mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
synced 2024-12-29 00:36:32 +00:00
dbf8647d59
Added top & right borders to RawDr. Improved spacing in some debug and compiler reporting. Fixed RawPutChar and EdLite tab width. Fixed Ui missing '0x' prefix syntax highlighter bug. Added 32BitPaint demo.
247 lines
29 KiB
HTML
Executable file
247 lines
29 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF0>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>"Graphics/Sprite;Sprites"</span><span class=cF0>
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<a name="l2"></a>#</span><span class=cF1>help_file</span><span class=cF0> </span><span class=cF6>"::/Doc/Sprite"</span><span class=cF0>
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<a name="l3"></a>
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<a name="l4"></a></span><span class=cF1>U8</span><span class=cF0> </span><span class=cFB>polypt_map</span><span class=cF0>[</span><span class=cFE>9</span><span class=cF0>] = {</span><span class=cFE>0</span><span class=cF0>, </span><span class=cFE>1</span><span class=cF0>, </span><span class=cFE>2</span><span class=cF0>, </span><span class=cFE>3</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cFE>4</span><span class=cF0>, </span><span class=cFE>5</span><span class=cF0>, </span><span class=cFE>6</span><span class=cF0>, </span><span class=cFE>7</span><span class=cF0>};
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<a name="l5"></a>
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<a name="l6"></a></span><span class=cF9>I64</span><span class=cF0> </span><span class=cFB>sprite_elem_base_sizes</span><span class=cF0>[</span><span class=cF3>SPT_TYPES_NUM</span><span class=cF0>] = {
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<a name="l7"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpriteBase</span><span class=cF0>), </span><span class=cF2>//SPT_END</span><span class=cF0>
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<a name="l8"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpriteColor</span><span class=cF0>), </span><span class=cF2>//SPT_COLOR</span><span class=cF0>
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<a name="l9"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpriteDitherColor</span><span class=cF0>), </span><span class=cF2>//SPT_DITHER_COLOR</span><span class=cF0>
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<a name="l10"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpriteT</span><span class=cF0>), </span><span class=cF2>//SPT_THICK</span><span class=cF0>
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<a name="l11"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpritePtPt</span><span class=cF0>), </span><span class=cF2>//SPT_PLANAR_SYMMETRY</span><span class=cF0>
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<a name="l12"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpriteBase</span><span class=cF0>), </span><span class=cF2>//SPT_TRANSFORM_ON</span><span class=cF0>
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<a name="l13"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpriteBase</span><span class=cF0>), </span><span class=cF2>//SPT_TRANSFORM_OFF</span><span class=cF0>
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<a name="l14"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpritePt</span><span class=cF0>), </span><span class=cF2>//SPT_SHIFT</span><span class=cF0>
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<a name="l15"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpritePt</span><span class=cF0>), </span><span class=cF2>//SPT_PT</span><span class=cF0>
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<a name="l16"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpriteNumPtU8s</span><span class=cF0>), </span><span class=cF2>//SPT_POLYPT</span><span class=cF0>
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<a name="l17"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpritePtPt</span><span class=cF0>), </span><span class=cF2>//SPT_LINE</span><span class=cF0>
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<a name="l18"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpriteNumU8s</span><span class=cF0>), </span><span class=cF2>//SPT_POLYLINE</span><span class=cF0>
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<a name="l19"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpritePtPt</span><span class=cF0>), </span><span class=cF2>//SPT_RECT</span><span class=cF0>
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<a name="l20"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpritePtPtAng</span><span class=cF0>), </span><span class=cF2>//SPT_ROTATED_RECT</span><span class=cF0>
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<a name="l21"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpritePtRad</span><span class=cF0>), </span><span class=cF2>//SPT_CIRCLE</span><span class=cF0>
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<a name="l22"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpritePtWHAng</span><span class=cF0>), </span><span class=cF2>//SPT_ELLIPSE</span><span class=cF0>
