mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
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c290cda8f0
Fix HTML URL. Begin implementing AHCI ATAPI Sync, Close, Format, and Write methods.
464 lines
53 KiB
HTML
Executable file
464 lines
53 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V0.10">
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<style type="text/css">
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body {background-color:#000000;}
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.cF0{color:#ffffff;background-color:#000000;}
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.cF1{color:#3465a4;background-color:#000000;}
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.cF2{color:#4e9a06;background-color:#000000;}
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.cF3{color:#06989a;background-color:#000000;}
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.cF4{color:#a24444;background-color:#000000;}
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.cF5{color:#75507b;background-color:#000000;}
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.cF6{color:#ce982f;background-color:#000000;}
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.cF7{color:#bcc0b9;background-color:#000000;}
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.cF8{color:#555753;background-color:#000000;}
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.cF9{color:#729fcf;background-color:#000000;}
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.cFA{color:#82bc49;background-color:#000000;}
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.cFB{color:#34e2e2;background-color:#000000;}
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.cFC{color:#ac3535;background-color:#000000;}
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.cFD{color:#ad7fa8;background-color:#000000;}
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.cFE{color:#fce94f;background-color:#000000;}
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.cFF{color:#000000;background-color:#000000;}
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF0>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>"Graphics/Screen"</span><span class=cF0>
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<a name="l2"></a>
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<a name="l3"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>GrUpdateTaskODEs</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *task)
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<a name="l4"></a>{
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<a name="l5"></a> </span><span class=cFB>sys_task_being_screen_updated</span><span class=cF0> = task;
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<a name="l6"></a> </span><span class=cF1>try</span><span class=cF0>
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<a name="l7"></a> </span><span class=cF5>ODEsUpdate</span><span class=cF0>(task);
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<a name="l8"></a> </span><span class=cF1>catch</span><span class=cF0>
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<a name="l9"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l10"></a> </span><span class=cF5>LBts</span><span class=cF0>(&task->win_inhibit, </span><span class=cF3>WIf_SELF_ODE</span><span class=cF0>);
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<a name="l11"></a> </span><span class=cF6>"Exception in WinMgr: Update Task ODEs\n"</span><span class=cF0>;
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<a name="l12"></a> </span><span class=cF5>PutExcept</span><span class=cF0>;
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<a name="l13"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>3000</span><span class=cF0>);
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<a name="l14"></a> </span><span class=cF5>LFBFlush</span><span class=cF0>;
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<a name="l15"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l16"></a> </span><span class=cFB>sys_task_being_screen_updated</span><span class=cF0> = </span><span class=cF3>NULL</span><span class=cF0>;
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<a name="l17"></a>}
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<a name="l18"></a>
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<a name="l19"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>GrUpdateTaskWin</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *task)
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<a name="l20"></a>{ </span><span class=cF2>//Draw a win. Only Core0 tasks have a win.</span><span class=cF0>
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<a name="l21"></a> </span><span class=cF9>CDC</span><span class=cF0> *dc;
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<a name="l22"></a> </span><span class=cF9>CD3I64</span><span class=cF0> saved_scroll;
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<a name="l23"></a>
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<a name="l24"></a> </span><span class=cFB>sys_task_being_screen_updated</span><span class=cF0> = task;
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<a name="l25"></a> </span><span class=cF1>try</span><span class=cF0>
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<a name="l26"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l27"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>Bt</span><span class=cF7>(</span><span class=cF0>&task->display_flags, </span><span class=cF3>DISPLAYf_NO_BORDER</span><span class=cF7>)</span><span class=cF0>)
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<a name="l28"></a> </span><span class=cF5>TextBorder</span><span class=cF0>(</span><span class=cF5>Fs</span><span class=cF0>, task->win_left, task->win_right, task->win_top, task->win_bottom,
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<a name="l29"></a> task->border_attr, task == </span><span class=cFB>sys_focus_task</span><span class=cF0>);
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<a name="l30"></a>
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<a name="l31"></a> </span><span class=cF5>TextRect</span><span class=cF0>(task->win_left, task->win_right, task->win_top, task->win_bottom, task->text_attr << </span><span class=cFE>8</span><span class=cF0>);
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<a name="l32"></a> </span><span class=cF1>if</span><span class=cF0> (task == </span><span class=cFB>sys_winmgr_task</span><span class=cF0>)
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<a name="l33"></a> {
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<a name="l34"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cFB>gr</span><span class=cF0>.fp_wall_paper)
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<a name="l35"></a> (*</span><span class=cFB>gr</span><span class=cF0>.fp_wall_paper)(task);
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<a name="l36"></a> }
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<a name="l37"></a> </span><span class=cF1>else</span><span class=cF0> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF7>(</span><span class=cF0>task->win_inhibit & </span><span class=cF3>WIF_SELF_DOC</span><span class=cF7>)</span><span class=cF0>)
