mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
synced 2024-12-29 16:56:30 +00:00
dbf8647d59
Added top & right borders to RawDr. Improved spacing in some debug and compiler reporting. Fixed RawPutChar and EdLite tab width. Fixed Ui missing '0x' prefix syntax highlighter bug. Added 32BitPaint demo.
187 lines
19 KiB
HTML
Executable file
187 lines
19 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V0.08">
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<style type="text/css">
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body {background-color:#000000;}
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.cF0{color:#ffffff;background-color:#000000;}
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.cF1{color:#3465a4;background-color:#000000;}
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.cF2{color:#4e9a06;background-color:#000000;}
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.cF3{color:#06989a;background-color:#000000;}
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.cF4{color:#a24444;background-color:#000000;}
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.cF5{color:#75507b;background-color:#000000;}
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.cF6{color:#ce982f;background-color:#000000;}
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.cF7{color:#bcc0b9;background-color:#000000;}
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.cF8{color:#555753;background-color:#000000;}
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.cF9{color:#729fcf;background-color:#000000;}
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.cFA{color:#82bc49;background-color:#000000;}
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.cFB{color:#34e2e2;background-color:#000000;}
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.cFC{color:#ac3535;background-color:#000000;}
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.cFD{color:#ad7fa8;background-color:#000000;}
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.cFE{color:#fce94f;background-color:#000000;}
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.cFF{color:#000000;background-color:#000000;}
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF2>//Practice tracing circles</span><span class=cF0>
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<a name="l2"></a>
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<a name="l3"></a></span><span class=cF2>//Giotto, a famous artist, drew a freehand circle to get a job.</span><span class=cF0>
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<a name="l4"></a>
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<a name="l5"></a></span><span class=cF5>RegDefault</span><span class=cF0>(</span><span class=cF6>"ZealOS/CircleTrace"</span><span class=cF0>, </span><span class=cF6>"F64 best_score=999;\n"</span><span class=cF0>);
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<a name="l6"></a></span><span class=cF5>RegExe</span><span class=cF0>(</span><span class=cF6>"ZealOS/CircleTrace"</span><span class=cF0>);
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<a name="l7"></a>
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<a name="l8"></a></span><span class=cF9>I64</span><span class=cF0> cx, cy;
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<a name="l9"></a></span><span class=cF1>F64</span><span class=cF0> avg_error = </span><span class=cFE>0</span><span class=cF0>, elapsed_time = </span><span class=cFE>0</span><span class=cF0>, total_error = </span><span class=cFE>0</span><span class=cF0>, score = </span><span class=cFE>999</span><span class=cF0>;
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<a name="l10"></a>
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<a name="l11"></a></span><span class=cF1>U0</span><span class=cF0> SongTask(</span><span class=cF9>I64</span><span class=cF0>)
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<a name="l12"></a>{
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<a name="l13"></a> </span><span class=cF5>Fs</span><span class=cF0>->task_end_cb = &</span><span class=cF5>SoundTaskEndCB</span><span class=cF0>;
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<a name="l14"></a> </span><span class=cF5>MusicSettingsReset</span><span class=cF0>;
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<a name="l15"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF3>TRUE</span><span class=cF0>)
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<a name="l16"></a> </span><span class=cF5>Play</span><span class=cF0>(</span><span class=cF6>"5hEDC4A5RCDECR"</span><span class=cF0>);
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<a name="l17"></a>}
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<a name="l18"></a>
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<a name="l19"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>DrawIt</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *task, </span><span class=cF9>CDC</span><span class=cF0> *dc)
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<a name="l20"></a>{
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<a name="l21"></a> </span><span class=cF5>GrPrint</span><span class=cF0>(dc, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cF6>"Error:%6.3f Time:%6.3f Score:%6.3f Best:%8.3f"</span><span class=cF0>, avg_error, elapsed_time, score, best_score);
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<a name="l22"></a>}
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<a name="l23"></a>
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<a name="l24"></a>#</span><span class=cF1>define</span><span class=cF0> CIRCLE_RADIUS </span><span class=cFE>100</span><span class=cF0>
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<a name="l25"></a>#</span><span class=cF1>define</span><span class=cF0> CIRCUMFERENCE (</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> * CIRCLE_RADIUS)
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<a name="l26"></a>
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<a name="l27"></a></span><span class=cF1>Bool</span><span class=cF0> CTPlot(</span><span class=cF9>CDC</span><span class=cF0> *dc, </span><span class=cF9>I64</span><span class=cF0> x, </span><span class=cF9>I64</span><span class=cF0> y, </span><span class=cF9>I64</span><span class=cF0>)