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<a name="l23"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpritePtWHAngSides</span><span class=cF0>),</span><span class=cF2>//SPT_POLYGON</span><span class=cF0>
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<a name="l24"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpriteNumU8s</span><span class=cF0>), </span><span class=cF2>//SPT_BSPLINE2</span><span class=cF0>
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<a name="l25"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpriteNumU8s</span><span class=cF0>), </span><span class=cF2>//SPT_BSPLINE2_CLOSED</span><span class=cF0>
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<a name="l26"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpriteNumU8s</span><span class=cF0>), </span><span class=cF2>//SPT_BSPLINE3</span><span class=cF0>
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<a name="l27"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpriteNumU8s</span><span class=cF0>), </span><span class=cF2>//SPT_BSPLINE3_CLOSED</span><span class=cF0>
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<a name="l28"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpritePt</span><span class=cF0>), </span><span class=cF2>//SPT_FLOOD_FILL</span><span class=cF0>
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<a name="l29"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpritePt</span><span class=cF0>), </span><span class=cF2>//SPT_FLOOD_FILL_NOT</span><span class=cF0>
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<a name="l30"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpritePtWHU8s</span><span class=cF0>), </span><span class=cF2>//SPT_BITMAP</span><span class=cF0>
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<a name="l31"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpriteMeshU8s</span><span class=cF0>), </span><span class=cF2>//SPT_MESH</span><span class=cF0>
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<a name="l32"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpritePtMeshU8s</span><span class=cF0>), </span><span class=cF2>//SPT_SHIFTABLE_MESH</span><span class=cF0>
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<a name="l33"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpritePtPt</span><span class=cF0>), </span><span class=cF2>//SPT_ARROW</span><span class=cF0>
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<a name="l34"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpritePtStr</span><span class=cF0>), </span><span class=cF2>//SPT_TEXT</span><span class=cF0>
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<a name="l35"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpritePtStr</span><span class=cF0>), </span><span class=cF2>//SPT_TEXT_BOX</span><span class=cF0>
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<a name="l36"></a> </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CSpritePtStr</span><span class=cF0>), </span><span class=cF2>//SPT_TEXT_DIAMOND</span><span class=cF0>
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<a name="l37"></a>};
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<a name="l38"></a>
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<a name="l39"></a></span><span class=cF9>I64</span><span class=cF0> </span><span class=cF5>SpriteElemQueuedBaseSize</span><span class=cF0>(</span><span class=cF9>I64</span><span class=cF0> type)
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<a name="l40"></a>{
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<a name="l41"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cFB>sprite_elem_base_sizes</span><span class=cF0>[type & </span><span class=cF3>SPG_TYPE_MASK</span><span class=cF0>] + </span><span class=cF1>offset</span><span class=cF0>(</span><span class=cF9>CSprite</span><span class=cF0>.</span><span class=cF1>start</span><span class=cF0>);
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<a name="l42"></a>}
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<a name="l43"></a>
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<a name="l44"></a></span><span class=cF9>I64</span><span class=cF0> </span><span class=cF5>SpriteElemSize</span><span class=cF0>(</span><span class=cF9>CSprite</span><span class=cF0> *tmpg)
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<a name="l45"></a>{
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<a name="l46"></a> </span><span class=cF9>I64</span><span class=cF0> i = </span><span class=cFB>sprite_elem_base_sizes</span><span class=cF0>[tmpg->type & </span><span class=cF3>SPG_TYPE_MASK</span><span class=cF0>];
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<a name="l47"></a>
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<a name="l48"></a> </span><span class=cF1>switch</span><span class=cF0> (tmpg->type & </span><span class=cF3>SPG_TYPE_MASK</span><span class=cF0>)
