mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
synced 2025-01-01 02:06:32 +00:00
6b3fd2fecb
Update documentation/comments to rename addr, fun, var, stmt, blk, desc, reg, seg, ptr, dup, clus, val, and bttn, to address, function, variable, statement, block, description, register, segment, pointer, duplicate, cluster, value, and button, respectively.
162 lines
15 KiB
HTML
Executable file
162 lines
15 KiB
HTML
Executable file
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF0>#</span><span class=cF1>define</span><span class=cF0> ZERO_BUF_SIZE </span><span class=cFE>2048</span><span class=cF0>
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<a name="l2"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>BlkWriteZero</span><span class=cF0>(</span><span class=cF9>CDrive</span><span class=cF0> *drive, </span><span class=cF9>I64</span><span class=cF0> blk, </span><span class=cF9>I64</span><span class=cF0> count)
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<a name="l3"></a>{</span><span class=cF2>//Fill block count with zeros in Drive.</span><span class=cF0>
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<a name="l4"></a> </span><span class=cF9>I64</span><span class=cF0> n;
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<a name="l5"></a> </span><span class=cF1>U8</span><span class=cF0> *z = </span><span class=cF5>CAlloc</span><span class=cF0>(ZERO_BUF_SIZE << </span><span class=cF3>BLK_SIZE_BITS</span><span class=cF0>);
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<a name="l6"></a> </span><span class=cF1>Bool</span><span class=cF0> show_progress;
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<a name="l7"></a>
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<a name="l8"></a> </span><span class=cF1>if</span><span class=cF0> (count > ZERO_BUF_SIZE && drive->bd->type != </span><span class=cF3>BDT_RAM</span><span class=cF0>)
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<a name="l9"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l10"></a> </span><span class=cFB>progress1</span><span class=cF0> = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l11"></a> </span><span class=cFB>progress1_max</span><span class=cF0> = count;
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<a name="l12"></a> </span><span class=cF5>StrCopy</span><span class=cF0>(</span><span class=cFB>progress1_desc</span><span class=cF0>, </span><span class=cF6>"Zeroing"</span><span class=cF0>);
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<a name="l13"></a> show_progress = </span><span class=cF3>TRUE</span><span class=cF0>;
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<a name="l14"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l15"></a> </span><span class=cF1>else</span><span class=cF0>
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<a name="l16"></a> show_progress = </span><span class=cF3>FALSE</span><span class=cF0>;
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<a name="l17"></a> </span><span class=cF1>while</span><span class=cF0> (count > </span><span class=cFE>0</span><span class=cF0>)
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<a name="l18"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l19"></a> n = count;
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<a name="l20"></a> </span><span class=cF1>if</span><span class=cF0> (n > ZERO_BUF_SIZE)
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<a name="l21"></a> n = ZERO_BUF_SIZE;
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<a name="l22"></a> </span><span class=cF5>BlkWrite</span><span class=cF0>(drive, z, blk, n);
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<a name="l23"></a> blk += n;
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<a name="l24"></a> count -= n;
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<a name="l25"></a> </span><span class=cF1>if</span><span class=cF0> (show_progress)
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<a name="l26"></a> </span><span class=cFB>progress1</span><span class=cF0> += n;
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<a name="l27"></a> </span><span class=cF5>Yield</span><span class=cF0>; </span><span class=cF2>//Prevent locking</span><span class=cF0>
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<a name="l28"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l29"></a> </span><span class=cF5>Free</span><span class=cF0>(z);
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<a name="l30"></a> </span><span class=cF1>if</span><span class=cF0> (show_progress)
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<a name="l31"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l32"></a> *</span><span class=cFB>progress1_desc</span><span class=cF0> = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l33"></a> </span><span class=cFB>progress1</span><span class=cF0> = </span><span class=cFB>progress1_max</span><span class=cF0> = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l34"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l35"></a>}
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<a name="l36"></a>
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<a name="l37"></a></span><span class=cF1>Bool</span><span class=cF0> </span><span class=cF5>BlkRead</span><span class=cF0>(</span><span class=cF9>CDrive</span><span class=cF0> *drive, </span><span class=cF1>U8</span><span class=cF0> *buf, </span><span class=cF9>I64</span><span class=cF0> blk, </span><span class=cF9>I64</span><span class=cF0> count)
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<a name="l38"></a>{</span><span class=cF2>//Read block count from Drive to buf.</span><span class=cF0>
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<a name="l39"></a> </span><span class=cF1>Bool</span><span class=cF0> res = </span><span class=cF3>TRUE</span><span class=cF0>, unlock;
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<a name="l40"></a> </span><span class=cF9>CBlkDev</span><span class=cF0> *bd = drive->bd;
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<a name="l41"></a>
