ZealOS/docs/Misc/Tour/Tour4.IN.html
TomAwezome dbf8647d59 Fixed non-writable drive throw on F5 and Ctrl-S.
Added top & right borders to RawDr.
Improved spacing in some debug and compiler reporting.
Fixed RawPutChar and EdLite tab width.
Fixed Ui missing '0x' prefix syntax highlighter bug.
Added 32BitPaint demo.
2021-07-14 18:38:02 -04:00

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<pre style="font-family:monospace;font-size:12pt">
<a name="l1"></a><span class=cF2>//Puts the cursor at the bottom.</span><span class=cF0>
<a name="l2"></a></span><span class=cF5>Message</span><span class=cF0>(</span><span class=cF3>MESSAGE_KEY_DOWN</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cF3>SC_CURSOR_DOWN</span><span class=cF0> | </span><span class=cF3>SCF_CTRL</span><span class=cF0>);
<a name="l3"></a></span><span class=cF6>&quot;\nCd(\&quot;::/Demo/Games\&quot;);Dir;\n&quot;</span><span class=cF0>;
<a name="l4"></a>
<a name="l5"></a>TourPut( </span><span class=cF6>&quot;Now, we're going to add the CastleFrankenstein.CC program &quot;</span><span class=cF0>
<a name="l6"></a> </span><span class=cF6>&quot;to your PersonalMenu.\n\n&quot;</span><span class=cF0>
<a name="l7"></a> </span><span class=cF6>&quot;Press $GREEN$&lt;CTRL-m&gt;$FG$ to get to your PersonalMenu.\n&quot;</span><span class=cF0>);
<a name="l8"></a></span><span class=cF5>InCharGet</span><span class=cF0>(</span><span class=cF3>CH_CTRLM</span><span class=cF0>);
<a name="l9"></a></span><span class=cF5>Message</span><span class=cF0>(</span><span class=cF3>MESSAGE_KEY_DOWN</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cF3>SC_CURSOR_UP</span><span class=cF0> | </span><span class=cF3>SCF_CTRL</span><span class=cF0>);
<a name="l10"></a>
<a name="l11"></a>TourPut( </span><span class=cF6>&quot;Press $GREEN$&lt;CTRL-l&gt;$FG$ to invoke the insert text widgets wizard.\n\n&quot;</span><span class=cF0>
<a name="l12"></a> </span><span class=cF6>&quot;(Pressing $GREEN$&lt;CTRL-r&gt;$FG$ invokes the graphic sprite resource editor.)\n&quot;</span><span class=cF0>);
<a name="l13"></a></span><span class=cF5>InCharGet</span><span class=cF0>(</span><span class=cF3>CH_CTRLL</span><span class=cF0>);
<a name="l14"></a>
<a name="l15"></a></span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>500</span><span class=cF0>);
<a name="l16"></a></span><span class=cF5>WinToTop</span><span class=cF0>;</span><span class=cF2>//Kludge</span><span class=cF0>
<a name="l17"></a>
<a name="l18"></a>TourPut(</span><span class=cF6>&quot;$GREEN$&lt;CURSOR-DOWN&gt;$FG$ until you reach \&quot;Macro\&quot;.\n&quot;</span><span class=cF0>);
<a name="l19"></a></span><span class=cF9>I64</span><span class=cF0> i;
<a name="l20"></a></span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i &lt; </span><span class=cFE>6</span><span class=cF0>; i++)
<a name="l21"></a> </span><span class=cF5>InKeyGet</span><span class=cF0>(</span><span class=cF3>SC_CURSOR_DOWN</span><span class=cF0>);
<a name="l22"></a>
<a name="l23"></a>TourPut(</span><span class=cF6>&quot;Press $GREEN$&lt;SPACE&gt;$FG$.\n&quot;</span><span class=cF0>);
<a name="l24"></a></span><span class=cF5>InGetStr</span><span class=cF0>(</span><span class=cF6>&quot; &quot;</span><span class=cF0>);
<a name="l25"></a>
<a name="l26"></a>TourPut( </span><span class=cF6>&quot;Now, we'll fill-in the visible tag of the macro. Then, &quot;</span><span class=cF0>
<a name="l27"></a> </span><span class=cF6>&quot;we'll fill-in the macro text.\n&quot;</span><span class=cF0>, </span><span class=cF3>TRUE</span><span class=cF0>);
<a name="l28"></a></span><span class=cF5>InPrint</span><span class=cF0>(, </span><span class=cF6>&quot;Click Here&quot;</span><span class=cF0>);
<a name="l29"></a>
<a name="l30"></a></span><span class=cF5>Message</span><span class=cF0>(</span><span class=cF3>MESSAGE_KEY_DOWN</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cF3>SC_CURSOR_DOWN</span><span class=cF0>);
