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https://github.com/Zeal-Operating-System/ZealOS.git
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1b75d91002
Add arg to SATARep to specify drive types to show. Add checks in AHCIPortInit to verify port signatures, add helper method to get signatures from port.
332 lines
38 KiB
HTML
Executable file
332 lines
38 KiB
HTML
Executable file
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<pre style="font-family:monospace;font-size:12pt">
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<a name="l1"></a><span class=cF0>#</span><span class=cF1>define</span><span class=cF0> TURTLE_SIZE </span><span class=cFE>4</span><span class=cF0>
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<a name="l2"></a>#</span><span class=cF1>define</span><span class=cF0> TURTLE_SPEED_STEP </span><span class=cFE>2</span><span class=cF0>
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<a name="l3"></a>
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<a name="l4"></a>#</span><span class=cF1>define</span><span class=cF0> ANGLES </span><span class=cFE>35</span><span class=cF0>
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<a name="l5"></a></span><span class=cF1>F64</span><span class=cF0> angles[ANGLES] = {
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<a name="l6"></a>
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<a name="l7"></a> -</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>1</span><span class=cF0>, -</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF0>, -</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>3</span><span class=cF0>, -</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>4</span><span class=cF0>, -</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>5</span><span class=cF0>,
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<a name="l8"></a> -</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>6</span><span class=cF0>, -</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>8</span><span class=cF0>, -</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>9</span><span class=cF0>, -</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>10</span><span class=cF0>,
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<a name="l9"></a> -</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>12</span><span class=cF0>, -</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>15</span><span class=cF0>, -</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>18</span><span class=cF0>, -</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>20</span><span class=cF0>,
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<a name="l10"></a> -</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>24</span><span class=cF0>, -</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>30</span><span class=cF0>, -</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>36</span><span class=cF0>, -</span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>40</span><span class=cF0>,
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<a name="l11"></a> </span><span class=cFE>0</span><span class=cF0>,
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<a name="l12"></a> </span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>40</span><span class=cF0>, </span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>36</span><span class=cF0>, </span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>30</span><span class=cF0>, </span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>24</span><span class=cF0>,
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<a name="l13"></a> </span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>20</span><span class=cF0>, </span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>18</span><span class=cF0>, </span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>15</span><span class=cF0>, </span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>12</span><span class=cF0>,
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<a name="l14"></a> </span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>10</span><span class=cF0>, </span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>9</span><span class=cF0>, </span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>8</span><span class=cF0>, </span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>6</span><span class=cF0>,
