ZealOS/docs/Demo/AcctExample/TOS/TOSMisc.CC.html
TomAwezome 1b75d91002 Fix Mount AHCI Port selection.
Add arg to SATARep to specify drive types to show.
Add checks in AHCIPortInit to verify port signatures, add helper method to get signatures from port.
2021-08-02 16:40:05 -04:00

218 lines
22 KiB
HTML
Executable file

<!DOCTYPE HTML>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
<meta name="generator" content="ZealOS V0.13">
<style type="text/css">
body {background-color:#fef1f0;}
.cF0{color:#000000;background-color:#fef1f0;}
.cF1{color:#0148a4;background-color:#fef1f0;}
.cF2{color:#3b7901;background-color:#fef1f0;}
.cF3{color:#057c7e;background-color:#fef1f0;}
.cF4{color:#bb2020;background-color:#fef1f0;}
.cF5{color:#9e42ae;background-color:#fef1f0;}
.cF6{color:#b57901;background-color:#fef1f0;}
.cF7{color:#b2b6af;background-color:#fef1f0;}
.cF8{color:#555753;background-color:#fef1f0;}
.cF9{color:#678fbb;background-color:#fef1f0;}
.cFA{color:#82bc49;background-color:#fef1f0;}
.cFB{color:#0097a2;background-color:#fef1f0;}
.cFC{color:#e26a6a;background-color:#fef1f0;}
.cFD{color:#c671bc;background-color:#fef1f0;}
.cFE{color:#c7ab00;background-color:#fef1f0;}
.cFF{color:#fef1f0;background-color:#fef1f0;}
</style>
</head>
<body>
<pre style="font-family:monospace;font-size:12pt">
<a name="l1"></a><span class=cF0>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>&quot;Misc/TOS&quot;</span><span class=cF0>
<a name="l2"></a>
<a name="l3"></a></span><span class=cF1>Bool</span><span class=cF0> fg_on = </span><span class=cF3>FALSE</span><span class=cF0>;
<a name="l4"></a>
<a name="l5"></a></span><span class=cF9>I64</span><span class=cF0> CopyVideo()
<a name="l6"></a>{
<a name="l7"></a> </span><span class=cF9>I64</span><span class=cF0> res = </span><span class=cFE>0</span><span class=cF0>;
<a name="l8"></a> </span><span class=cF1>Bool</span><span class=cF0> old_silent = </span><span class=cF5>Silent</span><span class=cF0>;
<a name="l9"></a>
<a name="l10"></a> </span><span class=cF5>Del</span><span class=cF0>(</span><span class=cF6>&quot;D:/Tmp/*.AU&quot;</span><span class=cF0>);
<a name="l11"></a> </span><span class=cF5>Del</span><span class=cF0>(</span><span class=cF6>&quot;D:/Tmp/*.MV&quot;</span><span class=cF0>);
<a name="l12"></a> </span><span class=cF5>Silent</span><span class=cF0>(old_silent);
<a name="l13"></a> </span><span class=cF5>SoundShift</span><span class=cF0>(&amp;</span><span class=cFB>screencast</span><span class=cF0>.sound_head, </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>185</span><span class=cF0>);
<a name="l14"></a> </span><span class=cF5>AUWrite</span><span class=cF0>(</span><span class=cF6>&quot;D:/Tmp/AUDIO&quot;</span><span class=cF0>, &amp;</span><span class=cFB>screencast</span><span class=cF0>.sound_head, </span><span class=cFB>screencast</span><span class=cF0>.t0_now, </span><span class=cFB>screencast</span><span class=cF0>.t0_tS);
<a name="l15"></a> </span><span class=cF5>QueueDel</span><span class=cF0>(&amp;</span><span class=cFB>screencast</span><span class=cF0>.sound_head, </span><span class=cF3>TRUE</span><span class=cF0>);
<a name="l16"></a> </span><span class=cF5>GR2MV</span><span class=cF0>(</span><span class=cF6>&quot;D:/Tmp/VID%03d.MV&quot;</span><span class=cF0>, </span><span class=cF6>&quot;B:/Tmp&quot;</span><span class=cF0>, </span><span class=cF6>&quot;+d&quot;</span><span class=cF0>);
<a name="l17"></a>
<a name="l18"></a> </span><span class=cF1>return</span><span class=cF0> res;
<a name="l19"></a>}
