ZealOS/docs/Apps/Psalmody/PsalmodyCtrls.CC.html
TomAwezome dbf8647d59 Fixed non-writable drive throw on F5 and Ctrl-S.
Added top & right borders to RawDr.
Improved spacing in some debug and compiler reporting.
Fixed RawPutChar and EdLite tab width.
Fixed Ui missing '0x' prefix syntax highlighter bug.
Added 32BitPaint demo.
2021-07-14 18:38:02 -04:00

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<a name="l1"></a><span class=cF0>#</span><span class=cF1>define</span><span class=cF0> TEMPO_SPACING </span><span class=cFE>15</span><span class=cF0>
<a name="l2"></a>#</span><span class=cF1>define</span><span class=cF0> TEMPO_RANGE </span><span class=cFE>80</span><span class=cF0>
<a name="l3"></a>#</span><span class=cF1>define</span><span class=cF0> TEMPO_BORDER </span><span class=cFE>2</span><span class=cF0>
<a name="l4"></a>
<a name="l5"></a></span><span class=cF1>class</span><span class=cF0> TempoState
<a name="l6"></a>{
<a name="l7"></a> </span><span class=cF9>I64</span><span class=cF0> tempo, stacatto;
<a name="l8"></a>
<a name="l9"></a>} tempo_state;
<a name="l10"></a>
<a name="l11"></a></span><span class=cF1>U0</span><span class=cF0> DrawTempoCtrl(</span><span class=cF9>CDC</span><span class=cF0> *dc, </span><span class=cF9>CCtrl</span><span class=cF0> *c)
<a name="l12"></a>{
<a name="l13"></a> TempoState *s = c-&gt;state;
<a name="l14"></a>
<a name="l15"></a> dc-&gt;color = </span><span class=cF3>LTGREEN</span><span class=cF0>;
<a name="l16"></a> </span><span class=cF5>GrRect</span><span class=cF0>(dc, c-&gt;left, c-&gt;top, TEMPO_SPACING * </span><span class=cFE>3</span><span class=cF0> + </span><span class=cFE>2</span><span class=cF0>, TEMPO_SPACING * </span><span class=cFE>2</span><span class=cF0> + TEMPO_RANGE);
<a name="l17"></a>
<a name="l18"></a> dc-&gt;color = </span><span class=cF3>BLACK</span><span class=cF0>;
<a name="l19"></a> </span><span class=cF5>GrRect</span><span class=cF0>(dc, c-&gt;left + TEMPO_BORDER, c-&gt;top+TEMPO_BORDER,
<a name="l20"></a> TEMPO_SPACING * </span><span class=cFE>3</span><span class=cF0> + </span><span class=cFE>2</span><span class=cF0> - </span><span class=cFE>2</span><span class=cF0> * TEMPO_BORDER,
<a name="l21"></a> TEMPO_SPACING * </span><span class=cFE>2</span><span class=cF0> + TEMPO_RANGE - </span><span class=cFE>2</span><span class=cF0> * TEMPO_BORDER);
<a name="l22"></a>
<a name="l23"></a> dc-&gt;color = </span><span class=cF3>WHITE</span><span class=cF0>;
<a name="l24"></a> </span><span class=cF5>GrLine</span><span class=cF0>(dc, c-&gt;left + TEMPO_SPACING, c-&gt;top + TEMPO_SPACING,
<a name="l25"></a> c-&gt;left + TEMPO_SPACING, c-&gt;top + TEMPO_SPACING + TEMPO_RANGE - </span><span class=cFE>1</span><span class=cF0>);
<a name="l26"></a>
<a name="l27"></a> </span><span class=cF5>GrLine</span><span class=cF0>(dc, c-&gt;left + </span><span class=cFE>2</span><span class=cF0> * TEMPO_SPACING + </span><span class=cFE>1</span><span class=cF0>, c-&gt;top + TEMPO_SPACING,
<a name="l28"></a> c-&gt;left + </span><span class=cFE>2</span><span class=cF0> * TEMPO_SPACING + </span><span class=cFE>1</span><span class=cF0>, c-&gt;top + TEMPO_SPACING + TEMPO_RANGE - </span><span class=cFE>1</span><span class=cF0>);
<a name="l29"></a>
<a name="l30"></a> dc-&gt;color = </span><span class=cF3>LTGREEN</span><span class=cF0>;
<a name="l31"></a> </span><span class=cF5>GrPrint</span><span class=cF0>(dc, c-&gt;left + TEMPO_SPACING - </span><span class=cF3>FONT_WIDTH</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF0>,
<a name="l32"></a> c-&gt;top + TEMPO_SPACING + TEMPO_RANGE + </span><span class=cFE>3</span><span class=cF0>, </span><span class=cF6>&quot;%d&quot;</span><span class=cF0>, s-&gt;tempo * </span><span class=cFE>10</span><span class=cF0> / TEMPO_RANGE);
<a name="l33"></a>
