ZealOS/docs/Demo/Graphics/EdSprite.CC.html
TomAwezome 1b75d91002 Fix Mount AHCI Port selection.
Add arg to SATARep to specify drive types to show.
Add checks in AHCIPortInit to verify port signatures, add helper method to get signatures from port.
2021-08-02 16:40:05 -04:00

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<pre style="font-family:monospace;font-size:12pt">
<a name="l1"></a><span class=cF2>/*Add an outline to Sprites and</span><span class=cF0>
<a name="l2"></a></span><span class=cF2>print them to the cmd line. They</span><span class=cF0>
<a name="l3"></a></span><span class=cF2>can be cut/pasted from there.</span><span class=cF0>
<a name="l4"></a></span><span class=cF2>*/</span><span class=cFA>
<a name="l5"></a>&lt;1&gt;/* Graphics Not Rendered in HTML */</span><span class=cF0>
<a name="l6"></a>
<a name="l7"></a></span><span class=cFA>
<a name="l8"></a>&lt;2&gt;/* Graphics Not Rendered in HTML */</span><span class=cF0>
<a name="l9"></a>
<a name="l10"></a>
<a name="l11"></a></span><span class=cFA>
<a name="l12"></a>&lt;3&gt;/* Graphics Not Rendered in HTML */</span><span class=cF0>
<a name="l13"></a>
<a name="l14"></a>
<a name="l15"></a></span><span class=cFA>
<a name="l16"></a>&lt;4&gt;/* Graphics Not Rendered in HTML */</span><span class=cF0>
<a name="l17"></a>
<a name="l18"></a>
<a name="l19"></a></span><span class=cFA>
<a name="l20"></a>&lt;5&gt;/* Graphics Not Rendered in HTML */</span><span class=cF0>
<a name="l21"></a>
<a name="l22"></a>
<a name="l23"></a></span><span class=cFA>
<a name="l24"></a>&lt;6&gt;/* Graphics Not Rendered in HTML */</span><span class=cF0>
<a name="l25"></a>
<a name="l26"></a>
<a name="l27"></a></span><span class=cFA>
<a name="l28"></a>&lt;7&gt;/* Graphics Not Rendered in HTML */</span><span class=cF0>
<a name="l29"></a>
<a name="l30"></a></span><span class=cFA>
<a name="l31"></a>&lt;8&gt;/* Graphics Not Rendered in HTML */</span><span class=cF0>
<a name="l32"></a>
<a name="l33"></a>
<a name="l34"></a></span><span class=cFA>
<a name="l35"></a>&lt;9&gt;/* Graphics Not Rendered in HTML */</span><span class=cF0>
<a name="l36"></a>
<a name="l37"></a>
<a name="l38"></a></span><span class=cFA>
<a name="l39"></a>&lt;10&gt;/* Graphics Not Rendered in HTML */</span><span class=cF0>
<a name="l40"></a>
<a name="l41"></a>
<a name="l42"></a></span><span class=cFA>
<a name="l43"></a>&lt;11&gt;/* Graphics Not Rendered in HTML */</span><span class=cF0>
<a name="l44"></a>
<a name="l45"></a>
<a name="l46"></a></span><span class=cFA>
<a name="l47"></a>&lt;12&gt;/* Graphics Not Rendered in HTML */</span><span class=cF0>
<a name="l48"></a>
<a name="l49"></a>
<a name="l50"></a>
<a name="l51"></a>#</span><span class=cF1>define</span><span class=cF0> NUM </span><span class=cFE>12</span><span class=cF0>
<a name="l52"></a>
<a name="l53"></a></span><span class=cF1>U8</span><span class=cF0> *in_img[NUM] = {</span><span class=cFA>&lt;1&gt;</span><span class=cF0>, </span><span class=cFA>&lt;2&gt;</span><span class=cF0>, </span><span class=cFA>&lt;3&gt;</span><span class=cF0>, </span><span class=cFA>&lt;4&gt;</span><span class=cF0>, </span><span class=cFA>&lt;5&gt;</span><span class=cF0>, </span><span class=cFA>&lt;6&gt;</span><span class=cF0>, </span><span class=cFA>&lt;7&gt;</span><span class=cF0>, </span><span class=cFA>&lt;8&gt;</span><span class=cF0>, </span><span class=cFA>&lt;9&gt;</span><span class=cF0>, </span><span class=cFA>&lt;10&gt;</span><span class=cF0>, </span><span class=cFA>&lt;11&gt;</span><span class=cF0>, </span><span class=cFA>&lt;12&gt;</span><span class=cF0>};
<a name="l54"></a>
<a name="l55"></a></span><span class=cF1>U0</span><span class=cF0> OutLine()
<a name="l56"></a>{
<a name="l57"></a> </span><span class=cF9>I64</span><span class=cF0> n, minx, maxx, miny, maxy, w, h, i, j, k, c;