<a name="l20"></a>
<a name="l21"></a>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>&quot;ScreenCast/TOS&quot;</span><span class=cF0>
<a name="l22"></a></span><span class=cF1>U0</span><span class=cF0> DelScreenShots()
<a name="l23"></a>{
<a name="l24"></a> </span><span class=cF1>Bool</span><span class=cF0> old_silent = </span><span class=cF5>Silent</span><span class=cF0>;
<a name="l25"></a>
<a name="l26"></a> </span><span class=cF5>DelTree</span><span class=cF0>(</span><span class=cF6>&quot;B:/Tmp&quot;</span><span class=cF0>);
<a name="l27"></a> </span><span class=cF5>DirMake</span><span class=cF0>(</span><span class=cF6>&quot;B:/Tmp&quot;</span><span class=cF0>);
<a name="l28"></a> </span><span class=cF5>Del</span><span class=cF0>(</span><span class=cF6>&quot;D:/Tmp/*.AU&quot;</span><span class=cF0>);
<a name="l29"></a> </span><span class=cF5>Del</span><span class=cF0>(</span><span class=cF6>&quot;D:/Tmp/*.MV&quot;</span><span class=cF0>);
<a name="l30"></a> </span><span class=cF5>Del</span><span class=cF0>(</span><span class=cF6>&quot;C:/Tmp/*.AU&quot;</span><span class=cF0>);
<a name="l31"></a> </span><span class=cF5>Del</span><span class=cF0>(</span><span class=cF6>&quot;C:/Tmp/*.MV&quot;</span><span class=cF0>);
<a name="l32"></a> </span><span class=cF5>Silent</span><span class=cF0>(old_silent);
<a name="l33"></a>}
<a name="l34"></a>
<a name="l35"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>U0</span><span class=cF0> FrameGrabberToggle(</span><span class=cF1>Bool</span><span class=cF0> sync_tone, </span><span class=cF1>Bool</span><span class=cF0> tos_theme, </span><span class=cF1>Bool</span><span class=cF0> just_audio=</span><span class=cF3>FALSE</span><span class=cF0>)
<a name="l36"></a>{</span><span class=cF2>//The frame grabber saves GR files to B:/Tmp.</span><span class=cF0>
<a name="l37"></a> </span><span class=cF1>static</span><span class=cF0> </span><span class=cF1>F64</span><span class=cF0> last_time = </span><span class=cFE>0</span><span class=cF0>;
<a name="l38"></a>
<a name="l39"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF5>tS</span><span class=cF0> - last_time &gt; </span><span class=cFE>3</span><span class=cF0>.</span><span class=cFE>0</span><span class=cF0>)
<a name="l40"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l41"></a> last_time = </span><span class=cF5>tS</span><span class=cF0>;
<a name="l42"></a> </span><span class=cF1>if</span><span class=cF0> (fg_on)
<a name="l43"></a> {
<a name="l44"></a> fg_on = </span><span class=cF3>FALSE</span><span class=cF0>;
<a name="l45"></a> </span><span class=cF5>ScreenCast</span><span class=cF0>(</span><span class=cF3>OFF</span><span class=cF0>);
<a name="l46"></a> </span><span class=cF5>User</span><span class=cF0>(</span><span class=cF6>&quot;CopyVideo;Exit;\n&quot;</span><span class=cF0>);
<a name="l47"></a> }
<a name="l48"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l49"></a> {
<a name="l50"></a> DelScreenShots;
<a name="l51"></a> fg_on = </span><span class=cF3>TRUE</span><span class=cF0>;
<a name="l52"></a> </span><span class=cF5>ScreenCast</span><span class=cF0>(</span><span class=cF3>ON</span><span class=cF0>, just_audio);
<a name="l53"></a> </span><span class=cF1>if</span><span class=cF0> (sync_tone)
<a name="l54"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l55"></a> </span><span class=cF5>Beep</span><span class=cF0>;
<a name="l56"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l57"></a> </span><span class=cF1>if</span><span class=cF0> (tos_theme)