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<a name="l28"></a>{
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<a name="l29"></a> </span><span class=cF1>F64</span><span class=cF0> rad = </span><span class=cF5>Sqrt</span><span class=cF0>(</span><span class=cF5>Sqr</span><span class=cF7>(</span><span class=cF0>x - cx</span><span class=cF7>)</span><span class=cF0> + </span><span class=cF5>Sqr</span><span class=cF7>(</span><span class=cF0>y - cy</span><span class=cF7>)</span><span class=cF0>);
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<a name="l30"></a>
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<a name="l31"></a> </span><span class=cF5>GrPlot</span><span class=cF0>(dc, x, y);
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<a name="l32"></a> total_error += </span><span class=cF5>Abs</span><span class=cF0>(rad - CIRCLE_RADIUS);
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<a name="l33"></a>
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<a name="l34"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>TRUE</span><span class=cF0>;
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<a name="l35"></a>}
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<a name="l36"></a>
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<a name="l37"></a></span><span class=cF1>U0</span><span class=cF0> CircleTrace()
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<a name="l38"></a>{
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<a name="l39"></a> </span><span class=cF9>I64</span><span class=cF0> message_code, arg1, arg2, x1, y1;
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<a name="l40"></a> </span><span class=cF1>F64</span><span class=cF0> rad, t0, total_distance;
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<a name="l41"></a> </span><span class=cF9>CDC</span><span class=cF0> *dc = </span><span class=cF5>DCAlias</span><span class=cF0>;
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<a name="l42"></a>
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<a name="l43"></a> </span><span class=cF5>SettingsPush</span><span class=cF0>; </span><span class=cF2>//See </span><a href="https://tomawezome.github.io/ZealOS/System/TaskSettings.CC.html#l3"><span class=cF4>SettingsPush</span></a><span class=cF0>
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<a name="l44"></a> </span><span class=cF5>Fs</span><span class=cF0>->song_task = </span><span class=cF5>Spawn</span><span class=cF0>(&SongTask, </span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cF6>"Song"</span><span class=cF0>,, </span><span class=cF5>Fs</span><span class=cF0>);
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<a name="l45"></a> </span><span class=cF5>AutoComplete</span><span class=cF0>;
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<a name="l46"></a> </span><span class=cF5>WinBorder</span><span class=cF0>;
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<a name="l47"></a> </span><span class=cF5>WinMax</span><span class=cF0>;
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<a name="l48"></a> </span><span class=cF5>DocCursor</span><span class=cF0>;
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<a name="l49"></a> </span><span class=cF5>DocClear</span><span class=cF0>;
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<a name="l50"></a>
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<a name="l51"></a> cx = </span><span class=cF5>Fs</span><span class=cF0>->pix_width / </span><span class=cFE>2</span><span class=cF0>;
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<a name="l52"></a> cy = </span><span class=cF5>Fs</span><span class=cF0>->pix_height / </span><span class=cFE>2</span><span class=cF0>;
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<a name="l53"></a>
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<a name="l54"></a> </span><span class=cF5>Fs</span><span class=cF0>->win_inhibit = </span><span class=cF3>WIG_TASK_DEFAULT</span><span class=cF0> - </span><span class=cF3>WIF_SELF_FOCUS</span><span class=cF0> - </span><span class=cF3>WIF_SELF_BORDER</span><span class=cF0>;
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<a name="l55"></a> </span><span class=cF5>Fs</span><span class=cF0>->draw_it = &</span><span class=cF5>DrawIt</span><span class=cF0>;
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<a name="l56"></a>
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<a name="l57"></a> </span><span class=cF5>DCFill</span><span class=cF0>;
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<a name="l58"></a> dc->color = </span><span class=cF3>ROP_XOR</span><span class=cF0> + </span><span class=cF3>BLACK</span><span class=cF0> ^ </span><span class=cF3>TRANSPARENT</span><span class=cF0>;
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<a name="l59"></a> </span><span class=cF5>GrCircle</span><span class=cF0>(dc, cx, cy, CIRCLE_RADIUS);
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<a name="l60"></a> </span><span class=cF1>do</span><span class=cF0>
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<a name="l61"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l62"></a> message_code = </span><span class=cF5>MessageGet</span><span class=cF0>(&arg1, &arg2, </span><span class=cFE>1</span><span class=cF0> << </span><span class=cF3>MESSAGE_KEY_DOWN</span><span class=cF0> + </span><span class=cFE>1</span><span class=cF0> << </span><span class=cF3>MESSAGE_MS_L_DOWN</span><span class=cF0>);
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<a name="l63"></a> </span><span class=cF1>switch</span><span class=cF0> (message_code)
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<a name="l64"></a> {
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<a name="l65"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>MESSAGE_KEY_UP</span><span class=cF0>:
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<a name="l66"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l67"></a>
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<a name="l68"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>MESSAGE_MS_L_DOWN</span><span class=cF0>:
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<a name="l69"></a> </span><span class=cF5>DCFill</span><span class=cF0>;
