ZealOS/docs/Demo/Graphics/CommonAncestor.CC.html
TomAwezome 1b75d91002 Fix Mount AHCI Port selection.
Add arg to SATARep to specify drive types to show.
Add checks in AHCIPortInit to verify port signatures, add helper method to get signatures from port.
2021-08-02 16:40:05 -04:00

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<a name="l1"></a><span class=cF0>#</span><span class=cF1>define</span><span class=cF0> N </span><span class=cFE>32</span><span class=cF0>
<a name="l2"></a>
<a name="l3"></a></span><span class=cF1>class</span><span class=cF0> Node
<a name="l4"></a>{
<a name="l5"></a> Node *left, *right;
<a name="l6"></a> </span><span class=cF9>I64</span><span class=cF0> n;
<a name="l7"></a>};
<a name="l8"></a>
<a name="l9"></a></span><span class=cF9>I64</span><span class=cF0> n1, n2, common_ancestor;
<a name="l10"></a>Node *root;
<a name="l11"></a>
<a name="l12"></a>#</span><span class=cF1>define</span><span class=cF0> X_SPACING </span><span class=cFE>16</span><span class=cF0>
<a name="l13"></a>#</span><span class=cF1>define</span><span class=cF0> Y_SPACING </span><span class=cFE>45</span><span class=cF0>
<a name="l14"></a>#</span><span class=cF1>define</span><span class=cF0> ARROW_SPACING </span><span class=cFE>3</span><span class=cF0>
<a name="l15"></a>
<a name="l16"></a></span><span class=cF1>U0</span><span class=cF0> ShowTree(</span><span class=cF9>CDC</span><span class=cF0> *dc, Node *tmpn, </span><span class=cF9>I64</span><span class=cF0> *_node_x, </span><span class=cF9>I64</span><span class=cF0> *_tree_x, </span><span class=cF9>I64</span><span class=cF0> y)
<a name="l17"></a>{
<a name="l18"></a> </span><span class=cF9>I64</span><span class=cF0> node_x;
<a name="l19"></a>
<a name="l20"></a> </span><span class=cF1>if</span><span class=cF0> (tmpn)
<a name="l21"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l22"></a> </span><span class=cF1>if</span><span class=cF0> (tmpn-&gt;left)
<a name="l23"></a> {
<a name="l24"></a> ShowTree(dc, tmpn-&gt;left, &amp;node_x, _tree_x, y + Y_SPACING);
<a name="l25"></a> dc-&gt;color = </span><span class=cF3>BLUE</span><span class=cF0>;
<a name="l26"></a> </span><span class=cF5>GrArrow3</span><span class=cF0>(dc, *_tree_x, y, </span><span class=cFE>0</span><span class=cF0>, node_x + ARROW_SPACING, y + Y_SPACING - ARROW_SPACING, </span><span class=cFE>0</span><span class=cF0>);
<a name="l27"></a> }
<a name="l28"></a> </span><span class=cF1>if</span><span class=cF0> (tmpn-&gt;n == n1 || tmpn-&gt;n == n2)
<a name="l29"></a> {
<a name="l30"></a> </span><span class=cF1>if</span><span class=cF0> (tmpn-&gt;n == common_ancestor)
<a name="l31"></a> dc-&gt;color = </span><span class=cF3>YELLOW</span><span class=cF0>;
<a name="l32"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l33"></a> dc-&gt;color = </span><span class=cF3>RED</span><span class=cF0>;
<a name="l34"></a> }
<a name="l35"></a> </span><span class=cF1>else</span><span class=cF0> </span><span class=cF1>if</span><span class=cF0> (tmpn-&gt;n == common_ancestor)
<a name="l36"></a> dc-&gt;color = </span><span class=cF3>GREEN</span><span class=cF0>;
<a name="l37"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l38"></a> dc-&gt;color = </span><span class=cF3>BLUE</span><span class=cF0>;
<a name="l39"></a>
<a name="l40"></a> *_node_x = *_tree_x;
