mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
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dbf8647d59
Added top & right borders to RawDr. Improved spacing in some debug and compiler reporting. Fixed RawPutChar and EdLite tab width. Fixed Ui missing '0x' prefix syntax highlighter bug. Added 32BitPaint demo.
37 lines
2.5 KiB
HTML
Executable file
37 lines
2.5 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V0.08">
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<style type="text/css">
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body {background-color:#000000;}
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.cF0{color:#ffffff;background-color:#000000;}
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.cF1{color:#3465a4;background-color:#000000;}
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.cF2{color:#4e9a06;background-color:#000000;}
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.cF3{color:#06989a;background-color:#000000;}
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.cF4{color:#a24444;background-color:#000000;}
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.cF5{color:#75507b;background-color:#000000;}
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.cF6{color:#ce982f;background-color:#000000;}
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.cF7{color:#bcc0b9;background-color:#000000;}
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.cF8{color:#555753;background-color:#000000;}
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.cF9{color:#729fcf;background-color:#000000;}
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.cFA{color:#82bc49;background-color:#000000;}
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.cFB{color:#34e2e2;background-color:#000000;}
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.cFC{color:#ac3535;background-color:#000000;}
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.cFD{color:#ad7fa8;background-color:#000000;}
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.cFE{color:#fce94f;background-color:#000000;}
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.cFF{color:#000000;background-color:#000000;}
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF5> Graphic Sprite Resource Help</span><span class=cF0>
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<a name="l2"></a>
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<a name="l3"></a>A sprite is an ordered list of elements such as lines, rectangles, bitmaps and color changes. In a program's source code, you
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<a name="l4"></a>first </span><span class=cF2>make a sprite</span><span class=cF0> somewhere outside a function. Then, you </span><span class=cF2>insert a pointer</span><span class=cF0> to the sprite as an "*elems" arg when calling </span><span class=cF4>
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<a name="l5"></a></span><a href="https://tomawezome.github.io/ZealOS/System/Gr/GrSpritePlot.CC.html#l536"><span class=cF4>Sprite</span></a><span class=cF0>() or </span><a href="https://tomawezome.github.io/ZealOS/System/Gr/GrSpritePlot.CC.html#l18"><span class=cF4>Sprite3</span></a><span class=cF0>(). See </span><span class=cF4><u>Sprites</u></span><span class=cF0>.
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<a name="l6"></a>
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<a name="l7"></a>You can create a </span><span class=cF2>sprite macro</span><span class=cF0> on your </span><a href="https://tomawezome.github.io/ZealOS/Home/PersonalMenu.DD.html#l1"><span class=cF4>PersonalMenu</span></a><span class=cF0> with a payload of </span><a href="https://tomawezome.github.io/ZealOS/Doc/CosmiC.DD.html#l1"><span class=cF4>CosmiC</span></a><span class=cF0> source code to execute when it ESC's back to the
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<a name="l8"></a>cmd line. If you check "Pop-Up", it will spawn a new task and run the payload. A pop-up macro can be placed in any document.
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</span></pre></body>
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</html>
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