ZealOS/docs/Demo/Graphics/SpritePut.CC.html
TomAwezome 22e3d8f06e Clean up E1000 Driver.
Remove some palettes.
Add PaletteSetSlate.
Change all gr_palette_std to gr32_palette_std.
Change all CBGR48 to CBGR24.
2021-07-28 22:20:15 -04:00

70 lines
3.3 KiB
HTML
Executable file

<!DOCTYPE HTML>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
<meta name="generator" content="ZealOS V0.11">
<style type="text/css">
body {background-color:#fef1f0;}
.cF0{color:#000000;background-color:#fef1f0;}
.cF1{color:#0148a4;background-color:#fef1f0;}
.cF2{color:#3b7901;background-color:#fef1f0;}
.cF3{color:#057c7e;background-color:#fef1f0;}
.cF4{color:#bb2020;background-color:#fef1f0;}
.cF5{color:#9e42ae;background-color:#fef1f0;}
.cF6{color:#b57901;background-color:#fef1f0;}
.cF7{color:#b2b6af;background-color:#fef1f0;}
.cF8{color:#555753;background-color:#fef1f0;}
.cF9{color:#678fbb;background-color:#fef1f0;}
.cFA{color:#82bc49;background-color:#fef1f0;}
.cFB{color:#0097a2;background-color:#fef1f0;}
.cFC{color:#e26a6a;background-color:#fef1f0;}
.cFD{color:#c671bc;background-color:#fef1f0;}
.cFE{color:#c7ab00;background-color:#fef1f0;}
.cFF{color:#fef1f0;background-color:#fef1f0;}
</style>
</head>
<body>
<pre style="font-family:monospace;font-size:12pt">
<a name="l1"></a><span class=cF2>//Use &lt;CTRL-r&gt; to add or edit sprites</span><span class=cF0>
<a name="l2"></a></span><span class=cFA>
<a name="l3"></a>/* Graphics Not Rendered in HTML */</span><span class=cF0>
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<a name="l13"></a></span><span class=cFA>
<a name="l14"></a>/* Graphics Not Rendered in HTML */</span><span class=cF0>
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<a name="l24"></a></span><span class=cF2>//Used by </span><a href="https://zeal-operating-system.github.io/ZealOS/Demo/Graphics/SpritePutExt.CC.html#l1"><span class=cF4>::/Demo/Graphics/SpritePutExt.CC</span></a><span class=cF2>.</span><span class=cF0>
<a name="l25"></a>
<a name="l26"></a></span><span class=cF1>U0</span><span class=cF0> SpritePut()
<a name="l27"></a>{
<a name="l28"></a> </span><span class=cF9>I64</span><span class=cF0> i;
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<a name="l30"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i &lt; </span><span class=cFE>3</span><span class=cF0>; i++)
<a name="l31"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l32"></a> </span><span class=cF6>&quot;US Flag:&quot;</span><span class=cF0>;
<a name="l33"></a> </span><span class=cF5>Sprite</span><span class=cF0>(</span><span class=cFA>&lt;1&gt;</span><span class=cF0>);
<a name="l34"></a> </span><span class=cF6>&quot;%h12c&quot;</span><span class=cF0>, </span><span class=cF6>'\n'</span><span class=cF0>;
<a name="l35"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l36"></a> </span><span class=cF6>&quot;US Map:&quot;</span><span class=cF0>;
<a name="l37"></a> </span><span class=cF5>Sprite</span><span class=cF0>(</span><span class=cFA>&lt;2&gt;</span><span class=cF0>);
<a name="l38"></a> </span><span class=cF6>&quot;%h10c&quot;</span><span class=cF0>, </span><span class=cF6>'\n'</span><span class=cF0>;
<a name="l39"></a>}
<a name="l40"></a>
<a name="l41"></a>SpritePut; </span><span class=cF2>//Start program when #included</span><span class=cF0>
</span></pre></body>
</html>