<a name="l41"></a> </span><span class=cF5>GrPrint</span><span class=cF0>(dc, *_node_x, y, </span><span class=cF6>&quot;%d&quot;</span><span class=cF0>, tmpn-&gt;n);
<a name="l42"></a> *_tree_x += X_SPACING;
<a name="l43"></a>
<a name="l44"></a> </span><span class=cF1>if</span><span class=cF0> (tmpn-&gt;right)
<a name="l45"></a> {
<a name="l46"></a> ShowTree(dc, tmpn-&gt;right, &amp;node_x, _tree_x, y + Y_SPACING);
<a name="l47"></a> dc-&gt;color = </span><span class=cF3>BLUE</span><span class=cF0>;
<a name="l48"></a> </span><span class=cF5>GrArrow3</span><span class=cF0>(dc, *_node_x, y, </span><span class=cFE>0</span><span class=cF0>, node_x - ARROW_SPACING, y + Y_SPACING - ARROW_SPACING, </span><span class=cFE>0</span><span class=cF0>);
<a name="l49"></a> }
<a name="l50"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l51"></a>}
<a name="l52"></a>
<a name="l53"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>DrawIt</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *, </span><span class=cF9>CDC</span><span class=cF0> *dc)
<a name="l54"></a>{
<a name="l55"></a> </span><span class=cF9>I64</span><span class=cF0> node_x = </span><span class=cFE>0</span><span class=cF0>, tree_x = </span><span class=cFE>0</span><span class=cF0>;
<a name="l56"></a>
<a name="l57"></a> ShowTree(dc, root, &amp;node_x, &amp;tree_x, </span><span class=cFE>20</span><span class=cF0>);
<a name="l58"></a>}
<a name="l59"></a>
<a name="l60"></a></span><span class=cF1>U0</span><span class=cF0> TreeAdd(Node **_root, Node *tmpn)
<a name="l61"></a>{
<a name="l62"></a> Node *root = *_root;
<a name="l63"></a>
<a name="l64"></a> </span><span class=cF1>if</span><span class=cF0> (!root)
<a name="l65"></a> *_root = tmpn;
<a name="l66"></a> </span><span class=cF1>else</span><span class=cF0> </span><span class=cF1>if</span><span class=cF0> (tmpn-&gt;n == root-&gt;n)
<a name="l67"></a> </span><span class=cF5>Free</span><span class=cF0>(tmpn);
<a name="l68"></a> </span><span class=cF1>else</span><span class=cF0> </span><span class=cF1>if</span><span class=cF0> (tmpn-&gt;n &lt; root-&gt;n)
<a name="l69"></a> TreeAdd(&amp;root-&gt;left, tmpn);
<a name="l70"></a> </span><span class=cF1>else</span><span class=cF0>
<a name="l71"></a> TreeAdd(&amp;root-&gt;right, tmpn);
<a name="l72"></a>}
<a name="l73"></a>
<a name="l74"></a></span><span class=cF1>U0</span><span class=cF0> TreeNew()
<a name="l75"></a>{
<a name="l76"></a> </span><span class=cF9>I64</span><span class=cF0> i;
<a name="l77"></a> Node *tmpn;
<a name="l78"></a>
<a name="l79"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i &lt; N; i++)
<a name="l80"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l81"></a> tmpn = </span><span class=cF5>CAlloc</span><span class=cF0>(</span><span class=cF1>sizeof</span><span class=cF7>(</span><span class=cF0>Node</span><span class=cF7>)</span><span class=cF0>);
<a name="l82"></a> tmpn-&gt;n = </span><span class=cF5>RandU16</span><span class=cF0> % N;
<a name="l83"></a>
<a name="l84"></a> </span><span class=cF1>if</span><span class=cF0> (i == N - </span><span class=cFE>1</span><span class=cF0>)
<a name="l85"></a> n1 = tmpn-&gt;n;
<a name="l86"></a> </span><span class=cF1>else</span><span class=cF0> </span><span class=cF1>if</span><span class=cF0> (i == N - </span><span class=cFE>2</span><span class=cF0>)
<a name="l87"></a> n2 = tmpn-&gt;n;
<a name="l88"></a>
<a name="l89"></a> TreeAdd(&amp;root, tmpn);