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<a name="l70"></a> dc->color = </span><span class=cF3>ROP_XOR</span><span class=cF0> + </span><span class=cF3>BLACK</span><span class=cF0> ^ </span><span class=cF3>TRANSPARENT</span><span class=cF0>;
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<a name="l71"></a> </span><span class=cF5>GrCircle</span><span class=cF0>(dc, cx, cy, CIRCLE_RADIUS);
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<a name="l72"></a> dc->color = </span><span class=cF3>ROP_XOR</span><span class=cF0> + </span><span class=cF3>RED</span><span class=cF0> ^ </span><span class=cF3>TRANSPARENT</span><span class=cF0>;
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<a name="l73"></a> t0 = </span><span class=cF5>tS</span><span class=cF0>;
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<a name="l74"></a> total_distance = </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>001</span><span class=cF0>;
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<a name="l75"></a> total_error = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l76"></a> x1 = arg1;
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<a name="l77"></a> y1 = arg2;
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<a name="l78"></a> </span><span class=cF1>do</span><span class=cF0>
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<a name="l79"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l80"></a> message_code = </span><span class=cF5>MessageScan</span><span class=cF0>(&arg1, &arg2, </span><span class=cFE>1</span><span class=cF0> << </span><span class=cF3>MESSAGE_MS_L_UP</span><span class=cF0> + </span><span class=cFE>1</span><span class=cF0> << </span><span class=cF3>MESSAGE_MS_MOVE</span><span class=cF0>);
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<a name="l81"></a> </span><span class=cF1>switch</span><span class=cF0> (message_code)
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<a name="l82"></a> {
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<a name="l83"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>MESSAGE_MS_L_UP</span><span class=cF0>:
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<a name="l84"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l85"></a>
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<a name="l86"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>MESSAGE_MS_MOVE</span><span class=cF0>:
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<a name="l87"></a> </span><span class=cF1>if</span><span class=cF0> (x1 != arg1 || y1 != arg2)
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<a name="l88"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l89"></a> total_distance += </span><span class=cF5>Sqrt</span><span class=cF0>(</span><span class=cF5>Sqr</span><span class=cF7>(</span><span class=cF0>x1 - arg1</span><span class=cF7>)</span><span class=cF0> + </span><span class=cF5>Sqr</span><span class=cF7>(</span><span class=cF0>y1 - arg2</span><span class=cF7>)</span><span class=cF0>);
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<a name="l90"></a> </span><span class=cF5>Line</span><span class=cF0>(dc, x1, y1, </span><span class=cFE>0</span><span class=cF0>, arg1, arg2, </span><span class=cFE>0</span><span class=cF0>, &CTPlot);
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<a name="l91"></a> x1 = arg1;
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<a name="l92"></a> y1 = arg2;
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<a name="l93"></a> </span><span class=cF2>//undo overlapping pixs on segments</span><span class=cF0>
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<a name="l94"></a> </span><span class=cF5>GrPlot</span><span class=cF0>(dc, x1, y1);
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<a name="l95"></a> rad = </span><span class=cF5>Sqrt</span><span class=cF0>(</span><span class=cF5>Sqr</span><span class=cF7>(</span><span class=cF0>x1 - cx</span><span class=cF7>)</span><span class=cF0> + </span><span class=cF5>Sqr</span><span class=cF7>(</span><span class=cF0>y1 - cy</span><span class=cF7>)</span><span class=cF0>);
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<a name="l96"></a> total_error -= </span><span class=cF5>Abs</span><span class=cF0>(rad - CIRCLE_RADIUS);
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<a name="l97"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l98"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l99"></a> }
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<a name="l100"></a> elapsed_time = </span><span class=cF5>tS</span><span class=cF0> - t0;
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<a name="l101"></a> avg_error = total_error / total_distance;
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<a name="l102"></a> score = elapsed_time * avg_error;
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<a name="l103"></a>
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<a name="l104"></a> </span><span class=cF2>//</span><a href="https://tomawezome.github.io/ZealOS/Kernel/KMisc.CC.html#l105"><span class=cF4>Sleep</span></a><span class=cF2>()s until the next time the</span><span class=cF0>
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<a name="l105"></a> </span><span class=cF2>//window mgr task runs. The</span><span class=cF0>
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<a name="l106"></a> </span><span class=cF2>//window mgr calls the UpdateWin() routine</span><span class=cF0>
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<a name="l107"></a> </span><span class=cF2>//and places messages in the que, so there's</span><span class=cF0>
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<a name="l108"></a> </span><span class=cF2>//no need to do anything until the window mgr runs.</span><span class=cF0>
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<a name="l109"></a> </span><span class=cF5>Refresh</span><span class=cF0>;
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<a name="l110"></a>
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<a name="l111"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l112"></a> </span><span class=cF1>while</span><span class=cF0> (message_code != </span><span class=cF3>MESSAGE_MS_L_UP</span><span class=cF0>);