<a name="l58"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l59"></a> </span><span class=cF5>User</span><span class=cF0>(</span><span class=cF6>&quot;ExeFile(\&quot;~/TOS/TOSTheme\&quot;);Exit;\n&quot;</span><span class=cF0>);</span><span class=cF7>}</span><span class=cF0>
<a name="l60"></a> }
<a name="l61"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l62"></a>}
<a name="l63"></a>
<a name="l64"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>U0</span><span class=cF0> JukeSongTAD(</span><span class=cF9>I64</span><span class=cF0> num, </span><span class=cF9>I64</span><span class=cF0> passes=</span><span class=cFE>2</span><span class=cF0>)
<a name="l65"></a>{</span><span class=cF2>//Make movie of one song.</span><span class=cF0>
<a name="l66"></a> </span><span class=cF1>if</span><span class=cF0> (!fg_on)
<a name="l67"></a> FrameGrabberToggle(</span><span class=cF3>FALSE</span><span class=cF0>, </span><span class=cF3>FALSE</span><span class=cF0>);
<a name="l68"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>200</span><span class=cF0>);
<a name="l69"></a> JukeSongsPuppet(</span><span class=cF6>&quot;~/TAD/Songs&quot;</span><span class=cF0>, passes, num, num + </span><span class=cFE>1</span><span class=cF0>);
<a name="l70"></a> </span><span class=cF1>if</span><span class=cF0> (fg_on)
<a name="l71"></a> FrameGrabberToggle(</span><span class=cF3>FALSE</span><span class=cF0>, </span><span class=cF3>FALSE</span><span class=cF0>);
<a name="l72"></a>}
<a name="l73"></a>
<a name="l74"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>U0</span><span class=cF0> JukeSongSup(</span><span class=cF9>I64</span><span class=cF0> vol, </span><span class=cF9>I64</span><span class=cF0> num, </span><span class=cF9>I64</span><span class=cF0> passes=</span><span class=cFE>2</span><span class=cF0>)
<a name="l75"></a>{</span><span class=cF2>//Make movie of one song.</span><span class=cF0>
<a name="l76"></a> </span><span class=cF1>U8</span><span class=cF0> *st = </span><span class=cF5>MStrPrint</span><span class=cF0>(</span><span class=cF6>&quot;~/Sup%d/Sup%dHymns&quot;</span><span class=cF0>, vol, vol);
<a name="l77"></a>
<a name="l78"></a> </span><span class=cF1>if</span><span class=cF0> (!fg_on)
<a name="l79"></a> FrameGrabberToggle(</span><span class=cF3>FALSE</span><span class=cF0>, </span><span class=cF3>FALSE</span><span class=cF0>);
<a name="l80"></a> JukeSongsPuppet(st, passes, num, num + </span><span class=cFE>1</span><span class=cF0>);
<a name="l81"></a> </span><span class=cF1>if</span><span class=cF0> (fg_on)
<a name="l82"></a> FrameGrabberToggle(</span><span class=cF3>FALSE</span><span class=cF0>, </span><span class=cF3>FALSE</span><span class=cF0>);
<a name="l83"></a> </span><span class=cF5>Free</span><span class=cF0>(st);
<a name="l84"></a>}
<a name="l85"></a>
<a name="l86"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>U0</span><span class=cF0> JukeLines(</span><span class=cF9>I64</span><span class=cF0> vol, </span><span class=cF9>I64</span><span class=cF0> start_line, </span><span class=cF9>I64</span><span class=cF0> end_line)
<a name="l87"></a>{</span><span class=cF2>//Make movie of many lines of songs, starting at 0.</span><span class=cF0>
<a name="l88"></a> </span><span class=cF1>U8</span><span class=cF0> *st = </span><span class=cF5>MStrPrint</span><span class=cF0>(</span><span class=cF6>&quot;~/Sup%d/Sup%dHymns&quot;</span><span class=cF0>, vol, vol);
<a name="l89"></a>
<a name="l90"></a> </span><span class=cF1>if</span><span class=cF0> (!fg_on)
