ZealOS/docs/Demo/Graphics/SunMoon.CC.html
TomAwezome 1b75d91002 Fix Mount AHCI Port selection.
Add arg to SATARep to specify drive types to show.
Add checks in AHCIPortInit to verify port signatures, add helper method to get signatures from port.
2021-08-02 16:40:05 -04:00

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<pre style="font-family:monospace;font-size:12pt">
<a name="l1"></a><span class=cF2>/*</span><span class=cF4>
<a name="l2"></a></span><a href="https://zeal-operating-system.github.io/ZealOS/System/Gr/GrGlobals.CC.html#l3"><span class=cF4>gr.dc</span></a><span class=cF2> is the persistent layer. You can access</span><span class=cF0>
<a name="l3"></a></span><span class=cF2>it directly but two tasks accessing it simultaneously</span><span class=cF0>
<a name="l4"></a></span><span class=cF2>with no </span><a href="https://zeal-operating-system.github.io/ZealOS/System/Gr/GrDC.CC.html#l182"><span class=cF4>DCAlias</span></a><span class=cF2>() will screw-up color and stuff.</span><span class=cF0>
<a name="l5"></a></span><span class=cF2>*/</span><span class=cF0>
<a name="l6"></a>
<a name="l7"></a></span><span class=cF1>U0</span><span class=cF0> SunMoon()
<a name="l8"></a>{
<a name="l9"></a> </span><span class=cF9>I64</span><span class=cF0> i, x, y, radius;
<a name="l10"></a>
<a name="l11"></a> </span><span class=cF5>AutoComplete</span><span class=cF0>; </span><span class=cF2>//AutoComplete Off</span><span class=cF0>
<a name="l12"></a> </span><span class=cF5>WinBorder</span><span class=cF0>; </span><span class=cF2>//No Border</span><span class=cF0>
<a name="l13"></a> </span><span class=cF5>WinMax</span><span class=cF0>; </span><span class=cF2>//Maximize window</span><span class=cF0>
<a name="l14"></a> </span><span class=cF5>DocClear</span><span class=cF0>; </span><span class=cF2>//Clear command-line text</span><span class=cF0>
<a name="l15"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;text_attr = </span><span class=cF3>BLACK</span><span class=cF0> &lt;&lt; </span><span class=cFE>4</span><span class=cF0> + </span><span class=cF3>WHITE</span><span class=cF0>; </span><span class=cF2>//Current </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/KernelA.HH.html#l3982"><span class=cF4>CTask</span></a><span class=cF2> is Fs segment register.</span><span class=cF0>
<a name="l16"></a>
<a name="l17"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i &lt; </span><span class=cFE>0x8000</span><span class=cF0>; i += </span><span class=cFE>0x200</span><span class=cF0>)
<a name="l18"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l19"></a> </span><span class=cF2>//Sun</span><span class=cF0>
<a name="l20"></a> x = </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>GR_WIDTH</span><span class=cF0>;
<a name="l21"></a> y = </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>5</span><span class=cF0> * </span><span class=cF3>GR_HEIGHT</span><span class=cF0>;
<a name="l22"></a> radius = </span><span class=cFE>120</span><span class=cF0>;
<a name="l23"></a> </span><span class=cFB>gr</span><span class=cF0>.dc-&gt;color = </span><span class=cF3>DKGRAY</span><span class=cF0>;
<a name="l24"></a> </span><span class=cF5>GrCircle</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc, x, y, radius);
<a name="l25"></a> </span><span class=cFB>gr</span><span class=cF0>.dc-&gt;color =</span><span class=cF3>ROPF_DITHER</span><span class=cF0> + </span><span class=cF3>RED</span><span class=cF0> &lt;&lt; </span><span class=cFE>16</span><span class=cF0> + </span><span class=cF3>YELLOW</span><span class=cF0>;
<a name="l26"></a> </span><span class=cF5>GrFloodFill</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc, x, y);
<a name="l27"></a>
<a name="l28"></a> </span><span class=cF2>//Moon</span><span class=cF0>
<a name="l29"></a> x = </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>8</span><span class=cF0> * </span><span class=cF3>GR_WIDTH</span><span class=cF0> - i / </span><span class=cFE>0x200</span><span class=cF0>;
<a name="l30"></a> y = </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>5</span><span class=cF0> * </span><span class=cF3>GR_HEIGHT</span><span class=cF0>;
<a name="l31"></a> radius = </span><span class=cFE>75</span><span class=cF0>;
<a name="l32"></a> </span><span class=cFB>gr</span><span class=cF0>.dc-&gt;color = </span><span class=cF3>DKGRAY</span><span class=cF0>;
<a name="l33"></a> </span><span class=cF5>GrCircle</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc, x, y, radius);
<a name="l34"></a> </span><span class=cF2>//&lt;CTRL-ALT-a&gt; for the &quot;pi&quot; character.</span><span class=cF0>
<a name="l35"></a> </span><span class=cF5>GrCircle</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc, x + </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>5</span><span class=cF0> * radius, y, </span><span class=cFE>1</span><span class=cF0>.</span><span class=cFE>2</span><span class=cF0> * radius,, </span><span class=cF3>pi</span><span class=cF0> - .</span><span class=cFE>31</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>62</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0>);
<a name="l36"></a> </span><span class=cFB>gr</span><span class=cF0>.dc-&gt;color = </span><span class=cF3>ROPF_PROBABILITY_DITHER</span><span class=cF0> + </span><span class=cF3>LTGRAY</span><span class=cF0> &lt;&lt; </span><span class=cFE>16</span><span class=cF0> + </span><span class=cF3>BLACK</span><span class=cF0>;
<a name="l37"></a> </span><span class=cFB>gr</span><span class=cF0>.dc-&gt;dither_probability_u16 = i; </span><span class=cF2>//U16 can be [0,65535]</span><span class=cF0>
<a name="l38"></a> </span><span class=cF5>GrFloodFill</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc,x + </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>5</span><span class=cF0> * radius, y);
<a name="l39"></a> </span><span class=cFB>gr</span><span class=cF0>.dc-&gt;dither_probability_u16 = </span><span class=cFE>2</span><span class=cF0> * i; </span><span class=cF2>//U16 can be [0,65535]</span><span class=cF0>
<a name="l40"></a> </span><span class=cF5>GrFloodFill</span><span class=cF0>(</span><span class=cFB>gr</span><span class=cF0>.dc,x - </span><span class=cFE>0</span><span class=cF0>.</span><span class=cFE>75</span><span class=cF0> * radius, y);
<a name="l41"></a>
<a name="l42"></a> </span><span class=cF5>Refresh</span><span class=cF0>; </span><span class=cF2>//Typically 60 fps</span><span class=cF0>
<a name="l43"></a> </span><span class=cF5>DCFill</span><span class=cF0>;
<a name="l44"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l45"></a>
<a name="l46"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;text_attr = </span><span class=cF3>WHITE</span><span class=cF0> &lt;&lt; </span><span class=cFE>4</span><span class=cF0> + </span><span class=cF3>BLUE</span><span class=cF0>;
<a name="l47"></a>}
<a name="l48"></a>
<a name="l49"></a>SunMoon;
</span></pre></body>
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