mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
synced 2024-12-29 16:56:30 +00:00
dbf8647d59
Added top & right borders to RawDr. Improved spacing in some debug and compiler reporting. Fixed RawPutChar and EdLite tab width. Fixed Ui missing '0x' prefix syntax highlighter bug. Added 32BitPaint demo.
123 lines
11 KiB
HTML
Executable file
123 lines
11 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V0.08">
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<style type="text/css">
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body {background-color:#000000;}
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.cF0{color:#ffffff;background-color:#000000;}
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.cF1{color:#3465a4;background-color:#000000;}
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.cF2{color:#4e9a06;background-color:#000000;}
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.cF3{color:#06989a;background-color:#000000;}
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.cF4{color:#a24444;background-color:#000000;}
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.cF5{color:#75507b;background-color:#000000;}
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.cF6{color:#ce982f;background-color:#000000;}
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.cF7{color:#bcc0b9;background-color:#000000;}
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.cF8{color:#555753;background-color:#000000;}
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.cF9{color:#729fcf;background-color:#000000;}
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.cFA{color:#82bc49;background-color:#000000;}
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.cFB{color:#34e2e2;background-color:#000000;}
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.cFC{color:#ac3535;background-color:#000000;}
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.cFD{color:#ad7fa8;background-color:#000000;}
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.cFE{color:#fce94f;background-color:#000000;}
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.cFF{color:#000000;background-color:#000000;}
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cFA>
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<a name="l2"></a><1>/* Graphics Not Rendered in HTML */</span><span class=cF0>
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<a name="l3"></a>
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<a name="l4"></a>#</span><span class=cF1>define</span><span class=cF0> APPLES_NUM </span><span class=cFE>128</span><span class=cF0>
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<a name="l5"></a>
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<a name="l6"></a></span><span class=cF9>I64</span><span class=cF0> x[APPLES_NUM], y[APPLES_NUM], cur_apple, cur_dist;
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<a name="l7"></a></span><span class=cF1>Bool</span><span class=cF0> trigger;
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<a name="l8"></a>
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<a name="l9"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>DrawIt</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *, </span><span class=cF9>CDC</span><span class=cF0> *dc)
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<a name="l10"></a>{
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<a name="l11"></a> </span><span class=cF9>I64</span><span class=cF0> i, best_dist = </span><span class=cF3>I64_MAX</span><span class=cF0>, best_apple = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l12"></a>
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<a name="l13"></a> dc->flags |= </span><span class=cF3>DCF_LOCATE_NEAREST</span><span class=cF0>;
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<a name="l14"></a> dc->cur_x = </span><span class=cFB>mouse</span><span class=cF0>.pos.x;
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<a name="l15"></a> dc->cur_y = </span><span class=cFB>mouse</span><span class=cF0>.pos.y;
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<a name="l16"></a> dc->cur_z = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l17"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < APPLES_NUM; i++)
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<a name="l18"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l19"></a> </span><span class=cF5>Sprite3</span><span class=cF0>(dc, x[i], y[i], </span><span class=cFE>0</span><span class=cF0>, </span><span class=cFA><1></span><span class=cF0>);
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<a name="l20"></a> </span><span class=cF1>if</span><span class=cF0> (dc->nearest_dist <= best_dist)
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<a name="l21"></a> {
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<a name="l22"></a> </span><span class=cF2>//Distance to nearest pix, squared</span><span class=cF0>
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<a name="l23"></a> </span><span class=cF2>//</span><a href="https://tomawezome.github.io/ZealOS/Kernel/KernelB.HH.html#l84"><span class=cF4>Sqrt</span></a><span class=cF2>() is expensive so we work with distance squared.</span><span class=cF0>
