ZealOS/docs/Demo/Games/ElephantWalk.CC.html
TomAwezome 6b3fd2fecb Rename abs_addres to abs_address.
Update documentation/comments to rename addr, fun, var, stmt, blk, desc, reg, seg, ptr, dup, clus, val, and bttn, to address, function, variable, statement, block, description, register, segment, pointer, duplicate, cluster, value, and button, respectively.
2021-10-06 21:35:32 -04:00

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<pre style="font-family:monospace;font-size:12pt">
<a name="l1"></a><span class=cF2>//Press &lt;CTRL-t&gt;.</span><span class=cF0>
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<a name="l15"></a> </span><span class=cFA>/* Graphics Not Rendered in HTML */</span><span class=cF0>
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<a name="l32"></a></span><span class=cF2>//The sprite was created with &lt;CTRL-r&gt;.</span><span class=cF0>
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<a name="l34"></a></span><span class=cF1>U0</span><span class=cF0> ElephantWalk()
<a name="l35"></a>{
<a name="l36"></a> </span><span class=cF9>I64</span><span class=cF0> sc,
<a name="l37"></a> x = </span><span class=cF5>Fs</span><span class=cF0>-&gt;pix_width &gt;&gt; </span><span class=cFE>1</span><span class=cF0>, y = </span><span class=cF5>Fs</span><span class=cF0>-&gt;pix_height &gt;&gt; </span><span class=cFE>1</span><span class=cF0>, </span><span class=cF2>//Fs is current </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KernelA.HH.html#l3984"><span class=cF4>CTask</span></a><span class=cF2> struct.</span><span class=cF0>
<a name="l38"></a> x_last = x;
<a name="l39"></a>
<a name="l40"></a> </span><span class=cF5>AutoComplete</span><span class=cF0>;
<a name="l41"></a> </span><span class=cF5>WinBorder</span><span class=cF0>;
<a name="l42"></a> </span><span class=cF5>WinMax</span><span class=cF0>;
<a name="l43"></a> </span><span class=cF5>DocClear</span><span class=cF0>;
<a name="l44"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF3>TRUE</span><span class=cF0>)
<a name="l45"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l46"></a> </span><span class=cF5>DCFill</span><span class=cF0>;
<a name="l47"></a> </span><span class=cF1>if</span><span class=cF0> (x &gt; x_last)
<a name="l48"></a> {
<a name="l49"></a> </span><span class=cF5>DCSymmetrySet</span><span class=cF0>(, x, y, x, y - </span><span class=cFE>1</span><span class=cF0>);
<a name="l50"></a> </span><span class=cFB>gr</span><span class=cF0>.dc-&gt;flags |= </span><span class=cF3>DCF_SYMMETRY</span><span class=cF0> | </span><span class=cF3>DCF_JUST_MIRROR</span><span class=cF0>;
<a name="l51"></a> }
<a name="l52"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l53"></a> </span><span class=cFB>gr</span><span class=cF0>.dc-&gt;flags &amp;= ~(</span><span class=cF3>DCF_SYMMETRY</span><span class=cF0> | </span><span class=cF3>DCF_JUST_MIRROR</span><span class=cF0>);
<a name="l54"></a> x_last = x;
<a name="l55"></a> </span><span class=cF5>Sprite3ZB</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc, x, y, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cFA>&lt;1&gt;</span><span class=cF0>, </span><span class=cF5>Sin</span><span class=cF7>(</span><span class=cFE>8</span><span class=cF0> * </span><span class=cF5>tS</span><span class=cF7>)</span><span class=cF0> / </span><span class=cFE>4</span><span class=cF0>);</span><span class=cF2>//Use &lt;CTRL-r&gt; &quot;Pointer to Sprite&quot;</span><span class=cF0>
<a name="l56"></a> </span><span class=cF1>switch</span><span class=cF0> (</span><span class=cF5>KeyGet</span><span class=cF7>(</span><span class=cF0>&amp;sc</span><span class=cF7>)</span><span class=cF0>)
<a name="l57"></a> {
<a name="l58"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cFE>0</span><span class=cF0>:
<a name="l59"></a> </span><span class=cF1>switch</span><span class=cF0> (sc.u8[</span><span class=cFE>0</span><span class=cF0>])
<a name="l60"></a> </span><span class=cF7>{</span><span class=cF2>//Scan code </span><a href="https://zeal-operating-system.github.io/ZealOS/Doc/CharOverview.DD.html#l1"><span class=cF4>lowest byte</span></a><span class=cF0>
<a name="l61"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_UP</span><span class=cF0>:
<a name="l62"></a> y -= </span><span class=cFE>32</span><span class=cF0>;
<a name="l63"></a> </span><span class=cF1>if</span><span class=cF0> (y &lt; </span><span class=cFE>0</span><span class=cF0>)
<a name="l64"></a> y = </span><span class=cF5>Fs</span><span class=cF0>-&gt;pix_height;
<a name="l65"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l67"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_DOWN</span><span class=cF0>:
<a name="l68"></a> y += </span><span class=cFE>32</span><span class=cF0>;
<a name="l69"></a> </span><span class=cF1>if</span><span class=cF0> (y &gt; </span><span class=cF5>Fs</span><span class=cF0>-&gt;pix_height)
<a name="l70"></a> y = </span><span class=cFE>0</span><span class=cF0>;
<a name="l71"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l73"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_LEFT</span><span class=cF0>:
<a name="l74"></a> x -= </span><span class=cFE>32</span><span class=cF0>;
<a name="l75"></a> </span><span class=cF1>if</span><span class=cF0> (x &lt; </span><span class=cFE>0</span><span class=cF0>)
<a name="l76"></a> x = </span><span class=cF5>Fs</span><span class=cF0>-&gt;pix_width;
<a name="l77"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l79"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_RIGHT</span><span class=cF0>:
<a name="l80"></a> x += </span><span class=cFE>32</span><span class=cF0>;
<a name="l81"></a> </span><span class=cF1>if</span><span class=cF0> (x &gt; </span><span class=cF5>Fs</span><span class=cF0>-&gt;pix_width)
<a name="l82"></a> x = </span><span class=cFE>0</span><span class=cF0>;
<a name="l83"></a> </span><span class=cF1>break</span><span class=cF0>;
<a name="l84"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l85"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l87"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>CH_ESC</span><span class=cF0>:
<a name="l88"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>CH_SHIFT_ESC</span><span class=cF0>:
<a name="l89"></a> </span><span class=cF1>goto</span><span class=cF0> ew_done;
<a name="l90"></a> }
<a name="l91"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l92"></a>ew_done:
<a name="l93"></a> </span><span class=cF5>DCFill</span><span class=cF0>;
<a name="l94"></a>}
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<a name="l96"></a>ElephantWalk;
</span></pre></body>
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