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<a name="l49"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l50"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_POLYLINE</span><span class=cF0>:
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<a name="l51"></a> i += tmpg->nu.num * </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CD2I32</span><span class=cF0>);
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<a name="l52"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l53"></a>
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<a name="l54"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_TEXT</span><span class=cF0>:
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<a name="l55"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_TEXT_BOX</span><span class=cF0>:
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<a name="l56"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_TEXT_DIAMOND</span><span class=cF0>:
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<a name="l57"></a> i += </span><span class=cF5>StrLen</span><span class=cF0>(tmpg->ps.st) + </span><span class=cFE>1</span><span class=cF0>;
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<a name="l58"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l59"></a>
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<a name="l60"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_BITMAP</span><span class=cF0>:
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<a name="l61"></a> i += (</span><span class=cF7>(</span><span class=cF0>tmpg->pwhu.width + </span><span class=cFE>7</span><span class=cF7>)</span><span class=cF0> & ~</span><span class=cFE>7</span><span class=cF0>) * tmpg->pwhu.height;
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<a name="l62"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l63"></a>
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<a name="l64"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_POLYPT</span><span class=cF0>:
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<a name="l65"></a> i += (tmpg->npu.num * </span><span class=cFE>3</span><span class=cF0> + </span><span class=cFE>7</span><span class=cF0>) >> </span><span class=cFE>3</span><span class=cF0>;
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<a name="l66"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l67"></a>
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<a name="l68"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_BSPLINE2</span><span class=cF0>:
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<a name="l69"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_BSPLINE3</span><span class=cF0>:
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<a name="l70"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_BSPLINE2_CLOSED</span><span class=cF0>:
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<a name="l71"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_BSPLINE3_CLOSED</span><span class=cF0>:
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<a name="l72"></a> i += tmpg->nu.num * </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CD3I32</span><span class=cF0>);
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<a name="l73"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l74"></a>
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<a name="l75"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_MESH</span><span class=cF0>:
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<a name="l76"></a> i += tmpg->mu.vertex_count * </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CD3I32</span><span class=cF0>) + tmpg->mu.tri_count * </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CMeshTri</span><span class=cF0>);
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<a name="l77"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l78"></a>
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<a name="l79"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_SHIFTABLE_MESH</span><span class=cF0>:
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<a name="l80"></a> i += tmpg->pmu.vertex_count * </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CD3I32</span><span class=cF0>) + tmpg->pmu.tri_count * </span><span class=cF1>sizeof</span><span class=cF0>(</span><span class=cF9>CMeshTri</span><span class=cF0>);
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<a name="l81"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l82"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l83"></a>
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<a name="l84"></a> </span><span class=cF1>return</span><span class=cF0> i;
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<a name="l85"></a>}
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<a name="l86"></a>
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<a name="l87"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF9>I64</span><span class=cF0> </span><span class=cF5>SpriteSize</span><span class=cF0>(</span><span class=cF1>U8</span><span class=cF0> *elems)
