mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
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dbf8647d59
Added top & right borders to RawDr. Improved spacing in some debug and compiler reporting. Fixed RawPutChar and EdLite tab width. Fixed Ui missing '0x' prefix syntax highlighter bug. Added 32BitPaint demo.
103 lines
9.1 KiB
HTML
Executable file
103 lines
9.1 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V0.08">
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<style type="text/css">
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body {background-color:#000000;}
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.cF0{color:#ffffff;background-color:#000000;}
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.cF1{color:#3465a4;background-color:#000000;}
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.cF2{color:#4e9a06;background-color:#000000;}
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.cF3{color:#06989a;background-color:#000000;}
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.cF4{color:#a24444;background-color:#000000;}
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.cF5{color:#75507b;background-color:#000000;}
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.cF6{color:#ce982f;background-color:#000000;}
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.cF7{color:#bcc0b9;background-color:#000000;}
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.cF8{color:#555753;background-color:#000000;}
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.cF9{color:#729fcf;background-color:#000000;}
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.cFA{color:#82bc49;background-color:#000000;}
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.cFB{color:#34e2e2;background-color:#000000;}
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.cFC{color:#ac3535;background-color:#000000;}
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.cFD{color:#ad7fa8;background-color:#000000;}
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.cFE{color:#fce94f;background-color:#000000;}
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.cFF{color:#000000;background-color:#000000;}
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF2>//See </span><span class=cF4><u>PCI</u></span><span class=cF2>.</span><span class=cF0>
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<a name="l2"></a>
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<a name="l3"></a>#</span><span class=cF1>if</span><span class=cF0> </span><span class=cFB>mp_count</span><span class=cF0> > </span><span class=cFE>1</span><span class=cF0>
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<a name="l4"></a>#</span><span class=cF1>define</span><span class=cF0> DEST_CPU </span><span class=cFE>1</span><span class=cF0>
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<a name="l5"></a>#</span><span class=cF1>else</span><span class=cF0>
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<a name="l6"></a>#</span><span class=cF1>define</span><span class=cF0> DEST_CPU </span><span class=cFE>0</span><span class=cF0>
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<a name="l7"></a>#</span><span class=cF1>endif</span><span class=cF0>
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<a name="l8"></a>
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<a name="l9"></a>#</span><span class=cF1>assert</span><span class=cF0> </span><span class=cF3>I_USER</span><span class=cF0> == </span><span class=cFE>0x40</span><span class=cF0>
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<a name="l10"></a>
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<a name="l11"></a></span><span class=cF1>interrupt</span><span class=cF0> </span><span class=cF1>U0</span><span class=cF0> IntMy40()
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<a name="l12"></a>{
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<a name="l13"></a> </span><span class=cF1>lock</span><span class=cF0> </span><span class=cF7>{</span><span class=cFB>progress1</span><span class=cF0>++;</span><span class=cF7>}</span><span class=cF0>
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<a name="l14"></a> *(</span><span class=cFB>dev</span><span class=cF0>.uncached_alias + </span><span class=cF3>LAPIC_EOI</span><span class=cF0>)(</span><span class=cF9>U32</span><span class=cF0> *) = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l15"></a>}
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<a name="l16"></a>
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<a name="l17"></a></span><span class=cF1>interrupt</span><span class=cF0> </span><span class=cF1>U0</span><span class=cF0> IntMy41()
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<a name="l18"></a>{
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<a name="l19"></a> </span><span class=cF1>lock</span><span class=cF0> </span><span class=cF7>{</span><span class=cFB>progress2</span><span class=cF0>++;</span><span class=cF7>}</span><span class=cF0>
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<a name="l20"></a> *(</span><span class=cFB>dev</span><span class=cF0>.uncached_alias + </span><span class=cF3>LAPIC_EOI</span><span class=cF0>)(</span><span class=cF9>U32</span><span class=cF0> *) = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l21"></a>}
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<a name="l22"></a>
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<a name="l23"></a></span><span class=cF1>interrupt</span><span class=cF0> </span><span class=cF1>U0</span><span class=cF0> IntMy42()
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<a name="l24"></a>{
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<a name="l25"></a> </span><span class=cF1>lock</span><span class=cF0> </span><span class=cF7>{</span><span class=cFB>progress3</span><span class=cF0>++;</span><span class=cF7>}</span><span class=cF0>
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<a name="l26"></a> *(</span><span class=cFB>dev</span><span class=cF0>.uncached_alias + </span><span class=cF3>LAPIC_EOI</span><span class=cF0>)(</span><span class=cF9>U32</span><span class=cF0> *) = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l27"></a>}
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<a name="l28"></a>
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<a name="l29"></a></span><span class=cF1>interrupt</span><span class=cF0> </span><span class=cF1>U0</span><span class=cF0> IntMy43()
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<a name="l30"></a>{
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<a name="l31"></a> </span><span class=cF1>lock</span><span class=cF0> </span><span class=cF7>{</span><span class=cFB>progress4</span><span class=cF0>++;</span><span class=cF7>}</span><span class=cF0>
