mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
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dbf8647d59
Added top & right borders to RawDr. Improved spacing in some debug and compiler reporting. Fixed RawPutChar and EdLite tab width. Fixed Ui missing '0x' prefix syntax highlighter bug. Added 32BitPaint demo.
81 lines
6.4 KiB
HTML
Executable file
81 lines
6.4 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V0.08">
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<style type="text/css">
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF9>I64</span><span class=cF0> Recurse(</span><span class=cF9>I64</span><span class=cF0> n)
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<a name="l2"></a>{
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<a name="l3"></a> </span><span class=cF1>if</span><span class=cF0> (n)
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<a name="l4"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cFE>1</span><span class=cF0> + </span><span class=cF5>CallStackGrow</span><span class=cF0>(</span><span class=cFE>0x800</span><span class=cF0>, </span><span class=cFE>0x1000000</span><span class=cF0>, &Recurse, n - </span><span class=cFE>1</span><span class=cF0>);
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<a name="l5"></a> </span><span class=cF1>else</span><span class=cF0>
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<a name="l6"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cFE>0</span><span class=cF0>;
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<a name="l7"></a>}
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<a name="l8"></a>
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<a name="l9"></a></span><span class=cF9>I64</span><span class=cF0> Recurse2(</span><span class=cF9>I64</span><span class=cF0> n)
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<a name="l10"></a>{
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<a name="l11"></a> </span><span class=cF1>if</span><span class=cF0> (n)
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<a name="l12"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cFE>1</span><span class=cF0> + Recurse2(n - </span><span class=cFE>1</span><span class=cF0>);
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<a name="l13"></a> </span><span class=cF1>else</span><span class=cF0>
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<a name="l14"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cFE>0</span><span class=cF0>;
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<a name="l15"></a>}
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<a name="l16"></a>
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<a name="l17"></a></span><span class=cF9>I64</span><span class=cF0> Recurse3(</span><span class=cF9>I64</span><span class=cF0> n, </span><span class=cF9>I64</span><span class=cF0> lo, </span><span class=cF9>I64</span><span class=cF0> hi)
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<a name="l18"></a>{
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<a name="l19"></a> </span><span class=cF1>if</span><span class=cF0> (lo <= n < hi)
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<a name="l20"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cFE>1</span><span class=cF0> + Recurse3(n - </span><span class=cFE>1</span><span class=cF0>, lo, hi);
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<a name="l21"></a> </span><span class=cF1>else</span><span class=cF0> </span><span class=cF1>if</span><span class=cF0> (n)
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<a name="l22"></a> </span><span class=cF1>return</span><span class=cF0> Recurse3(n - </span><span class=cFE>1</span><span class=cF0>, lo, hi);
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<a name="l23"></a> </span><span class=cF1>else</span><span class=cF0>
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<a name="l24"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cFE>0</span><span class=cF0>;
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<a name="l25"></a>}
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<a name="l26"></a>
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<a name="l27"></a>#</span><span class=cF1>define</span><span class=cF0> DEPTH (</span><span class=cFE>2</span><span class=cF0> * </span><span class=cFE>1024</span><span class=cF0> * </span><span class=cFE>1024</span><span class=cF0>)
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<a name="l28"></a>
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<a name="l29"></a></span><span class=cF1>U0</span><span class=cF0> StackGrowDemo()
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<a name="l30"></a>{
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<a name="l31"></a> </span><span class=cF1>F64</span><span class=cF0> t0;
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<a name="l32"></a>
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<a name="l33"></a> t0 = </span><span class=cF5>tS</span><span class=cF0>;
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<a name="l34"></a> </span><span class=cF6>"%X:%X\n"</span><span class=cF0>, DEPTH, Recurse(DEPTH);
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<a name="l35"></a> </span><span class=cF6>"Time:%7.5fs\n"</span><span class=cF0>, </span><span class=cF5>tS</span><span class=cF0> - t0;
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<a name="l36"></a>
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<a name="l37"></a> </span><span class=cF2>//If you know the max stack ahead of time...</span><span class=cF0>
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<a name="l38"></a> </span><span class=cF2>//Recurse2's stack is 16 because you have 1 arg,</span><span class=cF0>
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<a name="l39"></a> </span><span class=cF2>//a return addr and no local variables.</span><span class=cF0>
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<a name="l40"></a> t0 = </span><span class=cF5>tS</span><span class=cF0>;
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<a name="l41"></a> </span><span class=cF6>"%X:%X\n"</span><span class=cF0>, DEPTH, </span><span class=cF5>CallStackGrow</span><span class=cF0>(DEPTH * </span><span class=cFE>16</span><span class=cF0> + </span><span class=cFE>0x800</span><span class=cF0>, DEPTH * </span><span class=cFE>16</span><span class=cF0> + </span><span class=cFE>0x800</span><span class=cF0>, &Recurse2, DEPTH);
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<a name="l42"></a> </span><span class=cF6>"Time:%7.5fs\n"</span><span class=cF0>, </span><span class=cF5>tS</span><span class=cF0> - t0;
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<a name="l43"></a>
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<a name="l44"></a> </span><span class=cF2>//</span><a href="https://tomawezome.github.io/ZealOS/Kernel/KTask.CC.html#l129"><span class=cF4>CallStackGrow</span></a><span class=cF2>() works with multiple args.</span><span class=cF0>
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<a name="l45"></a> t0 = </span><span class=cF5>tS</span><span class=cF0>;
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<a name="l46"></a> </span><span class=cF6>"%X:%X\n"</span><span class=cF0>, DEPTH, </span><span class=cF5>CallStackGrow</span><span class=cF0>(DEPTH * </span><span class=cFE>32</span><span class=cF0> + </span><span class=cFE>0x800</span><span class=cF0>, DEPTH * </span><span class=cFE>32</span><span class=cF0> + </span><span class=cFE>0x800</span><span class=cF0>, &Recurse3, DEPTH, </span><span class=cFE>1000</span><span class=cF0>, </span><span class=cFE>2000</span><span class=cF0>);
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<a name="l47"></a> </span><span class=cF6>"Time:%7.5fs\n"</span><span class=cF0>, </span><span class=cF5>tS</span><span class=cF0> - t0;
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<a name="l48"></a>}
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<a name="l49"></a>
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<a name="l50"></a>StackGrowDemo;
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<a name="l51"></a>
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<a name="l52"></a></span><span class=cF2>//Be careful because you can fragment memory.</span><span class=cF0>
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</span></pre></body>
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</html>
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