mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
synced 2024-12-30 17:26:31 +00:00
2ea6956433
Restructure network stack to use new Interrupt methods instead of hard-coded IRQ numbers. Add line count update into build process. Add progress bars to HTML generation and DoDistro. Clear Network Log border_doc. Fix font chars. Clean up some lingering unconverted variable and directory names. Remove word-wrap DolDoc tag from Clementine bible because of CPU spikes.
150 lines
16 KiB
HTML
Executable file
150 lines
16 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V0.07">
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<style type="text/css">
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body {background-color:#000000;}
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.cF0{color:#ffffff;background-color:#000000;}
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.cF1{color:#3465a4;background-color:#000000;}
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.cF2{color:#4e9a06;background-color:#000000;}
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.cF3{color:#06989a;background-color:#000000;}
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.cF4{color:#a24444;background-color:#000000;}
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.cF5{color:#75507b;background-color:#000000;}
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.cF6{color:#ce982f;background-color:#000000;}
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.cF7{color:#bcc0b9;background-color:#000000;}
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.cF8{color:#555753;background-color:#000000;}
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.cF9{color:#729fcf;background-color:#000000;}
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.cFA{color:#82bc49;background-color:#000000;}
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.cFB{color:#34e2e2;background-color:#000000;}
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.cFC{color:#ac3535;background-color:#000000;}
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.cFD{color:#ad7fa8;background-color:#000000;}
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.cFE{color:#fce94f;background-color:#000000;}
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.cFF{color:#000000;background-color:#000000;}
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF1>U0</span><span class=cF0> Main()
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<a name="l2"></a>{
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<a name="l3"></a> </span><span class=cF1>F64</span><span class=cF0> theta = </span><span class=cFE>0</span><span class=cF0>, phi = </span><span class=cFE>0</span><span class=cF0>, omega = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l4"></a> </span><span class=cF9>CD3I32</span><span class=cF0> poly[</span><span class=cFE>4</span><span class=cF0>];
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<a name="l5"></a> </span><span class=cF9>CDC</span><span class=cF0> *dc = </span><span class=cF5>DCAlias</span><span class=cF0>;
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<a name="l6"></a>
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<a name="l7"></a> </span><span class=cF5>DCDepthBufAlloc</span><span class=cF0>(dc);
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<a name="l8"></a> dc->flags |= </span><span class=cF3>DCF_TRANSFORMATION</span><span class=cF0> | </span><span class=cF3>DCF_SYMMETRY</span><span class=cF0>;
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<a name="l9"></a> </span><span class=cF1>try</span><span class=cF0>
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<a name="l10"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l11"></a> </span><span class=cF1>while</span><span class=cF0> (!</span><span class=cF5>CharScan</span><span class=cF0>)
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<a name="l12"></a> {
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<a name="l13"></a> </span><span class=cF5>DCDepthBufReset</span><span class=cF0>(dc);
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<a name="l14"></a> </span><span class=cF5>DCSymmetrySet</span><span class=cF0>(dc, </span><span class=cF5>Fs</span><span class=cF0>->pix_width / </span><span class=cFE>2</span><span class=cF0>, </span><span class=cF5>Fs</span><span class=cF0>->pix_height / </span><span class=cFE>2</span><span class=cF0>,
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<a name="l15"></a> </span><span class=cFB>mouse</span><span class=cF0>.pos.x - </span><span class=cF5>Fs</span><span class=cF0>->pix_left - </span><span class=cF5>Fs</span><span class=cF0>->scroll_x,
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<a name="l16"></a> </span><span class=cFB>mouse</span><span class=cF0>.pos.y - </span><span class=cF5>Fs</span><span class=cF0>->pix_top - </span><span class=cF5>Fs</span><span class=cF0>->scroll_y);
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<a name="l17"></a> dc->color = </span><span class=cF3>LTBLUE</span><span class=cF0>;
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<a name="l18"></a> </span><span class=cF5>GrLine</span><span class=cF0>(dc, </span><span class=cF5>Fs</span><span class=cF0>->pix_width / </span><span class=cFE>2</span><span class=cF0>, </span><span class=cF5>Fs</span><span class=cF0>->pix_height / </span><span class=cFE>2</span><span class=cF0>,
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<a name="l19"></a> </span><span class=cFB>mouse</span><span class=cF0>.pos.x - </span><span class=cF5>Fs</span><span class=cF0>->pix_left - </span><span class=cF5>Fs</span><span class=cF0>->scroll_x,