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<a name="l32"></a> *(</span><span class=cFB>dev</span><span class=cF0>.uncached_alias + </span><span class=cF3>LAPIC_EOI</span><span class=cF0>)(</span><span class=cF9>U32</span><span class=cF0> *) = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l33"></a>}
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<a name="l34"></a>
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<a name="l35"></a></span><span class=cF9>I64</span><span class=cF0> vect[</span><span class=cFE>4</span><span class=cF0>] = {&IntMy40, &IntMy41, &IntMy42, &IntMy43};
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<a name="l36"></a>
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<a name="l37"></a></span><span class=cF1>U0</span><span class=cF0> Main()
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<a name="l38"></a>{
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<a name="l39"></a> </span><span class=cF9>I64</span><span class=cF0> i;
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<a name="l40"></a> </span><span class=cF1>U8</span><span class=cF0> *da = </span><span class=cFB>dev</span><span class=cF0>.uncached_alias + </span><span class=cF3>IOAPIC_REG</span><span class=cF0>;
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<a name="l41"></a> </span><span class=cF9>U32</span><span class=cF0> *_d = </span><span class=cFB>dev</span><span class=cF0>.uncached_alias + </span><span class=cF3>IOAPIC_DATA</span><span class=cF0>;
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<a name="l42"></a>
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<a name="l43"></a> </span><span class=cF5>ProgressBarsReset</span><span class=cF0>;
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<a name="l44"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cF3>I_USER</span><span class=cF0>; i < </span><span class=cF3>I_USER</span><span class=cF0> + </span><span class=cFE>4</span><span class=cF0>; i++)
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<a name="l45"></a> </span><span class=cF5>IntEntrySet</span><span class=cF0>(i, vect[i&</span><span class=cFE>3</span><span class=cF0>], </span><span class=cF3>IDTET_IRQ</span><span class=cF0>);
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<a name="l46"></a>
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<a name="l47"></a> </span><span class=cF2>//There are like 4*6 vects. Bus zero</span><span class=cF0>
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<a name="l48"></a> </span><span class=cF2>//has the first four vects.</span><span class=cF0>
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<a name="l49"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cF3>IOREDTAB</span><span class=cF0>; i < </span><span class=cF3>IOREDTAB</span><span class=cF0> + </span><span class=cFE>4</span><span class=cF0> * </span><span class=cFE>2</span><span class=cF0>; i += </span><span class=cFE>2</span><span class=cF0>)
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<a name="l50"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l51"></a> *da = i + </span><span class=cFE>1</span><span class=cF0>;
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<a name="l52"></a> *_d = </span><span class=cFB>dev</span><span class=cF0>.mp_apic_ids[DEST_CPU] << </span><span class=cFE>24</span><span class=cF0>;
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<a name="l53"></a> *da = i;
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<a name="l54"></a> *_d = </span><span class=cFE>0x4000</span><span class=cF0> + </span><span class=cFE>0x40</span><span class=cF0> + (i - </span><span class=cF3>IOREDTAB</span><span class=cF0>) / </span><span class=cFE>2</span><span class=cF0>;
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<a name="l55"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l56"></a>
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<a name="l57"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>1000</span><span class=cF0>);
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<a name="l58"></a> </span><span class=cF6>"The keyboard and timer seem to be active.\n"</span><span class=cF0>
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<a name="l59"></a> </span><span class=cF6>"IntA:%d IntB:%d IntC:%d IntD:%d\n\n"</span><span class=cF0>
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<a name="l60"></a> </span><span class=cF6>"IntB is Terry's keyboard and regs a single KEY-UP.\n"</span><span class=cF0>
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<a name="l61"></a> </span><span class=cF6>"Rerun and press a few keys.\n"</span><span class=cF0>, </span><span class=cFB>progress1</span><span class=cF0>, </span><span class=cFB>progress2</span><span class=cF0>, </span><span class=cFB>progress3</span><span class=cF0>, </span><span class=cFB>progress4</span><span class=cF0>;
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<a name="l62"></a>
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<a name="l63"></a> </span><span class=cF2>//Disable vects</span><span class=cF0>
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<a name="l64"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cF3>IOREDTAB</span><span class=cF0>; i < </span><span class=cF3>IOREDTAB</span><span class=cF0> + </span><span class=cFE>4</span><span class=cF0> * </span><span class=cFE>2</span><span class=cF0>; i += </span><span class=cFE>2</span><span class=cF0>)
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<a name="l65"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l66"></a> *da = i + </span><span class=cFE>1</span><span class=cF0>;
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<a name="l67"></a> *_d = </span><span class=cFB>dev</span><span class=cF0>.mp_apic_ids[DEST_CPU] << </span><span class=cFE>24</span><span class=cF0>;
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<a name="l68"></a> *da = i;
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<a name="l69"></a> *_d = </span><span class=cFE>0x14000</span><span class=cF0> + </span><span class=cFE>0x40</span><span class=cF0> + (i - </span><span class=cF3>IOREDTAB</span><span class=cF0>) / </span><span class=cFE>2</span><span class=cF0>;
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<a name="l70"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l71"></a> </span><span class=cF5>ProgressBarsReset</span><span class=cF0>;
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<a name="l72"></a>}
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<a name="l73"></a>
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<a name="l74"></a>Main;
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</span></pre></body>
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</html>
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