<a name="l58"></a> </span><span class=cF1>U8</span><span class=cF0> *out_img;
<a name="l59"></a> </span><span class=cF9>CDC</span><span class=cF0> *dc;
<a name="l60"></a>
<a name="l61"></a> </span><span class=cF1>for</span><span class=cF0> (n = </span><span class=cFE>0</span><span class=cF0>; n &lt; NUM; n++)
<a name="l62"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l63"></a> </span><span class=cF5>SpriteExtents</span><span class=cF0>(in_img[n], &amp;minx, &amp;maxx, &amp;miny, &amp;maxy);
<a name="l64"></a> w = maxx - minx + </span><span class=cFE>1</span><span class=cF0> + </span><span class=cFE>2</span><span class=cF0>;
<a name="l65"></a> h = maxy - miny + </span><span class=cFE>1</span><span class=cF0> + </span><span class=cFE>2</span><span class=cF0>;
<a name="l66"></a> dc = </span><span class=cF5>DCNew</span><span class=cF0>(w, h);
<a name="l67"></a> dc-&gt;color = </span><span class=cF3>TRANSPARENT</span><span class=cF0>;
<a name="l68"></a> </span><span class=cF5>GrRect</span><span class=cF0>(dc, </span><span class=cFE>0</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, w, h);
<a name="l69"></a> </span><span class=cF5>Sprite3</span><span class=cF0>(dc, -minx + </span><span class=cFE>1</span><span class=cF0>, -miny + </span><span class=cFE>1</span><span class=cF0>, </span><span class=cFE>0</span><span class=cF0>, in_img[n]);
<a name="l70"></a>
<a name="l71"></a> </span><span class=cF1>for</span><span class=cF0> (i = </span><span class=cFE>0</span><span class=cF0>; i &lt; h; i++)
<a name="l72"></a> </span><span class=cF1>for</span><span class=cF0> (j = </span><span class=cFE>0</span><span class=cF0>; j &lt; w; j++)
<a name="l73"></a> </span><span class=cF1>if</span><span class=cF0> (</span><span class=cF5>GrPeek</span><span class=cF7>(</span><span class=cF0>dc, j, i</span><span class=cF7>)</span><span class=cF0> == </span><span class=cF3>TRANSPARENT</span><span class=cF0>)
<a name="l74"></a> {
<a name="l75"></a> </span><span class=cF1>for</span><span class=cF0> (k = </span><span class=cFE>0</span><span class=cF0>; k &lt; </span><span class=cFE>8</span><span class=cF0>; k++)
<a name="l76"></a> </span><span class=cF7>{</span><span class=cF0>
<a name="l77"></a> c = </span><span class=cF5>GrPeek</span><span class=cF0>(dc, j + </span><span class=cFB>gr_x_offsets</span><span class=cF0>[k], i + </span><span class=cFB>gr_y_offsets</span><span class=cF0>[k]);
<a name="l78"></a> </span><span class=cF1>if</span><span class=cF0> (c != -</span><span class=cFE>1</span><span class=cF0> &amp;&amp; c != </span><span class=cF3>BLACK</span><span class=cF0> &amp;&amp; c != </span><span class=cF3>TRANSPARENT</span><span class=cF0>)
<a name="l79"></a> {
<a name="l80"></a> dc-&gt;color = </span><span class=cF3>BLACK</span><span class=cF0>;
<a name="l81"></a> </span><span class=cF5>GrPlot</span><span class=cF0>(dc, j, i);
<a name="l82"></a> </span><span class=cF1>break</span><span class=cF0>;
<a name="l83"></a> }
<a name="l84"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l85"></a> }
<a name="l86"></a>
<a name="l87"></a> out_img = </span><span class=cF5>DC2Sprite</span><span class=cF0>(dc);
<a name="l88"></a> </span><span class=cF6>'\n'</span><span class=cF0>;
<a name="l89"></a> </span><span class=cF5>Sprite</span><span class=cF0>(out_img);
<a name="l90"></a> </span><span class=cF6>'\n\n\n\n'</span><span class=cF0>;
<a name="l91"></a>
<a name="l92"></a> </span><span class=cF5>DCDel</span><span class=cF0>(dc);
<a name="l93"></a> </span><span class=cF5>Free</span><span class=cF0>(out_img);
<a name="l94"></a> </span><span class=cF7>}</span><span class=cF0>
<a name="l95"></a>}
<a name="l96"></a>
<a name="l97"></a>OutLine;
</span></pre></body>
</html>