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<a name="l38"></a> </span><span class=cF5>DocUpdateTaskDocs</span><span class=cF0>(task);
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<a name="l39"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF5>TaskValidate</span><span class=cF7>(</span><span class=cF0>task</span><span class=cF7>)</span><span class=cF0>)
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<a name="l40"></a> {
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<a name="l41"></a> </span><span class=cF1>if</span><span class=cF0> (task->draw_it)
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<a name="l42"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l43"></a> dc = </span><span class=cF5>DCAlias</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc2, task);
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<a name="l44"></a> (*task->draw_it)(task, dc);
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<a name="l45"></a> </span><span class=cF5>DCDel</span><span class=cF0>(dc);
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<a name="l46"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l47"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF5>TaskValidate</span><span class=cF7>(</span><span class=cF0>task</span><span class=cF7>)</span><span class=cF0>)
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<a name="l48"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l49"></a> </span><span class=cF5>WinScrollNull</span><span class=cF0>(task, &saved_scroll);
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<a name="l50"></a> </span><span class=cF5>DrawCtrls</span><span class=cF0>(task);
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<a name="l51"></a> </span><span class=cF5>WinScrollRestore</span><span class=cF0>(task, &saved_scroll);
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<a name="l52"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l53"></a> }
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<a name="l54"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l55"></a> </span><span class=cF1>catch</span><span class=cF0>
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<a name="l56"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l57"></a> </span><span class=cF1>if</span><span class=cF0> (task != </span><span class=cF5>Fs</span><span class=cF0> && </span><span class=cF5>TaskValidate</span><span class=cF7>(</span><span class=cF0>task</span><span class=cF7>)</span><span class=cF0>)
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<a name="l58"></a> {
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<a name="l59"></a> </span><span class=cF5>LBtr</span><span class=cF0>(&task->display_flags, </span><span class=cF3>DISPLAYf_SHOW</span><span class=cF0>);
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<a name="l60"></a> </span><span class=cF6>"Exception in WinMgr: Update Task Win\n"</span><span class=cF0>;
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<a name="l61"></a> </span><span class=cF5>PutExcept</span><span class=cF0>;
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<a name="l62"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>3000</span><span class=cF0>);
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<a name="l63"></a> </span><span class=cF5>LFBFlush</span><span class=cF0>;
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<a name="l64"></a> }
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<a name="l65"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l66"></a> </span><span class=cFB>sys_task_being_screen_updated</span><span class=cF0> = </span><span class=cF3>NULL</span><span class=cF0>;
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<a name="l67"></a>}
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<a name="l68"></a>
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<a name="l69"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>GrUpdateTasks</span><span class=cF0>()
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<a name="l70"></a>{</span><span class=cF2>//Only called by WinMgr</span><span class=cF0>
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<a name="l71"></a> </span><span class=cF9>I64</span><span class=cF0> i;
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<a name="l72"></a> </span><span class=cF9>CTask</span><span class=cF0> *task, *task1;
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<a name="l73"></a>
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<a name="l74"></a> </span><span class=cF1>try</span><span class=cF0>
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<a name="l75"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l76"></a> </span><span class=cFB>winmgr</span><span class=cF0>.ode_time = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l77"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF5>Bt</span><span class=cF7>(</span><span class=cF0>&</span><span class=cFB>sys_semas</span><span class=cF0>[</span><span class=cF3>SEMA_UPDATE_WIN_Z_BUF</span><span class=cF0>], </span><span class=cFE>0</span><span class=cF7>)</span><span class=cF0>)
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<a name="l78"></a> </span><span class=cF5>WinZBufUpdate</span><span class=cF0>;
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<a name="l79"></a> task1 = task = </span><span class=cFB>sys_winmgr_task</span><span class=cF0>;
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<a name="l80"></a> </span><span class=cF1>do</span><span class=cF0>
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<a name="l81"></a> { </span><span class=cF2>//Loop through Core0 tasks.</span><span class=cF0>
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<a name="l82"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>TaskValidate</span><span class=cF7>(</span><span class=cF0>task</span><span class=cF7>)</span><span class=cF0>)
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<a name="l83"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l84"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF5>Bt</span><span class=cF7>(</span><span class=cF0>&task->display_flags, </span><span class=cF3>DISPLAYf_SHOW</span><span class=cF7>)</span><span class=cF0> && </span><span class=cF5>Bt</span><span class=cF7>(</span><span class=cFB>gr</span><span class=cF0>.win_uncovered_bitmap, task->win_z_num</span><span class=cF7>)</span><span class=cF0>)
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<a name="l85"></a> </span><span class=cF5>GrUpdateTaskWin</span><span class=cF0>(task);
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<a name="l86"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>TaskValidate</span><span class=cF7>(</span><span class=cF0>task</span><span class=cF7>)</span><span class=cF0>)
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<a name="l87"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l88"></a> task = task->next_task;
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<a name="l89"></a> }
