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https://github.com/Zeal-Operating-System/ZealOS.git
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22e3d8f06e
Remove some palettes. Add PaletteSetSlate. Change all gr_palette_std to gr32_palette_std. Change all CBGR48 to CBGR24.
110 lines
9.6 KiB
HTML
Executable file
110 lines
9.6 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V0.11">
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<style type="text/css">
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body {background-color:#fef1f0;}
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.cF0{color:#000000;background-color:#fef1f0;}
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.cF1{color:#0148a4;background-color:#fef1f0;}
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.cF2{color:#3b7901;background-color:#fef1f0;}
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.cF3{color:#057c7e;background-color:#fef1f0;}
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.cF4{color:#bb2020;background-color:#fef1f0;}
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.cF5{color:#9e42ae;background-color:#fef1f0;}
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.cF6{color:#b57901;background-color:#fef1f0;}
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.cF7{color:#b2b6af;background-color:#fef1f0;}
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.cF8{color:#555753;background-color:#fef1f0;}
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.cF9{color:#678fbb;background-color:#fef1f0;}
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.cFA{color:#82bc49;background-color:#fef1f0;}
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.cFB{color:#0097a2;background-color:#fef1f0;}
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.cFC{color:#e26a6a;background-color:#fef1f0;}
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.cFD{color:#c671bc;background-color:#fef1f0;}
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.cFE{color:#c7ab00;background-color:#fef1f0;}
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.cFF{color:#fef1f0;background-color:#fef1f0;}
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF2>/*</span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KernelB.HH.html#l166"><span class=cF4>progress1</span></a><span class=cF2>-</span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KernelB.HH.html#l181"><span class=cF4>progress4</span></a><span class=cF2> are just global vars</span><span class=cF0>
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<a name="l2"></a></span><span class=cF2>shown on the wallpaper. Terry used them in debugging a lot.</span><span class=cF0>
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<a name="l3"></a>
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<a name="l4"></a></span><span class=cF2>If you set </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KernelB.HH.html#l168"><span class=cF4>progress1_max</span></a><span class=cF2>-</span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KernelB.HH.html#l183"><span class=cF4>progress4_max</span></a><span class=cF2>,</span><span class=cF0>
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<a name="l5"></a></span><span class=cF2>then a progress bar will display.</span><span class=cF0>
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<a name="l6"></a>
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<a name="l7"></a></span><span class=cF2>If you set </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KernelB.HH.html#l169"><span class=cF4>progress1_t0</span></a><span class=cF2>-</span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KernelB.HH.html#l184"><span class=cF4>progress4_t0</span></a><span class=cF0>
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<a name="l8"></a></span><span class=cF2>then the elapsed time will display.</span><span class=cF0>
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<a name="l9"></a>
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<a name="l10"></a></span><span class=cF2>If you set </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KernelB.HH.html#l170"><span class=cF4>progress1_tf</span></a><span class=cF2>-</span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KernelB.HH.html#l185"><span class=cF4>progress4_tf</span></a><span class=cF0>
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<a name="l11"></a></span><span class=cF2>then the estimated time will display.</span><span class=cF0>
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<a name="l12"></a></span><span class=cF2>*/</span><span class=cF0>
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<a name="l13"></a>
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<a name="l14"></a></span><span class=cF1>U0</span><span class=cF0> Main1()
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<a name="l15"></a>{
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<a name="l16"></a> </span><span class=cF6>"\nWith description.\n"</span><span class=cF0>;
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<a name="l17"></a> </span><span class=cF5>PressAKey</span><span class=cF0>;
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<a name="l18"></a> </span><span class=cFB>progress1_max</span><span class=cF0> = </span><span class=cFE>200</span><span class=cF0>;
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<a name="l19"></a> </span><span class=cF5>StrCopy</span><span class=cF0>(</span><span class=cFB>progress1_desc</span><span class=cF0>, </span><span class=cF6>"Progress Demo"</span><span class=cF0>); </span><span class=cF2>//PROGRESS_DESC_LEN is max</span><span class=cF0>
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<a name="l20"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cFB>progress1</span><span class=cF0>++ != </span><span class=cFB>progress1_max</span><span class=cF0>)
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<a name="l21"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>20</span><span class=cF0>);
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<a name="l22"></a> </span><span class=cF5>ProgressBarsReset</span><span class=cF0>;
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<a name="l23"></a>}
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<a name="l24"></a>Main1;
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<a name="l25"></a>
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<a name="l26"></a></span><span class=cF1>U0</span><span class=cF0> Main2()
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<a name="l27"></a>{
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<a name="l28"></a> </span><span class=cF6>"\nWith description and elapsed time.\n"</span><span class=cF0>;
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<a name="l29"></a> </span><span class=cF5>PressAKey</span><span class=cF0>;
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<a name="l30"></a> </span><span class=cFB>progress1_max</span><span class=cF0> = </span><span class=cFE>200</span><span class=cF0>;
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<a name="l31"></a> </span><span class=cFB>progress1_t0</span><span class=cF0> = </span><span class=cF5>tS</span><span class=cF0>;