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<a name="l42"></a> </span><span class=cF1>if</span><span class=cF0> (count <= </span><span class=cFE>0</span><span class=cF0>)
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<a name="l43"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>TRUE</span><span class=cF0>;
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<a name="l44"></a> </span><span class=cF5>DriveCheck</span><span class=cF0>(drive);
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<a name="l45"></a> </span><span class=cF1>try</span><span class=cF0>
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<a name="l46"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l47"></a> unlock = </span><span class=cF5>DriveLock</span><span class=cF0>(drive);
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<a name="l48"></a> </span><span class=cFD>BlkDevInit</span><span class=cF0>(bd);
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<a name="l49"></a> </span><span class=cF1>if</span><span class=cF0> (drive->drv_offset && blk < drive->drv_offset || blk + count > drive->drv_offset + drive->size)
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<a name="l50"></a> </span><span class=cF5>throw</span><span class=cF0>(</span><span class=cF6>'Drive'</span><span class=cF0>);
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<a name="l51"></a> </span><span class=cF1>if</span><span class=cF0> (bd->flags & </span><span class=cF3>BDF_READ_CACHE</span><span class=cF0>)
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<a name="l52"></a> </span><span class=cFD>RCache</span><span class=cF0>(drive, &buf, &blk, &count);
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<a name="l53"></a> </span><span class=cF1>if</span><span class=cF0> (count > </span><span class=cFE>0</span><span class=cF0>)
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<a name="l54"></a> {
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<a name="l55"></a> </span><span class=cF1>switch</span><span class=cF0> (bd->type)
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<a name="l56"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l57"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>BDT_RAM</span><span class=cF0>:
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<a name="l58"></a> </span><span class=cF5>MemCopy</span><span class=cF0>(buf, bd->RAM_disk + blk << </span><span class=cF3>BLK_SIZE_BITS</span><span class=cF0>, count << </span><span class=cF3>BLK_SIZE_BITS</span><span class=cF0>);
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<a name="l59"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l60"></a>
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<a name="l61"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>BDT_ISO_FILE_READ</span><span class=cF0>:
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<a name="l62"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>BDT_ISO_FILE_WRITE</span><span class=cF0>:
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<a name="l63"></a> </span><span class=cF5>FBlkRead</span><span class=cF0>(bd->file_disk, buf, blk, count);
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<a name="l64"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l65"></a>
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<a name="l66"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>BDT_ATA</span><span class=cF0>:
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<a name="l67"></a> res = </span><span class=cFD>AHCIAtaRBlks</span><span class=cF0>(drive, buf, blk, count);
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<a name="l68"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l69"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>BDT_ATAPI</span><span class=cF0>:
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<a name="l70"></a> res = </span><span class=cFD>AHCIAtapiRBlks</span><span class=cF0>(drive, buf, blk, count);
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<a name="l71"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l72"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l73"></a> bd->last_time = </span><span class=cF5>tS</span><span class=cF0>;
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<a name="l74"></a> </span><span class=cF1>if</span><span class=cF0> (bd->flags & </span><span class=cF3>BDF_READ_CACHE</span><span class=cF0>)
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<a name="l75"></a> </span><span class=cFD>DiskCacheAdd</span><span class=cF0>(drive, buf, blk, count);
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<a name="l76"></a> }
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<a name="l77"></a> </span><span class=cF1>if</span><span class=cF0> (unlock)
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<a name="l78"></a> </span><span class=cF5>DriveUnlock</span><span class=cF0>(drive);
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<a name="l79"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l80"></a> </span><span class=cF1>catch</span><span class=cF0>
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<a name="l81"></a> </span><span class=cF1>if</span><span class=cF0> (unlock)
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<a name="l82"></a> </span><span class=cF5>DriveUnlock</span><span class=cF0>(drive);
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<a name="l83"></a>
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<a name="l84"></a> </span><span class=cF1>return</span><span class=cF0> res;
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<a name="l85"></a>}
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<a name="l86"></a>
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<a name="l87"></a></span><span class=cF1>Bool</span><span class=cF0> </span><span class=cF5>BlkWrite</span><span class=cF0>(</span><span class=cF9>CDrive</span><span class=cF0> *drive, </span><span class=cF1>U8</span><span class=cF0> *buf, </span><span class=cF9>I64</span><span class=cF0> blk, </span><span class=cF9>I64</span><span class=cF0> count)
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<a name="l88"></a>{</span><span class=cF2>//Write block count from buf to Drive.</span><span class=cF0>
