ZealOS/docs/Demo/Templates/Game1.CC.html
TomAwezome 2ea6956433 Implement IntEntryAlloc, IntEntryFree for dynamic user IRQ acquisition.
Restructure network stack to use new Interrupt methods instead of hard-coded IRQ numbers.
Add line count update into build process.
Add progress bars to HTML generation and DoDistro.
Clear Network Log border_doc.
Fix font chars.
Clean up some lingering unconverted variable and directory names.
Remove word-wrap DolDoc tag from Clementine bible because of CPU spikes.
2021-07-11 17:47:19 -04:00

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<!DOCTYPE HTML>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
<meta name="generator" content="ZealOS V0.07">
<style type="text/css">
body {background-color:#000000;}
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<body>
<pre style="font-family:monospace;font-size:12pt">
<a name="l1"></a><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>DrawIt</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *task, </span><span class=cF9>CDC</span><span class=cF0> *dc)
<a name="l2"></a>{
<a name="l3"></a>
<a name="l4"></a>}
<a name="l5"></a>
<a name="l6"></a></span><span class=cF1>U0</span><span class=cF0> AnimateTask(</span><span class=cF9>I64</span><span class=cF0>)
<a name="l7"></a>{
<a name="l8"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF3>TRUE</span><span class=cF0>)
<a name="l9"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l10"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>10</span><span class=cF0>);
<a name="l11"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l12"></a>}
<a name="l13"></a>
<a name="l14"></a></span><span class=cF1>U0</span><span class=cF0> Init()
<a name="l15"></a>{
<a name="l16"></a>
<a name="l17"></a>}
<a name="l18"></a>
<a name="l19"></a></span><span class=cF1>U0</span><span class=cF0> CleanUp()
<a name="l20"></a>{
<a name="l21"></a>
<a name="l22"></a>}
<a name="l23"></a>
<a name="l24"></a></span><span class=cF1>U0</span><span class=cF0> SongTask(</span><span class=cF9>I64</span><span class=cF0>)
<a name="l25"></a>{
<a name="l26"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;task_end_cb = &amp;</span><span class=cF5>SoundTaskEndCB</span><span class=cF0>;
<a name="l27"></a> </span><span class=cF5>MusicSettingsReset</span><span class=cF0>;
<a name="l28"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF3>TRUE</span><span class=cF0>)
<a name="l29"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l30"></a> </span><span class=cF5>Play</span><span class=cF0>(</span><span class=cF6>&quot;4AB5C&quot;</span><span class=cF0>);
<a name="l31"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l32"></a>}
<a name="l33"></a>
<a name="l34"></a></span><span class=cF1>U0</span><span class=cF0> MyGame()
<a name="l35"></a>{
<a name="l36"></a> </span><span class=cF9>I64</span><span class=cF0> sc;
<a name="l37"></a>
<a name="l38"></a> </span><span class=cF5>SettingsPush</span><span class=cF0>; </span><span class=cF2>//See </span><a href="https://tomawezome.github.io/ZealOS/System/TaskSettings.CC.html#l3"><span class=cF4>SettingsPush</span></a><span class=cF0>
<a name="l39"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;text_attr = </span><span class=cF3>YELLOW</span><span class=cF0> &lt;&lt; </span><span class=cFE>4</span><span class=cF0> + </span><span class=cF3>BLUE</span><span class=cF0>;
<a name="l40"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;song_task = </span><span class=cF5>Spawn</span><span class=cF0>(&amp;SongTask, </span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cF6>&quot;Song&quot;</span><span class=cF0>,, </span><span class=cF5>Fs</span><span class=cF0>);
<a name="l41"></a> </span><span class=cF5>AutoComplete</span><span class=cF0>;
<a name="l42"></a> </span><span class=cF5>WinBorder</span><span class=cF0>;
<a name="l43"></a> </span><span class=cF5>WinMax</span><span class=cF0>;
<a name="l44"></a> </span><span class=cF5>DocCursor</span><span class=cF0>;
<a name="l45"></a> </span><span class=cF5>DocClear</span><span class=cF0>;
<a name="l46"></a>
<a name="l47"></a> </span><span class=cF5>MenuPush</span><span class=cF0>( </span><span class=cF6>&quot;File {&quot;</span><span class=cF0>
