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6b3fd2fecb
Update documentation/comments to rename addr, fun, var, stmt, blk, desc, reg, seg, ptr, dup, clus, val, and bttn, to address, function, variable, statement, block, description, register, segment, pointer, duplicate, cluster, value, and button, respectively.
61 lines
4.5 KiB
HTML
Executable file
61 lines
4.5 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V1.01">
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<style type="text/css">
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body {background-color:#fef1f0;}
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.cF0{color:#000000;background-color:#fef1f0;}
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.cF1{color:#0148a4;background-color:#fef1f0;}
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.cF2{color:#3b7901;background-color:#fef1f0;}
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.cF3{color:#057c7e;background-color:#fef1f0;}
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.cF4{color:#bb2020;background-color:#fef1f0;}
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.cF5{color:#9e42ae;background-color:#fef1f0;}
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.cF6{color:#b57901;background-color:#fef1f0;}
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.cF7{color:#b2b6af;background-color:#fef1f0;}
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.cF8{color:#555753;background-color:#fef1f0;}
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.cF9{color:#678fbb;background-color:#fef1f0;}
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.cFA{color:#82bc49;background-color:#fef1f0;}
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.cFB{color:#0097a2;background-color:#fef1f0;}
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.cFC{color:#e26a6a;background-color:#fef1f0;}
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.cFD{color:#c671bc;background-color:#fef1f0;}
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.cFE{color:#c7ab00;background-color:#fef1f0;}
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.cFF{color:#fef1f0;background-color:#fef1f0;}
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF0>#</span><span class=cF1>define</span><span class=cF0> GRID </span><span class=cFE>5</span><span class=cF0>
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<a name="l2"></a>
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<a name="l3"></a></span><span class=cF1>U0</span><span class=cF0> DrawMyMouse(</span><span class=cF9>CDC</span><span class=cF0> *dc, </span><span class=cF9>I64</span><span class=cF0> x, </span><span class=cF9>I64</span><span class=cF0> y)
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<a name="l4"></a>{
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<a name="l5"></a> dc->thick = </span><span class=cFE>1</span><span class=cF0>;
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<a name="l6"></a> dc->flags &= ~(</span><span class=cF3>DCF_TRANSFORMATION</span><span class=cF0> | </span><span class=cF3>DCF_SYMMETRY</span><span class=cF0>);
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<a name="l7"></a> </span><span class=cF5>GrRect</span><span class=cF0>(dc, x, y, GRID, GRID);
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<a name="l8"></a>}
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<a name="l9"></a>
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<a name="l10"></a></span><span class=cF1>U0</span><span class=cF0> GridDemo()
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<a name="l11"></a>{
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<a name="l12"></a> </span><span class=cF9>CGridGlobals</span><span class=cF0> old_grid;
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<a name="l13"></a> </span><span class=cF1>U0</span><span class=cF0> (*old_draw_mouse)(</span><span class=cF9>CDC</span><span class=cF0> *dc, </span><span class=cF9>I64</span><span class=cF0> x, </span><span class=cF9>I64</span><span class=cF0> y); </span><span class=cF2>//Can't init this type of variable.</span><span class=cF0>
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<a name="l14"></a>
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<a name="l15"></a> </span><span class=cF5>MemCopy</span><span class=cF0>(&old_grid, &</span><span class=cFB>mouse_grid</span><span class=cF0>, </span><span class=cF1>sizeof</span><span class=cF7>(</span><span class=cF9>CGridGlobals</span><span class=cF7>)</span><span class=cF0>);
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<a name="l16"></a> </span><span class=cF5>GridInit</span><span class=cF0>;
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<a name="l17"></a> </span><span class=cFB>mouse_grid</span><span class=cF0>.snap = </span><span class=cF3>TRUE</span><span class=cF0>; </span><span class=cF2>//You can set other </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KernelA.HH.html#l3733"><span class=cF4>stuff</span></a><span class=cF2>.</span><span class=cF0>
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<a name="l18"></a> </span><span class=cFB>mouse_grid</span><span class=cF0>.x = GRID;
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<a name="l19"></a> </span><span class=cFB>mouse_grid</span><span class=cF0>.y = GRID;
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<a name="l20"></a> old_draw_mouse = </span><span class=cFB>gr</span><span class=cF0>.fp_draw_mouse;
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<a name="l21"></a> </span><span class=cFB>gr</span><span class=cF0>.fp_draw_mouse = &DrawMyMouse;
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<a name="l22"></a> </span><span class=cF1>while</span><span class=cF0> (!</span><span class=cFB>mouse</span><span class=cF0>.lb)
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<a name="l23"></a> </span><span class=cF7>{</span><span class=cF2>//Left button to exit.</span><span class=cF0>
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<a name="l24"></a> </span><span class=cF5>GrPlot</span><span class=cF0>(, </span><span class=cFB>mouse</span><span class=cF0>.pos.x, </span><span class=cFB>mouse</span><span class=cF0>.pos.y);
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<a name="l25"></a> </span><span class=cF5>Yield</span><span class=cF0>;
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<a name="l26"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l27"></a> </span><span class=cF5>DCFill</span><span class=cF0>;
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<a name="l28"></a> </span><span class=cFB>gr</span><span class=cF0>.fp_draw_mouse = old_draw_mouse;
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<a name="l29"></a> </span><span class=cF5>MemCopy</span><span class=cF0>(&</span><span class=cFB>mouse_grid</span><span class=cF0>, &old_grid, </span><span class=cF1>sizeof</span><span class=cF7>(</span><span class=cF9>CGridGlobals</span><span class=cF7>)</span><span class=cF0>);
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<a name="l30"></a>}
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<a name="l31"></a>
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<a name="l32"></a>GridDemo;
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</span></pre></body>
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</html>
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