ZealOS/docs/Demo/Graphics/CharAnimation.CC.html
2021-08-17 02:47:37 -04:00

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<meta name="generator" content="ZealOS V1.00">
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<pre style="font-family:monospace;font-size:12pt">
<a name="l1"></a><span class=cF1>U8</span><span class=cF0> *old_font = </span><span class=cFB>text</span><span class=cF0>.font;
<a name="l2"></a>
<a name="l3"></a></span><span class=cF2>// See </span><a href="https://zeal-operating-system.github.io/ZealOS/Kernel/FontStd.CC.html#l1"><span class=cF4>::/Kernel/FontStd.CC</span></a><span class=cF2>, </span><a href="https://zeal-operating-system.github.io/ZealOS/Demo/ScreenCodes.CC.html#l1"><span class=cF4>::/Demo/ScreenCodes.CC</span></a><span class=cF2>,</span><span class=cF0>
<a name="l4"></a></span><span class=cF2>//</span><a href="https://zeal-operating-system.github.io/ZealOS/Demo/ExtChars.CC.html#l1"><span class=cF4>::/Demo/ExtChars.CC</span></a><span class=cF2>, and </span><a href="https://zeal-operating-system.github.io/ZealOS/Demo/Graphics/FontEd.CC.html#l1"><span class=cF4>::/Demo/Graphics/FontEd.CC</span></a><span class=cF2>.</span><span class=cF0>
<a name="l5"></a>
<a name="l6"></a></span><span class=cF9>U64</span><span class=cF0> waves[</span><span class=cFE>4</span><span class=cF0>] = {</span><span class=cFE>0x0011AA440011AA44</span><span class=cF0>,</span><span class=cFE>0x0022558800225588</span><span class=cF0>,</span><span class=cFE>0x0044AA110044AA11</span><span class=cF0>,</span><span class=cFE>0x0088552200885522</span><span class=cF0>};
<a name="l7"></a>
<a name="l8"></a></span><span class=cF1>U0</span><span class=cF0> AnimateEndCB()
<a name="l9"></a>{
<a name="l10"></a> </span><span class=cFB>text</span><span class=cF0>.font = old_font;
<a name="l11"></a> </span><span class=cF5>Exit</span><span class=cF0>;
<a name="l12"></a>}
<a name="l13"></a>
<a name="l14"></a></span><span class=cF1>U0</span><span class=cF0> AnimateTask(</span><span class=cF9>I64</span><span class=cF0>)
<a name="l15"></a>{
<a name="l16"></a> </span><span class=cF9>I64</span><span class=cF0> i;
<a name="l17"></a> </span><span class=cF9>U64</span><span class=cF0> *font = </span><span class=cF5>MAlloc</span><span class=cF0>(</span><span class=cFE>256</span><span class=cF0> * </span><span class=cFE>8</span><span class=cF0>);
<a name="l18"></a>
<a name="l19"></a> </span><span class=cF5>Fs</span><span class=cF0>-&gt;task_end_cb = &amp;AnimateEndCB;
<a name="l20"></a> </span><span class=cF5>MemCopy</span><span class=cF0>(font, </span><span class=cFB>text</span><span class=cF0>.font, </span><span class=cFE>256</span><span class=cF0> * </span><span class=cFE>8</span><span class=cF0>);
<a name="l21"></a> </span><span class=cFB>text</span><span class=cF0>.font = font;
<a name="l22"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF3>TRUE</span><span class=cF0>)
<a name="l23"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l24"></a> font[</span><span class=cF3>CH_SPACE</span><span class=cF0>] = waves[i++ &amp; </span><span class=cFE>0x3</span><span class=cF0>];
<a name="l25"></a> </span><span class=cF5>Sleep</span><span class=cF0>(</span><span class=cFE>100</span><span class=cF0>);
<a name="l26"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l27"></a>}
<a name="l28"></a>
<a name="l29"></a></span><span class=cF5>Spawn</span><span class=cF0>(&amp;AnimateTask, </span><span class=cF3>NULL</span><span class=cF0>, </span><span class=cF6>&quot;Animate&quot;</span><span class=cF0>,, </span><span class=cF5>Fs</span><span class=cF0>);
<a name="l30"></a></span><span class=cF5>TaskRep</span><span class=cF0>;
</span></pre></body>
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