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<a name="l113"></a>
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<a name="l114"></a> </span><span class=cFB>music</span><span class=cF0>.mute = </span><span class=cF3>TRUE</span><span class=cF0>;
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<a name="l115"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>200</span><span class=cF0>);
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<a name="l116"></a> </span><span class=cF1>if</span><span class=cF0> (total_distance > </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>95</span><span class=cF0> * CIRCUMFERENCE)
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<a name="l117"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l118"></a> </span><span class=cF1>if</span><span class=cF0> (score < best_score)
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<a name="l119"></a> {
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<a name="l120"></a> </span><span class=cF5>Sound</span><span class=cF0>(</span><span class=cFE>86</span><span class=cF0>);
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<a name="l121"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>50</span><span class=cF0>);
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<a name="l122"></a> </span><span class=cF5>Sound</span><span class=cF0>;
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<a name="l123"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>50</span><span class=cF0>);
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<a name="l124"></a> </span><span class=cF5>Sound</span><span class=cF0>(</span><span class=cFE>86</span><span class=cF0>);
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<a name="l125"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>50</span><span class=cF0>);
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<a name="l126"></a> </span><span class=cF5>Sound</span><span class=cF0>;
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<a name="l127"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>50</span><span class=cF0>);
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<a name="l128"></a> </span><span class=cF5>Sound</span><span class=cF0>(</span><span class=cFE>86</span><span class=cF0>);
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<a name="l129"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>50</span><span class=cF0>);
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<a name="l130"></a> best_score = score;
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<a name="l131"></a> }
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<a name="l132"></a> </span><span class=cF1>else</span><span class=cF0>
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<a name="l133"></a> {
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<a name="l134"></a> </span><span class=cF5>Sound</span><span class=cF0>(</span><span class=cFE>62</span><span class=cF0>);
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<a name="l135"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>50</span><span class=cF0>);
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<a name="l136"></a> }
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<a name="l137"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l138"></a> </span><span class=cF1>else</span><span class=cF0>
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<a name="l139"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l140"></a> </span><span class=cF5>Sound</span><span class=cF0>(</span><span class=cFE>34</span><span class=cF0>);
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<a name="l141"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>1000</span><span class=cF0>);
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<a name="l142"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l143"></a> </span><span class=cF5>Sound</span><span class=cF0>;
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<a name="l144"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>200</span><span class=cF0>);
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<a name="l145"></a> </span><span class=cFB>music</span><span class=cF0>.mute = </span><span class=cF3>FALSE</span><span class=cF0>;
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<a name="l146"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l147"></a> }
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<a name="l148"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l149"></a> </span><span class=cF1>while</span><span class=cF0> (message_code != </span><span class=cF3>MESSAGE_KEY_DOWN</span><span class=cF0> || arg1 != </span><span class=cF3>CH_SHIFT_ESC</span><span class=cF0> && arg1 != </span><span class=cF3>CH_ESC</span><span class=cF0>);
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<a name="l150"></a>
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<a name="l151"></a> </span><span class=cF5>MessageGet</span><span class=cF0>(,, </span><span class=cFE>1</span><span class=cF0> << </span><span class=cF3>MESSAGE_KEY_UP</span><span class=cF0>);
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<a name="l152"></a> </span><span class=cF5>SettingsPop</span><span class=cF0>;
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<a name="l153"></a> </span><span class=cF5>DCFill</span><span class=cF0>;
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<a name="l154"></a> </span><span class=cF5>DCDel</span><span class=cF0>(dc);
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<a name="l155"></a> </span><span class=cF5>RegWrite</span><span class=cF0>(</span><span class=cF6>"ZealOS/CircleTrace"</span><span class=cF0>, </span><span class=cF6>"F64 best_score=%5.4f;\n"</span><span class=cF0>, best_score);
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<a name="l156"></a>}
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<a name="l157"></a>
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<a name="l158"></a>CircleTrace; </span><span class=cF2>//Execute when #included</span><span class=cF0>
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</span></pre></body>
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</html>
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