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<a name="l15"></a> </span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>5</span><span class=cF0>, </span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>4</span><span class=cF0>, </span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>3</span><span class=cF0>, </span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF0>, </span><span class=cFE>2</span><span class=cF0> * </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>1</span><span class=cF0>
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<a name="l16"></a>};
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<a name="l17"></a>
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<a name="l18"></a></span><span class=cF1>class</span><span class=cF0> Turtle
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<a name="l19"></a>{
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<a name="l20"></a> </span><span class=cF1>F64</span><span class=cF0> x, y, z, speed, theta, w;
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<a name="l21"></a> </span><span class=cF9>I64</span><span class=cF0> dtheta_idx;
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<a name="l22"></a> </span><span class=cF9>CColorROPU16</span><span class=cF0> edge, middle;
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<a name="l23"></a> </span><span class=cF1>Bool</span><span class=cF0> ends, first;
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<a name="l24"></a>
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<a name="l25"></a>} tt;
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<a name="l26"></a>
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<a name="l27"></a></span><span class=cF1>U0</span><span class=cF0> TurtlePlot(</span><span class=cF9>CDC</span><span class=cF0> *dc, Turtle *t, </span><span class=cF9>CColorROPU16</span><span class=cF0> edge, </span><span class=cF9>CColorROPU16</span><span class=cF0> middle)
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<a name="l28"></a>{
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<a name="l29"></a> </span><span class=cF1>F64</span><span class=cF0> w = t->w / </span><span class=cFE>2</span><span class=cF0>.</span><span class=cFE>0</span><span class=cF0> - </span><span class=cFE>1</span><span class=cF0>;
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<a name="l30"></a>
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<a name="l31"></a> </span><span class=cF1>if</span><span class=cF0> (w < </span><span class=cFE>0</span><span class=cF0>)
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<a name="l32"></a> w = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l33"></a> dc->color = middle;
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<a name="l34"></a> </span><span class=cF5>GrLine3</span><span class=cF0>(dc, t->x + w * </span><span class=cF5>Cos</span><span class=cF7>(</span><span class=cF0>t->theta + </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF7>)</span><span class=cF0>, t->y + w * </span><span class=cF5>Sin</span><span class=cF7>(</span><span class=cF0>t->theta + </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF7>)</span><span class=cF0>, t->z,
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<a name="l35"></a> t->x + w * </span><span class=cF5>Cos</span><span class=cF7>(</span><span class=cF0>t->theta - </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF7>)</span><span class=cF0>, t->y + w * </span><span class=cF5>Sin</span><span class=cF7>(</span><span class=cF0>t->theta - </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF7>)</span><span class=cF0>, t->z);
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<a name="l36"></a> w = t->w / </span><span class=cFE>2</span><span class=cF0>.</span><span class=cFE>0</span><span class=cF0>;
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<a name="l37"></a> dc->color = edge;
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<a name="l38"></a> </span><span class=cF5>GrPlot3</span><span class=cF0>(dc, t->x + w * </span><span class=cF5>Cos</span><span class=cF7>(</span><span class=cF0>t->theta + </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF7>)</span><span class=cF0>, t->y + w * </span><span class=cF5>Sin</span><span class=cF7>(</span><span class=cF0>t->theta + </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF7>)</span><span class=cF0>, t->z);
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<a name="l39"></a> </span><span class=cF5>GrPlot3</span><span class=cF0>(dc, t->x + w * </span><span class=cF5>Cos</span><span class=cF7>(</span><span class=cF0>t->theta - </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF7>)</span><span class=cF0>, t->y + w * </span><span class=cF5>Sin</span><span class=cF7>(</span><span class=cF0>t->theta - </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF7>)</span><span class=cF0>, t->z);