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<a name="l88"></a>{</span><span class=cF2>//Walk sprite elements and return size of sprite as binary data.</span><span class=cF0>
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<a name="l89"></a> </span><span class=cF9>CSprite</span><span class=cF0> *tmpg = elems - </span><span class=cF1>offset</span><span class=cF0>(</span><span class=cF9>CSprite</span><span class=cF0>.</span><span class=cF1>start</span><span class=cF0>), *tmpg1 = tmpg;
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<a name="l90"></a>
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<a name="l91"></a> </span><span class=cF1>while</span><span class=cF0> (tmpg->type & </span><span class=cF3>SPG_TYPE_MASK</span><span class=cF0>)
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<a name="l92"></a> tmpg(</span><span class=cF1>U8</span><span class=cF0> *) += </span><span class=cF5>SpriteElemSize</span><span class=cF0>(tmpg);
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<a name="l93"></a>
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<a name="l94"></a> </span><span class=cF1>return</span><span class=cF0> tmpg(</span><span class=cF1>U8</span><span class=cF0> *) - tmpg1(</span><span class=cF1>U8</span><span class=cF0> *) + </span><span class=cFB>sprite_elem_base_sizes</span><span class=cF0>[</span><span class=cF3>SPT_END</span><span class=cF0>];
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<a name="l95"></a>}
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<a name="l96"></a>
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<a name="l97"></a></span><span class=cF9>I64</span><span class=cF0> </span><span class=cF5>SpriteTypeMask</span><span class=cF0>(</span><span class=cF1>U8</span><span class=cF0> *elems)
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<a name="l98"></a>{
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<a name="l99"></a> </span><span class=cF9>I64</span><span class=cF0> res = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l100"></a> </span><span class=cF9>CSprite</span><span class=cF0> *tmpg = elems - </span><span class=cF1>offset</span><span class=cF0>(</span><span class=cF9>CSprite</span><span class=cF0>.</span><span class=cF1>start</span><span class=cF0>);
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<a name="l101"></a>
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<a name="l102"></a> </span><span class=cF1>while</span><span class=cF0> (tmpg->type & </span><span class=cF3>SPG_TYPE_MASK</span><span class=cF0>)
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<a name="l103"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l104"></a> </span><span class=cF1>if</span><span class=cF0> (tmpg->type & </span><span class=cF3>SPG_TYPE_MASK</span><span class=cF0> >= </span><span class=cF3>SPT_TYPES_NUM</span><span class=cF0>)
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<a name="l105"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cFE>1</span><span class=cF0> << </span><span class=cF3>SPT_TYPES_NUM</span><span class=cF0>;
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<a name="l106"></a> </span><span class=cF5>Bts</span><span class=cF0>(&res, tmpg->type & </span><span class=cF3>SPG_TYPE_MASK</span><span class=cF0>);
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<a name="l107"></a> tmpg(</span><span class=cF1>U8</span><span class=cF0> *) += </span><span class=cF5>SpriteElemSize</span><span class=cF0>(tmpg);
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<a name="l108"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l109"></a>
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<a name="l110"></a> </span><span class=cF1>return</span><span class=cF0> res;
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<a name="l111"></a>}
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<a name="l112"></a>
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<a name="l113"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>SpriteSelAll</span><span class=cF0>(</span><span class=cF1>U8</span><span class=cF0> *elems, </span><span class=cF1>Bool</span><span class=cF0> val)
|
|
<a name="l114"></a>{
|
|
<a name="l115"></a> </span><span class=cF9>CSprite</span><span class=cF0> *tmpg = elems-</span><span class=cF1>offset</span><span class=cF0>(</span><span class=cF9>CSprite</span><span class=cF0>.</span><span class=cF1>start</span><span class=cF0>);
|
|
<a name="l116"></a>
|
|
<a name="l117"></a> </span><span class=cF1>while</span><span class=cF0> (tmpg->type & </span><span class=cF3>SPG_TYPE_MASK</span><span class=cF0>)
|
|
<a name="l118"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l119"></a> </span><span class=cF5>BEqual</span><span class=cF0>(&tmpg->type, </span><span class=cF3>SPf_SEL</span><span class=cF0>, val);
|
|
<a name="l120"></a> tmpg(</span><span class=cF1>U8</span><span class=cF0> *) += </span><span class=cF5>SpriteElemSize</span><span class=cF0>(tmpg);
|
|
<a name="l121"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l122"></a>}
