mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
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dbf8647d59
Added top & right borders to RawDr. Improved spacing in some debug and compiler reporting. Fixed RawPutChar and EdLite tab width. Fixed Ui missing '0x' prefix syntax highlighter bug. Added 32BitPaint demo.
98 lines
7.5 KiB
HTML
Executable file
98 lines
7.5 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V0.08">
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<style type="text/css">
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body {background-color:#000000;}
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.cF0{color:#ffffff;background-color:#000000;}
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.cF1{color:#3465a4;background-color:#000000;}
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.cF2{color:#4e9a06;background-color:#000000;}
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.cF3{color:#06989a;background-color:#000000;}
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.cF4{color:#a24444;background-color:#000000;}
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.cF5{color:#75507b;background-color:#000000;}
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.cF6{color:#ce982f;background-color:#000000;}
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.cF7{color:#bcc0b9;background-color:#000000;}
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.cF8{color:#555753;background-color:#000000;}
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.cF9{color:#729fcf;background-color:#000000;}
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.cFA{color:#82bc49;background-color:#000000;}
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.cFB{color:#34e2e2;background-color:#000000;}
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.cFC{color:#ac3535;background-color:#000000;}
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.cFD{color:#ad7fa8;background-color:#000000;}
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.cFE{color:#fce94f;background-color:#000000;}
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.cFF{color:#000000;background-color:#000000;}
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF1>U0</span><span class=cF0> RandPts()
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<a name="l2"></a>{
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<a name="l3"></a> </span><span class=cF9>I64</span><span class=cF0> i;
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<a name="l4"></a> </span><span class=cF1>F64</span><span class=cF0> t0 = </span><span class=cF5>tS</span><span class=cF0>;
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<a name="l5"></a>
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<a name="l6"></a> </span><span class=cF1>do</span><span class=cF0>
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<a name="l7"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l8"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < </span><span class=cFE>1024</span><span class=cF0>; i++)
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<a name="l9"></a> {
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<a name="l10"></a> </span><span class=cFB>gr</span><span class=cF0>.dc->color = </span><span class=cF5>RandU16</span><span class=cF0> & </span><span class=cFE>15</span><span class=cF0>;
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<a name="l11"></a> </span><span class=cF5>GrPlot</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc, </span><span class=cF5>RandU32</span><span class=cF0> % </span><span class=cF3>GR_WIDTH</span><span class=cF0>, </span><span class=cF5>RandU32</span><span class=cF0> % </span><span class=cF3>GR_HEIGHT</span><span class=cF0>);
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<a name="l12"></a> }
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<a name="l13"></a> </span><span class=cF5>Yield</span><span class=cF0>;
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<a name="l14"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l15"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF5>tS</span><span class=cF0> - t0 < </span><span class=cFE>1</span><span class=cF0>);
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<a name="l16"></a>
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<a name="l17"></a> </span><span class=cF5>DCFill</span><span class=cF0>;
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<a name="l18"></a>}
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<a name="l19"></a>
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<a name="l20"></a></span><span class=cF1>U0</span><span class=cF0> RandDemo()
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<a name="l21"></a>{
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<a name="l22"></a> </span><span class=cF9>I64</span><span class=cF0> i;
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<a name="l23"></a>
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<a name="l24"></a> </span><span class=cF6>"Seed(0) will do timer XORed random numbers. "</span><span class=cF0>
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<a name="l25"></a> </span><span class=cF6>"A task starts with </span><a href="https://tomawezome.github.io/ZealOS/Kernel/KTask.CC.html#l259"><span class=cF4>Seed(0)</span></a><span class=cF6> by default.\n"</span><span class=cF0>;
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<a name="l26"></a> </span><span class=cF5>PressAKey</span><span class=cF0>;
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<a name="l27"></a> </span><span class=cF5>Seed</span><span class=cF0>;
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<a name="l28"></a> RandPts;
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<a name="l29"></a> </span><span class=cF5>DCFill</span><span class=cF0>;