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<a name="l40"></a>}
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<a name="l41"></a>
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<a name="l42"></a></span><span class=cF1>U0</span><span class=cF0> TurtleMicroMove(Turtle *t, </span><span class=cF1>F64</span><span class=cF0> dt)
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<a name="l43"></a>{
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<a name="l44"></a> t->x += dt * t->speed * </span><span class=cF5>Cos</span><span class=cF0>(t->theta);
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<a name="l45"></a> t->y += dt * t->speed * </span><span class=cF5>Sin</span><span class=cF0>(t->theta);
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<a name="l46"></a> t->theta = </span><span class=cF5>Wrap</span><span class=cF0>(t->theta + dt * angles[t->dtheta_idx]);
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<a name="l47"></a>}
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<a name="l48"></a>
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<a name="l49"></a></span><span class=cF1>U0</span><span class=cF0> TurtleEnd(</span><span class=cF9>CDC</span><span class=cF0> *dc, Turtle *t, </span><span class=cF9>CColorROPU16</span><span class=cF0> edge, </span><span class=cF9>CColorROPU16</span><span class=cF0> middle, </span><span class=cF1>F64</span><span class=cF0> theta)
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<a name="l50"></a>{
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<a name="l51"></a> </span><span class=cF1>F64</span><span class=cF0> r, x, y2;
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<a name="l52"></a> Turtle t2;
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<a name="l53"></a>
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<a name="l54"></a> </span><span class=cF1>if</span><span class=cF0> (r = t->w)
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<a name="l55"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l56"></a> </span><span class=cF5>MemCopy</span><span class=cF0>(&t2, t, </span><span class=cF1>sizeof</span><span class=cF7>(</span><span class=cF0>Turtle</span><span class=cF7>)</span><span class=cF0>); </span><span class=cF2>//Save</span><span class=cF0>
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<a name="l57"></a> x = </span><span class=cFE>0</span><span class=cF0>;
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<a name="l58"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF3>TRUE</span><span class=cF0>)
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<a name="l59"></a> {
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<a name="l60"></a> t->x += </span><span class=cFE>1</span><span class=cF0> / r *</span><span class=cF5>Cos</span><span class=cF0>(theta);
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<a name="l61"></a> t->y += </span><span class=cFE>1</span><span class=cF0> / r * </span><span class=cF5>Sin</span><span class=cF0>(theta);
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<a name="l62"></a> x += </span><span class=cFE>1</span><span class=cF0> / r;
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<a name="l63"></a> y2 = r * r - </span><span class=cFE>4</span><span class=cF0> * x * x;
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<a name="l64"></a> </span><span class=cF1>if</span><span class=cF0> (y2 >= </span><span class=cFE>0</span><span class=cF0>)
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<a name="l65"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l66"></a> t->w = </span><span class=cF5>Sqrt</span><span class=cF0>(y2);
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<a name="l67"></a> TurtlePlot(dc, t, edge, middle);
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<a name="l68"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l69"></a> </span><span class=cF1>else</span><span class=cF0>
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<a name="l70"></a> </span><span class=cF1>break</span><span class=cF0>;
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<a name="l71"></a> }
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<a name="l72"></a> </span><span class=cF5>MemCopy</span><span class=cF0>(t, &t2, </span><span class=cF1>sizeof</span><span class=cF7>(</span><span class=cF0>Turtle</span><span class=cF7>)</span><span class=cF0>);
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<a name="l73"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l74"></a>}
