#help_index "Graphics"

U0 GrInit1()
{
        DefineListLoad("ST_SPRITE_ELEM_TYPES",

                                                "End\0"
                                                "Color\0"
                                                "Dither Color\0"
                                                "Thick\0"
                                                "Planar Symmetry\0"
                                                "Transform On\0"
                                                "Transform Off\0"
                                                "Shift\0"
                                                "Point\0"
                                                "PolyPoint\0"
                                                "Line\0"
                                                "PolyLine\0"
                                                "Rect\0"
                                                "Rotated Rect\0"
                                                "Circle\0"
                                                "Ellipse\0"
                                                "Polygon\0"
                                                "BSpline2\0"
                                                "BSpline2 Closed\0"
                                                "BSpline3\0"
                                                "BSpline3 Closed\0"
                                                "Flood Fill\0"
                                                "Flood Fill Not Color\0"
                                                "BitMap\0"
                                                "Mesh\0"
                                                "Shiftable Mesh\0"
                                                "Arrow\0"
                                                "Text\0"
                                                "Text Box\0"
                                                "Text Diamond\0");

        DefineListLoad("ST_SPRITE_ELEM_CODES",

                                                "End\0"
                                                "Color\0"
                                                "Color\0"
                                                "Thick\0"
                                                "PlanarSymmetry\0"
                                                "Transform\0"
                                                "Transform\0"
                                                "Shift\0"
                                                "Pt\0"
                                                "PolyPt\0"
                                                "Line\0"
                                                "PolyLine\0"
                                                "Rect\0"
                                                "Rect\0"
                                                "Circle\0"
                                                "Ellipse\0"
                                                "Polygon\0"
                                                "BSpline2\0"
                                                "BSpline2\0"
                                                "BSpline3\0"
                                                "BSpline3\0"
                                                "FloodFill\0"
                                                "FloodFill\0"
                                                "BitMap\0"
                                                "Mesh\0"
                                                "Mesh\0"
                                                "Arrow\0"
                                                "Text\0"
                                                "TextBox\0"
                                                "TextDiamond\0");
}

GrInit1;