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<a name="l90"></a> </span><span class=cF1>while</span><span class=cF0> (task != task1);
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<a name="l91"></a>
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<a name="l92"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < </span><span class=cFB>mp_count</span><span class=cF0>; i++)
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<a name="l93"></a> { </span><span class=cF2>//Loop through all cores.</span><span class=cF0>
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<a name="l94"></a> task1 = task = </span><span class=cFB>cpu_structs</span><span class=cF0>[i].executive_task;
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<a name="l95"></a> </span><span class=cF1>do</span><span class=cF0>
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<a name="l96"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l97"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>TaskValidate</span><span class=cF7>(</span><span class=cF0>task</span><span class=cF7>)</span><span class=cF0>)
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<a name="l98"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l99"></a> </span><span class=cF5>GrUpdateTaskODEs</span><span class=cF0>(task);
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<a name="l100"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>TaskValidate</span><span class=cF7>(</span><span class=cF0>task</span><span class=cF7>)</span><span class=cF0>)
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<a name="l101"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l102"></a> task = task->next_task;
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<a name="l103"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l104"></a> </span><span class=cF1>while</span><span class=cF0> (task != task1);
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<a name="l105"></a> }
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<a name="l106"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l107"></a> </span><span class=cF1>catch</span><span class=cF0>
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<a name="l108"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l109"></a> </span><span class=cF5>PutExcept</span><span class=cF0>(</span><span class=cF3>FALSE</span><span class=cF0>);
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<a name="l110"></a> </span><span class=cF5>Debug</span><span class=cF0>(</span><span class=cF6>"Exception in WinMgr"</span><span class=cF0>);
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<a name="l111"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l112"></a> </span><span class=cFB>winmgr</span><span class=cF0>.last_ode_time = </span><span class=cFB>winmgr</span><span class=cF0>.ode_time;
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<a name="l113"></a> </span><span class=cFB>ode_alloced_factor</span><span class=cF0> = </span><span class=cF5>LowPass1</span><span class=cF0>(</span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>1</span><span class=cF0>, </span><span class=cFB>ode_alloced_factor</span><span class=cF0>, </span><span class=cF5>Clamp</span><span class=cF7>(</span><span class=cF5>Gs</span><span class=cF0>->idle_factor - </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>1</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>2</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>8</span><span class=cF7>)</span><span class=cF0>, </span><span class=cFE>1</span><span class=cF0> / </span><span class=cFB>winmgr</span><span class=cF0>.fps);
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<a name="l114"></a> </span><span class=cFB>sys_task_being_screen_updated</span><span class=cF0> = </span><span class=cF3>NULL</span><span class=cF0>;
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<a name="l115"></a>}
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<a name="l116"></a>
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<a name="l117"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>GrFixZoomScale</span><span class=cF0>()
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<a name="l118"></a>{
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<a name="l119"></a> </span><span class=cFB>gr</span><span class=cF0>.screen_zoom = </span><span class=cF5>ClampI64</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.screen_zoom, </span><span class=cFE>1</span><span class=cF0>, </span><span class=cF3>GR_SCREEN_ZOOM_MAX</span><span class=cF0>);
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<a name="l120"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cFB>gr</span><span class=cF0>.screen_zoom == </span><span class=cFE>1</span><span class=cF0>)
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<a name="l121"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l122"></a> </span><span class=cFB>gr</span><span class=cF0>.sx = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l123"></a> </span><span class=cFB>gr</span><span class=cF0>.sy = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l124"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l125"></a> </span><span class=cF1>else</span><span class=cF0>
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<a name="l126"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l127"></a> </span><span class=cFB>gr</span><span class=cF0>.sx = </span><span class=cF5>ClampI64</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.sx, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cF3>GR_WIDTH</span><span class=cF0> - </span><span class=cF3>GR_WIDTH</span><span class=cF0> / </span><span class=cFB>gr</span><span class=cF0>.screen_zoom) & ~</span><span class=cFE>7</span><span class=cF0>;
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<a name="l128"></a> </span><span class=cFB>gr</span><span class=cF0>.sy = </span><span class=cF5>ClampI64</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.sy, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cF3>GR_HEIGHT</span><span class=cF0> - </span><span class=cF3>GR_HEIGHT</span><span class=cF0> / </span><span class=cFB>gr</span><span class=cF0>.screen_zoom);
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<a name="l129"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l130"></a>}
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<a name="l131"></a>
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<a name="l132"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>GrScaleZoom</span><span class=cF0>(</span><span class=cF1>F64</span><span class=cF0> scale)
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<a name="l133"></a>{</span><span class=cF2>//Multiply zoom factor larger or smaller.</span><span class=cF0>
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<a name="l134"></a> </span><span class=cF1>F64</span><span class=cF0> s = </span><span class=cFB>gr</span><span class=cF0>.screen_zoom;
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<a name="l135"></a>
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<a name="l136"></a> </span><span class=cFB>gr</span><span class=cF0>.screen_zoom = </span><span class=cFB>gr</span><span class=cF0>.screen_zoom*scale;
