mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
synced 2024-12-30 17:26:31 +00:00
2ea6956433
Restructure network stack to use new Interrupt methods instead of hard-coded IRQ numbers. Add line count update into build process. Add progress bars to HTML generation and DoDistro. Clear Network Log border_doc. Fix font chars. Clean up some lingering unconverted variable and directory names. Remove word-wrap DolDoc tag from Clementine bible because of CPU spikes.
84 lines
5.5 KiB
HTML
Executable file
84 lines
5.5 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V0.07">
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<style type="text/css">
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body {background-color:#000000;}
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.cF0{color:#ffffff;background-color:#000000;}
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.cF1{color:#3465a4;background-color:#000000;}
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.cF2{color:#4e9a06;background-color:#000000;}
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.cF3{color:#06989a;background-color:#000000;}
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.cF4{color:#a24444;background-color:#000000;}
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.cF5{color:#75507b;background-color:#000000;}
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.cF6{color:#ce982f;background-color:#000000;}
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.cF7{color:#bcc0b9;background-color:#000000;}
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.cF8{color:#555753;background-color:#000000;}
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.cF9{color:#729fcf;background-color:#000000;}
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.cFA{color:#82bc49;background-color:#000000;}
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.cFB{color:#34e2e2;background-color:#000000;}
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.cFC{color:#ac3535;background-color:#000000;}
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.cFD{color:#ad7fa8;background-color:#000000;}
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.cFE{color:#fce94f;background-color:#000000;}
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.cFF{color:#000000;background-color:#000000;}
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF2>/*lock{} is a compiler stmt</span><span class=cF0>
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<a name="l2"></a></span><span class=cF2>which places asm LOCK instruction</span><span class=cF0>
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<a name="l3"></a></span><span class=cF2>prefixes on code. Only use it on</span><span class=cF0>
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<a name="l4"></a></span><span class=cF2>read-modify-write statements.</span><span class=cF0>
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<a name="l5"></a></span><span class=cF2>It will generate invalid insts</span><span class=cF0>
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<a name="l6"></a></span><span class=cF2>if you misuse it and it will crash.</span><span class=cF4>
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<a name="l7"></a></span><a href="https://tomawezome.github.io/ZealOS/Compiler/UAsm.CC.html#l771"><span class=cF4>U</span></a><span class=cF2>() to see what code was generated.</span><span class=cF0>
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<a name="l8"></a></span><span class=cF2>*/</span><span class=cF0>
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<a name="l9"></a>
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<a name="l10"></a>#</span><span class=cF1>define</span><span class=cF0> COUNT </span><span class=cFE>0x1000000</span><span class=cF0>
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<a name="l11"></a>
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<a name="l12"></a></span><span class=cF9>I64</span><span class=cF0> global;
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<a name="l13"></a>
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<a name="l14"></a></span><span class=cF1>U0</span><span class=cF0> MPUnlockedInc(</span><span class=cF9>I64</span><span class=cF0>)
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<a name="l15"></a>{
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<a name="l16"></a> </span><span class=cF9>I64</span><span class=cF0> i;
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<a name="l17"></a>
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<a name="l18"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < COUNT; i++)
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<a name="l19"></a> global++;
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<a name="l20"></a>}
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<a name="l21"></a>
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<a name="l22"></a></span><span class=cF1>U0</span><span class=cF0> UnlockedInc()
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<a name="l23"></a>{
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<a name="l24"></a> </span><span class=cF9>CJob</span><span class=cF0> *tmpm0, *tmpm1;
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<a name="l25"></a>
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<a name="l26"></a> global= </span><span class=cFE>0</span><span class=cF0>;
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<a name="l27"></a> tmpm0 = </span><span class=cF5>JobQueue</span><span class=cF0>(&MPUnlockedInc, </span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>);
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<a name="l28"></a> tmpm1 = </span><span class=cF5>JobQueue</span><span class=cF0>(&MPUnlockedInc, </span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cFE>1</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>);
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<a name="l29"></a> </span><span class=cF5>JobResGet</span><span class=cF0>(tmpm0);
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<a name="l30"></a> </span><span class=cF5>JobResGet</span><span class=cF0>(tmpm1);
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<a name="l31"></a> </span><span class=cF6>"Correct Count:%X Actual Count:%X\n"</span><span class=cF0>, COUNT * </span><span class=cFE>2</span><span class=cF0>, global;
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<a name="l32"></a>}
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<a name="l33"></a>
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<a name="l34"></a></span><span class=cF1>U0</span><span class=cF0> MPLockedInc(</span><span class=cF9>I64</span><span class=cF0>)
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<a name="l35"></a>{
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<a name="l36"></a> </span><span class=cF9>I64</span><span class=cF0> i;
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<a name="l37"></a>
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<a name="l38"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < COUNT; i++)
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<a name="l39"></a> </span><span class=cF1>lock</span><span class=cF0> </span><span class=cF2>/*Can be used without {} */</span><span class=cF0> global++;
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<a name="l40"></a>}
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<a name="l41"></a>
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<a name="l42"></a></span><span class=cF1>U0</span><span class=cF0> LockedInc()
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<a name="l43"></a>{
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<a name="l44"></a> </span><span class=cF9>CJob</span><span class=cF0> *tmpm0, *tmpm1;
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<a name="l45"></a>
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<a name="l46"></a> global = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l47"></a> tmpm0 = </span><span class=cF5>JobQueue</span><span class=cF0>(&MPLockedInc, </span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>);
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<a name="l48"></a> tmpm1 = </span><span class=cF5>JobQueue</span><span class=cF0>(&MPLockedInc, </span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cFE>1</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>);
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<a name="l49"></a> </span><span class=cF5>JobResGet</span><span class=cF0>(tmpm0);
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<a name="l50"></a> </span><span class=cF5>JobResGet</span><span class=cF0>(tmpm1);
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<a name="l51"></a> </span><span class=cF6>"Correct Count:%X Actual Count:%X\n"</span><span class=cF0>, COUNT * </span><span class=cFE>2</span><span class=cF0>, global;
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<a name="l52"></a>}
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<a name="l53"></a>
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<a name="l54"></a>UnlockedInc;
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<a name="l55"></a>LockedInc;
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</span></pre></body>
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</html>
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