mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
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dbf8647d59
Added top & right borders to RawDr. Improved spacing in some debug and compiler reporting. Fixed RawPutChar and EdLite tab width. Fixed Ui missing '0x' prefix syntax highlighter bug. Added 32BitPaint demo.
70 lines
4.9 KiB
HTML
Executable file
70 lines
4.9 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V0.08">
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<style type="text/css">
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body {background-color:#000000;}
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.cF0{color:#ffffff;background-color:#000000;}
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.cF1{color:#3465a4;background-color:#000000;}
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.cF2{color:#4e9a06;background-color:#000000;}
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.cF3{color:#06989a;background-color:#000000;}
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.cF4{color:#a24444;background-color:#000000;}
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.cF5{color:#75507b;background-color:#000000;}
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.cF6{color:#ce982f;background-color:#000000;}
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.cF7{color:#bcc0b9;background-color:#000000;}
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.cF8{color:#555753;background-color:#000000;}
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.cF9{color:#729fcf;background-color:#000000;}
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.cFA{color:#82bc49;background-color:#000000;}
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.cFB{color:#34e2e2;background-color:#000000;}
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.cFC{color:#ac3535;background-color:#000000;}
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.cFD{color:#ad7fa8;background-color:#000000;}
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.cFE{color:#fce94f;background-color:#000000;}
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.cFF{color:#000000;background-color:#000000;}
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cFA>
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<a name="l2"></a><1>/* Graphics Not Rendered in HTML */</span><span class=cF0>
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<a name="l3"></a>
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<a name="l4"></a>
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<a name="l5"></a>
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<a name="l6"></a>
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<a name="l7"></a></span><span class=cF9>I64</span><span class=cF0> x = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l8"></a>
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<a name="l9"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>DrawIt</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *, </span><span class=cF9>CDC</span><span class=cF0> *dc)
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<a name="l10"></a>{
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<a name="l11"></a> </span><span class=cF5>Sprite3</span><span class=cF0>(dc, x % </span><span class=cFE>100</span><span class=cF0>, </span><span class=cFE>100</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cFA><1></span><span class=cF0>);
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<a name="l12"></a>}
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<a name="l13"></a>
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<a name="l14"></a></span><span class=cF1>U0</span><span class=cF0> KeyDownBitMapDemo()
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<a name="l15"></a>{
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<a name="l16"></a></span><span class=cF2>//This conversion routine is slow.</span><span class=cF0>
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<a name="l17"></a> </span><span class=cF9>I64</span><span class=cF0> i_sc = </span><span class=cF5>Char2ScanCode</span><span class=cF0>(</span><span class=cF6>'i'</span><span class=cF0>);
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<a name="l18"></a>
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<a name="l19"></a> </span><span class=cF6>"Press and hold $GREEN$'i'$FG$.\n"</span><span class=cF0>;
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<a name="l20"></a> </span><span class=cF1>while</span><span class=cF0> (!</span><span class=cF5>Bt</span><span class=cF7>(</span><span class=cFB>kbd</span><span class=cF0>.down_bitmap, i_sc</span><span class=cF7>)</span><span class=cF0>)
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<a name="l21"></a> </span><span class=cF5>Yield</span><span class=cF0>;
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<a name="l22"></a>
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<a name="l23"></a> </span><span class=cF5>SettingsPush</span><span class=cF0>; </span><span class=cF2>//See </span><a href="https://tomawezome.github.io/ZealOS/System/TaskSettings.CC.html#l3"><span class=cF4>SettingsPush</span></a><span class=cF0>
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<a name="l24"></a> </span><span class=cF5>Fs</span><span class=cF0>->draw_it = &</span><span class=cF5>DrawIt</span><span class=cF0>;
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<a name="l25"></a>
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<a name="l26"></a> </span><span class=cF2>//</span><a href="https://tomawezome.github.io/ZealOS/Kernel/KernelA.HH.html#l3632"><span class=cF4>kbd.down_bitmap</span></a><span class=cF2> is indexed with the</span><span class=cF0>
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<a name="l27"></a> </span><span class=cF2>//merged scan code. (left shift and</span><span class=cF0>
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<a name="l28"></a> </span><span class=cF2>//right shift combined for example.)</span><span class=cF0>
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<a name="l29"></a> </span><span class=cF2>//</span><a href="https://tomawezome.github.io/ZealOS/Kernel/KernelA.HH.html#l3632"><span class=cF4>kbd.down_bitmap2</span></a><span class=cF2> is indexed with the</span><span class=cF0>
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<a name="l30"></a> </span><span class=cF2>//distinct scan code. See </span><span class=cF4><u>Char</u></span><span class=cF2> and </span><a href="https://tomawezome.github.io/ZealOS/Kernel/KernelA.HH.html#l4183"><span class=cF4>Scan Codes</span></a><span class=cF2>.</span><span class=cF0>
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<a name="l31"></a>
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<a name="l32"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF5>Bt</span><span class=cF7>(</span><span class=cFB>kbd</span><span class=cF0>.down_bitmap, i_sc</span><span class=cF7>)</span><span class=cF0>)
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<a name="l33"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l34"></a> x++;
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<a name="l35"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>10</span><span class=cF0>);
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<a name="l36"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l37"></a> </span><span class=cF5>SettingsPop</span><span class=cF0>;
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<a name="l38"></a> </span><span class=cF5>FlushMessages</span><span class=cF0>;
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<a name="l39"></a>}
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<a name="l40"></a>
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<a name="l41"></a>KeyDownBitMapDemo;
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</span></pre></body>
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</html>
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