ZealOS/docs/Demo/Graphics/SpritePutExt.CC.html
TomAwezome 5f923300e2 Optimize HTML doc generation.
Change repeated #include and PopUps during HTML generation into one slave task.
2021-07-12 03:26:39 -04:00

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<!DOCTYPE HTML>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
<meta name="generator" content="ZealOS V0.07">
<style type="text/css">
body {background-color:#000000;}
.cF0{color:#ffffff;background-color:#000000;}
.cF1{color:#3465a4;background-color:#000000;}
.cF2{color:#4e9a06;background-color:#000000;}
.cF3{color:#06989a;background-color:#000000;}
.cF4{color:#a24444;background-color:#000000;}
.cF5{color:#75507b;background-color:#000000;}
.cF6{color:#ce982f;background-color:#000000;}
.cF7{color:#bcc0b9;background-color:#000000;}
.cF8{color:#555753;background-color:#000000;}
.cF9{color:#729fcf;background-color:#000000;}
.cFA{color:#82bc49;background-color:#000000;}
.cFB{color:#34e2e2;background-color:#000000;}
.cFC{color:#ac3535;background-color:#000000;}
.cFD{color:#ad7fa8;background-color:#000000;}
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</style>
</head>
<body>
<pre style="font-family:monospace;font-size:12pt">
<a name="l1"></a><span class=cF2>/*If you press &lt;CTRL-t&gt; you will see this:</span><span class=cF0>
<a name="l2"></a>
<a name="l3"></a></span><span class=cF2>$IB,&quot;&lt;1&gt;&quot;,BI=1,BP=&quot;::/Demo/Graphics/SpritePut.CC,2&quot;$</span><span class=cF0>
<a name="l4"></a>
<a name="l5"></a></span><span class=cF2>That imports an external sprite.</span><span class=cF0> </span><span class=cF2>It's</span><span class=cF0>
<a name="l6"></a></span><span class=cF2>called a </span><a href="https://tomawezome.github.io/ZealOS/Kernel/KernelA.HH.html#l1114"><span class=cF4>DOCEF_BIN_PTR_LINK</span></a><span class=cF2>. See </span><a href="https://tomawezome.github.io/ZealOS/Doc/DolDocOverview.DD.html#l297"><span class=cF4>BP=&quot;&quot;</span></a><span class=cF2>.</span><span class=cF0>
<a name="l7"></a>
<a name="l8"></a></span><span class=cF2>Press &lt;CTRL-r&gt; and &quot;Ptr to Sprite&quot;.</span><span class=cF0>
<a name="l9"></a></span><span class=cF2>Then, enter a file and the number of</span><span class=cF0>
<a name="l10"></a></span><span class=cF2>the sprite in the file. Note: the</span><span class=cF0>
<a name="l11"></a></span><span class=cF2>number can get messed-up if you change</span><span class=cF0>
<a name="l12"></a></span><span class=cF2>the order of sprites in the source file.</span><span class=cF0>
<a name="l13"></a></span><span class=cF2>You can link to a tag string instead of a num.</span><span class=cF0>
<a name="l14"></a></span><span class=cF2>*/</span><span class=cF0>
<a name="l15"></a>
<a name="l16"></a></span><span class=cF1>U0</span><span class=cF0> SpritePutExt()
<a name="l17"></a>{
<a name="l18"></a> </span><span class=cF9>I64</span><span class=cF0> i;
<a name="l19"></a>
<a name="l20"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i &lt; </span><span class=cFE>3</span><span class=cF0>; i++)
<a name="l21"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l22"></a> </span><span class=cF6>&quot;US Map:&quot;</span><span class=cF0>;
<a name="l23"></a> </span><span class=cF5>Sprite</span><span class=cF0>(</span><span class=cFA>&lt;1&gt;</span><span class=cF0>);
<a name="l24"></a> </span><span class=cF6>&quot;%h12c&quot;</span><span class=cF0>, </span><span class=cF6>'\n'</span><span class=cF0>; </span><span class=cF2>//&quot;h&quot; is a secondary arg. </span><a href="https://tomawezome.github.io/ZealOS/Doc/Print.DD.html#l1"><span class=cF4>Print</span></a><span class=cF2> 12 newline chars.</span><span class=cF0>
<a name="l25"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l26"></a>}
<a name="l27"></a>
<a name="l28"></a>SpritePutExt;
</span></pre></body>
</html>