<a name="l90"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>50</span><span class=cF0>);
<a name="l91"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l92"></a>}
<a name="l93"></a>
<a name="l94"></a></span><span class=cF1>U0</span><span class=cF0> TreeCommonAncestorFind(Node *root)
<a name="l95"></a>{
<a name="l96"></a> </span><span class=cF1>if</span><span class=cF0> (root &amp;&amp; root-&gt;n != n1 &amp;&amp; root-&gt;n != n2)
<a name="l97"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l98"></a> common_ancestor = root-&gt;n;
<a name="l99"></a> </span><span class=cF1>if</span><span class=cF0> (n1 &lt; root-&gt;n &amp;&amp; n2 &lt; root-&gt;n)
<a name="l100"></a> TreeCommonAncestorFind(root-&gt;left);
<a name="l101"></a> </span><span class=cF1>else</span><span class=cF0> </span><span class=cF1>if</span><span class=cF0> (n1 &gt; root-&gt;n &amp;&amp; n2 &gt; root-&gt;n)
<a name="l102"></a> TreeCommonAncestorFind(root-&gt;right);
<a name="l103"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l104"></a>}
<a name="l105"></a>
<a name="l106"></a></span><span class=cF1>U0</span><span class=cF0> TreeCommonAncestor()
<a name="l107"></a>{</span><span class=cF2>//Make tree and find common ancestor to n1 &amp; n2.</span><span class=cF0>
<a name="l108"></a> root = </span><span class=cF3>NULL</span><span class=cF0>;
<a name="l109"></a> n1 = n2 = common_ancestor = </span><span class=cFE>0</span><span class=cF0>;
<a name="l110"></a>
<a name="l111"></a> </span><span class=cF5>SettingsPush</span><span class=cF0>; </span><span class=cF2>//See </span><a href="https://zeal-operating-system.github.io/ZealOS/System/TaskSettings.CC.html#l3"><span class=cF4>SettingsPush</span></a><span class=cF0>
<a name="l112"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;draw_it = &amp;</span><span class=cF5>DrawIt</span><span class=cF0>;
<a name="l113"></a> </span><span class=cF5>DocClear</span><span class=cF0>;
<a name="l114"></a> </span><span class=cF6>&quot;Scroll with {CTRL-Left Grab}.\n&quot;</span><span class=cF0>;
<a name="l115"></a> </span><span class=cF1>try</span><span class=cF0>
<a name="l116"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l117"></a> TreeNew;
<a name="l118"></a> TreeCommonAncestorFind(root);
<a name="l119"></a> </span><span class=cF5>PressAKey</span><span class=cF0>;
<a name="l120"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l121"></a> </span><span class=cF1>catch</span><span class=cF0>
<a name="l122"></a> </span><span class=cF5>PutExcept</span><span class=cF0>;
<a name="l123"></a> </span><span class=cF5>SettingsPop</span><span class=cF0>;
<a name="l124"></a>}
<a name="l125"></a>
<a name="l126"></a>TreeCommonAncestor;
<a name="l127"></a></span><span class=cF2>/*</span><span class=cF0>
<a name="l128"></a></span><span class=cF2>Be careful with recursive routines in ZealOS</span><span class=cF0>
<a name="l129"></a></span><span class=cF2>because the stack does not grow and will overflow.</span><span class=cF0>
<a name="l130"></a>
<a name="l131"></a></span><span class=cF2>See </span><a href="https://zeal-operating-system.github.io/ZealOS/Demo/StackGrow.CC.html#l1"><span class=cF4>::/Demo/StackGrow.CC</span></a><span class=cF2>.</span><span class=cF0>
<a name="l132"></a></span><span class=cF2>*/</span><span class=cF0>
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