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<a name="l30"></a>
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<a name="l31"></a> </span><span class=cF6>"\nSeed(num) will do deterministic, non-timer random numbers starting at "</span><span class=cF0>
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<a name="l32"></a> </span><span class=cF6>"a specific seed. You can run a specific video game over and over "</span><span class=cF0>
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<a name="l33"></a> </span><span class=cF6>"by typing Seed(num) at the cmd line before the game.\n"</span><span class=cF0>;
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<a name="l34"></a> </span><span class=cF5>PressAKey</span><span class=cF0>;
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<a name="l35"></a> </span><span class=cF5>Seed</span><span class=cF0>(</span><span class=cFE>1</span><span class=cF0>);
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<a name="l36"></a> RandPts;
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<a name="l37"></a> </span><span class=cF5>DCFill</span><span class=cF0>;
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<a name="l38"></a>
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<a name="l39"></a> </span><span class=cF6>"\n\n\nWatch when we specify specific seeds:"</span><span class=cF0>;
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<a name="l40"></a>
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<a name="l41"></a> </span><span class=cF6>"\n\nSeed(1);\n"</span><span class=cF0>;
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<a name="l42"></a> </span><span class=cF5>Seed</span><span class=cF0>(</span><span class=cFE>1</span><span class=cF0>);
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<a name="l43"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < </span><span class=cFE>5</span><span class=cF0>; i++)
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<a name="l44"></a> </span><span class=cF6>"%d: %d\n"</span><span class=cF0>, i, </span><span class=cF5>RandI16</span><span class=cF0>;
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<a name="l45"></a>
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<a name="l46"></a> </span><span class=cF6>"\nSeed(2); Different, right?\n"</span><span class=cF0>;
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<a name="l47"></a> </span><span class=cF5>Seed</span><span class=cF0>(</span><span class=cFE>2</span><span class=cF0>);
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<a name="l48"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < </span><span class=cFE>5</span><span class=cF0>; i++)
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<a name="l49"></a> </span><span class=cF6>"%d: %d\n"</span><span class=cF0>, i, </span><span class=cF5>RandI16</span><span class=cF0>;
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<a name="l50"></a>
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<a name="l51"></a> </span><span class=cF6>"\nSeed(1); Repeats earlier values.\n"</span><span class=cF0>;
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<a name="l52"></a> </span><span class=cF5>Seed</span><span class=cF0>(</span><span class=cFE>1</span><span class=cF0>);
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<a name="l53"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < </span><span class=cFE>5</span><span class=cF0>; i++)
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<a name="l54"></a> </span><span class=cF6>"%d: %d\n"</span><span class=cF0>, i, </span><span class=cF5>RandI16</span><span class=cF0>;
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<a name="l55"></a>
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<a name="l56"></a> </span><span class=cF6>"\nSeed(0); Zero is special.\n"</span><span class=cF0>;
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<a name="l57"></a> </span><span class=cF5>Seed</span><span class=cF0>(</span><span class=cFE>0</span><span class=cF0>);
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<a name="l58"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < </span><span class=cFE>5</span><span class=cF0>; i++)
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<a name="l59"></a> </span><span class=cF6>"%d: %d\n"</span><span class=cF0>, i, </span><span class=cF5>RandI16</span><span class=cF0>;
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<a name="l60"></a>
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<a name="l61"></a> </span><span class=cF6>"\nSeed(0); Non-repeating.\n"</span><span class=cF0>;
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<a name="l62"></a> </span><span class=cF5>Seed</span><span class=cF0>(</span><span class=cFE>0</span><span class=cF0>);
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<a name="l63"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < </span><span class=cFE>5</span><span class=cF0>; i++)
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<a name="l64"></a> </span><span class=cF6>"%d: %d\n"</span><span class=cF0>, i, </span><span class=cF5>RandI16</span><span class=cF0>;
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<a name="l65"></a>
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<a name="l66"></a> </span><span class=cF5>Seed</span><span class=cF0>; </span><span class=cF2>//Default should be kept to zero.</span><span class=cF0>
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<a name="l67"></a>}
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<a name="l68"></a>
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<a name="l69"></a>RandDemo;
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</span></pre></body>
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</html>
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