ZealOS/docs/Demo/Graphics/SunMoon.CC.html
2021-08-09 02:04:03 -04:00

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<a name="l1"></a><span class=cF2>/*</span><span class=cF4>
<a name="l2"></a></span><a href="https://zeal-operating-system.github.io/ZealOS/System/Gr/GrGlobals.CC.html#l3"><span class=cF4>gr.dc</span></a><span class=cF2> is the persistent layer. You can access</span><span class=cF0>
<a name="l3"></a></span><span class=cF2>it directly but two tasks accessing it simultaneously</span><span class=cF0>
<a name="l4"></a></span><span class=cF2>with no </span><a href="https://zeal-operating-system.github.io/ZealOS/System/Gr/GrDC.CC.html#l182"><span class=cF4>DCAlias</span></a><span class=cF2>() will screw-up color and stuff.</span><span class=cF0>
<a name="l5"></a></span><span class=cF2>*/</span><span class=cF0>
<a name="l6"></a>
<a name="l7"></a></span><span class=cF1>U0</span><span class=cF0> SunMoon()
<a name="l8"></a>{
<a name="l9"></a> </span><span class=cF9>I64</span><span class=cF0> i, x, y, radius;
<a name="l10"></a>
<a name="l11"></a> </span><span class=cF5>AutoComplete</span><span class=cF0>; </span><span class=cF2>//AutoComplete Off</span><span class=cF0>
<a name="l12"></a> </span><span class=cF5>WinBorder</span><span class=cF0>; </span><span class=cF2>//No Border</span><span class=cF0>
<a name="l13"></a> </span><span class=cF5>WinMax</span><span class=cF0>; </span><span class=cF2>//Maximize window</span><span class=cF0>
<a name="l14"></a> </span><span class=cF5>DocClear</span><span class=cF0>; </span><span class=cF2>//Clear command-line text</span><span class=cF0>
<a name="l15"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;text_attr = </span><span class=cF3>BLACK</span><span class=cF0> &lt;&lt; </span><span class=cFE>4</span><span class=cF0> + </span><span class=cF3>WHITE</span><span class=cF0>; </span><span class=cF2>//Current </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KernelA.HH.html#l4006"><span class=cF4>CTask</span></a><span class=cF2> is Fs segment register.</span><span class=cF0>
<a name="l16"></a>
<a name="l17"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i &lt; </span><span class=cFE>0x8000</span><span class=cF0>; i += </span><span class=cFE>0x200</span><span class=cF0>)
<a name="l18"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l19"></a> </span><span class=cF2>//Sun</span><span class=cF0>
<a name="l20"></a> x = </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>GR_WIDTH</span><span class=cF0>;
<a name="l21"></a> y = </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>5</span><span class=cF0> * </span><span class=cF3>GR_HEIGHT</span><span class=cF0>;
<a name="l22"></a> radius = </span><span class=cFE>120</span><span class=cF0>;
<a name="l23"></a> </span><span class=cFB>gr</span><span class=cF0>.dc-&gt;color = </span><span class=cF3>DKGRAY</span><span class=cF0>;
<a name="l24"></a> </span><span class=cF5>GrCircle</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc, x, y, radius);
<a name="l25"></a> </span><span class=cFB>gr</span><span class=cF0>.dc-&gt;color =</span><span class=cF3>ROPF_DITHER</span><span class=cF0> + </span><span class=cF3>RED</span><span class=cF0> &lt;&lt; </span><span class=cFE>16</span><span class=cF0> + </span><span class=cF3>YELLOW</span><span class=cF0>;
<a name="l26"></a> </span><span class=cF5>GrFloodFill</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc, x, y);
<a name="l27"></a>
<a name="l28"></a> </span><span class=cF2>//Moon</span><span class=cF0>
<a name="l29"></a> x = </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>8</span><span class=cF0> * </span><span class=cF3>GR_WIDTH</span><span class=cF0> - i / </span><span class=cFE>0x200</span><span class=cF0>;
<a name="l30"></a> y = </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>5</span><span class=cF0> * </span><span class=cF3>GR_HEIGHT</span><span class=cF0>;
<a name="l31"></a> radius = </span><span class=cFE>75</span><span class=cF0>;
<a name="l32"></a> </span><span class=cFB>gr</span><span class=cF0>.dc-&gt;color = </span><span class=cF3>DKGRAY</span><span class=cF0>;
<a name="l33"></a> </span><span class=cF5>GrCircle</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc, x, y, radius);
<a name="l34"></a> </span><span class=cF2>//&lt;CTRL-ALT-a&gt; for the &quot;pi&quot; character.</span><span class=cF0>
<a name="l35"></a> </span><span class=cF5>GrCircle</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc, x + </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>5</span><span class=cF0> * radius, y, </span><span class=cFE>1</span><span class=cF0>.</span><span class=cFE>2</span><span class=cF0> * radius,, </span><span class=cF3>pi</span><span class=cF0> - .</span><span class=cFE>31</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>62</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0>);
<a name="l36"></a> </span><span class=cFB>gr</span><span class=cF0>.dc-&gt;color = </span><span class=cF3>ROPF_PROBABILITY_DITHER</span><span class=cF0> + </span><span class=cF3>LTGRAY</span><span class=cF0> &lt;&lt; </span><span class=cFE>16</span><span class=cF0> + </span><span class=cF3>BLACK</span><span class=cF0>;
<a name="l37"></a> </span><span class=cFB>gr</span><span class=cF0>.dc-&gt;dither_probability_u16 = i; </span><span class=cF2>//U16 can be [0,65535]</span><span class=cF0>
<a name="l38"></a> </span><span class=cF5>GrFloodFill</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc,x + </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>5</span><span class=cF0> * radius, y);
<a name="l39"></a> </span><span class=cFB>gr</span><span class=cF0>.dc-&gt;dither_probability_u16 = </span><span class=cFE>2</span><span class=cF0> * i; </span><span class=cF2>//U16 can be [0,65535]</span><span class=cF0>
<a name="l40"></a> </span><span class=cF5>GrFloodFill</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc,x - </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>75</span><span class=cF0> * radius, y);
<a name="l41"></a>
<a name="l42"></a> </span><span class=cF5>Refresh</span><span class=cF0>; </span><span class=cF2>//Typically 60 fps</span><span class=cF0>
<a name="l43"></a> </span><span class=cF5>DCFill</span><span class=cF0>;
<a name="l44"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l45"></a>
<a name="l46"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;text_attr = </span><span class=cF3>WHITE</span><span class=cF0> &lt;&lt; </span><span class=cFE>4</span><span class=cF0> + </span><span class=cF3>BLUE</span><span class=cF0>;
<a name="l47"></a>}
<a name="l48"></a>
<a name="l49"></a>SunMoon;
</span></pre></body>
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