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<a name="l24"></a> best_dist = dc->nearest_dist;
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<a name="l25"></a> best_apple = i;
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<a name="l26"></a> }
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<a name="l27"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l28"></a> </span><span class=cF1>if</span><span class=cF0> (trigger)
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<a name="l29"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l30"></a> cur_apple = best_apple;
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<a name="l31"></a> cur_dist = best_dist;
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<a name="l32"></a> trigger = </span><span class=cF3>FALSE</span><span class=cF0>;
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<a name="l33"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l34"></a> </span><span class=cF5>GrPrint</span><span class=cF0>(dc, </span><span class=cF3>FONT_WIDTH</span><span class=cF0>, </span><span class=cF3>FONT_HEIGHT</span><span class=cF0>, </span><span class=cF6>"Dist Squared:%d"</span><span class=cF0>, cur_dist);
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<a name="l35"></a>}
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<a name="l36"></a>
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<a name="l37"></a></span><span class=cF1>U0</span><span class=cF0> Pick()
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<a name="l38"></a>{
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<a name="l39"></a> </span><span class=cF9>I64</span><span class=cF0> i, message_code, arg1, arg2, delta_x, delta_y;
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<a name="l40"></a>
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<a name="l41"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < APPLES_NUM; i++)
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<a name="l42"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l43"></a> x[i] = </span><span class=cF5>RandU16</span><span class=cF0> % </span><span class=cF3>GR_WIDTH</span><span class=cF0>;
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<a name="l44"></a> y[i] = </span><span class=cF5>RandU16</span><span class=cF0> % (</span><span class=cF3>GR_HEIGHT</span><span class=cF0> - </span><span class=cF3>FONT_HEIGHT</span><span class=cF0> * </span><span class=cFE>3</span><span class=cF0>) + </span><span class=cF3>FONT_HEIGHT</span><span class=cF0> * </span><span class=cFE>3</span><span class=cF0>;
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<a name="l45"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l46"></a> </span><span class=cF5>SettingsPush</span><span class=cF0>; </span><span class=cF2>//See </span><a href="https://tomawezome.github.io/ZealOS/System/TaskSettings.CC.html#l3"><span class=cF4>SettingsPush</span></a><span class=cF0>
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<a name="l47"></a> </span><span class=cF5>AutoComplete</span><span class=cF0>;
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<a name="l48"></a> </span><span class=cF5>DocCursor</span><span class=cF0>;
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<a name="l49"></a> </span><span class=cF5>DocClear</span><span class=cF0>;
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<a name="l50"></a>
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<a name="l51"></a> trigger = </span><span class=cF3>FALSE</span><span class=cF0>;
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<a name="l52"></a> cur_apple = cur_dist = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l53"></a>
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<a name="l54"></a> </span><span class=cF5>Fs</span><span class=cF0>->draw_it = &</span><span class=cF5>DrawIt</span><span class=cF0>;
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<a name="l55"></a> </span><span class=cF5>Fs</span><span class=cF0>->win_inhibit = </span><span class=cF3>WIG_TASK_DEFAULT</span><span class=cF0> - </span><span class=cF3>WIF_SELF_FOCUS</span><span class=cF0> - </span><span class=cF3>WIF_SELF_BORDER</span><span class=cF0>;
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<a name="l56"></a>
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<a name="l57"></a> </span><span class=cF1>try</span><span class=cF0>
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<a name="l58"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l59"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF3>TRUE</span><span class=cF0>)
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<a name="l60"></a> {
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<a name="l61"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF5>MessageGet</span><span class=cF7>(</span><span class=cF0>&arg1, &arg2, </span><span class=cFE>1</span><span class=cF0> << </span><span class=cF3>MESSAGE_KEY_DOWN</span><span class=cF0> | </span><span class=cFE>1</span><span class=cF0> << </span><span class=cF3>MESSAGE_MS_L_DOWN</span><span class=cF7>)</span><span class=cF0> == </span><span class=cF3>MESSAGE_KEY_DOWN</span><span class=cF0>)