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<a name="l137"></a> </span><span class=cF5>GrFixZoomScale</span><span class=cF0>;
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<a name="l138"></a> s /= </span><span class=cFB>gr</span><span class=cF0>.screen_zoom;
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<a name="l139"></a> </span><span class=cFB>mouse</span><span class=cF0>.scale.x *= s;
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<a name="l140"></a> </span><span class=cFB>mouse</span><span class=cF0>.scale.y *= s;
|
|
<a name="l141"></a> </span><span class=cFB>mouse</span><span class=cF0>.scale.z *= s;
|
|
<a name="l142"></a> </span><span class=cFB>mouse</span><span class=cF0>.</span><span class=cF1>offset</span><span class=cF0>.x = </span><span class=cFB>mouse</span><span class=cF0>.pos.x - (</span><span class=cFB>mouse</span><span class=cF0>.pos.x - </span><span class=cFB>mouse</span><span class=cF0>.</span><span class=cF1>offset</span><span class=cF0>.x) * s;
|
|
<a name="l143"></a> </span><span class=cFB>mouse</span><span class=cF0>.</span><span class=cF1>offset</span><span class=cF0>.y = </span><span class=cFB>mouse</span><span class=cF0>.pos.y - (</span><span class=cFB>mouse</span><span class=cF0>.pos.y - </span><span class=cFB>mouse</span><span class=cF0>.</span><span class=cF1>offset</span><span class=cF0>.y) * s;
|
|
<a name="l144"></a> </span><span class=cFB>mouse</span><span class=cF0>.</span><span class=cF1>offset</span><span class=cF0>.z = </span><span class=cFB>mouse</span><span class=cF0>.pos.z - (</span><span class=cFB>mouse</span><span class=cF0>.pos.z - </span><span class=cFB>mouse</span><span class=cF0>.</span><span class=cF1>offset</span><span class=cF0>.z) * s;
|
|
<a name="l145"></a> </span><span class=cFB>gr</span><span class=cF0>.sx = </span><span class=cFB>mouse</span><span class=cF0>.pos.x - </span><span class=cFB>gr</span><span class=cF0>.zoomed_dc->width >> </span><span class=cFE>1</span><span class=cF0> / </span><span class=cFB>gr</span><span class=cF0>.screen_zoom;
|
|
<a name="l146"></a> </span><span class=cFB>gr</span><span class=cF0>.sy = </span><span class=cFB>mouse</span><span class=cF0>.pos.y - </span><span class=cFB>gr</span><span class=cF0>.zoomed_dc->height >> </span><span class=cFE>1</span><span class=cF0> / </span><span class=cFB>gr</span><span class=cF0>.screen_zoom;
|
|
<a name="l147"></a> </span><span class=cF5>GrFixZoomScale</span><span class=cF0>;
|
|
<a name="l148"></a>}
|
|
<a name="l149"></a>
|
|
<a name="l150"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>GrZoomInScreen</span><span class=cF0>()
|
|
<a name="l151"></a>{
|
|
<a name="l152"></a> </span><span class=cF5>GrFixZoomScale</span><span class=cF0>;
|
|
<a name="l153"></a> </span><span class=cF9>I64</span><span class=cF0> plane, row, col, k, l,
|
|
<a name="l154"></a> d2 = </span><span class=cFB>gr</span><span class=cF0>.zoomed_dc->width >> </span><span class=cFE>3</span><span class=cF0> / </span><span class=cFB>gr</span><span class=cF0>.screen_zoom,
|
|
<a name="l155"></a> d4 = </span><span class=cFB>gr</span><span class=cF0>.zoomed_dc->width_internal >> </span><span class=cFE>3</span><span class=cF0>,
|
|
<a name="l156"></a> d5 = d4 - d2 * </span><span class=cFB>gr</span><span class=cF0>.screen_zoom,
|
|
<a name="l157"></a> d3 = </span><span class=cFB>gr</span><span class=cF0>.zoomed_dc->height / </span><span class=cFB>gr</span><span class=cF0>.screen_zoom,
|
|
<a name="l158"></a> d6 = (</span><span class=cFB>gr</span><span class=cF0>.zoomed_dc->height - d3) * </span><span class=cFB>gr</span><span class=cF0>.dc1->width_internal >> </span><span class=cFE>3</span><span class=cF0>,
|
|
<a name="l159"></a> d7 = </span><span class=cFB>gr</span><span class=cF0>.zoomed_dc->height % </span><span class=cFB>gr</span><span class=cF0>.screen_zoom * d4;
|
|
<a name="l160"></a> </span><span class=cF1>U8</span><span class=cF0> *src, *src2, *dst, *src3, *map = </span><span class=cFB>gr</span><span class=cF0>.screen_zoom_tables[</span><span class=cFB>gr</span><span class=cF0>.screen_zoom];
|
|
<a name="l161"></a>
|
|
<a name="l162"></a> src = </span><span class=cFB>gr</span><span class=cF0>.dc1->body + </span><span class=cFB>gr</span><span class=cF0>.sx >> </span><span class=cFE>3</span><span class=cF0> + </span><span class=cFB>gr</span><span class=cF0>.sy * </span><span class=cFB>gr</span><span class=cF0>.dc1->width_internal >> </span><span class=cFE>3</span><span class=cF0>;
|
|
<a name="l163"></a> dst = </span><span class=cFB>gr</span><span class=cF0>.zoomed_dc->body;
|
|
<a name="l164"></a> </span><span class=cF1>for</span><span class=cF0> (plane = </span><span class=cFE>1</span><span class=cF0>; plane < </span><span class=cFE>0x10</span><span class=cF0>; plane <<= </span><span class=cFE>1</span><span class=cF0>)
|
|
<a name="l165"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l166"></a> row = d3;
|
|
<a name="l167"></a> </span><span class=cF1>while</span><span class=cF0> (row--)
|
|
<a name="l168"></a> {
|
|
<a name="l169"></a> k = </span><span class=cFB>gr</span><span class=cF0>.screen_zoom;
|
|
<a name="l170"></a> </span><span class=cF1>while</span><span class=cF0> (k--)
|
|
<a name="l171"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l172"></a> src2 = src;
|
|
<a name="l173"></a> col = d2;
|
|
<a name="l174"></a> </span><span class=cF1>while</span><span class=cF0> (col--)
|
|
<a name="l175"></a> {
|
|
<a name="l176"></a> src3 = &map[*src2++];
|
|
<a name="l177"></a> l = </span><span class=cFB>gr</span><span class=cF0>.screen_zoom;
|
|
<a name="l178"></a> </span><span class=cF1>while</span><span class=cF0> (l--)
|
|
<a name="l179"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l180"></a> *dst++ = *src3;
|
|
<a name="l181"></a> src3 += </span><span class=cFE>256</span><span class=cF0>;
|
|
<a name="l182"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l183"></a> }
|
|
<a name="l184"></a> l = d5;
|
|
<a name="l185"></a> </span><span class=cF1>while</span><span class=cF0> (l--)
|
|
<a name="l186"></a> *dst++ = </span><span class=cFE>0</span><span class=cF0>;
|
|
<a name="l187"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l188"></a> src += d4;
|
|
<a name="l189"></a> }
|
|
<a name="l190"></a> l = d7;
|
|
<a name="l191"></a> </span><span class=cF1>while</span><span class=cF0> (l--)
|
|
<a name="l192"></a> *dst++ = </span><span class=cFE>0</span><span class=cF0>;
|
|
<a name="l193"></a> src += d6;
|
|
<a name="l194"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l195"></a>}
|
|
<a name="l196"></a>
|
|
<a name="l197"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>GrUpdateTextBG</span><span class=cF0>()
|
|
<a name="l198"></a>{
|
|
<a name="l199"></a> </span><span class=cF9>I64</span><span class=cF0> </span><span class=cF1>reg</span><span class=cF0> </span><span class=cFC>RSI</span><span class=cF0> *dst = </span><span class=cFB>gr</span><span class=cF0>.dc2->body, </span><span class=cF1>reg</span><span class=cF0> </span><span class=cFC>R13</span><span class=cF0> c, row, col,
|
|
<a name="l200"></a> num_rows = </span><span class=cF3>TEXT_ROWS</span><span class=cF0>, num_cols = </span><span class=cF3>TEXT_COLS</span><span class=cF0>, i, j, cur_ch,
