mirror of
https://github.com/Zeal-Operating-System/ZealOS.git
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126 lines
8.4 KiB
HTML
Executable file
126 lines
8.4 KiB
HTML
Executable file
<!DOCTYPE HTML>
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html;charset=US-ASCII">
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<meta name="generator" content="ZealOS V1.00">
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<style type="text/css">
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body {background-color:#fef1f0;}
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.cF0{color:#000000;background-color:#fef1f0;}
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.cF1{color:#0148a4;background-color:#fef1f0;}
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.cF2{color:#3b7901;background-color:#fef1f0;}
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.cF3{color:#057c7e;background-color:#fef1f0;}
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.cF4{color:#bb2020;background-color:#fef1f0;}
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.cF5{color:#9e42ae;background-color:#fef1f0;}
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.cF6{color:#b57901;background-color:#fef1f0;}
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.cF7{color:#b2b6af;background-color:#fef1f0;}
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.cF8{color:#555753;background-color:#fef1f0;}
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.cF9{color:#678fbb;background-color:#fef1f0;}
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.cFA{color:#82bc49;background-color:#fef1f0;}
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.cFB{color:#0097a2;background-color:#fef1f0;}
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.cFC{color:#e26a6a;background-color:#fef1f0;}
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.cFD{color:#c671bc;background-color:#fef1f0;}
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.cFE{color:#c7ab00;background-color:#fef1f0;}
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.cFF{color:#fef1f0;background-color:#fef1f0;}
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</style>
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</head>
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<body>
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF2>/*Add an outline to Sprites and</span><span class=cF0>
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<a name="l2"></a></span><span class=cF2>print them to the cmd line. They</span><span class=cF0>
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<a name="l3"></a></span><span class=cF2>can be cut/pasted from there.</span><span class=cF0>
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<a name="l4"></a></span><span class=cF2>*/</span><span class=cFA>
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<a name="l5"></a><1>/* Graphics Not Rendered in HTML */</span><span class=cF0>
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<a name="l6"></a>
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<a name="l7"></a></span><span class=cFA>
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<a name="l8"></a><2>/* Graphics Not Rendered in HTML */</span><span class=cF0>
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<a name="l9"></a>
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<a name="l10"></a>
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<a name="l11"></a></span><span class=cFA>
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<a name="l12"></a><3>/* Graphics Not Rendered in HTML */</span><span class=cF0>
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<a name="l13"></a>
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<a name="l14"></a>
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<a name="l15"></a></span><span class=cFA>
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<a name="l16"></a><4>/* Graphics Not Rendered in HTML */</span><span class=cF0>
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<a name="l17"></a>
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<a name="l18"></a>
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<a name="l19"></a></span><span class=cFA>
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<a name="l20"></a><5>/* Graphics Not Rendered in HTML */</span><span class=cF0>
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<a name="l21"></a>
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<a name="l22"></a>
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<a name="l23"></a></span><span class=cFA>
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<a name="l24"></a><6>/* Graphics Not Rendered in HTML */</span><span class=cF0>
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<a name="l25"></a>
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<a name="l26"></a>
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<a name="l27"></a></span><span class=cFA>
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<a name="l28"></a><7>/* Graphics Not Rendered in HTML */</span><span class=cF0>
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<a name="l29"></a>
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<a name="l30"></a></span><span class=cFA>
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<a name="l31"></a><8>/* Graphics Not Rendered in HTML */</span><span class=cF0>
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<a name="l32"></a>
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<a name="l33"></a>
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<a name="l34"></a></span><span class=cFA>
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<a name="l35"></a><9>/* Graphics Not Rendered in HTML */</span><span class=cF0>
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<a name="l36"></a>
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<a name="l37"></a>
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<a name="l38"></a></span><span class=cFA>
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<a name="l39"></a><10>/* Graphics Not Rendered in HTML */</span><span class=cF0>
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<a name="l40"></a>
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<a name="l41"></a>
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<a name="l42"></a></span><span class=cFA>
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<a name="l43"></a><11>/* Graphics Not Rendered in HTML */</span><span class=cF0>
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<a name="l44"></a>
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<a name="l45"></a>
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<a name="l46"></a></span><span class=cFA>
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<a name="l47"></a><12>/* Graphics Not Rendered in HTML */</span><span class=cF0>
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<a name="l48"></a>
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<a name="l49"></a>