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<a name="l62"></a> </span><span class=cF1>goto</span><span class=cF0> pi_done;
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<a name="l63"></a>
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<a name="l64"></a> </span><span class=cF2>//Wait for window mgr to call DrawIt()</span><span class=cF0>
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<a name="l65"></a> trigger = </span><span class=cF3>TRUE</span><span class=cF0>;
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<a name="l66"></a> </span><span class=cF1>do</span><span class=cF0> </span><span class=cF5>Refresh</span><span class=cF0>;
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<a name="l67"></a> </span><span class=cF1>while</span><span class=cF0> (trigger);
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<a name="l68"></a>
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<a name="l69"></a> </span><span class=cF2>//Use screen coordinates, not window (arg1,arg2)</span><span class=cF0>
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<a name="l70"></a> </span><span class=cF2>//</span><a href="https://tomawezome.github.io/ZealOS/Kernel/KGlobals.CC.html#l25"><span class=cF4>mouse.pos.x</span></a><span class=cF2> and </span><a href="https://tomawezome.github.io/ZealOS/Kernel/KGlobals.CC.html#l25"><span class=cF4>mouse.pos.y</span></a><span class=cF2> are global vars updated</span><span class=cF0>
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<a name="l71"></a> </span><span class=cF2>//updated by the window mgr to hold the</span><span class=cF0>
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<a name="l72"></a> </span><span class=cF2>//screen coordinates of the mouse.</span><span class=cF0>
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<a name="l73"></a> delta_x = x[cur_apple] - </span><span class=cFB>mouse</span><span class=cF0>.pos.x;
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<a name="l74"></a> delta_y = y[cur_apple] - </span><span class=cFB>mouse</span><span class=cF0>.pos.y;
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<a name="l75"></a>
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<a name="l76"></a> </span><span class=cF1>do</span><span class=cF0>
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<a name="l77"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l78"></a> message_code = </span><span class=cF5>MessageGet</span><span class=cF0>(&arg1, &arg2, </span><span class=cFE>1</span><span class=cF0> << </span><span class=cF3>MESSAGE_KEY_DOWN</span><span class=cF0> | </span><span class=cFE>1</span><span class=cF0> << </span><span class=cF3>MESSAGE_MS_MOVE</span><span class=cF0> | </span><span class=cFE>1</span><span class=cF0> << </span><span class=cF3>MESSAGE_MS_L_UP</span><span class=cF0>);
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<a name="l79"></a> </span><span class=cF1>if</span><span class=cF0> (message_code == </span><span class=cF3>MESSAGE_KEY_DOWN</span><span class=cF0>)
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<a name="l80"></a> </span><span class=cF1>goto</span><span class=cF0> pi_done;
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<a name="l81"></a> x[cur_apple] = </span><span class=cFB>mouse</span><span class=cF0>.pos.x + delta_x;
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<a name="l82"></a> y[cur_apple] = </span><span class=cFB>mouse</span><span class=cF0>.pos.y + delta_y;
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<a name="l83"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l84"></a> </span><span class=cF1>while</span><span class=cF0> (message_code != </span><span class=cF3>MESSAGE_MS_L_UP</span><span class=cF0>);
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<a name="l85"></a> }
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<a name="l86"></a>pi_done:
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<a name="l87"></a> </span><span class=cF5>MessageGet</span><span class=cF0>(,, </span><span class=cFE>1</span><span class=cF0> << </span><span class=cF3>MESSAGE_KEY_UP</span><span class=cF0>);
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<a name="l88"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l89"></a> </span><span class=cF1>catch</span><span class=cF0>
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<a name="l90"></a> </span><span class=cF5>PutExcept</span><span class=cF0>;
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<a name="l91"></a> </span><span class=cF5>SettingsPop</span><span class=cF0>;
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<a name="l92"></a>}
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<a name="l93"></a>
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<a name="l94"></a>Pick;
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</span></pre></body>
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</html>
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