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<a name="l20"></a> </span><span class=cFB>mouse</span><span class=cF0>.pos.y - </span><span class=cF5>Fs</span><span class=cF0>->pix_top - </span><span class=cF5>Fs</span><span class=cF0>->scroll_y);
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<a name="l21"></a>
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<a name="l22"></a> </span><span class=cF5>Mat4x4IdentEqu</span><span class=cF0>(dc->r);
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<a name="l23"></a> </span><span class=cF5>Mat4x4RotX</span><span class=cF0>(dc->r, omega);
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<a name="l24"></a> </span><span class=cF5>Mat4x4RotY</span><span class=cF0>(dc->r, phi);
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<a name="l25"></a> </span><span class=cF5>Mat4x4RotZ</span><span class=cF0>(dc->r, theta);
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<a name="l26"></a> </span><span class=cF5>DCMat4x4Set</span><span class=cF0>(dc, dc->r);
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<a name="l27"></a>
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<a name="l28"></a> dc->x = </span><span class=cF5>Fs</span><span class=cF0>->pix_width / </span><span class=cFE>2</span><span class=cF0>;
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<a name="l29"></a> dc->y = </span><span class=cF5>Fs</span><span class=cF0>->pix_height / </span><span class=cFE>2</span><span class=cF0>;
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<a name="l30"></a> dc->z = </span><span class=cFE>500</span><span class=cF0>;
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<a name="l31"></a>
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<a name="l32"></a> dc->color = </span><span class=cF3>GREEN</span><span class=cF0>;
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<a name="l33"></a> poly[</span><span class=cFE>0</span><span class=cF0>].x = </span><span class=cFE>50</span><span class=cF0>;
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<a name="l34"></a> poly[</span><span class=cFE>0</span><span class=cF0>].y = </span><span class=cFE>150</span><span class=cF0>;
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<a name="l35"></a> poly[</span><span class=cFE>0</span><span class=cF0>].z = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l36"></a> poly[</span><span class=cFE>1</span><span class=cF0>].x = </span><span class=cFE>275</span><span class=cF0>;
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<a name="l37"></a> poly[</span><span class=cFE>1</span><span class=cF0>].y = </span><span class=cFE>100</span><span class=cF0>;
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<a name="l38"></a> poly[</span><span class=cFE>1</span><span class=cF0>].z = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l39"></a> poly[</span><span class=cFE>2</span><span class=cF0>].x = </span><span class=cFE>155</span><span class=cF0>;
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<a name="l40"></a> poly[</span><span class=cFE>2</span><span class=cF0>].y = </span><span class=cFE>200</span><span class=cF0>;
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<a name="l41"></a> poly[</span><span class=cFE>2</span><span class=cF0>].z = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l42"></a> poly[</span><span class=cFE>3</span><span class=cF0>].x = </span><span class=cFE>100</span><span class=cF0>;
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<a name="l43"></a> poly[</span><span class=cFE>3</span><span class=cF0>].y = </span><span class=cFE>200</span><span class=cF0>;
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<a name="l44"></a> poly[</span><span class=cFE>3</span><span class=cF0>].z = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l45"></a> </span><span class=cF5>GrFillPoly3</span><span class=cF0>(dc, </span><span class=cFE>4</span><span class=cF0>, poly);
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<a name="l46"></a>
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<a name="l47"></a> dc->color = </span><span class=cF3>RED</span><span class=cF0>;
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<a name="l48"></a> poly[</span><span class=cFE>0</span><span class=cF0>].x = </span><span class=cFE>50</span><span class=cF0>;
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<a name="l49"></a> poly[</span><span class=cFE>0</span><span class=cF0>].y = </span><span class=cFE>150</span><span class=cF0>;
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<a name="l50"></a> poly[</span><span class=cFE>0</span><span class=cF0>].z = </span><span class=cFE>50</span><span class=cF0>;
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<a name="l51"></a> poly[</span><span class=cFE>1</span><span class=cF0>].x = </span><span class=cFE>275</span><span class=cF0>;
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<a name="l52"></a> poly[</span><span class=cFE>1</span><span class=cF0>].y = </span><span class=cFE>100</span><span class=cF0>;
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<a name="l53"></a> poly[</span><span class=cFE>1</span><span class=cF0>].z = </span><span class=cFE>50</span><span class=cF0>;
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<a name="l54"></a> poly[</span><span class=cFE>2</span><span class=cF0>].x = </span><span class=cFE>155</span><span class=cF0>;