<a name="l31"></a></span><span class=cF5>InPrint</span><span class=cF0>(,</span><span class=cF6>&quot;Cd(\&quot;::/Demo/Games\&quot;);; #include \&quot;CastleFrankenstein\&quot;;\\n&quot;</span><span class=cF0>);
<a name="l32"></a>
<a name="l33"></a>TourPut(</span><span class=cF6>&quot;Press $GREEN$&lt;ESC&gt;$FG$ to exit the form.\n&quot;</span><span class=cF0>);
<a name="l34"></a></span><span class=cF5>InCharGet</span><span class=cF0>(</span><span class=cF3>CH_ESC</span><span class=cF0>);
<a name="l35"></a>
<a name="l36"></a>TourPut( </span><span class=cF6>&quot;Press $GREEN$&lt;CTRL-SHIFT-ENTER&gt;$FG$ to insert a line feed. &quot;</span><span class=cF0>
<a name="l37"></a> </span><span class=cF6>&quot;($GREEN$&lt;CTRL-ENTER&gt;$FG$ does a page break. &quot;</span><span class=cF0>
<a name="l38"></a> </span><span class=cF6>&quot;$GREEN$&lt;ENTER&gt;$FG$ would execute the macro.)\n&quot;</span><span class=cF0>);
<a name="l39"></a></span><span class=cF5>InKeyGet</span><span class=cF0>(</span><span class=cF3>SC_ENTER</span><span class=cF0> | </span><span class=cF3>SCF_CTRL</span><span class=cF0> | </span><span class=cF3>SCF_SHIFT</span><span class=cF0>);
<a name="l40"></a>
<a name="l41"></a></span><span class=cF5>Message</span><span class=cF0>(</span><span class=cF3>MESSAGE_KEY_DOWN</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cF3>SC_CURSOR_UP</span><span class=cF0> | </span><span class=cF3>SCF_CTRL</span><span class=cF0>);
<a name="l42"></a>TourPut(</span><span class=cF6>&quot;Press $GREEN$&lt;SPACE&gt;$FG$ to test it.\n&quot;</span><span class=cF0>);
<a name="l43"></a></span><span class=cF5>InGetStr</span><span class=cF0>(</span><span class=cF6>&quot; &quot;</span><span class=cF0>);
<a name="l44"></a>TourPut( </span><span class=cF6>&quot;Move around with cursor keys and press $GREEN$&lt;SHIFT-ESC&gt;$FG$ when you &quot;</span><span class=cF0>
<a name="l45"></a> </span><span class=cF6>&quot;are done.\n&quot;</span><span class=cF0>);
<a name="l46"></a></span><span class=cF5>InUntilChar</span><span class=cF0>(</span><span class=cF3>CH_ESC</span><span class=cF0>, </span><span class=cF3>CH_SHIFT_ESC</span><span class=cF0>);
<a name="l47"></a>
<a name="l48"></a>TourPut( </span><span class=cF6>&quot;Now, we'll do a fancier macro that pops-up a new window which dies when &quot;</span><span class=cF0>
<a name="l49"></a> </span><span class=cF6>&quot;finished, returning mem to the system.\n&quot;</span><span class=cF0>,</span><span class=cF3>TRUE</span><span class=cF0>);
<a name="l50"></a></span><span class=cF5>Message</span><span class=cF0>(</span><span class=cF3>MESSAGE_KEY_DOWN</span><span class=cF0>, </span><span class=cF3>CH_CTRLM</span><span class=cF0>, </span><span class=cFE>0x43200000432</span><span class=cF0>);
<a name="l51"></a></span><span class=cF5>Message</span><span class=cF0>(</span><span class=cF3>MESSAGE_KEY_DOWN</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cF3>SC_CURSOR_UP</span><span class=cF0> | </span><span class=cF3>SCF_CTRL</span><span class=cF0>);
<a name="l52"></a></span><span class=cF5>Message</span><span class=cF0>(</span><span class=cF3>MESSAGE_KEY_DOWN</span><span class=cF0>, </span><span class=cF3>CH_CTRLL</span><span class=cF0>, </span><span class=cFE>0x42600000426</span><span class=cF0>);
<a name="l53"></a></span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i &lt; </span><span class=cFE>6</span><span class=cF0>; i++)
<a name="l54"></a> </span><span class=cF5>Message</span><span class=cF0>(</span><span class=cF3>MESSAGE_KEY_DOWN</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cF3>SC_CURSOR_DOWN</span><span class=cF0>);
<a name="l55"></a></span><span class=cF5>InPrint</span><span class=cF0>(,</span><span class=cF6>&quot; Click here for Pop-up version&quot;</span><span class=cF0>);
<a name="l56"></a></span><span class=cF5>Message</span><span class=cF0>(</span><span class=cF3>MESSAGE_KEY_DOWN</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cF3>SC_CURSOR_DOWN</span><span class=cF0>);
