ZealOS/docs/System/Memory.CC.html
TomAwezome 1b75d91002 Fix Mount AHCI Port selection.
Add arg to SATARep to specify drive types to show.
Add checks in AHCIPortInit to verify port signatures, add helper method to get signatures from port.
2021-08-02 16:40:05 -04:00

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<a name="l1"></a><span class=cF0>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>&quot;Memory/Task&quot;</span><span class=cF0>
<a name="l2"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF9>I64</span><span class=cF0> </span><span class=cF5>TaskMemAlloced</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *task=</span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cF1>Bool</span><span class=cF0> override_validate=</span><span class=cF3>FALSE</span><span class=cF0>)
<a name="l3"></a>{</span><span class=cF2>//Count of bytes alloced to a task, used+unused.</span><span class=cF0>
<a name="l4"></a> </span><span class=cF9>I64</span><span class=cF0> res;
<a name="l5"></a>
<a name="l6"></a> </span><span class=cF1>if</span><span class=cF0> (!task)
<a name="l7"></a> task = </span><span class=cF5>Fs</span><span class=cF0>;
<a name="l8"></a> </span><span class=cF1>if</span><span class=cF0> (override_validate || </span><span class=cF5>TaskValidate</span><span class=cF7>(</span><span class=cF0>task</span><span class=cF7>)</span><span class=cF0>)
<a name="l9"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l10"></a> res = task-&gt;code_heap-&gt;alloced_u8s;
<a name="l11"></a> </span><span class=cF1>if</span><span class=cF0> (task-&gt;code_heap != task-&gt;data_heap)
<a name="l12"></a> res += task-&gt;data_heap-&gt;alloced_u8s;
<a name="l13"></a> </span><span class=cF1>return</span><span class=cF0> res;
<a name="l14"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l15"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l16"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cFE>0</span><span class=cF0>;
<a name="l17"></a>}
<a name="l18"></a>
<a name="l19"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF9>I64</span><span class=cF0> </span><span class=cF5>TaskMemUsed</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *task=</span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cF1>Bool</span><span class=cF0> override_validate=</span><span class=cF3>FALSE</span><span class=cF0>)
<a name="l20"></a>{</span><span class=cF2>//Count of bytes alloced to a task and in use.</span><span class=cF0>
<a name="l21"></a> </span><span class=cF9>I64</span><span class=cF0> res;
<a name="l22"></a>
<a name="l23"></a> </span><span class=cF1>if</span><span class=cF0> (!task)
<a name="l24"></a> task = </span><span class=cF5>Fs</span><span class=cF0>;
<a name="l25"></a> </span><span class=cF1>if</span><span class=cF0> (override_validate || </span><span class=cF5>TaskValidate</span><span class=cF7>(</span><span class=cF0>task</span><span class=cF7>)</span><span class=cF0>)
<a name="l26"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l27"></a> res = task-&gt;code_heap-&gt;used_u8s;
<a name="l28"></a> </span><span class=cF1>if</span><span class=cF0> (task-&gt;data_heap != task-&gt;code_heap)
<a name="l29"></a> res += task-&gt;data_heap-&gt;used_u8s;
<a name="l30"></a> </span><span class=cF1>return</span><span class=cF0> res;
<a name="l31"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l32"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l33"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cFE>0</span><span class=cF0>;
<a name="l34"></a>}
<a name="l35"></a>
<a name="l36"></a>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>&quot;Memory/Task;Debugging/Heap;Memory/Debugging&quot;</span><span class=cF0>
<a name="l37"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>Bool</span><span class=cF0> </span><span class=cF5>HeapRep</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *task)
<a name="l38"></a>{</span><span class=cF2>//Report status of task's heap.</span><span class=cF0>
<a name="l39"></a> </span><span class=cF9>I64</span><span class=cF0> i, count;
<a name="l40"></a> </span><span class=cF9>CMemUnused</span><span class=cF0> *uum;
<a name="l41"></a>
<a name="l42"></a> </span><span class=cF1>if</span><span class=cF0> (!task || task == </span><span class=cF5>Fs</span><span class=cF0>)
<a name="l43"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l44"></a> </span><span class=cF6>&quot;Task can't HeapRep on self.\n&quot;</span><span class=cF0>;
<a name="l45"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>FALSE</span><span class=cF0>;
<a name="l46"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l47"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>TaskValidate</span><span class=cF7>(</span><span class=cF0>task</span><span class=cF7>)</span><span class=cF0>)
