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30 lines
581 B
HolyC
30 lines
581 B
HolyC
/* This demo shows how to initialize, import, and render textures. */
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Cd(__DIR__);;
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I64 wWC = 32; // Window width in columns (256px)
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I64 wHC = 32; // Window height in rows (256px)
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I64 wW = wWC * 8;
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I64 wH = wHC * 8;
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I64 wXC = 1; // Window x in columns
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I64 wYC = 2; // Window y in rows
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I64 wX = wXC * 8;
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I64 wY = wYC * 8;
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SettingsPush;
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WinHorz(wXC, wXC + wWC - 1);
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WinVert(wYC, wYC + wHC - 1);
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DocClear;
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CTex2D texture;
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Tex2DLoadBMP(&texture, "SaintTerry.bmp");
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while (CharScan() == 0)
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{
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Tex2DDebugDisp(&texture, wX, wY);
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Sleep(1);
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}
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Tex2DFree(&texture);
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SettingsPop;
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Exit;
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