mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
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01e5d408fd
Fix unused var warning in OSUpgrade. Add Who() output to main generated HTML index file. Rename all 'inst' to 'instruction'. Change NetLog behaviour, remove window tiling. Change network stack to throw if no applicable driver can be loaded. Update line counts.
84 lines
5.5 KiB
HTML
Executable file
84 lines
5.5 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V0.06">
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<style type="text/css">
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body {background-color:#000000;}
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.cF0{color:#ffffff;background-color:#000000;}
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.cF1{color:#3465a4;background-color:#000000;}
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.cF2{color:#4e9a06;background-color:#000000;}
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.cF3{color:#06989a;background-color:#000000;}
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.cF4{color:#a24444;background-color:#000000;}
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.cF5{color:#75507b;background-color:#000000;}
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.cF6{color:#ce982f;background-color:#000000;}
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.cF7{color:#bcc0b9;background-color:#000000;}
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.cF8{color:#555753;background-color:#000000;}
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.cF9{color:#729fcf;background-color:#000000;}
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.cFA{color:#82bc49;background-color:#000000;}
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.cFB{color:#34e2e2;background-color:#000000;}
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.cFC{color:#ac3535;background-color:#000000;}
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.cFD{color:#ad7fa8;background-color:#000000;}
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.cFE{color:#fce94f;background-color:#000000;}
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.cFF{color:#000000;background-color:#000000;}
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF2>/*lock{} is a compiler stmt</span><span class=cF0>
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<a name="l2"></a></span><span class=cF2>which places asm LOCK instruction</span><span class=cF0>
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<a name="l3"></a></span><span class=cF2>prefixes on code. Only use it on</span><span class=cF0>
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<a name="l4"></a></span><span class=cF2>read-modify-write statements.</span><span class=cF0>
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<a name="l5"></a></span><span class=cF2>It will generate invalid insts</span><span class=cF0>
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<a name="l6"></a></span><span class=cF2>if you misuse it and it will crash.</span><span class=cF4>
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<a name="l7"></a></span><a href="https://tomawezome.github.io/ZealOS/Compiler/UAsm.CC.html#l771"><span class=cF4>U</span></a><span class=cF2>() to see what code was generated.</span><span class=cF0>
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<a name="l8"></a></span><span class=cF2>*/</span><span class=cF0>
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<a name="l9"></a>
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<a name="l10"></a>#</span><span class=cF1>define</span><span class=cF0> COUNT </span><span class=cFE>0x1000000</span><span class=cF0>
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<a name="l11"></a>
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<a name="l12"></a></span><span class=cF9>I64</span><span class=cF0> global;
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<a name="l13"></a>
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<a name="l14"></a></span><span class=cF1>U0</span><span class=cF0> MPUnlockedInc(</span><span class=cF9>I64</span><span class=cF0>)
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<a name="l15"></a>{
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<a name="l16"></a> </span><span class=cF9>I64</span><span class=cF0> i;
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<a name="l17"></a>
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<a name="l18"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < COUNT; i++)
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<a name="l19"></a> global++;
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<a name="l20"></a>}
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<a name="l21"></a>
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<a name="l22"></a></span><span class=cF1>U0</span><span class=cF0> UnlockedInc()
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<a name="l23"></a>{
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<a name="l24"></a> </span><span class=cF9>CJob</span><span class=cF0> *tmpm0, *tmpm1;
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<a name="l25"></a>
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<a name="l26"></a> global= </span><span class=cFE>0</span><span class=cF0>;
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<a name="l27"></a> tmpm0 = </span><span class=cF5>JobQueue</span><span class=cF0>(&MPUnlockedInc, </span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>);
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<a name="l28"></a> tmpm1 = </span><span class=cF5>JobQueue</span><span class=cF0>(&MPUnlockedInc, </span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cFE>1</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>);
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<a name="l29"></a> </span><span class=cF5>JobResGet</span><span class=cF0>(tmpm0);
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<a name="l30"></a> </span><span class=cF5>JobResGet</span><span class=cF0>(tmpm1);
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<a name="l31"></a> </span><span class=cF6>"Correct Count:%X Actual Count:%X\n"</span><span class=cF0>, COUNT * </span><span class=cFE>2</span><span class=cF0>, global;
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<a name="l32"></a>}
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<a name="l33"></a>
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<a name="l34"></a></span><span class=cF1>U0</span><span class=cF0> MPLockedInc(</span><span class=cF9>I64</span><span class=cF0>)
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<a name="l35"></a>{
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<a name="l36"></a> </span><span class=cF9>I64</span><span class=cF0> i;
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<a name="l37"></a>
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<a name="l38"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < COUNT; i++)
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<a name="l39"></a> </span><span class=cF1>lock</span><span class=cF0> </span><span class=cF2>/*Can be used without {} */</span><span class=cF0> global++;
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<a name="l40"></a>}
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<a name="l41"></a>
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<a name="l42"></a></span><span class=cF1>U0</span><span class=cF0> LockedInc()
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<a name="l43"></a>{
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<a name="l44"></a> </span><span class=cF9>CJob</span><span class=cF0> *tmpm0, *tmpm1;
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<a name="l45"></a>
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<a name="l46"></a> global = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l47"></a> tmpm0 = </span><span class=cF5>JobQueue</span><span class=cF0>(&MPLockedInc, </span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>);
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<a name="l48"></a> tmpm1 = </span><span class=cF5>JobQueue</span><span class=cF0>(&MPLockedInc, </span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cFE>1</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>);
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<a name="l49"></a> </span><span class=cF5>JobResGet</span><span class=cF0>(tmpm0);
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<a name="l50"></a> </span><span class=cF5>JobResGet</span><span class=cF0>(tmpm1);
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<a name="l51"></a> </span><span class=cF6>"Correct Count:%X Actual Count:%X\n"</span><span class=cF0>, COUNT * </span><span class=cFE>2</span><span class=cF0>, global;
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<a name="l52"></a>}
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<a name="l53"></a>
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<a name="l54"></a>UnlockedInc;
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<a name="l55"></a>LockedInc;
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</span></pre></body>
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</html>
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