/*************************************************** UDP Bound Socket Tree Functions ***************************************************/ CUDPTreeNode *UDPTreeNodeInit() { // init new empty tree/node. Init socket queue head links. CUDPTreeNode *tree_node = CAlloc(sizeof(CUDPTreeNode)); tree_node->queue = CAlloc(sizeof(CUDPTreeQueue)); // CQueue vs CUDPTreeQueue ?... QueueInit(tree_node->queue); return tree_node; } U0 UDPTreeNodeAdd(CUDPTreeNode *node, CUDPTreeNode *tree) { // using temp and last allows avoiding recursion and non-growing stack issues. BSTAdd(node, tree); } CUDPTreeNode *UDPTreeNodeParamAdd(I64 port, CUDPTreeNode *tree) { // add a node using params, return pointer to the node CUDPTreeNode *result = UDPTreeNodeInit; result->value = port; UDPTreeNodeAdd(result, tree); return result; } CUDPTreeNode *UDPTreeNodeParamInit(I64 port) { CUDPTreeNode *result = UDPTreeNodeInit; result->value = port; return result; } CUDPTreeNode *UDPTreeNodeFind(I64 port, CUDPTreeNode *tree) { return BSTFind(port, tree); } CUDPTreeNode *UDPTreeNodePop(I64 port, CUDPTreeNode *tree) { // Pops whole sub-tree, original tree loses whole branch. return BSTPop(port, tree); } CUDPTreeNode *UDPTreeNodeSinglePop(I64 port, CUDPTreeNode *tree) { // Pop a tree off, then add back in its sub-trees to main tree. // Original node sub-tree links are cleared. return BSTSinglePop(port, tree); } U0 UDPTreeNodeQueueAdd(CUDPSocket *socket, CUDPTreeNode *node) { CUDPTreeQueue *new_entry = CAlloc(sizeof(CUDPTreeQueue)); new_entry->socket = socket; QueueInsert(new_entry, node->queue->last); } CUDPTreeQueue *UDPTreeNodeQueueSocketFind(CUDPSocket *socket, CUDPTreeNode *node) { CUDPTreeQueue *temp_queue; temp_queue = node->queue->next; while (temp_queue != node->queue) { if (temp_queue->socket == socket) return temp_queue; temp_queue = temp_queue->next; } return NULL; } CUDPTreeQueue *UDPTreeNodeQueueSocketSinglePop(CUDPSocket *socket, CUDPTreeNode *node) { // search by socket, pop a single UDPTreeQueue off the node, return popped queue. CUDPTreeQueue *temp_queue = UDPTreeNodeQueueSocketFind(socket, node); if (temp_queue) { QueueRemove(temp_queue); } return temp_queue; // if not found, NULL. } CUDPTreeQueue *UDPTreeNodeQueueIPV4Find(U32 address, CUDPTreeNode *node, Bool specific=FALSE) { // address should be pulled from an instance of CIPV4Address (TODO... double check what bit order we're in ?) // use TRUE or FALSE in specific arg to dictate how to handle INADDR_ANY. CUDPTreeQueue *temp_queue = node->queue->next; CSocketAddressIPV4 *temp_ip; while (temp_queue != node->queue) { if (temp_queue->socket->receive_address.family == AF_INET) { temp_ip = &temp_queue->socket->receive_address; NetLog("UDPTreeNodeQueueIPV4Find: Comparing: addr, nodequeue addr: %08X, %08X", address, temp_ip->address.address); if (temp_ip->address.address == address) { NetLog("UDPTreeNodeQueueIPV4Find: Address match: addr, nodequeue addr: %08X, %08X ", address, temp_ip->address.address); return temp_queue; } } else NetErr("UDPTreeNodeQueueIPV4Find: Skipped iteration of a non AF_INET family: %0X", temp_queue->socket->receive_address.family); temp_queue = temp_queue->next; } if (!specific) { temp_queue = node->queue->next; NetDebug("UDPTreeNodeQueueIPV4Find: Exact match not found, looking for an INADDR_ANY address."); while (temp_queue != node->queue) { if (temp_queue->socket->receive_address.family == AF_INET) { temp_ip = &temp_queue->socket->receive_address; NetLog("UDPTreeNodeQueueIPV4Find: Comparing: addr, nodequeue addr: %08X, %08X", address, temp_ip->address.address); if (temp_ip->address.address == INADDR_ANY) { NetLog("UDPTreeNodeQueueIPV4Find: Address match: addr, nodequeue addr: %08X, %08X ", address, temp_ip->address.address); return temp_queue; } } else NetErr("UDPTreeNodeQueueIPV4Find: Skipped iteration of a non AF_INET family: %0X", temp_queue->socket->receive_address.family); temp_queue = temp_queue->next; } } return NULL; }