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<a name="l55"></a> poly[</span><span class=cFE>2</span><span class=cF0>].y = </span><span class=cFE>200</span><span class=cF0>;
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<a name="l56"></a> poly[</span><span class=cFE>2</span><span class=cF0>].z = </span><span class=cFE>50</span><span class=cF0>;
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<a name="l57"></a> poly[</span><span class=cFE>3</span><span class=cF0>].x = </span><span class=cFE>100</span><span class=cF0>;
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<a name="l58"></a> poly[</span><span class=cFE>3</span><span class=cF0>].y = </span><span class=cFE>200</span><span class=cF0>;
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<a name="l59"></a> poly[</span><span class=cFE>3</span><span class=cF0>].z = </span><span class=cFE>50</span><span class=cF0>;
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<a name="l60"></a> </span><span class=cF5>GrFillPoly3</span><span class=cF0>(dc, </span><span class=cFE>4</span><span class=cF0>, poly);
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<a name="l61"></a>
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<a name="l62"></a> dc->color = </span><span class=cF3>BLUE</span><span class=cF0>;
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<a name="l63"></a> poly[</span><span class=cFE>0</span><span class=cF0>].x = </span><span class=cFE>50</span><span class=cF0>;
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<a name="l64"></a> poly[</span><span class=cFE>0</span><span class=cF0>].y = </span><span class=cFE>150</span><span class=cF0>;
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<a name="l65"></a> poly[</span><span class=cFE>0</span><span class=cF0>].z = -</span><span class=cFE>50</span><span class=cF0>;
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<a name="l66"></a> poly[</span><span class=cFE>1</span><span class=cF0>].x = </span><span class=cFE>275</span><span class=cF0>;
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<a name="l67"></a> poly[</span><span class=cFE>1</span><span class=cF0>].y = </span><span class=cFE>100</span><span class=cF0>;
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<a name="l68"></a> poly[</span><span class=cFE>1</span><span class=cF0>].z = -</span><span class=cFE>50</span><span class=cF0>;
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<a name="l69"></a> poly[</span><span class=cFE>2</span><span class=cF0>].x = </span><span class=cFE>155</span><span class=cF0>;
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<a name="l70"></a> poly[</span><span class=cFE>2</span><span class=cF0>].y = </span><span class=cFE>200</span><span class=cF0>;
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<a name="l71"></a> poly[</span><span class=cFE>2</span><span class=cF0>].z = -</span><span class=cFE>50</span><span class=cF0>;
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<a name="l72"></a> poly[</span><span class=cFE>3</span><span class=cF0>].x = </span><span class=cFE>100</span><span class=cF0>;
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<a name="l73"></a> poly[</span><span class=cFE>3</span><span class=cF0>].y = </span><span class=cFE>200</span><span class=cF0>;
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<a name="l74"></a> poly[</span><span class=cFE>3</span><span class=cF0>].z = -</span><span class=cFE>50</span><span class=cF0>;
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<a name="l75"></a> </span><span class=cF5>GrFillPoly3</span><span class=cF0>(dc, </span><span class=cFE>4</span><span class=cF0>, poly);
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<a name="l76"></a>
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<a name="l77"></a> dc->color = </span><span class=cF3>RED</span><span class=cF0> + </span><span class=cF3>GREEN</span><span class=cF0> << </span><span class=cFE>16</span><span class=cF0> + </span><span class=cF3>ROPF_DITHER</span><span class=cF0>;
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<a name="l78"></a> poly[</span><span class=cFE>0</span><span class=cF0>].x = </span><span class=cFE>50</span><span class=cF0>;
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<a name="l79"></a> poly[</span><span class=cFE>0</span><span class=cF0>].y = </span><span class=cFE>150</span><span class=cF0>;
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<a name="l80"></a> poly[</span><span class=cFE>0</span><span class=cF0>].z = </span><span class=cFE>50</span><span class=cF0>;
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<a name="l81"></a> poly[</span><span class=cFE>1</span><span class=cF0>].x = </span><span class=cFE>275</span><span class=cF0>;
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<a name="l82"></a> poly[</span><span class=cFE>1</span><span class=cF0>].y = </span><span class=cFE>100</span><span class=cF0>;
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<a name="l83"></a> poly[</span><span class=cFE>1</span><span class=cF0>].z = </span><span class=cFE>50</span><span class=cF0>;
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<a name="l84"></a> poly[</span><span class=cFE>2</span><span class=cF0>].x = </span><span class=cFE>275</span><span class=cF0>;
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<a name="l85"></a> poly[</span><span class=cFE>2</span><span class=cF0>].y = </span><span class=cFE>100</span><span class=cF0>;
