ZealOS/docs/System/Gr/GrGlobals.CC.html
TomAwezome 1b75d91002 Fix Mount AHCI Port selection.
Add arg to SATARep to specify drive types to show.
Add checks in AHCIPortInit to verify port signatures, add helper method to get signatures from port.
2021-08-02 16:40:05 -04:00

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<a name="l1"></a><span class=cF0>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>&quot;Graphics&quot;</span><span class=cF0>
<a name="l2"></a>
<a name="l3"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>class</span><span class=cF0> </span><span class=cF9>CGrGlobals</span><span class=cF0>
<a name="l4"></a>{
<a name="l5"></a> </span><span class=cF9>I64</span><span class=cF0> *to_8_bits, *to_8_colors;
<a name="l6"></a> </span><span class=cF9>CDC</span><span class=cF0> *screen_image, </span><span class=cF2>//Read only.</span><span class=cF0>
<a name="l7"></a> *dc, </span><span class=cF2>//Persistent</span><span class=cF0>
<a name="l8"></a> *dc1,
<a name="l9"></a> *dc2, </span><span class=cF2>//Updated every refresh</span><span class=cF0>
<a name="l10"></a> *dc_cache,
<a name="l11"></a> *zoomed_dc;
<a name="l12"></a> </span><span class=cF9>U32</span><span class=cF0> *text_base; </span><span class=cF2>//See </span><span class=cF4><u>TextBase Layer</u></span><span class=cF2>. (Similar to 0xB8000 but 32 bits)</span><span class=cF0>
<a name="l13"></a> </span><span class=cF9>U16</span><span class=cF0> *win_z_buf;
<a name="l14"></a>
<a name="l15"></a> #</span><span class=cF1>define</span><span class=cF0> </span><span class=cF3>SPHT_ELEM_CODE</span><span class=cF0> </span><span class=cFE>1</span><span class=cF0>
<a name="l16"></a> </span><span class=cF9>CHashTable</span><span class=cF0> *sprite_hash;
<a name="l17"></a>
<a name="l18"></a> </span><span class=cF9>U16</span><span class=cF0> *win_uncovered_bitmap;
<a name="l19"></a> </span><span class=cF9>I64</span><span class=cF0> highest_uncovered;
<a name="l20"></a> </span><span class=cF9>I64</span><span class=cF0> pan_text_x, pan_text_y; </span><span class=cF2>//[-7,7]</span><span class=cF0>
<a name="l21"></a> </span><span class=cF1>U0</span><span class=cF0> (*fp_final_screen_update)(</span><span class=cF9>CDC</span><span class=cF0> *dc);</span><span class=cF2>//Mouse cursor is handled here.</span><span class=cF0>
<a name="l22"></a> </span><span class=cF1>U0</span><span class=cF0> (*fp_wall_paper)(</span><span class=cF9>CTask</span><span class=cF0> *task);
<a name="l23"></a> </span><span class=cF1>U0</span><span class=cF0> (*fp_draw_mouse)(</span><span class=cF9>CDC</span><span class=cF0> *dc, </span><span class=cF9>I64</span><span class=cF0> x, </span><span class=cF9>I64</span><span class=cF0> y);
<a name="l24"></a> </span><span class=cF1>U0</span><span class=cF0> (*fp_draw_grab_mouse)(</span><span class=cF9>CDC</span><span class=cF0> *dc, </span><span class=cF9>I64</span><span class=cF0> x, </span><span class=cF9>I64</span><span class=cF0> y, </span><span class=cF1>Bool</span><span class=cF0> closed);
<a name="l25"></a> </span><span class=cF1>U8</span><span class=cF0> *empty_sprite; </span><span class=cF2>//Gets assigned </span><a href="https://zeal-operating-system.github.io/ZealOS/System/Mouse.CC.html#l5"><span class=cF4>gr.empty_sprite</span></a><span class=cF0>
<a name="l26"></a>
<a name="l27"></a> #</span><span class=cF1>define</span><span class=cF0> </span><span class=cF3>GR_PEN_BRUSHES_NUM</span><span class=cF0> </span><span class=cFE>64</span><span class=cF0>
<a name="l28"></a> </span><span class=cF9>CDC</span><span class=cF0> *pen_brushes [</span><span class=cF3>GR_PEN_BRUSHES_NUM</span><span class=cF0>],
<a name="l29"></a> *collision_pen_brushes [</span><span class=cF3>GR_PEN_BRUSHES_NUM</span><span class=cF0>],
<a name="l30"></a> *even_pen_brushes [</span><span class=cF3>GR_PEN_BRUSHES_NUM</span><span class=cF0>],
<a name="l31"></a> *odd_pen_brushes [</span><span class=cF3>GR_PEN_BRUSHES_NUM</span><span class=cF0>];