<a name="l48"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>FALSE</span><span class=cF0>;
<a name="l49"></a>
<a name="l50"></a> </span><span class=cF1>PUSHFD</span><span class=cF0>
<a name="l51"></a> </span><span class=cF1>CLI</span><span class=cF0>
<a name="l52"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF5>LBts</span><span class=cF7>(</span><span class=cF0>&amp;task-&gt;code_heap-&gt;locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF7>)</span><span class=cF0>)
<a name="l53"></a> </span><span class=cF1>PAUSE</span><span class=cF0>
<a name="l54"></a> </span><span class=cF1>if</span><span class=cF0> (task-&gt;data_heap != task-&gt;code_heap)
<a name="l55"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF5>LBts</span><span class=cF7>(</span><span class=cF0>&amp;task-&gt;data_heap-&gt;locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF7>)</span><span class=cF0>)
<a name="l56"></a> </span><span class=cF1>PAUSE</span><span class=cF0>
<a name="l57"></a>
<a name="l58"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i &lt; </span><span class=cF3>MEM_HEAP_HASH_SIZE</span><span class=cF0> &gt;&gt; </span><span class=cFE>3</span><span class=cF0>; i++)
<a name="l59"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l60"></a> count = </span><span class=cFE>0</span><span class=cF0>;
<a name="l61"></a> uum = task-&gt;code_heap-&gt;heap_hash[i];
<a name="l62"></a> </span><span class=cF1>while</span><span class=cF0> (uum)
<a name="l63"></a> {
<a name="l64"></a> count += uum-&gt;size;
<a name="l65"></a> uum = uum-&gt;next;
<a name="l66"></a> }
<a name="l67"></a> </span><span class=cF1>if</span><span class=cF0> (task-&gt;data_heap != task-&gt;code_heap)
<a name="l68"></a> {
<a name="l69"></a> uum = task-&gt;data_heap-&gt;heap_hash[i];
<a name="l70"></a> </span><span class=cF1>while</span><span class=cF0> (uum)
<a name="l71"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l72"></a> count += uum-&gt;size;
<a name="l73"></a> uum = uum-&gt;next;
<a name="l74"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l75"></a> }
<a name="l76"></a> </span><span class=cF1>if</span><span class=cF0> (count)
<a name="l77"></a> </span><span class=cF6>&quot;%03X:%08X\n&quot;</span><span class=cF0>, i &lt;&lt; </span><span class=cFE>3</span><span class=cF0>, count;
<a name="l78"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l79"></a> </span><span class=cF6>'\n'</span><span class=cF0>;
<a name="l80"></a>
<a name="l81"></a> uum = task-&gt;code_heap-&gt;malloc_free_list;
<a name="l82"></a> </span><span class=cF1>while</span><span class=cF0> (uum)
<a name="l83"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l84"></a> </span><span class=cF6>&quot;%X, &quot;</span><span class=cF0>, uum-&gt;size;
<a name="l85"></a> uum = uum-&gt;next;
<a name="l86"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l87"></a> </span><span class=cF1>if</span><span class=cF0> (task-&gt;data_heap != task-&gt;code_heap)
<a name="l88"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l89"></a> uum = task-&gt;data_heap-&gt;malloc_free_list;
<a name="l90"></a> </span><span class=cF1>while</span><span class=cF0> (uum)
<a name="l91"></a> {
<a name="l92"></a> </span><span class=cF6>&quot;%X, &quot;</span><span class=cF0>, uum-&gt;size;
<a name="l93"></a> uum = uum-&gt;next;
<a name="l94"></a> }
<a name="l95"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l96"></a>
<a name="l97"></a> </span><span class=cF1>if</span><span class=cF0> (task-&gt;data_heap != task-&gt;code_heap)
<a name="l98"></a> </span><span class=cF5>LBtr</span><span class=cF0>(&amp;task-&gt;data_heap-&gt;locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF0>);
<a name="l99"></a> </span><span class=cF5>LBtr</span><span class=cF0>(&amp;task-&gt;code_heap-&gt;locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF0>);
<a name="l100"></a> </span><span class=cF1>POPFD</span><span class=cF0>
<a name="l101"></a>
<a name="l102"></a> </span><span class=cF6>'\n'</span><span class=cF0>;
<a name="l103"></a>}
<a name="l104"></a>
<a name="l105"></a>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>&quot;Memory/HeapCtrl;Debugging/Heap;Memory/Debugging&quot;</span><span class=cF0>
<a name="l106"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>Bool</span><span class=cF0> </span><span class=cF5>IsInHeapCtrl</span><span class=cF0>(</span><span class=cF1>U8</span><span class=cF0> *a, </span><span class=cF9>CHeapCtrl</span><span class=cF0> *hc, </span><span class=cF1>Bool</span><span class=cF0> </span><span class=cF1>lock</span><span class=cF0>=</span><span class=cF3>TRUE</span><span class=cF0>)
<a name="l107"></a>{</span><span class=cF2>//Check addr if in HeapCtrl.</span><span class=cF0>
<a name="l108"></a> </span><span class=cF9>CMemBlk</span><span class=cF0> *m;