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<a name="l75"></a>
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<a name="l76"></a></span><span class=cF1>U0</span><span class=cF0> TurtleMove(</span><span class=cF9>CDC</span><span class=cF0> *dc, Turtle *t, </span><span class=cF9>CColorROPU16</span><span class=cF0> edge, </span><span class=cF9>CColorROPU16</span><span class=cF0> middle)
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<a name="l77"></a>{
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<a name="l78"></a> </span><span class=cF9>I64</span><span class=cF0> i, l = </span><span class=cFE>16</span><span class=cF0> * </span><span class=cF5>AbsI64</span><span class=cF0>(t->w + </span><span class=cFE>1</span><span class=cF0>) * </span><span class=cF5>AbsI64</span><span class=cF0>(t->speed + </span><span class=cFE>1</span><span class=cF0>);
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<a name="l79"></a>
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<a name="l80"></a> </span><span class=cF1>if</span><span class=cF0> (t->ends && t->first)
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<a name="l81"></a> TurtleEnd(dc, t, edge, middle, t->theta + </span><span class=cF3>pi</span><span class=cF0>);
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<a name="l82"></a> t->first = </span><span class=cF3>FALSE</span><span class=cF0>;
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<a name="l83"></a>
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<a name="l84"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i < l; i++)
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<a name="l85"></a> </span><span class=cF7>{</span><span class=cF0>
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<a name="l86"></a> TurtleMicroMove(t, </span><span class=cFE>1</span><span class=cF0>.</span><span class=cFE>0</span><span class=cF0> / l);
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<a name="l87"></a> TurtlePlot(dc, t, edge, middle);
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<a name="l88"></a> </span><span class=cF7>}</span><span class=cF0>
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<a name="l89"></a> </span><span class=cF1>if</span><span class=cF0> (t->ends)
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<a name="l90"></a> TurtleEnd(dc, t, edge, middle, t->theta);
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<a name="l91"></a>}
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<a name="l92"></a>
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<a name="l93"></a></span><span class=cF1>U0</span><span class=cF0> TurtleInit(Turtle *t)
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<a name="l94"></a>{
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<a name="l95"></a> </span><span class=cF5>MemSet</span><span class=cF0>(t, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cF1>sizeof</span><span class=cF7>(</span><span class=cF0>Turtle</span><span class=cF7>)</span><span class=cF0>);
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<a name="l96"></a> t->x = </span><span class=cF5>Fs</span><span class=cF0>->pix_width >> </span><span class=cFE>1</span><span class=cF0>;
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<a name="l97"></a> t->y = </span><span class=cF5>Fs</span><span class=cF0>->pix_height >> </span><span class=cFE>1</span><span class=cF0>;
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<a name="l98"></a> t->z = </span><span class=cFE>5</span><span class=cF0>;
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<a name="l99"></a> t->edge = </span><span class=cF3>BLACK</span><span class=cF0>;
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<a name="l100"></a> t->middle = </span><span class=cF3>YELLOW</span><span class=cF0>;
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<a name="l101"></a> t->dtheta_idx = ANGLES / </span><span class=cFE>2</span><span class=cF0>;
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<a name="l102"></a> t->first = </span><span class=cF3>TRUE</span><span class=cF0>;
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<a name="l103"></a> t->ends = </span><span class=cF3>TRUE</span><span class=cF0>;
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<a name="l104"></a>}
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<a name="l105"></a>
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<a name="l106"></a></span><span class=cF1>U0</span><span class=cF0> </span><span class=cF5>DrawIt</span><span class=cF0>(</span><span class=cF9>CTask</span><span class=cF0> *, </span><span class=cF9>CDC</span><span class=cF0> *dc)
