mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
synced 2024-12-31 17:56:30 +00:00
1b75d91002
Add arg to SATARep to specify drive types to show. Add checks in AHCIPortInit to verify port signatures, add helper method to get signatures from port.
101 lines
8.3 KiB
HTML
Executable file
101 lines
8.3 KiB
HTML
Executable file
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF0>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>"Graphics"</span><span class=cF0>
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<a name="l2"></a>
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<a name="l3"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>GrInit1</span><span class=cF0>()
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<a name="l4"></a>{
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<a name="l5"></a> </span><span class=cF5>DefineListLoad</span><span class=cF0>(</span><span class=cF6>"ST_SPRITE_ELEM_TYPES"</span><span class=cF0>,
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<a name="l6"></a>
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<a name="l7"></a> </span><span class=cF6>"End\0"</span><span class=cF0>
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<a name="l8"></a> </span><span class=cF6>"Color\0"</span><span class=cF0>
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<a name="l9"></a> </span><span class=cF6>"Dither Color\0"</span><span class=cF0>
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<a name="l10"></a> </span><span class=cF6>"Thick\0"</span><span class=cF0>
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<a name="l11"></a> </span><span class=cF6>"Planar Symmetry\0"</span><span class=cF0>
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<a name="l12"></a> </span><span class=cF6>"Transform On\0"</span><span class=cF0>
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<a name="l13"></a> </span><span class=cF6>"Transform Off\0"</span><span class=cF0>
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<a name="l14"></a> </span><span class=cF6>"Shift\0"</span><span class=cF0>
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<a name="l15"></a> </span><span class=cF6>"Point\0"</span><span class=cF0>
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<a name="l16"></a> </span><span class=cF6>"PolyPoint\0"</span><span class=cF0>
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<a name="l17"></a> </span><span class=cF6>"Line\0"</span><span class=cF0>
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<a name="l18"></a> </span><span class=cF6>"PolyLine\0"</span><span class=cF0>
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<a name="l19"></a> </span><span class=cF6>"Rect\0"</span><span class=cF0>
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<a name="l20"></a> </span><span class=cF6>"Rotated Rect\0"</span><span class=cF0>
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<a name="l21"></a> </span><span class=cF6>"Circle\0"</span><span class=cF0>
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<a name="l22"></a> </span><span class=cF6>"Ellipse\0"</span><span class=cF0>
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<a name="l23"></a> </span><span class=cF6>"Polygon\0"</span><span class=cF0>
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<a name="l24"></a> </span><span class=cF6>"BSpline2\0"</span><span class=cF0>
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<a name="l25"></a> </span><span class=cF6>"BSpline2 Closed\0"</span><span class=cF0>
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<a name="l26"></a> </span><span class=cF6>"BSpline3\0"</span><span class=cF0>
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<a name="l27"></a> </span><span class=cF6>"BSpline3 Closed\0"</span><span class=cF0>
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<a name="l28"></a> </span><span class=cF6>"Flood Fill\0"</span><span class=cF0>
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<a name="l29"></a> </span><span class=cF6>"Flood Fill Not Color\0"</span><span class=cF0>
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<a name="l30"></a> </span><span class=cF6>"BitMap\0"</span><span class=cF0>
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<a name="l31"></a> </span><span class=cF6>"Mesh\0"</span><span class=cF0>
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<a name="l32"></a> </span><span class=cF6>"Shiftable Mesh\0"</span><span class=cF0>
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<a name="l33"></a> </span><span class=cF6>"Arrow\0"</span><span class=cF0>
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<a name="l34"></a> </span><span class=cF6>"Text\0"</span><span class=cF0>
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<a name="l35"></a> </span><span class=cF6>"Text Box\0"</span><span class=cF0>
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<a name="l36"></a> </span><span class=cF6>"Text Diamond\0"</span><span class=cF0>);
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<a name="l37"></a>
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<a name="l38"></a> </span><span class=cF5>DefineListLoad</span><span class=cF0>(</span><span class=cF6>"ST_SPRITE_ELEM_CODES"</span><span class=cF0>,
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<a name="l39"></a>
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<a name="l40"></a> </span><span class=cF6>"End\0"</span><span class=cF0>
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<a name="l41"></a> </span><span class=cF6>"Color\0"</span><span class=cF0>
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<a name="l42"></a> </span><span class=cF6>"Color\0"</span><span class=cF0>
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<a name="l43"></a> </span><span class=cF6>"Thick\0"</span><span class=cF0>
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<a name="l44"></a> </span><span class=cF6>"PlanarSymmetry\0"</span><span class=cF0>
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<a name="l45"></a> </span><span class=cF6>"Transform\0"</span><span class=cF0>
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<a name="l46"></a> </span><span class=cF6>"Transform\0"</span><span class=cF0>
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<a name="l47"></a> </span><span class=cF6>"Shift\0"</span><span class=cF0>
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<a name="l48"></a> </span><span class=cF6>"Pt\0"</span><span class=cF0>
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<a name="l49"></a> </span><span class=cF6>"PolyPt\0"</span><span class=cF0>
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<a name="l50"></a> </span><span class=cF6>"Line\0"</span><span class=cF0>
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<a name="l51"></a> </span><span class=cF6>"PolyLine\0"</span><span class=cF0>
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<a name="l52"></a> </span><span class=cF6>"Rect\0"</span><span class=cF0>
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<a name="l53"></a> </span><span class=cF6>"Rect\0"</span><span class=cF0>
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<a name="l54"></a> </span><span class=cF6>"Circle\0"</span><span class=cF0>
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<a name="l55"></a> </span><span class=cF6>"Ellipse\0"</span><span class=cF0>
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<a name="l56"></a> </span><span class=cF6>"Polygon\0"</span><span class=cF0>
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<a name="l57"></a> </span><span class=cF6>"BSpline2\0"</span><span class=cF0>
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<a name="l58"></a> </span><span class=cF6>"BSpline2\0"</span><span class=cF0>
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<a name="l59"></a> </span><span class=cF6>"BSpline3\0"</span><span class=cF0>
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<a name="l60"></a> </span><span class=cF6>"BSpline3\0"</span><span class=cF0>
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<a name="l61"></a> </span><span class=cF6>"FloodFill\0"</span><span class=cF0>
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<a name="l62"></a> </span><span class=cF6>"FloodFill\0"</span><span class=cF0>
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<a name="l63"></a> </span><span class=cF6>"BitMap\0"</span><span class=cF0>
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<a name="l64"></a> </span><span class=cF6>"Mesh\0"</span><span class=cF0>
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<a name="l65"></a> </span><span class=cF6>"Mesh\0"</span><span class=cF0>
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<a name="l66"></a> </span><span class=cF6>"Arrow\0"</span><span class=cF0>
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<a name="l67"></a> </span><span class=cF6>"Text\0"</span><span class=cF0>
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<a name="l68"></a> </span><span class=cF6>"TextBox\0"</span><span class=cF0>
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<a name="l69"></a> </span><span class=cF6>"TextDiamond\0"</span><span class=cF0>);
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<a name="l70"></a>}
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<a name="l71"></a>
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<a name="l72"></a></span><span class=cF5>GrInit1</span><span class=cF0>;
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</span></pre></body>
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</html>
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