<a name="l48"></a> </span><span class=cF6>&quot; Abort(,CH_SHIFT_ESC);&quot;</span><span class=cF0>
<a name="l49"></a> </span><span class=cF6>&quot; Exit(,CH_ESC);&quot;</span><span class=cF0>
<a name="l50"></a> </span><span class=cF6>&quot;}&quot;</span><span class=cF0>
<a name="l51"></a> </span><span class=cF6>&quot;Play {&quot;</span><span class=cF0>
<a name="l52"></a> </span><span class=cF6>&quot; Restart(,'\n');&quot;</span><span class=cF0>
<a name="l53"></a> </span><span class=cF6>&quot; Up(,,SC_CURSOR_UP);&quot;</span><span class=cF0>
<a name="l54"></a> </span><span class=cF6>&quot; Down(,,SC_CURSOR_DOWN);&quot;</span><span class=cF0>
<a name="l55"></a> </span><span class=cF6>&quot; Left(,,SC_CURSOR_LEFT);&quot;</span><span class=cF0>
<a name="l56"></a> </span><span class=cF6>&quot; Right(,,SC_CURSOR_RIGHT);&quot;</span><span class=cF0>
<a name="l57"></a> </span><span class=cF6>&quot;}&quot;</span><span class=cF0>
<a name="l58"></a> );
<a name="l59"></a>
<a name="l60"></a> Init;
<a name="l61"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;animate_task = </span><span class=cF5>Spawn</span><span class=cF0>(&amp;AnimateTask, </span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cF6>&quot;Animate&quot;</span><span class=cF0>,, </span><span class=cF5>Fs</span><span class=cF0>);
<a name="l62"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;draw_it = &amp;</span><span class=cF5>DrawIt</span><span class=cF0>;
<a name="l63"></a>
<a name="l64"></a> </span><span class=cF1>try</span><span class=cF0>
<a name="l65"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l66"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF3>TRUE</span><span class=cF0>)
<a name="l67"></a> </span><span class=cF1>switch</span><span class=cF0> (</span><span class=cF5>KeyGet</span><span class=cF7>(</span><span class=cF0>&amp;sc</span><span class=cF7>)</span><span class=cF0>)
<a name="l68"></a> {
<a name="l69"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cFE>0</span><span class=cF0>:
<a name="l70"></a> </span><span class=cF1>switch</span><span class=cF0> (sc.u8[</span><span class=cFE>0</span><span class=cF0>])
<a name="l71"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l72"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_LEFT</span><span class=cF0>:
<a name="l73"></a> </span><span class=cF1>break</span><span class=cF0>;
<a name="l74"></a>
<a name="l75"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_RIGHT</span><span class=cF0>:
<a name="l76"></a> </span><span class=cF1>break</span><span class=cF0>;
<a name="l77"></a>
<a name="l78"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_UP</span><span class=cF0>:
<a name="l79"></a> </span><span class=cF1>break</span><span class=cF0>;
<a name="l80"></a>
<a name="l81"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_DOWN</span><span class=cF0>:
<a name="l82"></a> </span><span class=cF1>break</span><span class=cF0>;
<a name="l83"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l84"></a> </span><span class=cF1>break</span><span class=cF0>;
<a name="l85"></a>
<a name="l86"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF6>'\n'</span><span class=cF0>:
<a name="l87"></a> CleanUp;
<a name="l88"></a> Init;
<a name="l89"></a> </span><span class=cF1>break</span><span class=cF0>;
<a name="l90"></a>
<a name="l91"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>CH_SHIFT_ESC</span><span class=cF0>:
<a name="l92"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>CH_ESC</span><span class=cF0>:
<a name="l93"></a> </span><span class=cF1>goto</span><span class=cF0> mg_done;
<a name="l94"></a> }
<a name="l95"></a>mg_done: </span><span class=cF2>//Don't goto out of try</span><span class=cF0>
<a name="l96"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l97"></a> </span><span class=cF1>catch</span><span class=cF0>
<a name="l98"></a> </span><span class=cF5>PutExcept</span><span class=cF0>;
<a name="l99"></a> </span><span class=cF5>SettingsPop</span><span class=cF0>;
<a name="l100"></a> CleanUp;
<a name="l101"></a> </span><span class=cF5>MenuPop</span><span class=cF0>;
<a name="l102"></a>}
<a name="l103"></a>
<a name="l104"></a>MyGame;
</span></pre></body>
</html>