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<a name="l50"></a>
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<a name="l51"></a>#</span><span class=cF1>define</span><span class=cF0> NUM </span><span class=cFE>12</span><span class=cF0>
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<a name="l52"></a>
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<a name="l53"></a></span><span class=cF1>U8</span><span class=cF0> *in_img[NUM] = {</span><span class=cFA><1></span><span class=cF0>, </span><span class=cFA><2></span><span class=cF0>, </span><span class=cFA><3></span><span class=cF0>, </span><span class=cFA><4></span><span class=cF0>, </span><span class=cFA><5></span><span class=cF0>, </span><span class=cFA><6></span><span class=cF0>, </span><span class=cFA><7></span><span class=cF0>, </span><span class=cFA><8></span><span class=cF0>, </span><span class=cFA><9></span><span class=cF0>, </span><span class=cFA><10></span><span class=cF0>, </span><span class=cFA><11></span><span class=cF0>, </span><span class=cFA><12></span><span class=cF0>};
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<a name="l54"></a>
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<a name="l55"></a></span><span class=cF1>U0</span><span class=cF0> OutLine()
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<a name="l56"></a>{
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<a name="l57"></a> </span><span class=cF9>I64</span><span class=cF0> n, minx, maxx, miny, maxy, w, h, i, j, k, c;
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<a name="l58"></a> </span><span class=cF1>U8</span><span class=cF0> *out_img;
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<a name="l59"></a> </span><span class=cF9>CDC</span><span class=cF0> *dc;
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<a name="l60"></a>
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<a name="l61"></a> </span><span class=cF1>for</span><span class=cF0> (n = </span><span class=cFE>0</span><span class=cF0>; n < NUM; n++)
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<a name="l62"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l63"></a> </span><span class=cF5>SpriteExtents</span><span class=cF0>(in_img[n], &minx, &maxx, &miny, &maxy);
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<a name="l64"></a> w = maxx - minx + </span><span class=cFE>1</span><span class=cF0> + </span><span class=cFE>2</span><span class=cF0>;
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<a name="l65"></a> h = maxy - miny + </span><span class=cFE>1</span><span class=cF0> + </span><span class=cFE>2</span><span class=cF0>;
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<a name="l66"></a> dc = </span><span class=cF5>DCNew</span><span class=cF0>(w, h);
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<a name="l67"></a> dc->color = </span><span class=cF3>TRANSPARENT</span><span class=cF0>;
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<a name="l68"></a> </span><span class=cF5>GrRect</span><span class=cF0>(dc, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, w, h);
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<a name="l69"></a> </span><span class=cF5>Sprite3</span><span class=cF0>(dc, -minx + </span><span class=cFE>1</span><span class=cF0>, -miny + </span><span class=cFE>1</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, in_img[n]);
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<a name="l70"></a>
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<a name="l71"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < h; i++)
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<a name="l72"></a> </span><span class=cF1>for</span><span class=cF0> (j = </span><span class=cFE>0</span><span class=cF0>; j < w; j++)
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<a name="l73"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF5>GrPeek</span><span class=cF7>(</span><span class=cF0>dc, j, i</span><span class=cF7>)</span><span class=cF0> == </span><span class=cF3>TRANSPARENT</span><span class=cF0>)
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<a name="l74"></a> {
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<a name="l75"></a> </span><span class=cF1>for</span><span class=cF0> (k = </span><span class=cFE>0</span><span class=cF0>; k < </span><span class=cFE>8</span><span class=cF0>; k++)
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<a name="l76"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l77"></a> c = </span><span class=cF5>GrPeek</span><span class=cF0>(dc, j + </span><span class=cFB>gr_x_offsets</span><span class=cF0>[k], i + </span><span class=cFB>gr_y_offsets</span><span class=cF0>[k]);
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<a name="l78"></a> </span><span class=cF1>if</span><span class=cF0> (c != -</span><span class=cFE>1</span><span class=cF0> && c != </span><span class=cF3>BLACK</span><span class=cF0> && c != </span><span class=cF3>TRANSPARENT</span><span class=cF0>)
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<a name="l79"></a> {
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<a name="l80"></a> dc->color = </span><span class=cF3>BLACK</span><span class=cF0>;
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<a name="l81"></a> </span><span class=cF5>GrPlot</span><span class=cF0>(dc, j, i);
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<a name="l82"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l83"></a> }
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<a name="l84"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l85"></a> }
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<a name="l86"></a>
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<a name="l87"></a> out_img = </span><span class=cF5>DC2Sprite</span><span class=cF0>(dc);
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<a name="l88"></a> </span><span class=cF6>'\n'</span><span class=cF0>;
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<a name="l89"></a> </span><span class=cF5>Sprite</span><span class=cF0>(out_img);
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<a name="l90"></a> </span><span class=cF6>'\n\n\n\n'</span><span class=cF0>;
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<a name="l91"></a>
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<a name="l92"></a> </span><span class=cF5>DCDel</span><span class=cF0>(dc);
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<a name="l93"></a> </span><span class=cF5>Free</span><span class=cF0>(out_img);
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<a name="l94"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l95"></a>}
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<a name="l96"></a>
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<a name="l97"></a>OutLine;
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</span></pre></body>
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</html>
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