<a name="l109"></a>
<a name="l110"></a> </span><span class=cF1>PUSHFD</span><span class=cF0>
<a name="l111"></a> </span><span class=cF1>CLI</span><span class=cF0>
<a name="l112"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF1>lock</span><span class=cF0>)
<a name="l113"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF5>LBts</span><span class=cF7>(</span><span class=cF0>&amp;hc-&gt;locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF7>)</span><span class=cF0>)
<a name="l114"></a> </span><span class=cF1>PAUSE</span><span class=cF0>
<a name="l115"></a> m = hc-&gt;next_mem_blk;
<a name="l116"></a> </span><span class=cF1>while</span><span class=cF0> (m != &amp;hc-&gt;next_mem_blk)
<a name="l117"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l118"></a> </span><span class=cF1>if</span><span class=cF0> (a &gt;= m &amp;&amp; a &lt; m</span><span class=cF7>(</span><span class=cF1>U8</span><span class=cF0> *</span><span class=cF7>)</span><span class=cF0> + m-&gt;pags &lt;&lt; </span><span class=cF3>MEM_PAG_BITS</span><span class=cF0>)
<a name="l119"></a> {
<a name="l120"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF1>lock</span><span class=cF0>)
<a name="l121"></a> </span><span class=cF5>LBtr</span><span class=cF0>(&amp;hc-&gt;locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF0>);
<a name="l122"></a> </span><span class=cF1>POPFD</span><span class=cF0>
<a name="l123"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>TRUE</span><span class=cF0>;
<a name="l124"></a> }
<a name="l125"></a> m = m-&gt;next;
<a name="l126"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l127"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF1>lock</span><span class=cF0>)
<a name="l128"></a> </span><span class=cF5>LBtr</span><span class=cF0>(&amp;hc-&gt;locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF0>);
<a name="l129"></a> </span><span class=cF1>POPFD</span><span class=cF0>
<a name="l130"></a>
<a name="l131"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>FALSE</span><span class=cF0>;
<a name="l132"></a>}
<a name="l133"></a>
<a name="l134"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>Bool</span><span class=cF0> </span><span class=cF5>HeapCtrlWalk</span><span class=cF0>(</span><span class=cF9>CHeapCtrl</span><span class=cF0> *hc)
<a name="l135"></a>{</span><span class=cF2>//Check integrity of HeapCtrl.</span><span class=cF0>
<a name="l136"></a> </span><span class=cF9>I64</span><span class=cF0> i;
<a name="l137"></a> </span><span class=cF9>CMemUnused</span><span class=cF0> *uum;
<a name="l138"></a>
<a name="l139"></a> </span><span class=cF1>PUSHFD</span><span class=cF0>
<a name="l140"></a> </span><span class=cF1>CLI</span><span class=cF0>
<a name="l141"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF5>LBts</span><span class=cF7>(</span><span class=cF0>&amp;hc-&gt;locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF7>)</span><span class=cF0>)
<a name="l142"></a> </span><span class=cF1>PAUSE</span><span class=cF0>
<a name="l143"></a>
<a name="l144"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i &lt; </span><span class=cF3>MEM_HEAP_HASH_SIZE</span><span class=cF0> &gt;&gt; </span><span class=cFE>3</span><span class=cF0>; i++)
<a name="l145"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l146"></a> uum = hc-&gt;heap_hash[i];
<a name="l147"></a> </span><span class=cF1>while</span><span class=cF0> (uum)
<a name="l148"></a> {
<a name="l149"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>IsInHeapCtrl</span><span class=cF7>(</span><span class=cF0>uum, hc, </span><span class=cF3>FALSE</span><span class=cF7>)</span><span class=cF0>)
<a name="l150"></a> </span><span class=cF1>goto</span><span class=cF0> hc_false;
<a name="l151"></a> uum = uum-&gt;next;
<a name="l152"></a> }
<a name="l153"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l154"></a> uum = hc-&gt;malloc_free_list;
<a name="l155"></a> </span><span class=cF1>while</span><span class=cF0> (uum)
<a name="l156"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l157"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>IsInHeapCtrl</span><span class=cF7>(</span><span class=cF0>uum, hc, </span><span class=cF3>FALSE</span><span class=cF7>)</span><span class=cF0>)
<a name="l158"></a> </span><span class=cF1>goto</span><span class=cF0> hc_false;
<a name="l159"></a> uum = uum-&gt;next;
<a name="l160"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l161"></a>
<a name="l162"></a> #</span><span class=cF1>if</span><span class=cF0> </span><span class=cF3>_CONFIG_HEAP_DEBUG</span><span class=cF0>
<a name="l163"></a> </span><span class=cF9>CMemUsed</span><span class=cF0> *um, *um1;
