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22e3d8f06e
Remove some palettes. Add PaletteSetSlate. Change all gr_palette_std to gr32_palette_std. Change all CBGR48 to CBGR24.
47 lines
4.5 KiB
HTML
Executable file
47 lines
4.5 KiB
HTML
Executable file
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<meta name="generator" content="ZealOS V0.11">
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF0>The editor mostly stays in a </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/SerialDev/Message.CC.html#l170"><span class=cF4>KeyGet</span></a><span class=cF0>()/</span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KeyDev.CC.html#l1"><span class=cF4>PutKey</span></a><span class=cF0>() loop. The putkey portion is where keys are acted-upon. ZealOS has a chain
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<a name="l2"></a>of putkey handlers in a </span><span class=cF4><u>Circular Queue</u></span><span class=cF0> with priorities. The highest priority handlers can choose to terminate handling,
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<a name="l3"></a>otherwise, the keys get sent on down the chain.
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<a name="l4"></a></span><span class=cF4>
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<a name="l5"></a></span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KeyDev.CC.html#l81"><span class=cF4>KeyDevAdd</span></a><span class=cF0>() defines a putkey device with a priority. "Device" might be a misnomer. Currently, the following are defined:
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<a name="l6"></a>
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<a name="l7"></a>Priority Handler
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<a name="l8"></a>---------- ---------
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<a name="l9"></a></span><span class=cF2>0x20000000</span><span class=cF0> </span><a href="https://zeal-operating-system.github.io/ZealOS/Home/HomeKeyPlugIns.CC.html#l11"><span class=cF4>MyPutKey</span></a><span class=cF0>() user handler
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<a name="l10"></a></span><span class=cF2>0x40000000</span><span class=cF0> </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KeyDev.CC.html#l124"><span class=cF4>KDInputFilterPutKey</span></a><span class=cF0>() for </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/Job.CC.html#l580"><span class=cF4>In</span></a><span class=cF0>(), </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/Job.CC.html#l561"><span class=cF4>InStr</span></a><span class=cF0>(), and </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/Job.CC.html#l572"><span class=cF4>InFile</span></a><span class=cF0>() handling.
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<a name="l11"></a></span><span class=cF2>0x60000000</span><span class=cF0> </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KeyDev.CC.html#l99"><span class=cF4>KDRawPutKey</span></a><span class=cF0>() nonwindowed direct to video mem debug output.
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<a name="l12"></a></span><span class=cF2>0x80000000</span><span class=cF0> </span><a href="https://zeal-operating-system.github.io/ZealOS/System/DolDoc/DocPutKey.CC.html#l946"><span class=cF4>KDDocPutKey</span></a><span class=cF0>() standard document cmds
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<a name="l13"></a>
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<a name="l14"></a>Since handling individual keys is slow, ZealOS supports PutS() as well. If no puts handler is defined, individual keys are
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<a name="l15"></a>sent.
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<a name="l16"></a></span><span class=cF4>
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<a name="l17"></a></span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KernelA.HH.html#l1502"><span class=cF4>CDoc</span></a><span class=cF2>.user_put_key</span><span class=cF0> and </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KernelA.HH.html#l1502"><span class=cF4>CDoc</span></a><span class=cF2>.user_put_s</span><span class=cF0> are call back routines which offer some neat tricks. See </span><a href="https://zeal-operating-system.github.io/ZealOS/Apps/Psalmody/JukeBox.CC.html#l1"><span class=cF4>::/Apps/Psalmody/JukeBox.CC</span></a><span class=cF0>.
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<a name="l18"></a>There is a var </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KernelA.HH.html#l1502"><span class=cF4>CDoc</span></a><span class=cF2>.user_put_data</span><span class=cF0> which gets passed to them.
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</span></pre></body>
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