mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
synced 2024-12-30 17:26:31 +00:00
dbf8647d59
Added top & right borders to RawDr. Improved spacing in some debug and compiler reporting. Fixed RawPutChar and EdLite tab width. Fixed Ui missing '0x' prefix syntax highlighter bug. Added 32BitPaint demo.
78 lines
8 KiB
HTML
Executable file
78 lines
8 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V0.08">
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<style type="text/css">
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body {background-color:#000000;}
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.cF0{color:#ffffff;background-color:#000000;}
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.cF1{color:#3465a4;background-color:#000000;}
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.cF2{color:#4e9a06;background-color:#000000;}
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.cF3{color:#06989a;background-color:#000000;}
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.cF4{color:#a24444;background-color:#000000;}
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.cF5{color:#75507b;background-color:#000000;}
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.cF6{color:#ce982f;background-color:#000000;}
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.cF7{color:#bcc0b9;background-color:#000000;}
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.cF8{color:#555753;background-color:#000000;}
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.cF9{color:#729fcf;background-color:#000000;}
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.cFA{color:#82bc49;background-color:#000000;}
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.cFB{color:#34e2e2;background-color:#000000;}
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.cFC{color:#ac3535;background-color:#000000;}
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.cFD{color:#ad7fa8;background-color:#000000;}
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.cFE{color:#fce94f;background-color:#000000;}
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.cFF{color:#000000;background-color:#000000;}
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF2>/*</span><span class=cF4>
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<a name="l2"></a></span><a href="https://tomawezome.github.io/ZealOS/System/Gr/GrGlobals.CC.html#l3"><span class=cF4>gr.dc</span></a><span class=cF2> is the persistent layer. You can access</span><span class=cF0>
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<a name="l3"></a></span><span class=cF2>it directly but two tasks accessing it simultaneously</span><span class=cF0>
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<a name="l4"></a></span><span class=cF2>with no </span><a href="https://tomawezome.github.io/ZealOS/System/Gr/GrDC.CC.html#l182"><span class=cF4>DCAlias</span></a><span class=cF2>() will screw-up color and stuff.</span><span class=cF0>
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<a name="l5"></a></span><span class=cF2>*/</span><span class=cF0>
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<a name="l6"></a>
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<a name="l7"></a></span><span class=cF1>U0</span><span class=cF0> SunMoon()
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<a name="l8"></a>{
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<a name="l9"></a> </span><span class=cF9>I64</span><span class=cF0> i, x, y, radius;
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<a name="l10"></a>
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<a name="l11"></a> </span><span class=cF5>AutoComplete</span><span class=cF0>; </span><span class=cF2>//AutoComplete Off</span><span class=cF0>
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<a name="l12"></a> </span><span class=cF5>WinBorder</span><span class=cF0>; </span><span class=cF2>//No Border</span><span class=cF0>
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<a name="l13"></a> </span><span class=cF5>WinMax</span><span class=cF0>; </span><span class=cF2>//Maximize window</span><span class=cF0>
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<a name="l14"></a> </span><span class=cF5>DocClear</span><span class=cF0>; </span><span class=cF2>//Clear command-line text</span><span class=cF0>
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<a name="l15"></a> </span><span class=cF5>Fs</span><span class=cF0>->text_attr = </span><span class=cF3>BLACK</span><span class=cF0> << </span><span class=cFE>4</span><span class=cF0> + </span><span class=cF3>WHITE</span><span class=cF0>; </span><span class=cF2>//Current </span><a href="https://tomawezome.github.io/ZealOS/Kernel/KernelA.HH.html#l3941"><span class=cF4>CTask</span></a><span class=cF2> is Fs segment register.</span><span class=cF0>
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<a name="l16"></a>
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<a name="l17"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < </span><span class=cFE>0x8000</span><span class=cF0>; i += </span><span class=cFE>0x200</span><span class=cF0>)
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<a name="l18"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l19"></a> </span><span class=cF2>//Sun</span><span class=cF0>
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<a name="l20"></a> x = </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>GR_WIDTH</span><span class=cF0>;
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<a name="l21"></a> y = </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>5</span><span class=cF0> * </span><span class=cF3>GR_HEIGHT</span><span class=cF0>;