<a name="l164"></a> um1 = (&amp;hc-&gt;next_um)(</span><span class=cF1>U8</span><span class=cF0> *) - </span><span class=cF1>offset</span><span class=cF0>(</span><span class=cF9>CMemUsed</span><span class=cF0>.next);
<a name="l165"></a> um = um1-&gt;next;
<a name="l166"></a> </span><span class=cF1>while</span><span class=cF0> (um != um1)
<a name="l167"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l168"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>IsInHeapCtrl</span><span class=cF7>(</span><span class=cF0>um, hc, </span><span class=cF3>FALSE</span><span class=cF7>)</span><span class=cF0>)
<a name="l169"></a> </span><span class=cF1>goto</span><span class=cF0> hc_false;
<a name="l170"></a> um = um-&gt;next;
<a name="l171"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l172"></a>#</span><span class=cF1>endif</span><span class=cF0>
<a name="l173"></a>
<a name="l174"></a> </span><span class=cF5>LBtr</span><span class=cF0>(&amp;hc-&gt;locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF0>);
<a name="l175"></a> </span><span class=cF1>POPFD</span><span class=cF0>
<a name="l176"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>TRUE</span><span class=cF0>;
<a name="l177"></a>
<a name="l178"></a> hc_false:
<a name="l179"></a> </span><span class=cF5>LBtr</span><span class=cF0>(&amp;hc-&gt;locked_flags, </span><span class=cF3>HClf_LOCKED</span><span class=cF0>);
<a name="l180"></a> </span><span class=cF1>POPFD</span><span class=cF0>
<a name="l181"></a>
<a name="l182"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>FALSE</span><span class=cF0>;
<a name="l183"></a>}
<a name="l184"></a>
<a name="l185"></a>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>&quot;Memory/Task;Debugging/Heap;Memory/Debugging&quot;</span><span class=cF0>
<a name="l186"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>Bool</span><span class=cF0> </span><span class=cF5>IsInHeap</span><span class=cF0>(</span><span class=cF1>U8</span><span class=cF0> *a, </span><span class=cF9>CTask</span><span class=cF0> *task=</span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cF1>Bool</span><span class=cF0> </span><span class=cF1>lock</span><span class=cF0>=</span><span class=cF3>TRUE</span><span class=cF0>)
<a name="l187"></a>{</span><span class=cF2>//Check addr if in task's heaps.</span><span class=cF0>
<a name="l188"></a> </span><span class=cF1>if</span><span class=cF0> (!task)
<a name="l189"></a> task = </span><span class=cF5>Fs</span><span class=cF0>;
<a name="l190"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF5>TaskValidate</span><span class=cF7>(</span><span class=cF0>task</span><span class=cF7>)</span><span class=cF0> &amp;&amp; </span><span class=cF7>(</span><span class=cF5>IsInHeapCtrl</span><span class=cF0>(a, task-&gt;code_heap, </span><span class=cF1>lock</span><span class=cF0>) ||
<a name="l191"></a> task-&gt;data_heap != task-&gt;code_heap &amp;&amp;
<a name="l192"></a> </span><span class=cF5>IsInHeapCtrl</span><span class=cF0>(a, task-&gt;data_heap, </span><span class=cF1>lock</span><span class=cF0>)</span><span class=cF7>)</span><span class=cF0>)
<a name="l193"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>TRUE</span><span class=cF0>;
<a name="l194"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l195"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>FALSE</span><span class=cF0>;
<a name="l196"></a>}
<a name="l197"></a>
<a name="l198"></a></span><span class=cF1>public</span><span class=cF0> </span><span class=cF1>Bool</span><span class=cF0> </span><span class=cF5>HeapWalk</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *task=</span><span class=cF3>NULL</span><span class=cF0>)
<a name="l199"></a>{</span><span class=cF2>//Check integrity of task's heaps.</span><span class=cF0>
<a name="l200"></a> </span><span class=cF1>if</span><span class=cF0> (!task)
<a name="l201"></a> task = </span><span class=cF5>Fs</span><span class=cF0>;
<a name="l202"></a> </span><span class=cF1>if</span><span class=cF0> (!</span><span class=cF5>TaskValidate</span><span class=cF7>(</span><span class=cF0>task</span><span class=cF7>)</span><span class=cF0> || !</span><span class=cF5>HeapCtrlWalk</span><span class=cF7>(</span><span class=cF0>task-&gt;code_heap</span><span class=cF7>)</span><span class=cF0> || task-&gt;data_heap != task-&gt;code_heap &amp;&amp; !</span><span class=cF5>HeapCtrlWalk</span><span class=cF7>(</span><span class=cF0>task-&gt;data_heap</span><span class=cF7>)</span><span class=cF0>)
<a name="l203"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>FALSE</span><span class=cF0>;
<a name="l204"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l205"></a> </span><span class=cF1>return</span><span class=cF0> </span><span class=cF3>TRUE</span><span class=cF0>;
<a name="l206"></a>}
</span></pre></body>
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