|
|
<a name="l201"></a> </span><span class=cF1>reg</span><span class=cF0> </span><span class=cFC>R12</span><span class=cF0> w1 = </span><span class=cFB>gr</span><span class=cF0>.dc2->width_internal, w2 = -</span><span class=cFE>7</span><span class=cF0> * w1 + </span><span class=cFE>8</span><span class=cF0>, w3 = </span><span class=cFE>7</span><span class=cF0> * w1, w4 = </span><span class=cFE>0</span><span class=cF0>;
|
|
<a name="l202"></a> </span><span class=cF9>U32</span><span class=cF0> *src = </span><span class=cFB>gr</span><span class=cF0>.text_base;
|
|
<a name="l203"></a> </span><span class=cF1>Bool</span><span class=cF0> blink_flag = </span><span class=cF5>Blink</span><span class=cF0>;
|
|
<a name="l204"></a> </span><span class=cF1>U8</span><span class=cF0> *dst2 = dst;
|
|
<a name="l205"></a>
|
|
<a name="l206"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cFB>gr</span><span class=cF0>.pan_text_x || </span><span class=cFB>gr</span><span class=cF0>.hide_col)
|
|
<a name="l207"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l208"></a> </span><span class=cFB>gr</span><span class=cF0>.pan_text_x = </span><span class=cF5>ClampI64</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.pan_text_x, -</span><span class=cFE>7</span><span class=cF0>, </span><span class=cFE>7</span><span class=cF0>);
|
|
<a name="l209"></a> j = </span><span class=cF5>AbsI64</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.pan_text_x) / </span><span class=cF3>FONT_WIDTH</span><span class=cF0> + </span><span class=cFE>1</span><span class=cF0>;
|
|
<a name="l210"></a> num_cols -= j;
|
|
<a name="l211"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cFB>gr</span><span class=cF0>.pan_text_x < </span><span class=cFE>0</span><span class=cF0>)
|
|
<a name="l212"></a> {
|
|
<a name="l213"></a> src += j;
|
|
<a name="l214"></a> i = </span><span class=cF3>FONT_WIDTH</span><span class=cF0> * j + </span><span class=cFB>gr</span><span class=cF0>.pan_text_x;
|
|
<a name="l215"></a> }
|
|
<a name="l216"></a> </span><span class=cF1>else</span><span class=cF0>
|
|
<a name="l217"></a> i = </span><span class=cFB>gr</span><span class=cF0>.pan_text_x;
|
|
<a name="l218"></a> dst2 = dst(</span><span class=cF1>U8</span><span class=cF0> *) + i;
|
|
<a name="l219"></a> w4 = j;
|
|
<a name="l220"></a> w3 += j * </span><span class=cF3>FONT_WIDTH</span><span class=cF0>;
|
|
<a name="l221"></a>
|
|
<a name="l222"></a> j *= </span><span class=cF3>FONT_WIDTH</span><span class=cF0>;
|
|
<a name="l223"></a> dst(</span><span class=cF1>U8</span><span class=cF0> *) = </span><span class=cFB>gr</span><span class=cF0>.dc2->body;
|
|
<a name="l224"></a> </span><span class=cF1>for</span><span class=cF0> (row = num_rows * </span><span class=cF3>FONT_HEIGHT</span><span class=cF0>; row--;)
|
|
<a name="l225"></a> {
|
|
<a name="l226"></a> </span><span class=cF1>for</span><span class=cF0> (col = i; col--;)
|
|
<a name="l227"></a> *dst(</span><span class=cF1>U8</span><span class=cF0> *)++ = </span><span class=cFE>0</span><span class=cF0>;
|
|
<a name="l228"></a> dst(</span><span class=cF1>U8</span><span class=cF0> *) += w1 - i - j;
|
|
<a name="l229"></a> </span><span class=cF1>for</span><span class=cF0> (col = j; col--;)
|
|
<a name="l230"></a> *dst(</span><span class=cF1>U8</span><span class=cF0> *)++ = </span><span class=cFE>0</span><span class=cF0>;
|
|
<a name="l231"></a> }
|
|
<a name="l232"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l233"></a> dst = dst2;
|
|
<a name="l234"></a>
|
|
<a name="l235"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cFB>gr</span><span class=cF0>.pan_text_y || </span><span class=cFB>gr</span><span class=cF0>.hide_row)
|
|
<a name="l236"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l237"></a> </span><span class=cFB>gr</span><span class=cF0>.pan_text_y = </span><span class=cF5>ClampI64</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.pan_text_y, -</span><span class=cFE>7</span><span class=cF0>, </span><span class=cFE>7</span><span class=cF0>);
|
|
<a name="l238"></a> j = </span><span class=cF5>AbsI64</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.pan_text_y) / </span><span class=cF3>FONT_HEIGHT</span><span class=cF0> + </span><span class=cFE>1</span><span class=cF0>;
|
|
<a name="l239"></a> num_rows -= j;
|
|
<a name="l240"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cFB>gr</span><span class=cF0>.pan_text_y < </span><span class=cFE>0</span><span class=cF0>)
|
|
<a name="l241"></a> {
|
|
<a name="l242"></a> src += w1 / </span><span class=cF3>FONT_WIDTH</span><span class=cF0> * j;
|
|
<a name="l243"></a> i = w1 * (</span><span class=cF3>FONT_HEIGHT</span><span class=cF0> * j + </span><span class=cFB>gr</span><span class=cF0>.pan_text_y);
|
|
<a name="l244"></a> }
|
|
<a name="l245"></a> </span><span class=cF1>else</span><span class=cF0>
|
|
<a name="l246"></a> i = w1 * </span><span class=cFB>gr</span><span class=cF0>.pan_text_y;
|
|
<a name="l247"></a> dst2 = dst(</span><span class=cF1>U8</span><span class=cF0> *) + i;
|
|
<a name="l248"></a>
|
|
<a name="l249"></a> j *= w1 * </span><span class=cF3>FONT_HEIGHT</span><span class=cF0>;
|
|
<a name="l250"></a> dst(</span><span class=cF1>U8</span><span class=cF0> *) = </span><span class=cFB>gr</span><span class=cF0>.dc2->body;
|
|
<a name="l251"></a> </span><span class=cF1>for</span><span class=cF0> (row = i; row--;)
|
|
<a name="l252"></a> *dst(</span><span class=cF1>U8</span><span class=cF0> *)++ = </span><span class=cFE>0</span><span class=cF0>;
|
|
<a name="l253"></a> dst(</span><span class=cF1>U8</span><span class=cF0> *) = </span><span class=cFB>gr</span><span class=cF0>.dc2->body + </span><span class=cF3>TEXT_ROWS</span><span class=cF0> * </span><span class=cF3>TEXT_COLS</span><span class=cF0> * </span><span class=cF3>FONT_HEIGHT</span><span class=cF0> * </span><span class=cF3>FONT_WIDTH</span><span class=cF0> - j;
|
|
<a name="l254"></a> </span><span class=cF1>for</span><span class=cF0> (row=j;row--;)
|
|
<a name="l255"></a> *dst(</span><span class=cF1>U8</span><span class=cF0> *)++ = </span><span class=cFE>0</span><span class=cF0>;
|
|
<a name="l256"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l257"></a> dst = dst2;
|
|
<a name="l258"></a>
|
|
<a name="l259"></a> </span><span class=cF1>for</span><span class=cF0> (row = num_rows; row--;)
|
|
<a name="l260"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l261"></a> </span><span class=cF1>for</span><span class=cF0> (col = num_cols; col--;)
|
|
<a name="l262"></a> {
|
|
<a name="l263"></a> cur_ch = *src++;
|
|
<a name="l264"></a> </span><span class=cF1>if</span><span class=cF0> (cur_ch & </span><span class=cF7>(</span><span class=cF3>ATTRF_SEL</span><span class=cF0> | </span><span class=cF3>ATTRF_INVERT</span><span class=cF0> | </span><span class=cF3>ATTRF_BLINK</span><span class=cF7>)</span><span class=cF0>)
|
|
<a name="l265"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l266"></a> </span><span class=cF1>if</span><span class=cF0> (cur_ch & </span><span class=cF3>ATTRF_SEL</span><span class=cF0>)
|
|
<a name="l267"></a> cur_ch.u8[</span><span class=cFE>1</span><span class=cF0>] = cur_ch.u8[</span><span class=cFE>1</span><span class=cF0>] ^ </span><span class=cFE>0xFF</span><span class=cF0>;