<a name="l34"></a> </span><span class=cF5>GrPrint</span><span class=cF0>(dc, c-&gt;left + </span><span class=cFE>2</span><span class=cF0> * TEMPO_SPACING + </span><span class=cFE>1</span><span class=cF0> - </span><span class=cF3>FONT_WIDTH</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF0>,
<a name="l35"></a> c-&gt;top + TEMPO_SPACING + TEMPO_RANGE+</span><span class=cFE>3</span><span class=cF0>, </span><span class=cF6>&quot;%d&quot;</span><span class=cF0>,
<a name="l36"></a> s-&gt;stacatto * </span><span class=cFE>10</span><span class=cF0> / TEMPO_RANGE);
<a name="l37"></a>
<a name="l38"></a> </span><span class=cF5>GrRect</span><span class=cF0>(dc, c-&gt;left + TEMPO_SPACING - </span><span class=cFE>3</span><span class=cF0>,
<a name="l39"></a> c-&gt;top + TEMPO_SPACING + TEMPO_RANGE - </span><span class=cFE>1</span><span class=cF0> - s-&gt;tempo - </span><span class=cFE>2</span><span class=cF0> , </span><span class=cFE>7</span><span class=cF0>, </span><span class=cFE>5</span><span class=cF0>);
<a name="l40"></a>
<a name="l41"></a> </span><span class=cF5>GrRect</span><span class=cF0>(dc, c-&gt;left + </span><span class=cFE>2</span><span class=cF0> * TEMPO_SPACING + </span><span class=cFE>1</span><span class=cF0> - </span><span class=cFE>3</span><span class=cF0>,
<a name="l42"></a> c-&gt;top + TEMPO_SPACING + TEMPO_RANGE - </span><span class=cFE>1</span><span class=cF0> - s-&gt;stacatto - </span><span class=cFE>2</span><span class=cF0>, </span><span class=cFE>7</span><span class=cF0>, </span><span class=cFE>5</span><span class=cF0>);
<a name="l43"></a> dc-&gt;color = </span><span class=cF3>YELLOW</span><span class=cF0>;
<a name="l44"></a> </span><span class=cF5>GrRect</span><span class=cF0>(dc, c-&gt;left + TEMPO_SPACING - </span><span class=cFE>2</span><span class=cF0>,
<a name="l45"></a> c-&gt;top + TEMPO_SPACING + TEMPO_RANGE - </span><span class=cFE>1</span><span class=cF0> - s-&gt;tempo - </span><span class=cFE>1</span><span class=cF0> , </span><span class=cFE>5</span><span class=cF0>, </span><span class=cFE>3</span><span class=cF0>);
<a name="l46"></a>
<a name="l47"></a> </span><span class=cF5>GrRect</span><span class=cF0>(dc, c-&gt;left + </span><span class=cFE>2</span><span class=cF0> * TEMPO_SPACING + </span><span class=cFE>1</span><span class=cF0> - </span><span class=cFE>2</span><span class=cF0>,
<a name="l48"></a> c-&gt;top + TEMPO_SPACING + TEMPO_RANGE - </span><span class=cFE>1</span><span class=cF0> - s-&gt;stacatto - </span><span class=cFE>1</span><span class=cF0>, </span><span class=cFE>5</span><span class=cF0>, </span><span class=cFE>3</span><span class=cF0>);
<a name="l49"></a>
<a name="l50"></a> dc-&gt;color = </span><span class=cF3>GREEN</span><span class=cF0>;
<a name="l51"></a> </span><span class=cF5>GrVPrint</span><span class=cF0>(dc, c-&gt;left + TEMPO_BORDER + </span><span class=cFE>2</span><span class=cF0>, c-&gt;top + TEMPO_SPACING + </span><span class=cFE>2</span><span class=cF0>, </span><span class=cF6>&quot;Tempo&quot;</span><span class=cF0>);
<a name="l52"></a> </span><span class=cF5>GrVPrint</span><span class=cF0>(dc, c-&gt;right - TEMPO_BORDER - </span><span class=cFE>2</span><span class=cF0> - </span><span class=cF3>FONT_WIDTH</span><span class=cF0>,
<a name="l53"></a> c-&gt;top + TEMPO_SPACING + </span><span class=cFE>2</span><span class=cF0>, </span><span class=cF6>&quot;Stacatto&quot;</span><span class=cF0>);
<a name="l54"></a>}
<a name="l55"></a>
<a name="l56"></a></span><span class=cF1>U0</span><span class=cF0> UpdateDerivedTempoCtrl(</span><span class=cF9>CCtrl</span><span class=cF0> *c)
<a name="l57"></a>{
<a name="l58"></a> TempoState *s = c-&gt;state;
<a name="l59"></a> c-&gt;right = c-&gt;left + TEMPO_SPACING * </span><span class=cFE>3</span><span class=cF0> + </span><span class=cFE>2</span><span class=cF0>;