<a name="l91"></a> FrameGrabberToggle(</span><span class=cF3>FALSE</span><span class=cF0>, </span><span class=cF3>FALSE</span><span class=cF0>);
<a name="l92"></a> JukeSongsPuppet(st,, start_line * </span><span class=cFE>5</span><span class=cF0>, end_line * </span><span class=cFE>5</span><span class=cF0>);
<a name="l93"></a> </span><span class=cF1>if</span><span class=cF0> (fg_on)
<a name="l94"></a> FrameGrabberToggle(</span><span class=cF3>FALSE</span><span class=cF0>, </span><span class=cF3>FALSE</span><span class=cF0>);
<a name="l95"></a> </span><span class=cF5>Free</span><span class=cF0>(st);
<a name="l96"></a>}
<a name="l97"></a>
<a name="l98"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>U0</span><span class=cF0> TADHymns(</span><span class=cF9>I64</span><span class=cF0> vol, </span><span class=cF9>I64</span><span class=cF0> let)
<a name="l99"></a>{</span><span class=cF2>//Make 2-lines of songs movie</span><span class=cF0>
<a name="l100"></a> </span><span class=cF9>I64</span><span class=cF0> line = </span><span class=cFE>2</span><span class=cF0> * (</span><span class=cF5>ToUpper</span><span class=cF7>(</span><span class=cF0>let</span><span class=cF7>)</span><span class=cF0> - </span><span class=cF6>'A'</span><span class=cF0>);
<a name="l101"></a>
<a name="l102"></a> JukeLines(vol, line, line + </span><span class=cFE>2</span><span class=cF0>);
<a name="l103"></a>}
<a name="l104"></a>
<a name="l105"></a>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>&quot;Misc/TOS&quot;</span><span class=cF0>
<a name="l106"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>U0</span><span class=cF0> DiskCheckAll()
<a name="l107"></a>{</span><span class=cF2>//DiskCheck on C &amp; D.</span><span class=cF0>
<a name="l108"></a> </span><span class=cF1>U8</span><span class=cF0> *ptr = TOS_HDS;
<a name="l109"></a>
<a name="l110"></a> </span><span class=cF1>while</span><span class=cF0> (*ptr)
<a name="l111"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l112"></a> </span><span class=cF6>&quot;DiskCheck('%c')\n&quot;</span><span class=cF0>, *ptr;
<a name="l113"></a> </span><span class=cF5>DiskCheck</span><span class=cF0>(*ptr++, </span><span class=cF3>TRUE</span><span class=cF0>);
<a name="l114"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l115"></a>}
<a name="l116"></a>
<a name="l117"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF9>CDoc</span><span class=cF0> *DC2Doc(</span><span class=cF9>CDC</span><span class=cF0> *dc, </span><span class=cF9>I64</span><span class=cF0> dx=</span><span class=cFE>0</span><span class=cF0>, </span><span class=cF9>I64</span><span class=cF0> dy=</span><span class=cFE>0</span><span class=cF0>, </span><span class=cF9>I64</span><span class=cF0> *_total_score=</span><span class=cF3>NULL</span><span class=cF0>)
<a name="l118"></a>{</span><span class=cF2>//Use OCR to make a text DolDoc from CDC.</span><span class=cF0>
<a name="l119"></a> </span><span class=cF1>U8</span><span class=cF0> byte_bit_counts[</span><span class=cFE>256</span><span class=cF0>];
<a name="l120"></a> </span><span class=cF9>I64</span><span class=cF0> i, j, *ptr, row, col, ch, best_ch, score, best_score,
<a name="l121"></a> cur_char_image, diff_image, total_score = </span><span class=cFE>0</span><span class=cF0>;
<a name="l122"></a> </span><span class=cF9>CDoc</span><span class=cF0> *doc = </span><span class=cF5>DocNew</span><span class=cF0>;
<a name="l123"></a>