|
|
<a name="l268"></a> </span><span class=cF1>if</span><span class=cF0> (cur_ch & </span><span class=cF3>ATTRF_INVERT</span><span class=cF0>)
|
|
<a name="l269"></a> cur_ch.u8[</span><span class=cFE>1</span><span class=cF0>] = cur_ch.u8[</span><span class=cFE>1</span><span class=cF0>] << </span><span class=cFE>4</span><span class=cF0> + cur_ch.u8[</span><span class=cFE>1</span><span class=cF0>] >> </span><span class=cFE>4</span><span class=cF0>;
|
|
<a name="l270"></a> </span><span class=cF1>if</span><span class=cF0> (cur_ch & </span><span class=cF3>ATTRF_BLINK</span><span class=cF0> && blink_flag)
|
|
<a name="l271"></a> cur_ch.u8[</span><span class=cFE>1</span><span class=cF0>] = cur_ch.u8[</span><span class=cFE>1</span><span class=cF0>] << </span><span class=cFE>4</span><span class=cF0> + cur_ch.u8[</span><span class=cFE>1</span><span class=cF0>] >> </span><span class=cFE>4</span><span class=cF0>;
|
|
<a name="l272"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l273"></a> c = </span><span class=cFB>gr</span><span class=cF0>.to_8_colors[cur_ch.u8[</span><span class=cFE>1</span><span class=cF0>] >> </span><span class=cFE>4</span><span class=cF0>];
|
|
<a name="l274"></a> </span><span class=cF1>MOV</span><span class=cF0> </span><span class=cF9>U64</span><span class=cF0> [</span><span class=cFC>RSI</span><span class=cF0>], </span><span class=cFC>R13</span><span class=cF0>
|
|
<a name="l275"></a> </span><span class=cF1>ADD</span><span class=cF0> </span><span class=cFC>RSI</span><span class=cF0>, </span><span class=cFC>R12</span><span class=cF0>
|
|
<a name="l276"></a> </span><span class=cF1>MOV</span><span class=cF0> </span><span class=cF9>U64</span><span class=cF0> [</span><span class=cFC>RSI</span><span class=cF0>], </span><span class=cFC>R13</span><span class=cF0>
|
|
<a name="l277"></a> </span><span class=cF1>ADD</span><span class=cF0> </span><span class=cFC>RSI</span><span class=cF0>, </span><span class=cFC>R12</span><span class=cF0>
|
|
<a name="l278"></a> </span><span class=cF1>MOV</span><span class=cF0> </span><span class=cF9>U64</span><span class=cF0> [</span><span class=cFC>RSI</span><span class=cF0>], </span><span class=cFC>R13</span><span class=cF0>
|
|
<a name="l279"></a> </span><span class=cF1>ADD</span><span class=cF0> </span><span class=cFC>RSI</span><span class=cF0>, </span><span class=cFC>R12</span><span class=cF0>
|
|
<a name="l280"></a> </span><span class=cF1>MOV</span><span class=cF0> </span><span class=cF9>U64</span><span class=cF0> [</span><span class=cFC>RSI</span><span class=cF0>], </span><span class=cFC>R13</span><span class=cF0>
|
|
<a name="l281"></a> </span><span class=cF1>ADD</span><span class=cF0> </span><span class=cFC>RSI</span><span class=cF0>, </span><span class=cFC>R12</span><span class=cF0>
|
|
<a name="l282"></a> </span><span class=cF1>MOV</span><span class=cF0> </span><span class=cF9>U64</span><span class=cF0> [</span><span class=cFC>RSI</span><span class=cF0>], </span><span class=cFC>R13</span><span class=cF0>
|
|
<a name="l283"></a> </span><span class=cF1>ADD</span><span class=cF0> </span><span class=cFC>RSI</span><span class=cF0>, </span><span class=cFC>R12</span><span class=cF0>
|
|
<a name="l284"></a> </span><span class=cF1>MOV</span><span class=cF0> </span><span class=cF9>U64</span><span class=cF0> [</span><span class=cFC>RSI</span><span class=cF0>], </span><span class=cFC>R13</span><span class=cF0>
|
|
<a name="l285"></a> </span><span class=cF1>ADD</span><span class=cF0> </span><span class=cFC>RSI</span><span class=cF0>, </span><span class=cFC>R12</span><span class=cF0>
|
|
<a name="l286"></a> </span><span class=cF1>MOV</span><span class=cF0> </span><span class=cF9>U64</span><span class=cF0> [</span><span class=cFC>RSI</span><span class=cF0>], </span><span class=cFC>R13</span><span class=cF0>
|
|
<a name="l287"></a> </span><span class=cF1>ADD</span><span class=cF0> </span><span class=cFC>RSI</span><span class=cF0>, </span><span class=cFC>R12</span><span class=cF0>
|
|
<a name="l288"></a> </span><span class=cF1>MOV</span><span class=cF0> </span><span class=cF9>U64</span><span class=cF0> [</span><span class=cFC>RSI</span><span class=cF0>], </span><span class=cFC>R13</span><span class=cF0>
|
|
<a name="l289"></a> dst(</span><span class=cF1>U8</span><span class=cF0> *) += w2;
|
|
<a name="l290"></a> }
|
|
<a name="l291"></a> src += w4;
|
|
<a name="l292"></a> dst(</span><span class=cF1>U8</span><span class=cF0> *) += w3;
|
|
<a name="l293"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l294"></a>}
|
|
<a name="l295"></a>
|
|
<a name="l296"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>GrUpdateTextFG</span><span class=cF0>()
|
|
<a name="l297"></a>{</span><span class=cF2>//See </span><span class=cF4><u>TextBase Layer</u></span><span class=cF2>.</span><span class=cF0>
|
|
<a name="l298"></a> </span><span class=cF9>U32</span><span class=cF0> *src = </span><span class=cFB>gr</span><span class=cF0>.text_base;
|
|
<a name="l299"></a> </span><span class=cF9>I64</span><span class=cF0> i, j, cur_ch, *dst = </span><span class=cFB>gr</span><span class=cF0>.dc2->body, w1 = </span><span class=cFB>gr</span><span class=cF0>.dc2->width_internal, w2 = </span><span class=cFE>7</span><span class=cF0> * w1, w4 = </span><span class=cFE>0</span><span class=cF0>,
|
|
<a name="l300"></a> num_rows = </span><span class=cF3>TEXT_ROWS</span><span class=cF0>, num_cols = </span><span class=cF3>TEXT_COLS</span><span class=cF0>, row, col;
|
|
<a name="l301"></a> </span><span class=cF1>U8</span><span class=cF0> *dst_start = </span><span class=cFB>gr</span><span class=cF0>.dc2->body, *dst_end = dst_start + w1 * </span><span class=cFB>gr</span><span class=cF0>.dc2->height - </span><span class=cFE>7</span><span class=cF0> * w1 - </span><span class=cFE>8</span><span class=cF0>;
|
|
<a name="l302"></a> </span><span class=cF1>Bool</span><span class=cF0> blink_flag = </span><span class=cF5>Blink</span><span class=cF0>;
|
|
<a name="l303"></a>
|
|
<a name="l304"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cFB>gr</span><span class=cF0>.pan_text_x || </span><span class=cFB>gr</span><span class=cF0>.hide_col)
|
|
<a name="l305"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l306"></a> </span><span class=cFB>gr</span><span class=cF0>.pan_text_x = </span><span class=cF5>ClampI64</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.pan_text_x, -</span><span class=cFE>7</span><span class=cF0>, </span><span class=cFE>7</span><span class=cF0>);
|
|
<a name="l307"></a> j = </span><span class=cF5>AbsI64</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.pan_text_x) / </span><span class=cF3>FONT_WIDTH</span><span class=cF0> + </span><span class=cFE>1</span><span class=cF0>;
|
|
<a name="l308"></a> num_cols -= j;
|
|
<a name="l309"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cFB>gr</span><span class=cF0>.pan_text_x < </span><span class=cFE>0</span><span class=cF0>)
|
|
<a name="l310"></a> {
|
|
<a name="l311"></a> src += j;
|
|
<a name="l312"></a> dst(</span><span class=cF1>U8</span><span class=cF0> *) += </span><span class=cF3>FONT_WIDTH</span><span class=cF0> * j;
|
|
<a name="l313"></a> }
