ZealOS/docs/System/Utils/VideoRep.CC.html
2021-12-04 05:03:02 -05:00

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<a name="l1"></a><span class=cF1>public</span><span class=cF0> </span><span class=cF9>I64</span><span class=cF0> </span><span class=cF5>VideoRep</span><span class=cF0>(</span><span class=cF1>Bool</span><span class=cF0> full=</span><span class=cF3>TRUE</span><span class=cF0>)
<a name="l2"></a>{</span><span class=cF2>//List available VBE modes as indicated by the BIOS. Show current mode;</span><span class=cF0>
<a name="l3"></a> </span><span class=cF9>I64</span><span class=cF0> i, mode_count = </span><span class=cFE>0</span><span class=cF0>;
<a name="l4"></a> </span><span class=cF9>CVBEModeShort</span><span class=cF0> *mode;
<a name="l5"></a>
<a name="l6"></a> </span><span class=cF1>if</span><span class=cF0> (full)
<a name="l7"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l8"></a> </span><span class=cF6>&quot;\nVBE Version %X.%X\n\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.version.u8[</span><span class=cFE>1</span><span class=cF0>], </span><span class=cFB>sys_vbe_info</span><span class=cF0>.version.u8[</span><span class=cFE>0</span><span class=cF0>];
<a name="l9"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>IsRaw</span><span class=cF0>)
<a name="l10"></a> {
<a name="l11"></a> </span><span class=cF6>&quot;$PURPLE$Manufacturer $FG$: $BLACK$%s$FG$\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.oem;
<a name="l12"></a> </span><span class=cF6>&quot;$PURPLE$Vendor name $FG$: $BLACK$%s$FG$\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.vendor;
<a name="l13"></a> </span><span class=cF6>&quot;$PURPLE$Product name $FG$: $BLACK$%s$FG$\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.product_name;
<a name="l14"></a> </span><span class=cF6>&quot;$PURPLE$Product revision $FG$: $BLACK$%s$FG$\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.product_revision;
<a name="l15"></a> </span><span class=cF6>&quot;$PURPLE$Software revision $FG$: $BLACK$%X.%X$FG$\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.software_revision.u8[</span><span class=cFE>1</span><span class=cF0>], </span><span class=cFB>sys_vbe_info</span><span class=cF0>.software_revision.u8[</span><span class=cFE>0</span><span class=cF0>];
<a name="l16"></a> </span><span class=cF6>&quot;$PURPLE$Hardware memory $FG$: $BLACK$%d MiB$FG$\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.total_memory * </span><span class=cFE>64</span><span class=cF0> / </span><span class=cFE>1024</span><span class=cF0>;
<a name="l17"></a> }
<a name="l18"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l19"></a> {
<a name="l20"></a> </span><span class=cF6>&quot;Manufacturer : %s\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.oem;
<a name="l21"></a> </span><span class=cF6>&quot;Vendor name : %s\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.vendor;
<a name="l22"></a> </span><span class=cF6>&quot;Product name : %s\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.product_name;
<a name="l23"></a> </span><span class=cF6>&quot;Product revision : %s\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.product_revision;
<a name="l24"></a> </span><span class=cF6>&quot;Software revision : %X.%X\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.software_revision.u8[</span><span class=cFE>1</span><span class=cF0>], </span><span class=cFB>sys_vbe_info</span><span class=cF0>.software_revision.u8[</span><span class=cFE>0</span><span class=cF0>];
<a name="l25"></a> </span><span class=cF6>&quot;Hardware memory : %d MiB\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.total_memory * </span><span class=cFE>64</span><span class=cF0> / </span><span class=cFE>1024</span><span class=cF0>;
<a name="l26"></a> }
<a name="l27"></a> </span><span class=cF6>&quot;\n\nAll modes shown are 32-bit color.\n\n&quot;</span><span class=cF0>;
<a name="l28"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l29"></a>
<a name="l30"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>IsRaw</span><span class=cF0>)
<a name="l31"></a> </span><span class=cF6>&quot;$LTCYAN$ # W x H\t\t Mode$FG$\n\n&quot;</span><span class=cF0>;
<a name="l32"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l33"></a> </span><span class=cF6>&quot; #\t\t W x H\t\t Mode\n\n&quot;</span><span class=cF0>;
<a name="l34"></a>
<a name="l35"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i &lt; </span><span class=cF3>VBE_MODES_NUM</span><span class=cF0>; i++)
<a name="l36"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l37"></a> mode = &amp;</span><span class=cFB>sys_vbe_modes</span><span class=cF0>[i];
<a name="l38"></a> </span><span class=cF1>if</span><span class=cF0> (mode-&gt;height)
<a name="l39"></a> {
<a name="l40"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>IsRaw</span><span class=cF0>)
<a name="l41"></a> </span><span class=cF6>&quot;$PURPLE$ $BT+X,\&quot;%d\&quot;,LM=\&quot;%d\\n\&quot;$$FG$$LM,4$&quot;</span><span class=cF0>, i+</span><span class=cFE>1</span><span class=cF0>, i+</span><span class=cFE>1</span><span class=cF0>;
<a name="l42"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l43"></a> </span><span class=cF6>&quot; [%d]\t&quot;</span><span class=cF0>, i+</span><span class=cFE>1</span><span class=cF0>;
<a name="l44"></a>
<a name="l45"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cFB>sys_vbe_mode_num</span><span class=cF0> == mode-&gt;mode_num)
<a name="l46"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l47"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>IsRaw</span><span class=cF0>)
<a name="l48"></a> </span><span class=cF6>&quot;$RED$%4d x %4d </span><span class=cF0> </span><span class=cF6>0x%X (Current mode)$FG$$LM,0$&quot;</span><span class=cF0>, mode-&gt;width, mode-&gt;height, mode-&gt;mode_num;
<a name="l49"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l50"></a> </span><span class=cF6>&quot;%4d x %4d </span><span class=cF0> </span><span class=cF6>0x%X (Current mode)&quot;</span><span class=cF0>, mode-&gt;width, mode-&gt;height, mode-&gt;mode_num;
<a name="l51"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l52"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l53"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l54"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>IsRaw</span><span class=cF0>)
<a name="l55"></a> </span><span class=cF6>&quot;$BLACK$%4d x %4d </span><span class=cF0> </span><span class=cF6>$FG$0x%X$LM,0$&quot;</span><span class=cF0>, mode-&gt;width, mode-&gt;height, mode-&gt;mode_num;
<a name="l56"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l57"></a> </span><span class=cF6>&quot;%4d x %4d </span><span class=cF0> </span><span class=cF6>0x%X&quot;</span><span class=cF0>, mode-&gt;width, mode-&gt;height, mode-&gt;mode_num;
<a name="l58"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l59"></a>
<a name="l60"></a> </span><span class=cF6>&quot;\n\n\n&quot;</span><span class=cF0>;
<a name="l61"></a> mode_count++;
<a name="l62"></a> }
<a name="l63"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l64"></a> </span><span class=cF1>return</span><span class=cF0> mode_count;
<a name="l65"></a>}
<a name="l66"></a>
</span></pre></body>
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