ZealOS/docs/System/Mouse.ZC.html
2021-12-11 06:10:58 -05:00

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<a name="l1"></a><span class=cF0>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>&quot;Graphics/Misc;Mouse&quot;</span><span class=cF0>
<a name="l2"></a></span><span class=cFA>
<a name="l3"></a>&lt;1&gt;/* Graphics Not Rendered in HTML */</span><span class=cF0>
<a name="l4"></a>
<a name="l5"></a></span><span class=cFB>gr</span><span class=cF0>.empty_sprite = </span><span class=cFA>&lt;1&gt;</span><span class=cF0>;
<a name="l6"></a></span><span class=cFA>
<a name="l7"></a>&lt;2&gt;/* Graphics Not Rendered in HTML */</span><span class=cF0>
<a name="l8"></a></span><span class=cFA>
<a name="l9"></a>&lt;3&gt;/* Graphics Not Rendered in HTML */</span><span class=cF0>
<a name="l10"></a></span><span class=cFA>
<a name="l11"></a>&lt;4&gt;/* Graphics Not Rendered in HTML */</span><span class=cF0>
<a name="l12"></a>
<a name="l13"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>DrawGrabMouse</span><span class=cF0>(</span><span class=cF9>CDC</span><span class=cF0> *dc, </span><span class=cF9>I64</span><span class=cF0> x, </span><span class=cF9>I64</span><span class=cF0> y, </span><span class=cF1>Bool</span><span class=cF0> closed)
<a name="l14"></a>{</span><span class=cF2>//This is a callback. See </span><a href="https://zeal-operating-system.github.io/ZealOS/Demo/Graphics/Grid.ZC.html#l1"><span class=cF4>::/Demo/Graphics/Grid.ZC</span></a><span class=cF2>.</span><span class=cF0>
<a name="l15"></a> dc-&gt;flags &amp;= ~(</span><span class=cF3>DCF_TRANSFORMATION</span><span class=cF0> | </span><span class=cF3>DCF_SYMMETRY</span><span class=cF0>);
<a name="l16"></a> dc-&gt;color = </span><span class=cF3>ROP_EQU</span><span class=cF0>;
<a name="l17"></a> </span><span class=cF1>if</span><span class=cF0> (closed)
<a name="l18"></a> </span><span class=cF5>Sprite3</span><span class=cF0>(dc, x, y, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cFA>&lt;2&gt;</span><span class=cF0>);
<a name="l19"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l20"></a> </span><span class=cF5>Sprite3</span><span class=cF0>(dc, x, y, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cFA>&lt;3&gt;</span><span class=cF0>);
<a name="l21"></a>}
<a name="l22"></a></span><span class=cFB>gr</span><span class=cF0>.fp_draw_grab_mouse = &amp;</span><span class=cF5>DrawGrabMouse</span><span class=cF0>;
<a name="l23"></a>
<a name="l24"></a>
<a name="l25"></a>
<a name="l26"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>DrawStdMouse</span><span class=cF0>(</span><span class=cF9>CDC</span><span class=cF0> *dc, </span><span class=cF9>I64</span><span class=cF0> x, </span><span class=cF9>I64</span><span class=cF0> y)
<a name="l27"></a>{</span><span class=cF2>//This is a callback. See </span><a href="https://zeal-operating-system.github.io/ZealOS/Demo/Graphics/Grid.ZC.html#l1"><span class=cF4>::/Demo/Graphics/Grid.ZC</span></a><span class=cF2>.</span><span class=cF0>
<a name="l28"></a></span><span class=cF2>//Called by </span><a href="https://zeal-operating-system.github.io/ZealOS/System/Win.ZC.html#l182"><span class=cF4>DrawMouse</span></a><span class=cF2>() which is</span><span class=cF0>
<a name="l29"></a></span><span class=cF2>//called by </span><a href="https://zeal-operating-system.github.io/ZealOS/System/Win.ZC.html#l203"><span class=cF4>WinFinalUpdate</span></a><span class=cF2>().</span><span class=cF0>
<a name="l30"></a> dc-&gt;flags &amp;= ~(</span><span class=cF3>DCF_TRANSFORMATION</span><span class=cF0> | </span><span class=cF3>DCF_SYMMETRY</span><span class=cF0>);
<a name="l31"></a> </span><span class=cF5>Sprite3</span><span class=cF0>(dc, x, y, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cFA>&lt;4&gt;</span><span class=cF0>);
<a name="l32"></a>}
<a name="l33"></a>
<a name="l34"></a></span><span class=cFB>gr</span><span class=cF0>.fp_draw_mouse = &amp;</span><span class=cF5>DrawStdMouse</span><span class=cF0>;
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