|
|
<a name="l314"></a> w4 = j;
|
|
<a name="l315"></a> w2 += j * </span><span class=cF3>FONT_WIDTH</span><span class=cF0>;
|
|
<a name="l316"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l317"></a>
|
|
<a name="l318"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cFB>gr</span><span class=cF0>.pan_text_y || </span><span class=cFB>gr</span><span class=cF0>.hide_row)
|
|
<a name="l319"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l320"></a> </span><span class=cFB>gr</span><span class=cF0>.pan_text_y = </span><span class=cF5>ClampI64</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.pan_text_y, -</span><span class=cFE>7</span><span class=cF0>, </span><span class=cFE>7</span><span class=cF0>);
|
|
<a name="l321"></a> j = </span><span class=cF5>AbsI64</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.pan_text_y) / </span><span class=cF3>FONT_HEIGHT</span><span class=cF0> + </span><span class=cFE>1</span><span class=cF0>;
|
|
<a name="l322"></a> num_rows -= j;
|
|
<a name="l323"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cFB>gr</span><span class=cF0>.pan_text_y < </span><span class=cFE>0</span><span class=cF0>)
|
|
<a name="l324"></a> {
|
|
<a name="l325"></a> src += w1 / </span><span class=cF3>FONT_WIDTH</span><span class=cF0> * j;
|
|
<a name="l326"></a> dst(</span><span class=cF1>U8</span><span class=cF0> *) += w1 * </span><span class=cF3>FONT_HEIGHT</span><span class=cF0> * j;
|
|
<a name="l327"></a> }
|
|
<a name="l328"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l329"></a>
|
|
<a name="l330"></a> </span><span class=cF1>for</span><span class=cF0> (row = num_rows; row--;)
|
|
<a name="l331"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l332"></a> </span><span class=cF1>for</span><span class=cF0> (col = num_cols; col--;)
|
|
<a name="l333"></a> {
|
|
<a name="l334"></a> cur_ch = *src++;
|
|
<a name="l335"></a> </span><span class=cF1>if</span><span class=cF0> (cur_ch & </span><span class=cF7>(</span><span class=cF3>ATTRF_UNDERLINE</span><span class=cF0> | </span><span class=cF3>ATTRF_SEL</span><span class=cF0> | </span><span class=cF3>ATTRF_INVERT</span><span class=cF0> | </span><span class=cF3>ATTRF_BLINK</span><span class=cF7>)</span><span class=cF0>)
|
|
<a name="l336"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l337"></a> </span><span class=cF1>if</span><span class=cF0> (cur_ch & </span><span class=cF3>ATTRF_SEL</span><span class=cF0>)
|
|
<a name="l338"></a> cur_ch.u8[</span><span class=cFE>1</span><span class=cF0>] = cur_ch.u8[</span><span class=cFE>1</span><span class=cF0>] ^ </span><span class=cFE>0xFF</span><span class=cF0>;
|
|
<a name="l339"></a> </span><span class=cF1>if</span><span class=cF0> (cur_ch & </span><span class=cF3>ATTRF_INVERT</span><span class=cF0>)
|
|
<a name="l340"></a> cur_ch.u8[</span><span class=cFE>1</span><span class=cF0>] = cur_ch.u8[</span><span class=cFE>1</span><span class=cF0>] << </span><span class=cFE>4</span><span class=cF0> + cur_ch.u8[</span><span class=cFE>1</span><span class=cF0>] >> </span><span class=cFE>4</span><span class=cF0>;
|
|
<a name="l341"></a> </span><span class=cF1>if</span><span class=cF0> (cur_ch & </span><span class=cF3>ATTRF_BLINK</span><span class=cF0> && blink_flag)
|
|
<a name="l342"></a> cur_ch.u8[</span><span class=cFE>1</span><span class=cF0>] = cur_ch.u8[</span><span class=cFE>1</span><span class=cF0>] << </span><span class=cFE>4</span><span class=cF0> + cur_ch.u8[</span><span class=cFE>1</span><span class=cF0>] >> </span><span class=cFE>4</span><span class=cF0>;
|
|
<a name="l343"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l344"></a> </span><span class=cF1>if</span><span class=cF0> (i = cur_ch.u16[</span><span class=cFE>1</span><span class=cF0>]&</span><span class=cFE>0x3FF</span><span class=cF0>+</span><span class=cFB>gr</span><span class=cF0>.pan_text_x+</span><span class=cFB>gr</span><span class=cF0>.pan_text_y<<</span><span class=cFE>5</span><span class=cF0>) </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l345"></a> j = i &</span><span class=cFE>0x1F</span><span class=cF0>;
|
|
<a name="l346"></a> </span><span class=cF1>if</span><span class=cF0> (j & </span><span class=cFE>0x10</span><span class=cF0>)
|
|
<a name="l347"></a> j |= ~</span><span class=cFE>0x1F</span><span class=cF0>;
|
|
<a name="l348"></a> i >>= </span><span class=cFE>5</span><span class=cF0>;
|
|
<a name="l349"></a> </span><span class=cF1>if</span><span class=cF0> (i & </span><span class=cFE>0x10</span><span class=cF0>)
|
|
<a name="l350"></a> i |= ~</span><span class=cFE>0x1F</span><span class=cF0>;
|
|
<a name="l351"></a> i = w1 * i + j;
|
|
<a name="l352"></a> </span><span class=cF1>if</span><span class=cF0> (dst_start <= dst</span><span class=cF7>(</span><span class=cF1>U8</span><span class=cF0> *</span><span class=cF7>)</span><span class=cF0> + i < dst_end)
|
|
<a name="l353"></a> </span><span class=cF5>GrRopEquU8NoClipping</span><span class=cF0>(cur_ch & </span><span class=cF7>(</span><span class=cF3>ATTRF_UNDERLINE</span><span class=cF0> + </span><span class=cFE>0xFFF</span><span class=cF7>)</span><span class=cF0>, dst</span><span class=cF7>(</span><span class=cF1>U8</span><span class=cF0> *</span><span class=cF7>)</span><span class=cF0> + i, w1);
|
|
<a name="l354"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l355"></a> </span><span class=cF1>else</span><span class=cF0>
|
|
<a name="l356"></a> </span><span class=cF5>GrRopEquU8NoClipping</span><span class=cF0>(cur_ch & </span><span class=cF7>(</span><span class=cF3>ATTRF_UNDERLINE</span><span class=cF0> + </span><span class=cFE>0xFFF</span><span class=cF7>)</span><span class=cF0>, dst, w1);
|
|
<a name="l357"></a> dst(</span><span class=cF1>U8</span><span class=cF0> *) += </span><span class=cFE>8</span><span class=cF0>;
|
|
<a name="l358"></a> }
|
|
<a name="l359"></a> src += w4;
|
|
<a name="l360"></a> dst(</span><span class=cF1>U8</span><span class=cF0> *) += w2;
|
|
<a name="l361"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l362"></a>}
|
|
<a name="l363"></a>
|
|
<a name="l364"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>DCBlotColor8</span><span class=cF0>(</span><span class=cF9>CDC</span><span class=cF0> *dc, </span><span class=cF9>CDC</span><span class=cF0> *img)
|
|
<a name="l365"></a>{
|
|
<a name="l366"></a> </span><span class=cF1>U8</span><span class=cF0> *src = img->body, *b0 = dc->body;
|
|
<a name="l367"></a> </span><span class=cF9>I64</span><span class=cF0> j, k, d0 = img->width_internal * img->height;
|
|
<a name="l368"></a>
|
|
<a name="l369"></a> </span><span class=cF1>for</span><span class=cF0> (k = </span><span class=cFE>0</span><span class=cF0>; k < d0; k++)
|
|
<a name="l370"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l371"></a> j = *src++;
|
|
<a name="l372"></a> </span><span class=cF1>if</span><span class=cF0> (j != </span><span class=cF3>TRANSPARENT</span><span class=cF0>)
|
|
<a name="l373"></a> *b0++ = j;
|
|
<a name="l374"></a> </span><span class=cF1>else</span><span class=cF0>
|
|
<a name="l375"></a> b0++;
|
|
<a name="l376"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l377"></a>}
|
|
<a name="l378"></a>
|
|
