<!DOCTYPE HTML> <html> <head> <meta http-equiv="Content-Type" content="text/html;charset=US-ASCII"> <meta name="generator" content="ZealOS V0.15"> <style type="text/css"> body {background-color:#fef1f0;} .cF0{color:#000000;background-color:#fef1f0;} .cF1{color:#0148a4;background-color:#fef1f0;} .cF2{color:#3b7901;background-color:#fef1f0;} .cF3{color:#057c7e;background-color:#fef1f0;} .cF4{color:#bb2020;background-color:#fef1f0;} .cF5{color:#9e42ae;background-color:#fef1f0;} .cF6{color:#b57901;background-color:#fef1f0;} .cF7{color:#b2b6af;background-color:#fef1f0;} .cF8{color:#555753;background-color:#fef1f0;} .cF9{color:#678fbb;background-color:#fef1f0;} .cFA{color:#82bc49;background-color:#fef1f0;} .cFB{color:#0097a2;background-color:#fef1f0;} .cFC{color:#e26a6a;background-color:#fef1f0;} .cFD{color:#c671bc;background-color:#fef1f0;} .cFE{color:#c7ab00;background-color:#fef1f0;} .cFF{color:#fef1f0;background-color:#fef1f0;} </style> </head> <body> <pre style="font-family:monospace;font-size:12pt"> <a name="l1"></a><span class=cF0>#</span><span class=cF1>define</span><span class=cF0> UDP_MAX_PORT </span><span class=cFE>65535</span><span class=cF0> <a name="l2"></a> <a name="l3"></a></span><span class=cF1>class</span><span class=cF0> CUDPMessageQueue:</span><span class=cF9>CQueue</span><span class=cF0> <a name="l4"></a>{ </span><span class=cF2>// each bound socket queues data. recv functions & handler use this.</span><span class=cF0> <a name="l5"></a> </span><span class=cF1>U8</span><span class=cF0> *data; </span><span class=cF2>// contains the UDP payload data.</span><span class=cF0> <a name="l6"></a> </span><span class=cF9>I64</span><span class=cF0> data_length; </span><span class=cF2>// size of payload data.</span><span class=cF0> <a name="l7"></a> </span><span class=cF9>I64</span><span class=cF0> received_length; </span><span class=cF2>// amount of the data received so far.</span><span class=cF0> <a name="l8"></a> CSocketAddressStorage from_address; </span><span class=cF2>// when UDP Handler sees UDP packet, this is filled with where packet came from.</span><span class=cF0> <a name="l9"></a> </span><span class=cF2>// recvfrom uses this to fill its address_out parameter.</span><span class=cF0> <a name="l10"></a>}; <a name="l11"></a> <a name="l12"></a></span><span class=cF1>class</span><span class=cF0> CUDPSocket <a name="l13"></a>{ <a name="l14"></a> CSocket *socket; <a name="l15"></a> CUDPMessageQueue *receive_queue; <a name="l16"></a> CSocketAddressStorage receive_address; </span><span class=cF2>// based on ->family, cast or assign to a var as IPV4/IPV6 CSocketAddress</span><span class=cF0> <a name="l17"></a> </span><span class=cF9>I64</span><span class=cF0> receive_timeout_ms; <a name="l18"></a> </span><span class=cF9>I64</span><span class=cF0> receive_max_timeout; <a name="l19"></a> </span><span class=cF9>U16</span><span class=cF0> bound_to; </span><span class=cF2>// represents the currently bound port</span><span class=cF0> <a name="l20"></a>}; <a name="l21"></a> <a name="l22"></a></span><span class=cF1>class</span><span class=cF0> CUDPTreeQueue:</span><span class=cF9>CQueue</span><span class=cF0> <a name="l23"></a>{ <a name="l24"></a> CUDPSocket *socket; <a name="l25"></a>}; <a name="l26"></a> <a name="l27"></a></span><span class=cF1>class</span><span class=cF0> CUDPTreeNode:CBST <a name="l28"></a>{ <a name="l29"></a> CUDPTreeQueue *queue; <a name="l30"></a>}; <a name="l31"></a> <a name="l32"></a></span><span class=cF1>class</span><span class=cF0> CUDPRepEntry:</span><span class=cF9>CQueue</span><span class=cF0> <a name="l33"></a>{ <a name="l34"></a> CUDPTreeNode *node; <a name="l35"></a>}; <a name="l36"></a> <a name="l37"></a></span><span class=cF1>class</span><span class=cF0> CUDPHeader <a name="l38"></a>{ <a name="l39"></a> </span><span class=cF9>U16</span><span class=cF0> source_port; <a name="l40"></a> </span><span class=cF9>U16</span><span class=cF0> destination_port; <a name="l41"></a> </span><span class=cF9>U16</span><span class=cF0> length; <a name="l42"></a> </span><span class=cF9>U16</span><span class=cF0> checksum; <a name="l43"></a>}; <a name="l44"></a> <a name="l45"></a> <a name="l46"></a></span><span class=cF1>class</span><span class=cF0> CUDPGlobals <a name="l47"></a>{ <a name="l48"></a> <a name="l49"></a> CUDPTreeNode *bound_socket_tree; <a name="l50"></a> <a name="l51"></a>} udp_globals; <a name="l52"></a> </span></pre></body> </html>