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<a name="l22"></a> radius = </span><span class=cFE>120</span><span class=cF0>;
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<a name="l23"></a> </span><span class=cFB>gr</span><span class=cF0>.dc->color = </span><span class=cF3>DKGRAY</span><span class=cF0>;
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<a name="l24"></a> </span><span class=cF5>GrCircle</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc, x, y, radius);
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<a name="l25"></a> </span><span class=cFB>gr</span><span class=cF0>.dc->color =</span><span class=cF3>ROPF_DITHER</span><span class=cF0> + </span><span class=cF3>RED</span><span class=cF0> << </span><span class=cFE>16</span><span class=cF0> + </span><span class=cF3>YELLOW</span><span class=cF0>;
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<a name="l26"></a> </span><span class=cF5>GrFloodFill</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc, x, y);
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<a name="l27"></a>
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<a name="l28"></a> </span><span class=cF2>//Moon</span><span class=cF0>
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<a name="l29"></a> x = </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>8</span><span class=cF0> * </span><span class=cF3>GR_WIDTH</span><span class=cF0> - i / </span><span class=cFE>0x200</span><span class=cF0>;
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<a name="l30"></a> y = </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>5</span><span class=cF0> * </span><span class=cF3>GR_HEIGHT</span><span class=cF0>;
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<a name="l31"></a> radius = </span><span class=cFE>75</span><span class=cF0>;
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<a name="l32"></a> </span><span class=cFB>gr</span><span class=cF0>.dc->color = </span><span class=cF3>DKGRAY</span><span class=cF0>;
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<a name="l33"></a> </span><span class=cF5>GrCircle</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc, x, y, radius);
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<a name="l34"></a> </span><span class=cF2>//<CTRL-ALT-a> for the "pi" character.</span><span class=cF0>
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<a name="l35"></a> </span><span class=cF5>GrCircle</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc, x + </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>5</span><span class=cF0> * radius, y, </span><span class=cFE>1</span><span class=cF0>.</span><span class=cFE>2</span><span class=cF0> * radius,, </span><span class=cF3>pi</span><span class=cF0> - .</span><span class=cFE>31</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>62</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0>);
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<a name="l36"></a> </span><span class=cFB>gr</span><span class=cF0>.dc->color = </span><span class=cF3>ROPF_PROBABILITY_DITHER</span><span class=cF0> + </span><span class=cF3>LTGRAY</span><span class=cF0> << </span><span class=cFE>16</span><span class=cF0> + </span><span class=cF3>BLACK</span><span class=cF0>;
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<a name="l37"></a> </span><span class=cFB>gr</span><span class=cF0>.dc->dither_probability_u16 = i; </span><span class=cF2>//U16 can be [0,65535]</span><span class=cF0>
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<a name="l38"></a> </span><span class=cF5>GrFloodFill</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc,x + </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>5</span><span class=cF0> * radius, y);
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<a name="l39"></a> </span><span class=cFB>gr</span><span class=cF0>.dc->dither_probability_u16 = </span><span class=cFE>2</span><span class=cF0> * i; </span><span class=cF2>//U16 can be [0,65535]</span><span class=cF0>
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<a name="l40"></a> </span><span class=cF5>GrFloodFill</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc,x - </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>75</span><span class=cF0> * radius, y);
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<a name="l41"></a>
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<a name="l42"></a> </span><span class=cF5>Refresh</span><span class=cF0>; </span><span class=cF2>//Typically 60 fps</span><span class=cF0>
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<a name="l43"></a> </span><span class=cF5>DCFill</span><span class=cF0>;
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<a name="l44"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l45"></a>
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<a name="l46"></a> </span><span class=cF5>Fs</span><span class=cF0>->text_attr = </span><span class=cF3>WHITE</span><span class=cF0> << </span><span class=cFE>4</span><span class=cF0> + </span><span class=cF3>BLUE</span><span class=cF0>;
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<a name="l47"></a>}
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<a name="l48"></a>
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<a name="l49"></a>SunMoon;
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</span></pre></body>
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</html>
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