<a name="l379"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>GrCalcScreenUpdates</span><span class=cF0>()
|
|
<a name="l380"></a>{
|
|
<a name="l381"></a> </span><span class=cF9>U16</span><span class=cF0> *screen = </span><span class=cFB>gr</span><span class=cF0>.dc2->body, *last_screen = </span><span class=cFB>gr</span><span class=cF0>.screen_cache;
|
|
<a name="l382"></a> </span><span class=cF9>U64</span><span class=cF0> i, *src = </span><span class=cFB>text</span><span class=cF0>.raw_screen, *dst = </span><span class=cFB>text</span><span class=cF0>.fb_alias, diffs_size = </span><span class=cF3>GR_WIDTH</span><span class=cF0> * </span><span class=cF3>GR_HEIGHT</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF0>;
|
|
<a name="l383"></a>
|
|
<a name="l384"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < diffs_size; i++)
|
|
<a name="l385"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l386"></a> </span><span class=cF1>if</span><span class=cF0> (screen[i] != last_screen[i])
|
|
<a name="l387"></a> dst[i] = src[i];
|
|
<a name="l388"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l389"></a> </span><span class=cF5>MemCopy</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.screen_cache, </span><span class=cFB>gr</span><span class=cF0>.dc2->body, diffs_size * </span><span class=cFE>2</span><span class=cF0>);
|
|
<a name="l390"></a>}
|
|
<a name="l391"></a>
|
|
<a name="l392"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>GrUpdateScreen32</span><span class=cF0>()
|
|
<a name="l393"></a>{
|
|
<a name="l394"></a> </span><span class=cF9>U64</span><span class=cF0> size, *dst;
|
|
<a name="l395"></a> </span><span class=cF1>U8</span><span class=cF0> *src;
|
|
<a name="l396"></a></span><span class=cF2>//if (gr.screen_zoom == 1) {</span><span class=cF0>
|
|
<a name="l397"></a> src = </span><span class=cFB>gr</span><span class=cF0>.dc2->body;
|
|
<a name="l398"></a> size = src + </span><span class=cFB>gr</span><span class=cF0>.dc2->height * </span><span class=cFB>gr</span><span class=cF0>.dc2->width_internal;
|
|
<a name="l399"></a></span><span class=cF2>//}</span><span class=cF0>
|
|
<a name="l400"></a></span><span class=cF2>//else {</span><span class=cF0>
|
|
<a name="l401"></a></span><span class=cF2>//</span><span class=cF0> </span><span class=cF2>GrZoomInScreen;</span><span class=cF0>
|
|
<a name="l402"></a></span><span class=cF2>//</span><span class=cF0> </span><span class=cF2>src = gr.zoomed_dc->body;</span><span class=cF0>
|
|
<a name="l403"></a></span><span class=cF2>//</span><span class=cF0> </span><span class=cF2>size = src + gr.zoomed_dc->height * gr.zoomed_dc->width_internal;</span><span class=cF0>
|
|
<a name="l404"></a></span><span class=cF2>//}</span><span class=cF0>
|
|
<a name="l405"></a> dst = </span><span class=cFB>text</span><span class=cF0>.raw_screen;
|
|
<a name="l406"></a> </span><span class=cF1>while</span><span class=cF0> (src < size) </span><span class=cF2>//draw 2 pixels at a time</span><span class=cF0>
|
|
<a name="l407"></a> *dst++ = </span><span class=cFB>gr_palette</span><span class=cF0>[*src++ & </span><span class=cFE>0xFF</span><span class=cF0>] | </span><span class=cFB>gr_palette</span><span class=cF0>[*src++ & </span><span class=cFE>0xFF</span><span class=cF0>] << </span><span class=cFE>32</span><span class=cF0>;
|
|
<a name="l408"></a>
|
|
<a name="l409"></a> </span><span class=cF5>GrCalcScreenUpdates</span><span class=cF0>;
|
|
<a name="l410"></a>
|
|
<a name="l411"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF5>LBtr</span><span class=cF7>(</span><span class=cF0>&</span><span class=cFB>sys_semas</span><span class=cF0>[</span><span class=cF3>SEMA_FLUSH_VBE_IMAGE</span><span class=cF0>], </span><span class=cFE>0</span><span class=cF7>)</span><span class=cF0>)
|
|
<a name="l412"></a> </span><span class=cF5>MemCopy</span><span class=cF0>(</span><span class=cFB>text</span><span class=cF0>.fb_alias, </span><span class=cFB>text</span><span class=cF0>.raw_screen, </span><span class=cFB>text</span><span class=cF0>.buffer_size);
|
|
<a name="l413"></a>}
|
|
<a name="l414"></a>
|
|
<a name="l415"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>GrUpdateScreen</span><span class=cF0>()
|
|
<a name="l416"></a>{</span><span class=cF2>//Called by the Window Manager </span><a href="https://zeal-operating-system.github.io/ZealOS/System/WinMgr.CC.html#l306"><span class=cF4>HERE</span></a><span class=cF2>, 30 times a second.</span><span class=cF0>
|
|
<a name="l417"></a> </span><span class=cF9>CDC</span><span class=cF0> *dc;
|
|
<a name="l418"></a>
|
|
<a name="l419"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cFB>text</span><span class=cF0>.is_fb_busy)
|
|
<a name="l420"></a> </span><span class=cF1>return</span><span class=cF0>;
|
|
<a name="l421"></a>
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<a name="l422"></a> </span><span class=cF5>GrUpdateTextBG</span><span class=cF0>;
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<a name="l423"></a> </span><span class=cF5>GrUpdateTextFG</span><span class=cF0>;
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<a name="l424"></a> </span><span class=cF5>GrUpdateTasks</span><span class=cF0>;
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<a name="l425"></a> </span><span class=cF5>DCBlotColor8</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc2, </span><span class=cFB>gr</span><span class=cF0>.dc);
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<a name="l426"></a>
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<a name="l427"></a> dc=</span><span class=cF5>DCAlias</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc2, </span><span class=cF5>Fs</span><span class=cF0>);
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<a name="l428"></a> dc->flags |= </span><span class=cF3>DCF_ON_TOP</span><span class=cF0>;
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<a name="l429"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cFB>gr</span><span class=cF0>.fp_final_screen_update)
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<a name="l430"></a> (*</span><span class=cFB>gr</span><span class=cF0>.fp_final_screen_update)(dc);
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<a name="l431"></a> </span><span class=cF5>DCDel</span><span class=cF0>(dc);
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<a name="l432"></a>
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<a name="l433"></a> </span><span class=cF5>DCBlotColor4</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc1->body, </span><span class=cFB>gr</span><span class=cF0>.dc2->body, </span><span class=cFB>gr</span><span class=cF0>.dc_cache->body, </span><span class=cFB>gr</span><span class=cF0>.dc2->height * </span><span class=cFB>gr</span><span class=cF0>.dc2->width_internal >> </span><span class=cFE>3</span><span class=cF0>);
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|
<a name="l434"></a> </span><span class=cF5>GrUpdateScreen32</span><span class=cF0>;
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|
<a name="l435"></a>}
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</span></pre></body>
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</html>
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