|
|
<a name="l123"></a>
|
|
<a name="l124"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>U8</span><span class=cF0> *</span><span class=cF5>DC2Sprite</span><span class=cF0>(</span><span class=cF9>CDC</span><span class=cF0> *tmpb)
|
|
<a name="l125"></a>{</span><span class=cF2>//Convert device context to sprite.</span><span class=cF0>
|
|
<a name="l126"></a> </span><span class=cF9>CSprite</span><span class=cF0> *tmpg;
|
|
<a name="l127"></a>
|
|
<a name="l128"></a> tmpg = </span><span class=cF5>CAlloc</span><span class=cF0>(</span><span class=cFB>sprite_elem_base_sizes</span><span class=cF0>[</span><span class=cF3>SPT_BITMAP</span><span class=cF0>] +
|
|
<a name="l129"></a> tmpb->width_internal * tmpb->height +
|
|
<a name="l130"></a> </span><span class=cFB>sprite_elem_base_sizes</span><span class=cF0>[</span><span class=cF3>SPT_END</span><span class=cF0>])(</span><span class=cF1>U8</span><span class=cF0> *) -
|
|
<a name="l131"></a> </span><span class=cF1>offset</span><span class=cF0>(</span><span class=cF9>CSprite</span><span class=cF0>.</span><span class=cF1>start</span><span class=cF0>);
|
|
<a name="l132"></a>
|
|
<a name="l133"></a> tmpg->type = </span><span class=cF3>SPT_BITMAP</span><span class=cF0>;
|
|
<a name="l134"></a> tmpg->pwhu.width = tmpb->width;
|
|
<a name="l135"></a> tmpg->pwhu.height = tmpb->height;
|
|
<a name="l136"></a> tmpg->pwhu.x1 = </span><span class=cFE>0</span><span class=cF0>;
|
|
<a name="l137"></a> tmpg->pwhu.y1 = </span><span class=cFE>0</span><span class=cF0>;
|
|
<a name="l138"></a> </span><span class=cF5>MemCopy</span><span class=cF0>(&tmpg->pwhu.u, tmpb->body, tmpb->width_internal * tmpb->height);
|
|
<a name="l139"></a>
|
|
<a name="l140"></a> </span><span class=cF1>return</span><span class=cF0> tmpg(</span><span class=cF1>U8</span><span class=cF0> *) + </span><span class=cF1>offset</span><span class=cF0>(</span><span class=cF9>CSprite</span><span class=cF0>.</span><span class=cF1>start</span><span class=cF0>);
|
|
<a name="l141"></a>}
|
|
<a name="l142"></a>
|
|
<a name="l143"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>U8</span><span class=cF0> *</span><span class=cF5>SpriteElem2Summary</span><span class=cF0>(</span><span class=cF9>CSprite</span><span class=cF0> *tmpg)
|
|
<a name="l144"></a>{</span><span class=cF2>//Study </span><a href="https://tomawezome.github.io/ZealOS/Demo/Graphics/SpriteText.CC.html#l1"><span class=cF4>::/Demo/Graphics/SpriteText.CC</span></a><span class=cF2>.</span><span class=cF0>
|
|
<a name="l145"></a> </span><span class=cF1>U8</span><span class=cF0> buf[</span><span class=cF3>STR_LEN</span><span class=cF0>], buf2[</span><span class=cF3>STR_LEN</span><span class=cF0>];
|
|
<a name="l146"></a> </span><span class=cF9>I32</span><span class=cF0> *ptr;
|
|
<a name="l147"></a>
|
|
<a name="l148"></a> </span><span class=cF5>StrPrint</span><span class=cF0>(buf, </span><span class=cF6>"%Z"</span><span class=cF0>, tmpg->type & </span><span class=cF3>SPG_TYPE_MASK</span><span class=cF0>, </span><span class=cF6>"ST_SPRITE_ELEM_TYPES"</span><span class=cF0>);
|
|
<a name="l149"></a> </span><span class=cF1>switch</span><span class=cF0> (tmpg->type & </span><span class=cF3>SPG_TYPE_MASK</span><span class=cF0>)
|
|
<a name="l150"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l151"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_COLOR</span><span class=cF0>:
|
|
<a name="l152"></a> </span><span class=cF5>CatPrint</span><span class=cF0>(buf, </span><span class=cF6>" %s"</span><span class=cF0>, </span><span class=cF5>Color2Str</span><span class=cF7>(</span><span class=cF0>buf2, tmpg->c.color</span><span class=cF7>)</span><span class=cF0>);
|
|
<a name="l153"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l154"></a>
|
|
<a name="l155"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_DITHER_COLOR</span><span class=cF0>:
|
|
<a name="l156"></a> </span><span class=cF5>CatPrint</span><span class=cF0>(buf, </span><span class=cF6>" %s"</span><span class=cF0>,
|
|
<a name="l157"></a> </span><span class=cF5>Color2Str</span><span class=cF7>(</span><span class=cF0>buf2, </span><span class=cF3>ROPF_DITHER</span><span class=cF0> | tmpg->d.dither_color.u8[</span><span class=cFE>0</span><span class=cF0>] | tmpg->d.dither_color.u8[</span><span class=cFE>1</span><span class=cF0>] << </span><span class=cF3>COLORROP_BITS</span><span class=cF7>)</span><span class=cF0>);
|
|
<a name="l158"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l159"></a>
|
|
<a name="l160"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_PT</span><span class=cF0>:
|
|
<a name="l161"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_FLOOD_FILL</span><span class=cF0>:
|
|
<a name="l162"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_FLOOD_FILL_NOT</span><span class=cF0>:
|
|
<a name="l163"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_SHIFT</span><span class=cF0>:
|
|
<a name="l164"></a> </span><span class=cF5>CatPrint</span><span class=cF0>(buf, </span><span class=cF6>" (%d,%d)"</span><span class=cF0>, tmpg->p.x1, tmpg->p.y1);
