ZealOS/docs/Doc/SpriteMain.DD.html
TomAwezome 5f923300e2 Optimize HTML doc generation.
Change repeated #include and PopUps during HTML generation into one slave task.
2021-07-12 03:26:39 -04:00

47 lines
2.6 KiB
HTML
Executable file

<!DOCTYPE HTML>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
<meta name="generator" content="ZealOS V0.07">
<style type="text/css">
body {background-color:#000000;}
.cF0{color:#ffffff;background-color:#000000;}
.cF1{color:#3465a4;background-color:#000000;}
.cF2{color:#4e9a06;background-color:#000000;}
.cF3{color:#06989a;background-color:#000000;}
.cF4{color:#a24444;background-color:#000000;}
.cF5{color:#75507b;background-color:#000000;}
.cF6{color:#ce982f;background-color:#000000;}
.cF7{color:#bcc0b9;background-color:#000000;}
.cF8{color:#555753;background-color:#000000;}
.cF9{color:#729fcf;background-color:#000000;}
.cFA{color:#82bc49;background-color:#000000;}
.cFB{color:#34e2e2;background-color:#000000;}
.cFC{color:#ac3535;background-color:#000000;}
.cFD{color:#ad7fa8;background-color:#000000;}
.cFE{color:#fce94f;background-color:#000000;}
.cFF{color:#000000;background-color:#000000;}
</style>
</head>
<body>
<pre style="font-family:monospace;font-size:12pt">
<a name="l1"></a><span class=cF5> Sprite Main Menu Help</span><span class=cF0>
<a name="l2"></a>
<a name="l3"></a>Order of elements matters. They are executed in the order they appear in the side-bar. You can set the insert point for new
<a name="l4"></a>elements by click the element in the side-bar and making it RED.
<a name="l5"></a>
<a name="l6"></a>After you create a 3D Mesh, you can edit it by seling it in the side-bar so it is colored RED. Then, click EDIT-3D-MESH. A
<a name="l7"></a>shiftable 3D mesh has a 2D offset to position the origin. You can convert between shiftable and non-shiftable by editing it
<a name="l8"></a>with the other command.
<a name="l9"></a>
<a name="l10"></a>You can convert all elements to a BitMap if END is RED in the side-bar and you CONVERT-TO-BITMAP. Later, you can edit that
<a name="l11"></a>bitmap by seling it in the side bar so it is colored RED and clicking EDIT-BITMAP.
<a name="l12"></a>
<a name="l13"></a>If you have a 3D icon, you might want to place a background-colored rectangle under the 3D icon, so it hovers above. Use
<a name="l14"></a>TRANSFORM-OFF and TRANSFORM-ON. You will also need to set the Z offset of the icon. Go to the Edit menu and sel
<a name="l15"></a>EDIT-AS-TEXT and change the third INT to Z offset. Good luck.
<a name="l16"></a>
<a name="l17"></a>While inserting vector elements, you can usually press </span><span class=cF2>'c'</span><span class=cF0> to eye-dropper the color under the mouse. Press </span><span class=cF2>'t'</span><span class=cF0> for
<a name="l18"></a>transparent.
</span></pre></body>
</html>