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<a name="l86"></a> poly[</span><span class=cFE>2</span><span class=cF0>].z = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l87"></a> poly[</span><span class=cFE>3</span><span class=cF0>].x = </span><span class=cFE>50</span><span class=cF0>;
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<a name="l88"></a> poly[</span><span class=cFE>3</span><span class=cF0>].y = </span><span class=cFE>150</span><span class=cF0>;
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<a name="l89"></a> poly[</span><span class=cFE>3</span><span class=cF0>].z = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l90"></a> </span><span class=cF5>GrFillPoly3</span><span class=cF0>(dc, </span><span class=cFE>4</span><span class=cF0>, poly);
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<a name="l91"></a>
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<a name="l92"></a> dc->color = </span><span class=cF3>BLUE</span><span class=cF0> + </span><span class=cF3>GREEN</span><span class=cF0> << </span><span class=cFE>16</span><span class=cF0> + </span><span class=cF3>ROPF_DITHER</span><span class=cF0>;
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<a name="l93"></a> poly[</span><span class=cFE>0</span><span class=cF0>].x = </span><span class=cFE>100</span><span class=cF0>;
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<a name="l94"></a> poly[</span><span class=cFE>0</span><span class=cF0>].y = </span><span class=cFE>200</span><span class=cF0>;
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<a name="l95"></a> poly[</span><span class=cFE>0</span><span class=cF0>].z = -</span><span class=cFE>50</span><span class=cF0>;
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<a name="l96"></a> poly[</span><span class=cFE>1</span><span class=cF0>].x = </span><span class=cFE>155</span><span class=cF0>;
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<a name="l97"></a> poly[</span><span class=cFE>1</span><span class=cF0>].y = </span><span class=cFE>200</span><span class=cF0>;
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<a name="l98"></a> poly[</span><span class=cFE>1</span><span class=cF0>].z = -</span><span class=cFE>50</span><span class=cF0>;
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<a name="l99"></a> poly[</span><span class=cFE>2</span><span class=cF0>].x = </span><span class=cFE>155</span><span class=cF0>;
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<a name="l100"></a> poly[</span><span class=cFE>2</span><span class=cF0>].y = </span><span class=cFE>200</span><span class=cF0>;
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<a name="l101"></a> poly[</span><span class=cFE>2</span><span class=cF0>].z = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l102"></a> poly[</span><span class=cFE>3</span><span class=cF0>].x = </span><span class=cFE>100</span><span class=cF0>;
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<a name="l103"></a> poly[</span><span class=cFE>3</span><span class=cF0>].y = </span><span class=cFE>200</span><span class=cF0>;
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<a name="l104"></a> poly[</span><span class=cFE>3</span><span class=cF0>].z = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l105"></a> </span><span class=cF5>GrFillPoly3</span><span class=cF0>(dc, </span><span class=cFE>4</span><span class=cF0>, poly);
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<a name="l106"></a>
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<a name="l107"></a> </span><span class=cF5>Refresh</span><span class=cF0>;
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<a name="l108"></a> </span><span class=cF5>DCFill</span><span class=cF0>;
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<a name="l109"></a> theta += </span><span class=cFE>2</span><span class=cF0>.</span><span class=cFE>1</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>180</span><span class=cF0>.</span><span class=cFE>0</span><span class=cF0>;
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<a name="l110"></a> phi += </span><span class=cFE>1</span><span class=cF0>.</span><span class=cFE>1</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>180</span><span class=cF0>.</span><span class=cFE>0</span><span class=cF0>;
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<a name="l111"></a> omega += </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>5</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>180</span><span class=cF0>.</span><span class=cFE>0</span><span class=cF0>;
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<a name="l112"></a> }
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<a name="l113"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l114"></a> </span><span class=cF1>catch</span><span class=cF0>
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<a name="l115"></a> </span><span class=cF5>PutExcept</span><span class=cF0>;
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<a name="l116"></a>
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<a name="l117"></a> </span><span class=cF5>DCFill</span><span class=cF0>;
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<a name="l118"></a> </span><span class=cF5>DCDel</span><span class=cF0>(dc);
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<a name="l119"></a>}
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<a name="l120"></a>
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<a name="l121"></a>Main;
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</span></pre></body>
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</html>
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