<a name="l32"></a> </span><span class=cF1>I8</span><span class=cF0> circle_lo[</span><span class=cF3>GR_PEN_BRUSHES_NUM</span><span class=cF0>][</span><span class=cF3>GR_PEN_BRUSHES_NUM</span><span class=cF0>],
<a name="l33"></a> circle_hi[</span><span class=cF3>GR_PEN_BRUSHES_NUM</span><span class=cF0>][</span><span class=cF3>GR_PEN_BRUSHES_NUM</span><span class=cF0>];
<a name="l34"></a>
<a name="l35"></a> #</span><span class=cF1>define</span><span class=cF0> </span><span class=cF3>GR_SCREEN_ZOOM_MAX</span><span class=cF0> </span><span class=cFE>8</span><span class=cF0>
<a name="l36"></a> </span><span class=cF1>U8</span><span class=cF0> *screen_zoom_tables[</span><span class=cF3>GR_SCREEN_ZOOM_MAX</span><span class=cF0> + </span><span class=cFE>1</span><span class=cF0>], *screen_cache;
<a name="l37"></a> </span><span class=cF9>I64</span><span class=cF0> screen_zoom, sx, sy;
<a name="l38"></a>
<a name="l39"></a> </span><span class=cF2>//When zoomed, this keeps the mouse centered.</span><span class=cF0>
<a name="l40"></a> </span><span class=cF1>Bool</span><span class=cF0> continuous_scroll,
<a name="l41"></a> hide_row, hide_col;
<a name="l42"></a>} </span><span class=cFB>gr</span><span class=cF0>;
<a name="l43"></a>
<a name="l44"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF9>CBGR24</span><span class=cF0> </span><span class=cFB>gr_palette</span><span class=cF0>[</span><span class=cF3>COLORS_NUM</span><span class=cF0>];
<a name="l45"></a>
<a name="l46"></a></span><span class=cF2>//See </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KStart16.CC.html#l217"><span class=cF4>RLf_VESA</span></a><span class=cF0>
<a name="l47"></a></span><span class=cF2>//See </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KMain.CC.html#l82"><span class=cF4>SysGrInit</span></a><span class=cF2>()</span><span class=cF0>
<a name="l48"></a></span><span class=cF2>//Allows consts to be used instead of vars.</span><span class=cF0>
<a name="l49"></a></span><span class=cF5>HashPublic</span><span class=cF0>(</span><span class=cF6>&quot;GR_WIDTH&quot;</span><span class=cF0>, </span><span class=cF3>HTT_DEFINE_STR</span><span class=cF0>);;
<a name="l50"></a></span><span class=cF5>DefinePrint</span><span class=cF0>(</span><span class=cF6>&quot;GR_WIDTH&quot;</span><span class=cF0>, </span><span class=cF6>&quot;%d&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_mode</span><span class=cF0>.width);
<a name="l51"></a></span><span class=cF5>HashPublic</span><span class=cF0>(</span><span class=cF6>&quot;GR_HEIGHT&quot;</span><span class=cF0>, </span><span class=cF3>HTT_DEFINE_STR</span><span class=cF0>);;
<a name="l52"></a></span><span class=cF5>DefinePrint</span><span class=cF0>(</span><span class=cF6>&quot;GR_HEIGHT&quot;</span><span class=cF0>, </span><span class=cF6>&quot;%d&quot;</span><span class=cF0>, </span><span class=cFB>sys_vbe_mode</span><span class=cF0>.height);
<a name="l53"></a>
<a name="l54"></a>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>&quot;Char;TextBase Layer/Char&quot;</span><span class=cF0>
<a name="l55"></a></span><span class=cF5>DefinePrint</span><span class=cF0>(</span><span class=cF6>&quot;TEXT_ROWS&quot;</span><span class=cF0>, </span><span class=cF6>&quot;%d&quot;</span><span class=cF0>, </span><span class=cFB>text</span><span class=cF0>.rows);;
<a name="l56"></a></span><span class=cF5>HashPublic</span><span class=cF0>(</span><span class=cF6>&quot;TEXT_ROWS&quot;</span><span class=cF0>, </span><span class=cF3>HTT_DEFINE_STR</span><span class=cF0>);;
<a name="l57"></a></span><span class=cF5>DefinePrint</span><span class=cF0>(</span><span class=cF6>&quot;TEXT_COLS&quot;</span><span class=cF0>, </span><span class=cF6>&quot;%d&quot;</span><span class=cF0>, </span><span class=cFB>text</span><span class=cF0>.cols);;
<a name="l58"></a></span><span class=cF5>HashPublic</span><span class=cF0>(</span><span class=cF6>&quot;TEXT_COLS&quot;</span><span class=cF0>, </span><span class=cF3>HTT_DEFINE_STR</span><span class=cF0>);;
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