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https://github.com/Zeal-Operating-System/ZealOS.git
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39 lines
3 KiB
HTML
Executable file
39 lines
3 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V0.05">
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<style type="text/css">
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body {background-color:#000000;}
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.cF0{color:#ffffff;background-color:#000000;}
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.cF1{color:#3465a4;background-color:#000000;}
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.cF2{color:#4e9a06;background-color:#000000;}
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.cF3{color:#06989a;background-color:#000000;}
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.cF4{color:#a24444;background-color:#000000;}
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.cF5{color:#75507b;background-color:#000000;}
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.cF6{color:#ce982f;background-color:#000000;}
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.cF7{color:#bcc0b9;background-color:#000000;}
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.cF8{color:#555753;background-color:#000000;}
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.cF9{color:#729fcf;background-color:#000000;}
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.cFA{color:#82bc49;background-color:#000000;}
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.cFB{color:#34e2e2;background-color:#000000;}
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.cFC{color:#ac3535;background-color:#000000;}
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.cFD{color:#ad7fa8;background-color:#000000;}
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.cFE{color:#fce94f;background-color:#000000;}
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.cFF{color:#000000;background-color:#000000;}
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF0>A </span><a href="https://tomawezome.github.io/ZealOS/System/Gr/Gr.html#l157"><span class=cF4>CSprite</span></a><span class=cF0> is an ordered list of </span><a href="https://tomawezome.github.io/ZealOS/System/Gr/Gr.html#l120"><span class=cF4>these</span></a><span class=cF0> elements, created with </span><span class=cF2><CTRL-r></span><span class=cF0>. Normally, they are packed together in a list and the
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<a name="l2"></a>address of the first is passed to routines.
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<a name="l3"></a>
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<a name="l4"></a>See </span><a href="https://tomawezome.github.io/ZealOS/Demo/Graphics/SpritePlot.html#l1"><span class=cF4>::/Demo/Graphics/SpritePlot.CC</span></a><span class=cF0>, </span><a href="https://tomawezome.github.io/ZealOS/Demo/Graphics/SpritePlot3D.html#l1"><span class=cF4>::/Demo/Graphics/SpritePlot3D.CC</span></a><span class=cF0>, </span><a href="https://tomawezome.github.io/ZealOS/Demo/Graphics/SpritePut.html#l1"><span class=cF4>::/Demo/Graphics/SpritePut.CC</span></a><span class=cF0>, </span><span class=cF4>
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<a name="l5"></a></span><a href="https://tomawezome.github.io/ZealOS/Demo/Graphics/SpriteRaw.html#l1"><span class=cF4>::/Demo/Graphics/SpriteRaw.CC</span></a><span class=cF0> and </span><a href="https://tomawezome.github.io/ZealOS/System/Gr/SpriteMesh.html#l1103"><span class=cF4>SpriteMeshEd</span></a><span class=cF0>().
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<a name="l6"></a>
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<a name="l7"></a>Be aware that copying </span><span class=cF2>SP</span><span class=cF0>, </span><span class=cF2>IB</span><span class=cF0>, or </span><span class=cF2>IS</span><span class=cF0> entries with the clip results in duplicate entries with different nums. You can manually
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<a name="l8"></a>remove dups by editing with </span><span class=cF2><CTRL-t></span><span class=cF0> and setting to the original num.
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<a name="l9"></a>
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<a name="l10"></a>See </span><a href="https://tomawezome.github.io/ZealOS/System/Gr/GrSpritePlot.html#l1"><span class=cF4>::/System/Gr/GrSpritePlot.CC</span></a><span class=cF0> for how CSprite are stored.
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</span></pre></body>
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</html>
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