|
|
<a name="l107"></a>{
|
|
<a name="l108"></a> Turtle t2;
|
|
<a name="l109"></a>
|
|
<a name="l110"></a> </span><span class=cF5>MemCopy</span><span class=cF0>(&t2, &tt, </span><span class=cF1>sizeof</span><span class=cF7>(</span><span class=cF0>Turtle</span><span class=cF7>)</span><span class=cF0>);
|
|
<a name="l111"></a> </span><span class=cF5>GrPrint</span><span class=cF0>(dc, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cF6>"Layer:%f Speed:%f theta:%5.1f dtheta:%5.1f Width:%f"</span><span class=cF0>,
|
|
<a name="l112"></a> tt.z, tt.speed, tt.theta * </span><span class=cFE>180</span><span class=cF0> / </span><span class=cF3>pi</span><span class=cF0>, angles[tt.dtheta_idx] * </span><span class=cFE>180</span><span class=cF0> / </span><span class=cF3>pi</span><span class=cF0>, tt.w);
|
|
<a name="l113"></a>
|
|
<a name="l114"></a> TurtleMove(dc, &t2, </span><span class=cF3>RED</span><span class=cF0>, </span><span class=cF3>LTRED</span><span class=cF0>);
|
|
<a name="l115"></a> dc->color = </span><span class=cF3>LTRED</span><span class=cF0>;
|
|
<a name="l116"></a> </span><span class=cF5>GrLine</span><span class=cF0>(dc, t2.x + TURTLE_SIZE * </span><span class=cF5>Cos</span><span class=cF7>(</span><span class=cF0>t2.theta + </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF7>)</span><span class=cF0>, t2.y + TURTLE_SIZE * </span><span class=cF5>Sin</span><span class=cF7>(</span><span class=cF0>t2.theta + </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF7>)</span><span class=cF0>,
|
|
<a name="l117"></a> t2.x + TURTLE_SIZE * </span><span class=cF5>Cos</span><span class=cF7>(</span><span class=cF0>t2.theta - </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF7>)</span><span class=cF0>, t2.y + TURTLE_SIZE * </span><span class=cF5>Sin</span><span class=cF7>(</span><span class=cF0>t2.theta - </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF7>)</span><span class=cF0>);
|
|
<a name="l118"></a>
|
|
<a name="l119"></a> </span><span class=cF5>GrLine</span><span class=cF0>(dc, t2.x + TURTLE_SIZE * </span><span class=cF5>Cos</span><span class=cF7>(</span><span class=cF0>t2.theta + </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF7>)</span><span class=cF0>, t2.y + TURTLE_SIZE * </span><span class=cF5>Sin</span><span class=cF7>(</span><span class=cF0>t2.theta + </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF7>)</span><span class=cF0>,
|
|
<a name="l120"></a> t2.x + TURTLE_SIZE * </span><span class=cF5>Cos</span><span class=cF7>(</span><span class=cF0>t2.theta</span><span class=cF7>)</span><span class=cF0>, t2.y + TURTLE_SIZE * </span><span class=cF5>Sin</span><span class=cF7>(</span><span class=cF0>t2.theta</span><span class=cF7>)</span><span class=cF0>);
|
|
<a name="l121"></a>
|
|
<a name="l122"></a> </span><span class=cF5>GrLine</span><span class=cF0>(dc, t2.x + TURTLE_SIZE * </span><span class=cF5>Cos</span><span class=cF7>(</span><span class=cF0>t2.theta - </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF7>)</span><span class=cF0>, t2.y + TURTLE_SIZE * </span><span class=cF5>Sin</span><span class=cF7>(</span><span class=cF0>t2.theta - </span><span class=cF3>pi</span><span class=cF0> / </span><span class=cFE>2</span><span class=cF7>)</span><span class=cF0>,
|
|
<a name="l123"></a> t2.x + TURTLE_SIZE * </span><span class=cF5>Cos</span><span class=cF7>(</span><span class=cF0>t2.theta</span><span class=cF7>)</span><span class=cF0>, t2.y + TURTLE_SIZE * </span><span class=cF5>Sin</span><span class=cF7>(</span><span class=cF0>t2.theta</span><span class=cF7>)</span><span class=cF0>);
|
|
<a name="l124"></a>}
|
|
<a name="l125"></a>
|
|
<a name="l126"></a></span><span class=cF1>U0</span><span class=cF0> SetMenu()
|
|
<a name="l127"></a>{
|
|
<a name="l128"></a> </span><span class=cF9>I64</span><span class=cF0> i;
|
|
<a name="l129"></a> </span><span class=cF1>U8</span><span class=cF0> buf[</span><span class=cF3>STR_LEN</span><span class=cF0>];
|
|
<a name="l130"></a> </span><span class=cF9>CMenuEntry</span><span class=cF0> *tmpse;
|
|
<a name="l131"></a>
|
|
<a name="l132"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i <= </span><span class=cFE>9</span><span class=cF0>; i++)
|
|
<a name="l133"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l134"></a> </span><span class=cF5>StrPrint</span><span class=cF0>(buf, </span><span class=cF6>"Settings/Layer%d"</span><span class=cF0>, i);
|
|