<a name="l60"></a> c-&gt;bottom = c-&gt;top + TEMPO_SPACING * </span><span class=cFE>2</span><span class=cF0> + TEMPO_RANGE;
<a name="l61"></a> s-&gt;tempo = </span><span class=cF5>ClampI64</span><span class=cF0>(s-&gt;tempo, </span><span class=cFE>0</span><span class=cF0>, TEMPO_RANGE - </span><span class=cFE>1</span><span class=cF0>);
<a name="l62"></a> s-&gt;stacatto = </span><span class=cF5>ClampI64</span><span class=cF0>(s-&gt;stacatto, </span><span class=cFE>0</span><span class=cF0>, TEMPO_RANGE - </span><span class=cFE>1</span><span class=cF0>);
<a name="l63"></a>}
<a name="l64"></a>
<a name="l65"></a></span><span class=cF1>U0</span><span class=cF0> LeftClickTempo(</span><span class=cF9>CCtrl</span><span class=cF0> *c, </span><span class=cF9>I64</span><span class=cF0> x, </span><span class=cF9>I64</span><span class=cF0> y, </span><span class=cF1>Bool</span><span class=cF0>)
<a name="l66"></a>{
<a name="l67"></a> TempoState *s = c-&gt;state;
<a name="l68"></a>
<a name="l69"></a> </span><span class=cF1>if</span><span class=cF0> (x &lt; </span><span class=cF7>(</span><span class=cF0>c-&gt;right + c-&gt;left</span><span class=cF7>)</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF0>)
<a name="l70"></a> s-&gt;tempo = TEMPO_RANGE - </span><span class=cFE>1</span><span class=cF0> - (y - </span><span class=cF7>(</span><span class=cF0>c-&gt;top + TEMPO_SPACING</span><span class=cF7>)</span><span class=cF0>);
<a name="l71"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l72"></a> s-&gt;stacatto = TEMPO_RANGE - </span><span class=cFE>1</span><span class=cF0> - (y - </span><span class=cF7>(</span><span class=cF0>c-&gt;top + TEMPO_SPACING</span><span class=cF7>)</span><span class=cF0>);
<a name="l73"></a> </span><span class=cF1>if</span><span class=cF0> (c-&gt;update_derived_vals)
<a name="l74"></a> (*c-&gt;update_derived_vals)(c);
<a name="l75"></a>}
<a name="l76"></a>
<a name="l77"></a></span><span class=cF9>CCtrl</span><span class=cF0> *TempoNew()
<a name="l78"></a>{
<a name="l79"></a> </span><span class=cF9>CCtrl</span><span class=cF0> *c = </span><span class=cF5>CAlloc</span><span class=cF0>(</span><span class=cF1>sizeof</span><span class=cF7>(</span><span class=cF9>CCtrl</span><span class=cF7>)</span><span class=cF0>);
<a name="l80"></a>
<a name="l81"></a> c-&gt;win_task = </span><span class=cF5>Fs</span><span class=cF0>;
<a name="l82"></a> c-&gt;flags = </span><span class=cF3>CTRLF_SHOW</span><span class=cF0> | </span><span class=cF3>CTRLF_CAPTURE_LEFT_MS</span><span class=cF0>;
<a name="l83"></a> c-&gt;type = </span><span class=cF3>CTRLT_GENERIC</span><span class=cF0>;
<a name="l84"></a> c-&gt;state = &amp;tempo_state;
<a name="l85"></a> c-&gt;draw_it = &amp;DrawTempoCtrl;
<a name="l86"></a> c-&gt;left_click = &amp;LeftClickTempo;
<a name="l87"></a> c-&gt;update_derived_vals = &amp;UpdateDerivedTempoCtrl;
<a name="l88"></a> c-&gt;left = </span><span class=cFE>396</span><span class=cF0>;
<a name="l89"></a> c-&gt;top = </span><span class=cFE>96</span><span class=cF0>;
<a name="l90"></a> </span><span class=cF5>QueueInsert</span><span class=cF0>(c, </span><span class=cF5>Fs</span><span class=cF0>-&gt;last_ctrl);
<a name="l91"></a> </span><span class=cF5>TaskDerivedValsUpdate</span><span class=cF0>;
<a name="l92"></a>
<a name="l93"></a> </span><span class=cF1>return</span><span class=cF0> c;
<a name="l94"></a>}
<a name="l95"></a>
<a name="l96"></a></span><span class=cF1>U0</span><span class=cF0> TempoDel(</span><span class=cF9>CCtrl</span><span class=cF0> *c)
<a name="l97"></a>{
<a name="l98"></a> </span><span class=cF5>QueueRemove</span><span class=cF0>(c);
<a name="l99"></a> </span><span class=cF5>Free</span><span class=cF0>(c);
<a name="l100"></a>}
</span></pre></body>
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