ZealOS/docs/System/Utils/VideoRep.CC.html
TomAwezome 2ea6956433 Implement IntEntryAlloc, IntEntryFree for dynamic user IRQ acquisition.
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Clean up some lingering unconverted variable and directory names.
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2021-07-11 17:47:19 -04:00

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<pre style="font-family:monospace;font-size:12pt">
<a name="l1"></a><span class=cF1>public</span><span class=cF0> </span><span class=cF9>I64</span><span class=cF0> </span><span class=cF5>VideoRep</span><span class=cF0>(</span><span class=cF1>Bool</span><span class=cF0> full=</span><span class=cF3>TRUE</span><span class=cF0>)
<a name="l2"></a>{</span><span class=cF2>//List available VBE modes as indicated by the BIOS. Show current mode;</span><span class=cF0>
<a name="l3"></a> </span><span class=cF9>I64</span><span class=cF0> i, mode_count = </span><span class=cFE>0</span><span class=cF0>;
<a name="l4"></a> </span><span class=cF9>CVBEModeShort</span><span class=cF0> *mode;
<a name="l5"></a>
<a name="l6"></a> </span><span class=cF1>if</span><span class=cF0> (full)
<a name="l7"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l8"></a> </span><span class=cF6>&quot;\nVBE Version %X.%X\n\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.version.u8[</span><span class=cFE>1</span><span class=cF0>], </span><span class=cFB>sys_vbe_info</span><span class=cF0>.version.u8[</span><span class=cFE>0</span><span class=cF0>];
<a name="l9"></a> </span><span class=cF6>&quot;$PURPLE$Manufacturer $FG$: $BLACK$%s$FG$\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.oem;
<a name="l10"></a> </span><span class=cF6>&quot;$PURPLE$Vendor name $FG$: $BLACK$%s$FG$\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.vendor;
<a name="l11"></a> </span><span class=cF6>&quot;$PURPLE$Product name $FG$: $BLACK$%s$FG$\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.product_name;
<a name="l12"></a> </span><span class=cF6>&quot;$PURPLE$Product revision $FG$: $BLACK$%s$FG$\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.product_revision;
<a name="l13"></a> </span><span class=cF6>&quot;$PURPLE$Software revision $FG$: $BLACK$%X.%X$FG$\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.software_revision.u8[</span><span class=cFE>1</span><span class=cF0>], </span><span class=cFB>sys_vbe_info</span><span class=cF0>.software_revision.u8[</span><span class=cFE>0</span><span class=cF0>];
<a name="l14"></a> </span><span class=cF6>&quot;$PURPLE$Hardware memory $FG$: $BLACK$%d MiB$FG$\n&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_info</span><span class=cF0>.total_memory * </span><span class=cFE>64</span><span class=cF0> / </span><span class=cFE>1024</span><span class=cF0>;
<a name="l15"></a> </span><span class=cF6>&quot;\n\nAll modes shown are 32-bit color.\n\n&quot;</span><span class=cF0>;
<a name="l16"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l17"></a> </span><span class=cF6>&quot;$CYAN$ # W x H\t\t Mode$FG$\n\n&quot;</span><span class=cF0>;
<a name="l18"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i &lt; </span><span class=cF3>VBE_MODES_NUM</span><span class=cF0>; i++)
<a name="l19"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l20"></a> mode = &amp;</span><span class=cFB>sys_vbe_modes</span><span class=cF0>[i];
<a name="l21"></a> </span><span class=cF1>if</span><span class=cF0> (mode-&gt;height)
<a name="l22"></a> {
<a name="l23"></a> </span><span class=cF6>&quot;$PURPLE$ $BT+X,\&quot;%d\&quot;,LM=\&quot;%d\\n\&quot;$$FG$$LM,4$&quot;</span><span class=cF0>, i+</span><span class=cFE>1</span><span class=cF0>, i+</span><span class=cFE>1</span><span class=cF0>;
<a name="l24"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cFB>sys_vbe_mode_num</span><span class=cF0> == mode-&gt;mode_num)
<a name="l25"></a> </span><span class=cF6>&quot;$RED$%4d x %4d </span><span class=cF0> </span><span class=cF6>0x%X (Current mode)$FG$$LM,0$&quot;</span><span class=cF0>, mode-&gt;width, mode-&gt;height, mode-&gt;mode_num;
<a name="l26"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l27"></a> </span><span class=cF6>&quot;$BLACK$%4d x %4d </span><span class=cF0> </span><span class=cF6>$FG$0x%X$LM,0$&quot;</span><span class=cF0>, mode-&gt;width, mode-&gt;height, mode-&gt;mode_num;
<a name="l28"></a> </span><span class=cF6>&quot;\n\n\n&quot;</span><span class=cF0>;
<a name="l29"></a> mode_count++;
<a name="l30"></a> }
<a name="l31"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l32"></a> </span><span class=cF1>return</span><span class=cF0> mode_count;
<a name="l33"></a>}
<a name="l34"></a>
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