<a name="l135"></a> </span><span class=cF1>if</span><span class=cF0> (tmpse = </span><span class=cF5>MenuEntryFind</span><span class=cF7>(</span><span class=cF5>Fs</span><span class=cF0>->cur_menu, buf</span><span class=cF7>)</span><span class=cF0>)
|
|
<a name="l136"></a> {
|
|
<a name="l137"></a> </span><span class=cF1>if</span><span class=cF0> (i == tt.z)
|
|
<a name="l138"></a> tmpse->checked = </span><span class=cF3>TRUE</span><span class=cF0>;
|
|
<a name="l139"></a> </span><span class=cF1>else</span><span class=cF0>
|
|
<a name="l140"></a> tmpse->checked = </span><span class=cF3>FALSE</span><span class=cF0>;
|
|
<a name="l141"></a> }
|
|
<a name="l142"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l143"></a> </span><span class=cF1>if</span><span class=cF0> (tmpse = </span><span class=cF5>MenuEntryFind</span><span class=cF7>(</span><span class=cF5>Fs</span><span class=cF0>->cur_menu, </span><span class=cF6>"Settings/Ends"</span><span class=cF7>)</span><span class=cF0>)
|
|
<a name="l144"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l145"></a> </span><span class=cF1>if</span><span class=cF0> (tt.ends)
|
|
<a name="l146"></a> tmpse->checked = </span><span class=cF3>TRUE</span><span class=cF0>;
|
|
<a name="l147"></a> </span><span class=cF1>else</span><span class=cF0>
|
|
<a name="l148"></a> tmpse->checked = </span><span class=cF3>FALSE</span><span class=cF0>;
|
|
<a name="l149"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l150"></a>}
|
|
<a name="l151"></a>
|
|
<a name="l152"></a></span><span class=cF1>U0</span><span class=cF0> Lattice()
|
|
<a name="l153"></a>{
|
|
<a name="l154"></a> </span><span class=cF1>Bool</span><span class=cF0> aim = </span><span class=cF3>FALSE</span><span class=cF0>;
|
|
<a name="l155"></a> </span><span class=cF9>I64</span><span class=cF0> arg1, arg2;
|
|
<a name="l156"></a> </span><span class=cF9>CDC</span><span class=cF0> *dc = </span><span class=cF5>DCAlias</span><span class=cF0>;
|
|
<a name="l157"></a>
|
|
<a name="l158"></a> </span><span class=cF5>DCDepthBufAlloc</span><span class=cF0>(dc);
|
|
<a name="l159"></a> </span><span class=cF5>MenuPush</span><span class=cF0>( </span><span class=cF6>"File {"</span><span class=cF0>
|
|
<a name="l160"></a> </span><span class=cF6>" Abort(,CH_SHIFT_ESC);"</span><span class=cF0>
|
|
<a name="l161"></a> </span><span class=cF6>" Exit(,CH_ESC);"</span><span class=cF0>
|
|
<a name="l162"></a> </span><span class=cF6>"}"</span><span class=cF0>
|
|
<a name="l163"></a> </span><span class=cF6>"Play {"</span><span class=cF0>
|
|
<a name="l164"></a> </span><span class=cF6>" Restart(,'\n');"</span><span class=cF0>
|
|
<a name="l165"></a> </span><span class=cF6>" Step(,CH_SPACE);"</span><span class=cF0>
|
|
<a name="l166"></a> </span><span class=cF6>" Accelerator(,,SC_CURSOR_UP);"</span><span class=cF0>
|
|
<a name="l167"></a> </span><span class=cF6>" Break(,,SC_CURSOR_DOWN);"</span><span class=cF0>
|
|
<a name="l168"></a> </span><span class=cF6>" Left(,,SC_CURSOR_LEFT);"</span><span class=cF0>
|
|
<a name="l169"></a> </span><span class=cF6>" Right(,,SC_CURSOR_RIGHT);"</span><span class=cF0>
|
|
<a name="l170"></a> </span><span class=cF6>"}"</span><span class=cF0>
|
|
<a name="l171"></a> </span><span class=cF6>"Settings {"</span><span class=cF0>
|
|
<a name="l172"></a> </span><span class=cF6>" Color(,'c');"</span><span class=cF0>
|
|
<a name="l173"></a> </span><span class=cF6>" Wider(,'+');"</span><span class=cF0>
|
|
<a name="l174"></a> </span><span class=cF6>" Narrower(,'-');"</span><span class=cF0>
|
|
<a name="l175"></a> </span><span class=cF6>" Ends(,'e');"</span><span class=cF0>
|
|
<a name="l176"></a> </span><span class=cF6>" Layer0(,'0');"</span><span class=cF0>
|
|
<a name="l177"></a> </span><span class=cF6>" Layer1(,'1');"</span><span class=cF0>
|
|
<a name="l178"></a> </span><span class=cF6>" Layer2(,'2');"</span><span class=cF0>
|
|
<a name="l179"></a> </span><span class=cF6>" Layer3(,'3');"</span><span class=cF0>
|
|
<a name="l180"></a> </span><span class=cF6>" Layer4(,'4');"</span><span class=cF0>
|
|
<a name="l181"></a> </span><span class=cF6>" Layer5(,'5');"</span><span class=cF0>
|
|
<a name="l182"></a> </span><span class=cF6>" Layer6(,'6');"</span><span class=cF0>
|
|
<a name="l183"></a> </span><span class=cF6>" Layer7(,'7');"</span><span class=cF0>
|
|
<a name="l184"></a> </span><span class=cF6>" Layer8(,'8');"</span><span class=cF0>
|
|
<a name="l185"></a> </span><span class=cF6>" Layer9(,'9');"</span><span class=cF0>
|
|
<a name="l186"></a> </span><span class=cF6>"}"</span><span class=cF0>
|
|
<a name="l187"></a> );
|
|