|
|
<a name="l165"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l166"></a>
|
|
<a name="l167"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_LINE</span><span class=cF0>:
|
|
<a name="l168"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_ARROW</span><span class=cF0>:
|
|
<a name="l169"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_PLANAR_SYMMETRY</span><span class=cF0>:
|
|
<a name="l170"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_RECT</span><span class=cF0>:
|
|
<a name="l171"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_ROTATED_RECT</span><span class=cF0>:
|
|
<a name="l172"></a> </span><span class=cF5>CatPrint</span><span class=cF0>(buf, </span><span class=cF6>" (%d,%d),(%d,%d)"</span><span class=cF0>, tmpg->pp.x1, tmpg->pp.y1, tmpg->pp.x2, tmpg->pp.y2);
|
|
<a name="l173"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l174"></a>
|
|
<a name="l175"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_CIRCLE</span><span class=cF0>:
|
|
<a name="l176"></a> </span><span class=cF5>CatPrint</span><span class=cF0>(buf, </span><span class=cF6>" (%d,%d):%dR"</span><span class=cF0>, tmpg->pr.x1, tmpg->pr.y1, tmpg->pr.radius);
|
|
<a name="l177"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l178"></a>
|
|
<a name="l179"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_THICK</span><span class=cF0>:
|
|
<a name="l180"></a> </span><span class=cF5>CatPrint</span><span class=cF0>(buf, </span><span class=cF6>" %d"</span><span class=cF0>, tmpg->t.thick);
|
|
<a name="l181"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l182"></a>
|
|
<a name="l183"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_TEXT</span><span class=cF0>:
|
|
<a name="l184"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_TEXT_BOX</span><span class=cF0>:
|
|
<a name="l185"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_TEXT_DIAMOND</span><span class=cF0>:
|
|
<a name="l186"></a> </span><span class=cF5>CatPrint</span><span class=cF0>(buf, </span><span class=cF6>" %d,%d:%-16t$Q"</span><span class=cF0>, tmpg->ps.x1, tmpg->ps.y1, tmpg->ps.st);
|
|
<a name="l187"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l188"></a>
|
|
<a name="l189"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_POLYLINE</span><span class=cF0>:
|
|
<a name="l190"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_POLYPT</span><span class=cF0>:
|
|
<a name="l191"></a> ptr = &tmpg->npu.x;
|
|
<a name="l192"></a> </span><span class=cF5>CatPrint</span><span class=cF0>(buf, </span><span class=cF6>" %d (%d,%d)"</span><span class=cF0>, tmpg->npu.num, ptr[</span><span class=cFE>0</span><span class=cF0>], ptr[</span><span class=cFE>1</span><span class=cF0>]);
|
|
<a name="l193"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l194"></a>
|
|
<a name="l195"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_ELLIPSE</span><span class=cF0>:
|
|
<a name="l196"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_POLYGON</span><span class=cF0>:
|
|
<a name="l197"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_BITMAP</span><span class=cF0>:
|
|
<a name="l198"></a> </span><span class=cF5>CatPrint</span><span class=cF0>(buf, </span><span class=cF6>" (%d,%d):%dW,%dH"</span><span class=cF0>, tmpg->pwhu.x1, tmpg->pwhu.y1, tmpg->pwhu.width, tmpg->pwhu.height);
|
|
<a name="l199"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l200"></a>
|
|
<a name="l201"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_BSPLINE2</span><span class=cF0>:
|
|
<a name="l202"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_BSPLINE3</span><span class=cF0>:
|
|
<a name="l203"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_BSPLINE2_CLOSED</span><span class=cF0>:
|
|
<a name="l204"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_BSPLINE3_CLOSED</span><span class=cF0>:
|
|
<a name="l205"></a> </span><span class=cF5>CatPrint</span><span class=cF0>(buf, </span><span class=cF6>" %d"</span><span class=cF0>, tmpg->nu.num);
|
|
<a name="l206"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l207"></a>
|
|
<a name="l208"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_MESH</span><span class=cF0>:
|
|
<a name="l209"></a> </span><span class=cF5>CatPrint</span><span class=cF0>(buf, </span><span class=cF6>" %dV,%dT"</span><span class=cF0>, tmpg->mu.vertex_count, tmpg->mu.tri_count);
|
|
<a name="l210"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l211"></a>
|
|
<a name="l212"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SPT_SHIFTABLE_MESH</span><span class=cF0>:
|
|
<a name="l213"></a> </span><span class=cF5>CatPrint</span><span class=cF0>(buf, </span><span class=cF6>" %dV,%dT"</span><span class=cF0>, tmpg->pmu.vertex_count, tmpg->pmu.tri_count);
|
|
<a name="l214"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l215"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l216"></a>
|
|
<a name="l217"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF5>StrNew</span><span class=cF0>(buf);
|
|
<a name="l218"></a>}
|
|
</span></pre></body>
|
|
</html>
|