<a name="l124"></a> </span><span class=cF5>MemSet</span><span class=cF0>(byte_bit_counts, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cF1>sizeof</span><span class=cF7>(</span><span class=cF0>byte_bit_counts</span><span class=cF7>)</span><span class=cF0>);
<a name="l125"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i &lt; </span><span class=cFE>256</span><span class=cF0>; i++)
<a name="l126"></a> </span><span class=cF1>for</span><span class=cF0> (j = </span><span class=cFE>0</span><span class=cF0>; j &lt; </span><span class=cFE>7</span><span class=cF0>; j++)
<a name="l127"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF5>Bt</span><span class=cF7>(</span><span class=cF0>&amp;i, j</span><span class=cF7>)</span><span class=cF0>)
<a name="l128"></a> byte_bit_counts[i]++;
<a name="l129"></a>
<a name="l130"></a> </span><span class=cF1>for</span><span class=cF0> (row = </span><span class=cFE>0</span><span class=cF0>; row &lt; dc-&gt;height / </span><span class=cF3>FONT_HEIGHT</span><span class=cF0>; row++)
<a name="l131"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l132"></a> </span><span class=cF1>for</span><span class=cF0> (col = </span><span class=cFE>0</span><span class=cF0>; col &lt; dc-&gt;width / </span><span class=cF3>FONT_WIDTH</span><span class=cF0>; col++)
<a name="l133"></a> {
<a name="l134"></a>
<a name="l135"></a> cur_char_image = </span><span class=cFE>0</span><span class=cF0>;
<a name="l136"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i &lt; </span><span class=cF3>FONT_HEIGHT</span><span class=cF0>; i++)
<a name="l137"></a> </span><span class=cF1>for</span><span class=cF0> (j = </span><span class=cFE>0</span><span class=cF0>; j &lt; </span><span class=cF3>FONT_WIDTH</span><span class=cF0>; j++)
<a name="l138"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF5>GrPeek</span><span class=cF7>(</span><span class=cF0>dc, col * </span><span class=cF3>FONT_WIDTH</span><span class=cF0> + j + dx, row * </span><span class=cF3>FONT_HEIGHT</span><span class=cF0> + i + dy</span><span class=cF7>)</span><span class=cF0> != </span><span class=cF3>WHITE</span><span class=cF0>)
<a name="l139"></a> </span><span class=cF5>LBts</span><span class=cF0>(&amp;cur_char_image, i * </span><span class=cFE>8</span><span class=cF0> + j);
<a name="l140"></a>
<a name="l141"></a> best_score = </span><span class=cF3>I64_MAX</span><span class=cF0>;
<a name="l142"></a> best_ch = </span><span class=cFE>0</span><span class=cF0>;
<a name="l143"></a> ptr = &amp;</span><span class=cFB>text</span><span class=cF0>.font[</span><span class=cFE>32</span><span class=cF0>];
<a name="l144"></a> </span><span class=cF1>for</span><span class=cF0> (ch = </span><span class=cFE>32</span><span class=cF0>; ch &lt; </span><span class=cFE>127</span><span class=cF0>; ch++)
<a name="l145"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l146"></a> diff_image = *ptr++ ^ cur_char_image;
<a name="l147"></a> score = </span><span class=cFE>0</span><span class=cF0>;
<a name="l148"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i &lt; </span><span class=cFE>8</span><span class=cF0>; i++)
<a name="l149"></a> score += byte_bit_counts[diff_image.u8[i]];
<a name="l150"></a> </span><span class=cF1>if</span><span class=cF0> (score &lt; best_score)
<a name="l151"></a> {
<a name="l152"></a> best_score = score;
<a name="l153"></a> best_ch = ch;
<a name="l154"></a> }
<a name="l155"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l156"></a> </span><span class=cF1>if</span><span class=cF0> (best_ch == </span><span class=cF6>'$'</span><span class=cF0>)