<a name="l188"></a> </span><span class=cF5>SettingsPush</span><span class=cF0>; </span><span class=cF2>//See </span><a href="https://zeal-operating-system.github.io/ZealOS/System/TaskSettings.CC.html#l3"><span class=cF4>SettingsPush</span></a><span class=cF0>
|
|
<a name="l189"></a> </span><span class=cF5>AutoComplete</span><span class=cF0>;
|
|
<a name="l190"></a> </span><span class=cF5>WinBorder</span><span class=cF0>;
|
|
<a name="l191"></a> </span><span class=cF5>WinMax</span><span class=cF0>;
|
|
<a name="l192"></a> </span><span class=cF5>DocCursor</span><span class=cF0>;
|
|
<a name="l193"></a> </span><span class=cF5>DocClear</span><span class=cF0>;
|
|
<a name="l194"></a> TurtleInit(&tt);
|
|
<a name="l195"></a> SetMenu;
|
|
<a name="l196"></a> </span><span class=cF5>Fs</span><span class=cF0>->win_inhibit = </span><span class=cF3>WIG_TASK_DEFAULT</span><span class=cF0> - </span><span class=cF3>WIF_FOCUS_TASK_MENU</span><span class=cF0> - </span><span class=cF3>WIF_SELF_FOCUS</span><span class=cF0> - </span><span class=cF3>WIF_SELF_GRAB_SCROLL</span><span class=cF0>;
|
|
<a name="l197"></a> </span><span class=cF5>Fs</span><span class=cF0>->draw_it = &</span><span class=cF5>DrawIt</span><span class=cF0>;
|
|
<a name="l198"></a> </span><span class=cF1>try</span><span class=cF0>
|
|
<a name="l199"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l200"></a> </span><span class=cF1>while</span><span class=cF0> (</span><span class=cF3>TRUE</span><span class=cF0>)
|
|
<a name="l201"></a> {
|
|
<a name="l202"></a> </span><span class=cF1>switch</span><span class=cF0> (</span><span class=cF5>MessageGet</span><span class=cF7>(</span><span class=cF0>&arg1, &arg2, </span><span class=cFE>1</span><span class=cF0> << </span><span class=cF3>MESSAGE_KEY_DOWN</span><span class=cF0> | </span><span class=cFE>1</span><span class=cF0> << </span><span class=cF3>MESSAGE_MS_L_DOWN</span><span class=cF0>|
|
|
<a name="l203"></a> </span><span class=cFE>1</span><span class=cF0> << </span><span class=cF3>MESSAGE_MS_R_DOWN</span><span class=cF0> | </span><span class=cFE>1</span><span class=cF0> << </span><span class=cF3>MESSAGE_MS_R_UP</span><span class=cF0> | </span><span class=cFE>1</span><span class=cF0> << </span><span class=cF3>MESSAGE_MS_MOVE</span><span class=cF7>)</span><span class=cF0>)
|
|
<a name="l204"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l205"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>MESSAGE_MS_L_DOWN</span><span class=cF0>:
|
|
<a name="l206"></a> tt.first = </span><span class=cF3>TRUE</span><span class=cF0>;
|
|
<a name="l207"></a> tt.x = arg1;
|
|
<a name="l208"></a> tt.y = arg2;
|
|
<a name="l209"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l210"></a>
|
|
<a name="l211"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>MESSAGE_MS_R_DOWN</span><span class=cF0>:
|
|
<a name="l212"></a> aim = </span><span class=cF3>TRUE</span><span class=cF0>;
|
|
<a name="l213"></a> tt.theta = </span><span class=cF5>Arg</span><span class=cF0>(arg1 - tt.x, arg2 - tt.y);
|
|
<a name="l214"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l215"></a>
|
|
<a name="l216"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>MESSAGE_MS_MOVE</span><span class=cF0>:
|
|
<a name="l217"></a> </span><span class=cF1>if</span><span class=cF0> (aim)
|
|
<a name="l218"></a> tt.theta = </span><span class=cF5>Arg</span><span class=cF0>(arg1 - tt.x, arg2 - tt.y);
|
|
<a name="l219"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l220"></a>
|
|
<a name="l221"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>MESSAGE_MS_R_UP</span><span class=cF0>:
|
|
<a name="l222"></a> tt.theta = </span><span class=cF5>Arg</span><span class=cF0>(arg1 - tt.x, arg2 - tt.y);
|
|
<a name="l223"></a> aim = </span><span class=cF3>FALSE</span><span class=cF0>;
|
|
<a name="l224"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l225"></a>
|
|
<a name="l226"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>MESSAGE_KEY_DOWN</span><span class=cF0>:
|
|
<a name="l227"></a> </span><span class=cF1>switch</span><span class=cF0> (arg1)
|
|
<a name="l228"></a> {
|
|
<a name="l229"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cFE>0</span><span class=cF0>:
|
|
<a name="l230"></a> </span><span class=cF1>switch</span><span class=cF0> (arg2.u8[</span><span class=cFE>0</span><span class=cF0>])
|
|
<a name="l231"></a> </span><span class=cF7>{</span><span class=cF0>
|
|
<a name="l232"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_LEFT</span><span class=cF0>:
|
|
<a name="l233"></a> </span><span class=cF1>if</span><span class=cF0> (tt.dtheta_idx)
|
|
<a name="l234"></a> tt.dtheta_idx--;
|
|
<a name="l235"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l236"></a>
