mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
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dbf8647d59
Added top & right borders to RawDr. Improved spacing in some debug and compiler reporting. Fixed RawPutChar and EdLite tab width. Fixed Ui missing '0x' prefix syntax highlighter bug. Added 32BitPaint demo.
39 lines
3 KiB
HTML
Executable file
39 lines
3 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V0.08">
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<style type="text/css">
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body {background-color:#000000;}
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.cF0{color:#ffffff;background-color:#000000;}
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.cF1{color:#3465a4;background-color:#000000;}
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.cF2{color:#4e9a06;background-color:#000000;}
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.cF3{color:#06989a;background-color:#000000;}
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.cF4{color:#a24444;background-color:#000000;}
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.cF5{color:#75507b;background-color:#000000;}
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.cF6{color:#ce982f;background-color:#000000;}
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.cF7{color:#bcc0b9;background-color:#000000;}
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.cF8{color:#555753;background-color:#000000;}
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.cF9{color:#729fcf;background-color:#000000;}
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.cFA{color:#82bc49;background-color:#000000;}
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.cFB{color:#34e2e2;background-color:#000000;}
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.cFC{color:#ac3535;background-color:#000000;}
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.cFD{color:#ad7fa8;background-color:#000000;}
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.cFE{color:#fce94f;background-color:#000000;}
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.cFF{color:#000000;background-color:#000000;}
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF0>A </span><a href="https://tomawezome.github.io/ZealOS/System/Gr/Gr.HH.html#l157"><span class=cF4>CSprite</span></a><span class=cF0> is an ordered list of </span><a href="https://tomawezome.github.io/ZealOS/System/Gr/Gr.HH.html#l120"><span class=cF4>these</span></a><span class=cF0> elements, created with </span><span class=cF2><CTRL-r></span><span class=cF0>. Normally, they are packed together in a list and the
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<a name="l2"></a>address of the first is passed to routines.
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<a name="l3"></a>
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<a name="l4"></a>See </span><a href="https://tomawezome.github.io/ZealOS/Demo/Graphics/SpritePlot.CC.html#l1"><span class=cF4>::/Demo/Graphics/SpritePlot.CC</span></a><span class=cF0>, </span><a href="https://tomawezome.github.io/ZealOS/Demo/Graphics/SpritePlot3D.CC.html#l1"><span class=cF4>::/Demo/Graphics/SpritePlot3D.CC</span></a><span class=cF0>, </span><a href="https://tomawezome.github.io/ZealOS/Demo/Graphics/SpritePut.CC.html#l1"><span class=cF4>::/Demo/Graphics/SpritePut.CC</span></a><span class=cF0>, </span><span class=cF4>
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<a name="l5"></a></span><a href="https://tomawezome.github.io/ZealOS/Demo/Graphics/SpriteRaw.CC.html#l1"><span class=cF4>::/Demo/Graphics/SpriteRaw.CC</span></a><span class=cF0> and </span><a href="https://tomawezome.github.io/ZealOS/System/Gr/SpriteMesh.CC.html#l1103"><span class=cF4>SpriteMeshEd</span></a><span class=cF0>().
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<a name="l6"></a>
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<a name="l7"></a>Be aware that copying </span><span class=cF2>SP</span><span class=cF0>, </span><span class=cF2>IB</span><span class=cF0>, or </span><span class=cF2>IS</span><span class=cF0> entries with the clip results in duplicate entries with different nums. You can manually
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<a name="l8"></a>remove dups by editing with </span><span class=cF2><CTRL-t></span><span class=cF0> and setting to the original num.
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<a name="l9"></a>
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<a name="l10"></a>See </span><a href="https://tomawezome.github.io/ZealOS/System/Gr/GrSpritePlot.CC.html#l1"><span class=cF4>::/System/Gr/GrSpritePlot.CC</span></a><span class=cF0> for how CSprite are stored.
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</span></pre></body>
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</html>
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