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<a name="l89"></a> </span><span class=cF1>Bool</span><span class=cF0> res = </span><span class=cF3>TRUE</span><span class=cF0>, unlock;
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<a name="l90"></a> </span><span class=cF9>CBlkDev</span><span class=cF0> *bd = drive->bd;
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<a name="l91"></a>
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<a name="l92"></a> </span><span class=cF1>if</span><span class=cF0> (count <= </span><span class=cFE>0</span><span class=cF0>)
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<a name="l93"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>TRUE</span><span class=cF0>;
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<a name="l94"></a> </span><span class=cF5>DriveCheck</span><span class=cF0>(drive);
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<a name="l95"></a> </span><span class=cF1>try</span><span class=cF0>
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<a name="l96"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l97"></a> unlock = </span><span class=cF5>DriveLock</span><span class=cF0>(drive);
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<a name="l98"></a> </span><span class=cFD>BlkDevInit</span><span class=cF0>(bd);
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<a name="l99"></a> </span><span class=cF1>if</span><span class=cF0> (bd->flags & </span><span class=cF3>BDF_READ_ONLY</span><span class=cF0> && !</span><span class=cF7>(</span><span class=cF0>bd->flags & </span><span class=cF3>BDF_READ_ONLY_OVERRIDE</span><span class=cF7>)</span><span class=cF0>)
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<a name="l100"></a> </span><span class=cF5>throw</span><span class=cF0>(</span><span class=cF6>'BlkDev'</span><span class=cF0>);
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<a name="l101"></a> </span><span class=cF1>if</span><span class=cF0> (drive->drv_offset && blk<drive->drv_offset || blk + count>drive->drv_offset + drive->size)
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<a name="l102"></a> </span><span class=cF5>throw</span><span class=cF0>(</span><span class=cF6>'Drive'</span><span class=cF0>);
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<a name="l103"></a> </span><span class=cF1>if</span><span class=cF0> (count > </span><span class=cFE>0</span><span class=cF0>)
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<a name="l104"></a> {
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<a name="l105"></a> </span><span class=cF1>switch</span><span class=cF0> (bd->type)
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<a name="l106"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l107"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>BDT_RAM</span><span class=cF0>:
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<a name="l108"></a> </span><span class=cF5>MemCopy</span><span class=cF0>(bd->RAM_disk + blk << </span><span class=cF3>BLK_SIZE_BITS</span><span class=cF0>, buf, count << </span><span class=cF3>BLK_SIZE_BITS</span><span class=cF0>);
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<a name="l109"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l110"></a>
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<a name="l111"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>BDT_ISO_FILE_READ</span><span class=cF0>:
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<a name="l112"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>BDT_ISO_FILE_WRITE</span><span class=cF0>:
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<a name="l113"></a> </span><span class=cF5>FBlkWrite</span><span class=cF0>(bd->file_disk, buf, blk, count);
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<a name="l114"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l115"></a>
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<a name="l116"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>BDT_ATA</span><span class=cF0>:
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<a name="l117"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>BDT_ATAPI</span><span class=cF0>:
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<a name="l118"></a> res = </span><span class=cFD>AHCIAtaWBlks</span><span class=cF0>(drive, buf, blk, count);
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<a name="l119"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l120"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l121"></a> bd->last_time = </span><span class=cF5>tS</span><span class=cF0>;
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<a name="l122"></a> </span><span class=cF1>if</span><span class=cF0> (bd->flags & </span><span class=cF3>BDF_READ_CACHE</span><span class=cF0>)
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<a name="l123"></a> </span><span class=cFD>DiskCacheAdd</span><span class=cF0>(drive, buf, blk, count);
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<a name="l124"></a> }
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<a name="l125"></a> </span><span class=cF1>if</span><span class=cF0> (unlock)
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<a name="l126"></a> </span><span class=cF5>DriveUnlock</span><span class=cF0>(drive);
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<a name="l127"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l128"></a> </span><span class=cF1>catch</span><span class=cF0>
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<a name="l129"></a> </span><span class=cF1>if</span><span class=cF0> (unlock)
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<a name="l130"></a> </span><span class=cF5>DriveUnlock</span><span class=cF0>(drive);
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<a name="l131"></a>
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<a name="l132"></a> </span><span class=cF1>return</span><span class=cF0> res;
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<a name="l133"></a>}
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</span></pre></body>
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