<a name="l157"></a> </span><span class=cF5>DocPrint</span><span class=cF0>(doc, </span><span class=cF6>&quot;$$&quot;</span><span class=cF0>);
<a name="l158"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l159"></a> </span><span class=cF5>DocPrint</span><span class=cF0>(doc, </span><span class=cF6>&quot;%c&quot;</span><span class=cF0>, best_ch);
<a name="l160"></a> total_score += best_score;
<a name="l161"></a> }
<a name="l162"></a> </span><span class=cF5>DocPrint</span><span class=cF0>(doc, </span><span class=cF6>&quot;\n&quot;</span><span class=cF0>);
<a name="l163"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l164"></a> </span><span class=cF1>if</span><span class=cF0> (_total_score)
<a name="l165"></a> *_total_score = total_score;
<a name="l166"></a>
<a name="l167"></a> </span><span class=cF1>return</span><span class=cF0> doc;
<a name="l168"></a>}
<a name="l169"></a>
<a name="l170"></a>#</span><span class=cF1>define</span><span class=cF0> MEM_TEST_SIZE </span><span class=cFE>1024</span><span class=cF0> * </span><span class=cFE>1024</span><span class=cF0>
<a name="l171"></a></span><span class=cF1>U0</span><span class=cF0> MemTest()
<a name="l172"></a>{
<a name="l173"></a> </span><span class=cF1>U8</span><span class=cF0> *b;
<a name="l174"></a>
<a name="l175"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cFB>sys_data_bp</span><span class=cF0>-&gt;alloced_u8s - </span><span class=cFB>sys_data_bp</span><span class=cF0>-&gt;used_u8s &gt; </span><span class=cFE>0x1000000</span><span class=cF0>)
<a name="l176"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l177"></a> b = </span><span class=cF5>MAlloc</span><span class=cF0>(MEM_TEST_SIZE, </span><span class=cF5>Fs</span><span class=cF0>-&gt;data_heap);
<a name="l178"></a> </span><span class=cF5>MemSet</span><span class=cF0>(b, </span><span class=cFE>0x88</span><span class=cF0>, </span><span class=cF5>MSize</span><span class=cF7>(</span><span class=cF0>b</span><span class=cF7>)</span><span class=cF0>);
<a name="l179"></a> </span><span class=cF6>&quot;Data:%X\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_data_bp</span><span class=cF0>-&gt;alloced_u8s - </span><span class=cFB>sys_data_bp</span><span class=cF0>-&gt;used_u8s;
<a name="l180"></a> </span><span class=cF5>Yield</span><span class=cF0>;
<a name="l181"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l182"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cFB>sys_code_bp</span><span class=cF0>-&gt;alloced_u8s - </span><span class=cFB>sys_code_bp</span><span class=cF0>-&gt;used_u8s &gt; </span><span class=cFE>0x1000000</span><span class=cF0>)
<a name="l183"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l184"></a> b = </span><span class=cF5>MAlloc</span><span class=cF0>(MEM_TEST_SIZE, </span><span class=cF5>Fs</span><span class=cF0>-&gt;code_heap);
<a name="l185"></a> </span><span class=cF5>MemSet</span><span class=cF0>(b, </span><span class=cFE>0x88</span><span class=cF0>, </span><span class=cF5>MSize</span><span class=cF7>(</span><span class=cF0>b</span><span class=cF7>)</span><span class=cF0>);
<a name="l186"></a> </span><span class=cF6>&quot;Code:%X\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_code_bp</span><span class=cF0>-&gt;alloced_u8s - </span><span class=cFB>sys_code_bp</span><span class=cF0>-&gt;used_u8s;
<a name="l187"></a> </span><span class=cF5>Yield</span><span class=cF0>;
<a name="l188"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l189"></a>}
</span></pre></body>
</html>