|
|
<a name="l237"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_RIGHT</span><span class=cF0>:
|
|
<a name="l238"></a> </span><span class=cF1>if</span><span class=cF0> (tt.dtheta_idx < ANGLES - </span><span class=cFE>1</span><span class=cF0>)
|
|
<a name="l239"></a> tt.dtheta_idx++;
|
|
<a name="l240"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l241"></a>
|
|
<a name="l242"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_UP</span><span class=cF0>:
|
|
<a name="l243"></a> tt.speed += TURTLE_SPEED_STEP;
|
|
<a name="l244"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l245"></a>
|
|
<a name="l246"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>SC_CURSOR_DOWN</span><span class=cF0>:
|
|
<a name="l247"></a> </span><span class=cF1>if</span><span class=cF0> (tt.speed >= TURTLE_SPEED_STEP)
|
|
<a name="l248"></a> tt.speed -= TURTLE_SPEED_STEP;
|
|
<a name="l249"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l250"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l251"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l252"></a>
|
|
<a name="l253"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF6>'0'</span><span class=cF0>...</span><span class=cF6>'9'</span><span class=cF0>:
|
|
<a name="l254"></a> tt.z = arg1 - </span><span class=cF6>'0'</span><span class=cF0>;
|
|
<a name="l255"></a> SetMenu;
|
|
<a name="l256"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l257"></a>
|
|
<a name="l258"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF6>'c'</span><span class=cF0>:
|
|
<a name="l259"></a> tt.middle = </span><span class=cF5>PopUpColor</span><span class=cF0>(</span><span class=cF6>"Mid Color\n\n"</span><span class=cF0>);
|
|
<a name="l260"></a> tt.edge = </span><span class=cF5>PopUpColor</span><span class=cF0>(</span><span class=cF6>"Edge Color\n\n"</span><span class=cF0>);
|
|
<a name="l261"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l262"></a>
|
|
<a name="l263"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF6>'e'</span><span class=cF0>:
|
|
<a name="l264"></a> tt.ends = !tt.ends;
|
|
<a name="l265"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l266"></a>
|
|
<a name="l267"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF6>'+'</span><span class=cF0>:
|
|
<a name="l268"></a> tt.w++;
|
|
<a name="l269"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l270"></a>
|
|
<a name="l271"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF6>'-'</span><span class=cF0>:
|
|
<a name="l272"></a> </span><span class=cF1>if</span><span class=cF0> (tt.w)
|
|
<a name="l273"></a> tt.w--;
|
|
<a name="l274"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l275"></a>
|
|
<a name="l276"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF6>'\n'</span><span class=cF0>:
|
|
<a name="l277"></a> </span><span class=cF5>DCFill</span><span class=cF0>(dc);
|
|
<a name="l278"></a> TurtleInit(&tt);
|
|
<a name="l279"></a> SetMenu;
|
|
<a name="l280"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l281"></a>
|
|
<a name="l282"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>CH_ESC</span><span class=cF0>:
|
|
<a name="l283"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>CH_SHIFT_ESC</span><span class=cF0>:
|
|
<a name="l284"></a> </span><span class=cF1>goto</span><span class=cF0> lt_done;
|
|
<a name="l285"></a>
|
|
<a name="l286"></a> </span><span class=cF1>case</span><span class=cF0> </span><span class=cF3>CH_SPACE</span><span class=cF0>:
|
|
<a name="l287"></a> TurtleMove(dc, &tt, tt.edge, tt.middle);
|
|
<a name="l288"></a> </span><span class=cF1>break</span><span class=cF0>;
|
|
<a name="l289"></a> }
|
|
<a name="l290"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l291"></a> }
|
|
<a name="l292"></a>lt_done:
|
|
<a name="l293"></a> </span><span class=cF5>MessageGet</span><span class=cF0>(,, </span><span class=cFE>1</span><span class=cF0> << </span><span class=cF3>MESSAGE_KEY_UP</span><span class=cF0>);
|
|
<a name="l294"></a> </span><span class=cF7>}</span><span class=cF0>
|
|
<a name="l295"></a> </span><span class=cF1>catch</span><span class=cF0>
|
|
<a name="l296"></a> </span><span class=cF5>PutExcept</span><span class=cF0>;
|
|
<a name="l297"></a> </span><span class=cF5>SettingsPop</span><span class=cF0>;
|
|
<a name="l298"></a> </span><span class=cF5>DCFill</span><span class=cF0>(dc);
|
|
<a name="l299"></a> </span><span class=cF5>DCDel</span><span class=cF0>(dc);
|
|
<a name="l300"></a> </span><span class=cF5>MenuPop</span><span class=cF0>;
|
|
<a name="l301"></a>}
|
|
<a name="l302"></a>
|
|
<a name="l303"></a>Lattice;
|
|
</span></pre></body>
|
|
</html>
|