mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
synced 2024-12-30 17:26:31 +00:00
22e3d8f06e
Remove some palettes. Add PaletteSetSlate. Change all gr_palette_std to gr32_palette_std. Change all CBGR48 to CBGR24.
80 lines
3.6 KiB
HTML
Executable file
80 lines
3.6 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V0.11">
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<style type="text/css">
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body {background-color:#fef1f0;}
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.cF0{color:#000000;background-color:#fef1f0;}
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.cF1{color:#0148a4;background-color:#fef1f0;}
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.cF2{color:#3b7901;background-color:#fef1f0;}
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.cF3{color:#057c7e;background-color:#fef1f0;}
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.cF4{color:#bb2020;background-color:#fef1f0;}
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.cF5{color:#9e42ae;background-color:#fef1f0;}
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.cF6{color:#b57901;background-color:#fef1f0;}
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.cF7{color:#b2b6af;background-color:#fef1f0;}
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.cF8{color:#555753;background-color:#fef1f0;}
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.cF9{color:#678fbb;background-color:#fef1f0;}
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.cFA{color:#82bc49;background-color:#fef1f0;}
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.cFB{color:#0097a2;background-color:#fef1f0;}
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.cFC{color:#e26a6a;background-color:#fef1f0;}
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.cFD{color:#c671bc;background-color:#fef1f0;}
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.cFE{color:#c7ab00;background-color:#fef1f0;}
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.cFF{color:#fef1f0;background-color:#fef1f0;}
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF0>
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<a name="l2"></a> </span><span class=cFA>/* Graphics Not Rendered in HTML */</span><span class=cF0>
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<a name="l33"></a></span><span class=cF1>U0</span><span class=cF0> SpriteText(</span><span class=cF1>U8</span><span class=cF0> *elems)
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<a name="l34"></a>{
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<a name="l35"></a> </span><span class=cF9>CSprite</span><span class=cF0> *tmpg = elems - </span><span class=cF1>offset</span><span class=cF0>(</span><span class=cF9>CSprite</span><span class=cF0>.</span><span class=cF1>start</span><span class=cF0>);
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<a name="l36"></a> </span><span class=cF1>U8</span><span class=cF0> *st;
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<a name="l37"></a>
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<a name="l38"></a> </span><span class=cF1>while</span><span class=cF0> (tmpg->type & </span><span class=cF3>SPG_TYPE_MASK</span><span class=cF0>)
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<a name="l39"></a> </span><span class=cF7>{</span><span class=cF2>//Study this routine </span><a href="https://zeal-operating-system.github.io/ZealOS/System/Gr/SpriteNew.CC.html#l143"><span class=cF4>SpriteElem2Summary</span></a><span class=cF2>().</span><span class=cF0>
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<a name="l40"></a> st = </span><span class=cF5>SpriteElem2Summary</span><span class=cF0>(tmpg);
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<a name="l41"></a> </span><span class=cF6>"%s\n"</span><span class=cF0>, st;
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<a name="l42"></a> </span><span class=cF5>Free</span><span class=cF0>(st);
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<a name="l43"></a> tmpg(</span><span class=cF1>U8</span><span class=cF0> *) += </span><span class=cF5>SpriteElemSize</span><span class=cF0>(tmpg);
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<a name="l44"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l45"></a>}
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<a name="l46"></a>
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<a name="l47"></a></span><span class=cF6>"$PURPLE$**** LINE SUMMARIES ****$FG$\n"</span><span class=cF0>;
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<a name="l48"></a>SpriteText(</span><span class=cFA><1></span><span class=cF0>);
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<a name="l49"></a>
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<a name="l50"></a></span><span class=cF6>"\n\n$PURPLE$**** ENTIRE SPRITE CODE ****$FG$\n"</span><span class=cF0>;
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<a name="l51"></a></span><span class=cF5>Sprite2Code</span><span class=cF0>(, </span><span class=cFA><1></span><span class=cF0>);
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</span></pre></body>
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</html>
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