mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
synced 2024-12-28 08:16:31 +00:00
37 lines
3.9 KiB
HTML
Executable file
37 lines
3.9 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V1.00">
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<style type="text/css">
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body {background-color:#fef1f0;}
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.cF0{color:#000000;background-color:#fef1f0;}
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.cF1{color:#0148a4;background-color:#fef1f0;}
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.cF2{color:#3b7901;background-color:#fef1f0;}
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.cF3{color:#057c7e;background-color:#fef1f0;}
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.cF4{color:#bb2020;background-color:#fef1f0;}
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.cF5{color:#9e42ae;background-color:#fef1f0;}
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.cF6{color:#b57901;background-color:#fef1f0;}
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.cF7{color:#b2b6af;background-color:#fef1f0;}
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.cF8{color:#555753;background-color:#fef1f0;}
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.cF9{color:#678fbb;background-color:#fef1f0;}
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.cFA{color:#82bc49;background-color:#fef1f0;}
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.cFB{color:#0097a2;background-color:#fef1f0;}
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.cFC{color:#e26a6a;background-color:#fef1f0;}
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.cFD{color:#c671bc;background-color:#fef1f0;}
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.cFE{color:#c7ab00;background-color:#fef1f0;}
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.cFF{color:#fef1f0;background-color:#fef1f0;}
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF0>#</span><span class=cF1>help_index</span><span class=cF0> </span><span class=cF6>"Graphics"</span><span class=cF0>
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<a name="l2"></a></span><span class=cF1>extern</span><span class=cF0> </span><span class=cF1>U8</span><span class=cF0> *</span><span class=cF5>GrBitMap4ToBitMap8</span><span class=cF0>(</span><span class=cF1>U8</span><span class=cF0> *dst, </span><span class=cF1>U8</span><span class=cF0> *src, </span><span class=cF9>I64</span><span class=cF0> src_size, </span><span class=cF9>I64</span><span class=cF0> bkcolor);
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<a name="l3"></a></span><span class=cF1>extern</span><span class=cF0> </span><span class=cF9>I64</span><span class=cF0> </span><span class=cF5>GrBlot3</span><span class=cF0>(</span><span class=cF9>CDC</span><span class=cF0> *dc, </span><span class=cF9>I64</span><span class=cF0> x1, </span><span class=cF9>I64</span><span class=cF0> y1, </span><span class=cF9>I64</span><span class=cF0> z1, </span><span class=cF9>CDC</span><span class=cF0> *img);
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<a name="l4"></a></span><span class=cF1>extern</span><span class=cF0> </span><span class=cF9>I64</span><span class=cF0> *</span><span class=cF5>Mat4x4New</span><span class=cF0>(</span><span class=cF9>I64</span><span class=cF0> *src, </span><span class=cF9>CTask</span><span class=cF0> *mem_task=</span><span class=cF3>NULL</span><span class=cF0>);
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<a name="l5"></a></span><span class=cF1>extern</span><span class=cF0> </span><span class=cF1>U8</span><span class=cF0> *</span><span class=cF5>SpriteQueue2Sprite</span><span class=cF0>(</span><span class=cF9>CSprite</span><span class=cF0> *head, </span><span class=cF9>I64</span><span class=cF0> *_size=</span><span class=cF3>NULL</span><span class=cF0>);
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<a name="l6"></a></span><span class=cF1>extern</span><span class=cF0> </span><span class=cF9>CSprite</span><span class=cF0> *</span><span class=cF5>SpriteSetSettings</span><span class=cF0>(</span><span class=cF9>CDC</span><span class=cF0> *dc=</span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cF9>CSprite</span><span class=cF0> *head, </span><span class=cF9>I64</span><span class=cF0> elem_num,
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<a name="l7"></a> </span><span class=cF9>I64</span><span class=cF0> x=</span><span class=cFE>0</span><span class=cF0>, </span><span class=cF9>I64</span><span class=cF0> y=</span><span class=cFE>0</span><span class=cF0>,
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<a name="l8"></a> </span><span class=cF9>CColorROPU32</span><span class=cF0> *_color=</span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cF9>I64</span><span class=cF0> *_thick=</span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cF9>I64</span><span class=cF0> *_xx=</span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cF9>I64</span><span class=cF0> *_yy=</span><span class=cF3>NULL</span><span class=cF0>);
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</span></pre></body>
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</html>
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