mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
synced 2024-12-29 00:36:32 +00:00
2ea6956433
Restructure network stack to use new Interrupt methods instead of hard-coded IRQ numbers. Add line count update into build process. Add progress bars to HTML generation and DoDistro. Clear Network Log border_doc. Fix font chars. Clean up some lingering unconverted variable and directory names. Remove word-wrap DolDoc tag from Clementine bible because of CPU spikes.
37 lines
2.5 KiB
HTML
Executable file
37 lines
2.5 KiB
HTML
Executable file
<!DOCTYPE HTML>
|
|
<html>
|
|
<head>
|
|
<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
|
|
<meta name="generator" content="ZealOS V0.07">
|
|
<style type="text/css">
|
|
body {background-color:#000000;}
|
|
.cF0{color:#ffffff;background-color:#000000;}
|
|
.cF1{color:#3465a4;background-color:#000000;}
|
|
.cF2{color:#4e9a06;background-color:#000000;}
|
|
.cF3{color:#06989a;background-color:#000000;}
|
|
.cF4{color:#a24444;background-color:#000000;}
|
|
.cF5{color:#75507b;background-color:#000000;}
|
|
.cF6{color:#ce982f;background-color:#000000;}
|
|
.cF7{color:#bcc0b9;background-color:#000000;}
|
|
.cF8{color:#555753;background-color:#000000;}
|
|
.cF9{color:#729fcf;background-color:#000000;}
|
|
.cFA{color:#82bc49;background-color:#000000;}
|
|
.cFB{color:#34e2e2;background-color:#000000;}
|
|
.cFC{color:#ac3535;background-color:#000000;}
|
|
.cFD{color:#ad7fa8;background-color:#000000;}
|
|
.cFE{color:#fce94f;background-color:#000000;}
|
|
.cFF{color:#000000;background-color:#000000;}
|
|
</style>
|
|
</head>
|
|
<body>
|
|
<pre style="font-family:monospace;font-size:12pt">
|
|
<a name="l1"></a><span class=cF5> Graphic Sprite Resource Help</span><span class=cF0>
|
|
<a name="l2"></a>
|
|
<a name="l3"></a>A sprite is an ordered list of elements such as lines, rectangles, bitmaps and color changes. In a program's source code, you
|
|
<a name="l4"></a>first </span><span class=cF2>make a sprite</span><span class=cF0> somewhere outside a function. Then, you </span><span class=cF2>insert a pointer</span><span class=cF0> to the sprite as an "*elems" arg when calling </span><span class=cF4>
|
|
<a name="l5"></a></span><a href="https://tomawezome.github.io/ZealOS/System/Gr/GrSpritePlot.CC.html#l536"><span class=cF4>Sprite</span></a><span class=cF0>() or </span><a href="https://tomawezome.github.io/ZealOS/System/Gr/GrSpritePlot.CC.html#l18"><span class=cF4>Sprite3</span></a><span class=cF0>(). See </span><span class=cF4><u>Sprites</u></span><span class=cF0>.
|
|
<a name="l6"></a>
|
|
<a name="l7"></a>You can create a </span><span class=cF2>sprite macro</span><span class=cF0> on your </span><a href="https://tomawezome.github.io/ZealOS/Home/PersonalMenu.DD.html#l1"><span class=cF4>PersonalMenu</span></a><span class=cF0> with a payload of </span><a href="https://tomawezome.github.io/ZealOS/Doc/CosmiC.DD.html#l1"><span class=cF4>CosmiC</span></a><span class=cF0> source code to execute when it ESC's back to the cmd
|
|
<a name="l8"></a>line. If you check "Pop-Up", it will spawn a new task and run the payload. A pop-up macro can be placed in any document.
|
|
</span></pre></body>
|
|
</html>
|