#help_index "Graphics/Sprite;Sprites" #help_file "::/Doc/Sprite" U8 polypt_map[9] = {0, 1, 2, 3, 0, 4, 5, 6, 7}; I64 sprite_elem_base_sizes[SPT_TYPES_NUM] = { sizeof(CSpriteBase), //SPT_END sizeof(CSpriteColor), //SPT_COLOR sizeof(CSpriteDitherColor), //SPT_DITHER_COLOR sizeof(CSpriteT), //SPT_THICK sizeof(CSpritePtPt), //SPT_PLANAR_SYMMETRY sizeof(CSpriteBase), //SPT_TRANSFORM_ON sizeof(CSpriteBase), //SPT_TRANSFORM_OFF sizeof(CSpritePt), //SPT_SHIFT sizeof(CSpritePt), //SPT_PT sizeof(CSpriteNumPtU8s), //SPT_POLYPT sizeof(CSpritePtPt), //SPT_LINE sizeof(CSpriteNumU8s), //SPT_POLYLINE sizeof(CSpritePtPt), //SPT_RECT sizeof(CSpritePtPtAng), //SPT_ROTATED_RECT sizeof(CSpritePtRad), //SPT_CIRCLE sizeof(CSpritePtWHAng), //SPT_ELLIPSE sizeof(CSpritePtWHAngSides),//SPT_POLYGON sizeof(CSpriteNumU8s), //SPT_BSPLINE2 sizeof(CSpriteNumU8s), //SPT_BSPLINE2_CLOSED sizeof(CSpriteNumU8s), //SPT_BSPLINE3 sizeof(CSpriteNumU8s), //SPT_BSPLINE3_CLOSED sizeof(CSpritePt), //SPT_FLOOD_FILL sizeof(CSpritePt), //SPT_FLOOD_FILL_NOT sizeof(CSpritePtWHU8s), //SPT_BITMAP sizeof(CSpriteMeshU8s), //SPT_MESH sizeof(CSpritePtMeshU8s), //SPT_SHIFTABLE_MESH sizeof(CSpritePtPt), //SPT_ARROW sizeof(CSpritePtStr), //SPT_TEXT sizeof(CSpritePtStr), //SPT_TEXT_BOX sizeof(CSpritePtStr), //SPT_TEXT_DIAMOND }; I64 SpriteElemQueuedBaseSize(I64 type) { return sprite_elem_base_sizes[type & SPG_TYPE_MASK] + offset(CSprite.start); } I64 SpriteElemSize(CSprite *tmpg) { I64 i = sprite_elem_base_sizes[tmpg->type & SPG_TYPE_MASK]; switch (tmpg->type & SPG_TYPE_MASK) { case SPT_POLYLINE: i += tmpg->nu.num * sizeof(CD2I32); break; case SPT_TEXT: case SPT_TEXT_BOX: case SPT_TEXT_DIAMOND: i += StrLen(tmpg->ps.st) + 1; break; case SPT_BITMAP: i += ((tmpg->pwhu.width + 7) & ~7) * tmpg->pwhu.height; break; case SPT_POLYPT: i += (tmpg->npu.num * 3 + 7) >> 3; break; case SPT_BSPLINE2: case SPT_BSPLINE3: case SPT_BSPLINE2_CLOSED: case SPT_BSPLINE3_CLOSED: i += tmpg->nu.num * sizeof(CD3I32); break; case SPT_MESH: i += tmpg->mu.vertex_count * sizeof(CD3I32) + tmpg->mu.tri_count * sizeof(CMeshTri); break; case SPT_SHIFTABLE_MESH: i += tmpg->pmu.vertex_count * sizeof(CD3I32) + tmpg->pmu.tri_count * sizeof(CMeshTri); break; } return i; } public I64 SpriteSize(U8 *elems) {//Walk sprite elements and return size of sprite as binary data. CSprite *tmpg = elems - offset(CSprite.start), *tmpg1 = tmpg; while (tmpg->type & SPG_TYPE_MASK) tmpg(U8 *) += SpriteElemSize(tmpg); return tmpg(U8 *) - tmpg1(U8 *) + sprite_elem_base_sizes[SPT_END]; } I64 SpriteTypeMask(U8 *elems) { I64 res = 0; CSprite *tmpg = elems - offset(CSprite.start); while (tmpg->type & SPG_TYPE_MASK) { if (tmpg->type & SPG_TYPE_MASK >= SPT_TYPES_NUM) return 1 << SPT_TYPES_NUM; Bts(&res, tmpg->type & SPG_TYPE_MASK); tmpg(U8 *) += SpriteElemSize(tmpg); } return res; } U0 SpriteSelAll(U8 *elems, Bool val) { CSprite *tmpg = elems-offset(CSprite.start); while (tmpg->type & SPG_TYPE_MASK) { BEqual(&tmpg->type, SPf_SEL, val); tmpg(U8 *) += SpriteElemSize(tmpg); } } public U8 *DC2Sprite(CDC *tmpb) {//Convert device context to sprite. CSprite *tmpg; tmpg = CAlloc(sprite_elem_base_sizes[SPT_BITMAP] + tmpb->width_internal * tmpb->height + sprite_elem_base_sizes[SPT_END])(U8 *) - offset(CSprite.start); tmpg->type = SPT_BITMAP; tmpg->pwhu.width = tmpb->width; tmpg->pwhu.height = tmpb->height; tmpg->pwhu.x1 = 0; tmpg->pwhu.y1 = 0; MemCopy(&tmpg->pwhu.u, tmpb->body, tmpb->width_internal * tmpb->height); return tmpg(U8 *) + offset(CSprite.start); } public U8 *SpriteElem2Summary(CSprite *tmpg) {//Study ::/Demo/Graphics/SpriteText.CC. U8 buf[STR_LEN], buf2[STR_LEN]; I32 *ptr; StrPrint(buf, "%Z", tmpg->type & SPG_TYPE_MASK, "ST_SPRITE_ELEM_TYPES"); switch (tmpg->type & SPG_TYPE_MASK) { case SPT_COLOR: CatPrint(buf, " %s", Color2Str(buf2, tmpg->c.color)); break; case SPT_DITHER_COLOR: CatPrint(buf, " %s", Color2Str(buf2, ROPF_DITHER | tmpg->d.dither_color.u8[0] | tmpg->d.dither_color.u8[1] << COLORROP_BITS)); break; case SPT_PT: case SPT_FLOOD_FILL: case SPT_FLOOD_FILL_NOT: case SPT_SHIFT: CatPrint(buf, " (%d,%d)", tmpg->p.x1, tmpg->p.y1); break; case SPT_LINE: case SPT_ARROW: case SPT_PLANAR_SYMMETRY: case SPT_RECT: case SPT_ROTATED_RECT: CatPrint(buf, " (%d,%d),(%d,%d)", tmpg->pp.x1, tmpg->pp.y1, tmpg->pp.x2, tmpg->pp.y2); break; case SPT_CIRCLE: CatPrint(buf, " (%d,%d):%dR", tmpg->pr.x1, tmpg->pr.y1, tmpg->pr.radius); break; case SPT_THICK: CatPrint(buf, " %d", tmpg->t.thick); break; case SPT_TEXT: case SPT_TEXT_BOX: case SPT_TEXT_DIAMOND: CatPrint(buf, " %d,%d:%-16t$Q", tmpg->ps.x1, tmpg->ps.y1, tmpg->ps.st); break; case SPT_POLYLINE: case SPT_POLYPT: ptr = &tmpg->npu.x; CatPrint(buf, " %d (%d,%d)", tmpg->npu.num, ptr[0], ptr[1]); break; case SPT_ELLIPSE: case SPT_POLYGON: case SPT_BITMAP: CatPrint(buf, " (%d,%d):%dW,%dH", tmpg->pwhu.x1, tmpg->pwhu.y1, tmpg->pwhu.width, tmpg->pwhu.height); break; case SPT_BSPLINE2: case SPT_BSPLINE3: case SPT_BSPLINE2_CLOSED: case SPT_BSPLINE3_CLOSED: CatPrint(buf, " %d", tmpg->nu.num); break; case SPT_MESH: CatPrint(buf, " %dV,%dT", tmpg->mu.vertex_count, tmpg->mu.tri_count); break; case SPT_SHIFTABLE_MESH: CatPrint(buf, " %dV,%dT", tmpg->pmu.vertex_count, tmpg->pmu.tri_count); break; } return StrNew(buf); }