<a name="l57"></a></span><span class=cF5>InPrint</span><span class=cF0>(,</span><span class=cF6>&quot;Cd(\&quot;::/Demo/Games\&quot;);; #include \&quot;CastleFrankenstein\&quot;;\\n&quot;</span><span class=cF0>);
<a name="l58"></a></span><span class=cF5>Message</span><span class=cF0>(</span><span class=cF3>MESSAGE_KEY_DOWN</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cF3>SC_CURSOR_LEFT</span><span class=cF0> | </span><span class=cF3>SCF_CTRL</span><span class=cF0>);
<a name="l59"></a>
<a name="l60"></a>TourPut(</span><span class=cF6>&quot;Press $GREEN$&lt;CURSOR-DOWN&gt;$FG$ until you reach the \&quot;Pop-Up\&quot; check-box.\n&quot;</span><span class=cF0>);
<a name="l61"></a></span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i &lt; </span><span class=cFE>2</span><span class=cF0>; i++)
<a name="l62"></a> </span><span class=cF5>InKeyGet</span><span class=cF0>(</span><span class=cF3>SC_CURSOR_DOWN</span><span class=cF0>);
<a name="l63"></a>TourPut(</span><span class=cF6>&quot;Press $GREEN$&lt;SPACE&gt;$FG$ to check the box.\n&quot;</span><span class=cF0>);
<a name="l64"></a></span><span class=cF5>InGetStr</span><span class=cF0>(</span><span class=cF6>&quot; &quot;</span><span class=cF0>);
<a name="l65"></a>
<a name="l66"></a>TourPut(</span><span class=cF6>&quot;Press $GREEN$&lt;ESC&gt;$FG$ to exit the form.\n&quot;</span><span class=cF0>);
<a name="l67"></a></span><span class=cF5>InCharGet</span><span class=cF0>(</span><span class=cF3>CH_ESC</span><span class=cF0>);
<a name="l68"></a>
<a name="l69"></a>TourPut(</span><span class=cF6>&quot;Press $GREEN$&lt;CTRL-SHIFT-ENTER&gt;$FG$ to insert a line feed.\n&quot;</span><span class=cF0>);
<a name="l70"></a></span><span class=cF5>InKeyGet</span><span class=cF0>(</span><span class=cF3>SC_ENTER</span><span class=cF0> | </span><span class=cF3>SCF_CTRL</span><span class=cF0> | </span><span class=cF3>SCF_SHIFT</span><span class=cF0>);
<a name="l71"></a>
<a name="l72"></a></span><span class=cF5>Message</span><span class=cF0>(</span><span class=cF3>MESSAGE_KEY_DOWN</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cF3>SC_CURSOR_UP</span><span class=cF0> | </span><span class=cF3>SCF_CTRL</span><span class=cF0>);
<a name="l73"></a>TourPut(</span><span class=cF6>&quot;Press $GREEN$&lt;SPACE&gt;$FG$ to test it.\n&quot;</span><span class=cF0>);
<a name="l74"></a></span><span class=cF5>InGetStr</span><span class=cF0>(</span><span class=cF6>&quot; &quot;</span><span class=cF0>);
<a name="l75"></a>
<a name="l76"></a></span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>500</span><span class=cF0>);
<a name="l77"></a></span><span class=cF5>WinToTop</span><span class=cF0>;</span><span class=cF2>//Kludge</span><span class=cF0>
<a name="l78"></a>
<a name="l79"></a>TourPut( </span><span class=cF6>&quot;Move around with cursor keys and press $GREEN$&lt;SHIFT-ESC&gt;$FG$ when you &quot;</span><span class=cF0>
<a name="l80"></a> </span><span class=cF6>&quot;are done.\n&quot;</span><span class=cF0>);
<a name="l81"></a></span><span class=cF5>InUntilChar</span><span class=cF0>(</span><span class=cF3>CH_ESC</span><span class=cF0>, </span><span class=cF3>CH_SHIFT_ESC</span><span class=cF0>);
<a name="l82"></a>
<a name="l83"></a>TourPut( </span><span class=cF6>&quot;$GREEN$&lt;CTRL-S&gt;$FG$ to save your PersonalMenu file, if you wish. &quot;</span><span class=cF0>
<a name="l84"></a> </span><span class=cF6>&quot;Your PersonalMenu is special and does not save on $GREEN$&lt;ESC&gt;$FG$.\n&quot;</span><span class=cF0>, </span><span class=cF3>TRUE</span><span class=cF0>);
<a name="l85"></a>
<a name="l86"></a></span><span class=cF6>''</span><span class=cF0> </span><span class=cF3>CH_SHIFT_ESC</span><span class=cF0>; </span><span class=cF2>//exit menu</span><span class=cF0>
<a name="l87"></a>
</span></pre></body>
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