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<a name="l32"></a> </span><span class=cF5>StrCopy</span><span class=cF0>(</span><span class=cFB>progress1_desc</span><span class=cF0>, </span><span class=cF6>"Progress Demo"</span><span class=cF0>); </span><span class=cF2>//PROGRESS_DESC_LEN is max</span><span class=cF0>
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<a name="l33"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cFB>progress1</span><span class=cF0>++ != </span><span class=cFB>progress1_max</span><span class=cF0>)
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<a name="l34"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>20</span><span class=cF0>);
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<a name="l35"></a> </span><span class=cF5>ProgressBarsReset</span><span class=cF0>;
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<a name="l36"></a>}
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<a name="l37"></a>Main2;
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<a name="l38"></a>
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<a name="l39"></a></span><span class=cF1>U0</span><span class=cF0> Main3()
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<a name="l40"></a>{
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<a name="l41"></a> </span><span class=cF6>"\nWith description, elapsed time and registry total time.\n"</span><span class=cF0>;
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<a name="l42"></a> </span><span class=cF5>PressAKey</span><span class=cF0>;
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<a name="l43"></a> </span><span class=cFB>progress1_max</span><span class=cF0> = </span><span class=cFE>200</span><span class=cF0>;
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<a name="l44"></a> </span><span class=cFB>progress1_t0</span><span class=cF0> = </span><span class=cF5>tS</span><span class=cF0>;
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<a name="l45"></a> </span><span class=cF5>RegExe</span><span class=cF0>(</span><span class=cF6>"DemoCompany/ProgressBars"</span><span class=cF0>);
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<a name="l46"></a> </span><span class=cF5>StrCopy</span><span class=cF0>(</span><span class=cFB>progress1_desc</span><span class=cF0>, </span><span class=cF6>"Progress Demo"</span><span class=cF0>); </span><span class=cF2>//PROGRESS_DESC_LEN is max</span><span class=cF0>
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<a name="l47"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cFB>progress1</span><span class=cF0>++ != </span><span class=cFB>progress1_max</span><span class=cF0>)
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<a name="l48"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>20</span><span class=cF0>);
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<a name="l49"></a> </span><span class=cF5>ProgressBarsReset</span><span class=cF0>(</span><span class=cF6>"DemoCompany/ProgressBars"</span><span class=cF0>);
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<a name="l50"></a>}
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<a name="l51"></a>Main3;
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<a name="l52"></a>
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<a name="l53"></a></span><span class=cF1>U0</span><span class=cF0> Main4()
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<a name="l54"></a>{
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<a name="l55"></a> </span><span class=cF6>"\nNo description.\n"</span><span class=cF0>;
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<a name="l56"></a> </span><span class=cF5>PressAKey</span><span class=cF0>;
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<a name="l57"></a> </span><span class=cFB>progress1_max</span><span class=cF0> = </span><span class=cFE>200</span><span class=cF0>;
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<a name="l58"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cFB>progress1</span><span class=cF0>++ != </span><span class=cFB>progress1_max</span><span class=cF0>)
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<a name="l59"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>20</span><span class=cF0>);
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<a name="l60"></a> </span><span class=cF5>ProgressBarsReset</span><span class=cF0>;
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<a name="l61"></a>}
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<a name="l62"></a>Main4;
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<a name="l63"></a>
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<a name="l64"></a>
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<a name="l65"></a></span><span class=cF6>"\nNow, from asm... It's handy for debugging.\n"</span><span class=cF0>
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<a name="l66"></a></span><span class=cF6>"Watch the progress on the wallpaper.\n"</span><span class=cF0>;
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<a name="l67"></a></span><span class=cF5>WinBorder</span><span class=cF0>(</span><span class=cF3>ON</span><span class=cF0>);
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<a name="l68"></a></span><span class=cF5>PressAKey</span><span class=cF0>;
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<a name="l69"></a>
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<a name="l70"></a></span><span class=cF1>asm</span><span class=cF0> {
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<a name="l71"></a>_PROGRESS_DEMO::
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<a name="l72"></a> </span><span class=cF1>MOV</span><span class=cF0> </span><span class=cFC>RCX</span><span class=cF0>, </span><span class=cFE>12000000</span><span class=cF0>
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<a name="l73"></a>@@05: </span><span class=cF1>MOV</span><span class=cF0> </span><span class=cF9>U64</span><span class=cF0> [&</span><span class=cFB>progress1</span><span class=cF0>], </span><span class=cFC>RCX</span><span class=cF0>
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<a name="l74"></a> </span><span class=cF1>CALL</span><span class=cF0> &</span><span class=cF5>Yield</span><span class=cF0>
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<a name="l75"></a> </span><span class=cF1>LOOP</span><span class=cF0> @@05
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<a name="l76"></a> </span><span class=cF1>MOV</span><span class=cF0> </span><span class=cF9>U64</span><span class=cF0> [&</span><span class=cFB>progress1</span><span class=cF0>], </span><span class=cFC>RCX</span><span class=cF0>
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<a name="l77"></a> </span><span class=cF1>RET</span><span class=cF0>
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<a name="l78"></a>}
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<a name="l79"></a>
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<a name="l80"></a></span><span class=cF1>_extern</span><span class=cF0> _PROGRESS_DEMO </span><span class=cF1>U0</span><span class=cF0> AsmProgressDemo();
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<a name="l81"></a>AsmProgressDemo;
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</span></pre></body>
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</html>
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