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Rewrote MiniGrLib, fixes #40.
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2 changed files with 120 additions and 72 deletions
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@ -1,94 +1,136 @@
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#define VGAP_IDX 0x3C4
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#define VGAP_DATA 0x3C5
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#define VGAR_MAP_MASK 0x02
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U8 rev[256], //The VGA bits are backward
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image[640 * 480 / 8]; //We need read-modify write.
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//0xA0000 alias memory can't be read.
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U32 image[GR_HEIGHT * GR_WIDTH];
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U0 MGInit()
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{
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I64 i, j;
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MemSet(image, BLACK32, sizeof(image));
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}
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MemSet(image, 0, sizeof(image));
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MemSet(rev, 0, sizeof(rev));
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for (i = 0; i < 256; i++)
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for (j = 0; j < 8; j++)
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if (Bt(&i, j))
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Bts(&rev[i], 7 - j);
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}
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U0 MGUpdate()
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{//Copy image to VGA memory
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{//Copy image to framebuffer memory
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//For better performance we could only write what's changed.
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//0xA0000 alias is slower than normal RAM.
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OutU8(VGAP_IDX, VGAR_MAP_MASK);
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OutU8(VGAP_DATA, 0xF);//All color planes at once -- Black and White
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MemCopy(text.vga_alias, image,sizeof(image)); //Alias of 0xA0000
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MemCopy(text.fb_alias, image, sizeof(image));
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}
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U0 MGPlot(I64 x,I64 y)
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{
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if (0 <= x < 640 && 0 <= y < 480)
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Bts(image,y * 640 + x ^ 7);
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if (0 <= x < GR_WIDTH && 0 <= y < GR_HEIGHT)
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image[x + y * GR_WIDTH] = WHITE32;
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}
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U0 MGHLine(I64 x1, I64 x2, I64 y)
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{//Warning! No clipping
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//For performance, we do as many whole-bytes as possible.
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U8 *ptr;
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I64 i, w, leading, trailing, whole_bytes;
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U0 MGHLine(I64 x1, I64 x2, I64 y)
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{//No clipping
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I64 x;
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if (y >= GR_HEIGHT)
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return;
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if (x2 < x1)
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SwapI64(&x1, &x2);
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ptr = image + y * 640 / 8 + x1 >> 3;
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w = x2 - x1 + 1;
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leading = 8 - x1 & 7;
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trailing = (x2 + 1) & 7;
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if (leading + trailing > w)
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*ptr |= rev[(0xFF00 >> leading & (0x00FF << trailing) >> 8)];
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else
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if (x1 < 0)
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x1 = 0;
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if (x2 < x1)
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SwapI64(&x1, &x2);
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x = x1;
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while (x <= x2 && x < GR_WIDTH)
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{
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whole_bytes = (w - leading - trailing) >> 3;
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if (leading)
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*ptr++ |= rev[(0xFF00 >> leading) & 0xFF];
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for (i = 0; i < whole_bytes; i++)
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*ptr++ = 0xFF;
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if (trailing)
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*ptr++ |= rev[(0x00FF << trailing) >> 8];
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image[x + y * GR_WIDTH] = WHITE32;
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x++;
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}
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}
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U0 MGLine(I64 x1,I64 y1,I64 x2,I64 y2)
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{//Warning! No clipping
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I64 dx=x2-x1,dy=y2-y1;
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{//No clipping
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I64 x_start, x_end, y_start, y_end, x, y, dx, dy, c;
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x1 <<= 32; x2 <<= 32;
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y1 <<= 32; y2 <<= 32;
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if (AbsI64(dx) > AbsI64(dy))
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c = 0;
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x_start = MinI64(x1, x2);
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if (x_start == x1)
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{
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dy = dy << 32 / AbsI64(dx);
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dx = SignI64(dx) << 32;
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while (x1 != x2)
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y_start = y1;
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x_end = x2;
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y_end = y2;
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}
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else // x2
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{
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y_start = y2;
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x_end = x1;
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y_end = y1;
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}
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x = x_start;
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y = y_start;
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dx = x_end - x_start;
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if (y_end < y_start)
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{
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dy = y_start - y_end;
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if (dx >= dy)
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{
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MGPlot(x1.i32[1], y1.i32[1]);
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x1 += dx; y1 += dy;
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while (x <= x_end)
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{
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MGPlot(x, y);
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c += dy;
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if (c >= dx)
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{
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c -= dx;
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y--;
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}
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x++;
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}
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}
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else
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{
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while (y > y_end)
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{
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MGPlot(x, y);
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c += dx;
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if (c >= dy)
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{
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c -= dy;
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x++;
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}
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y--;
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}
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}
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}
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else
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{
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dx = dx << 32 / AbsI64(dy);
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dy = SignI64(dy) << 32;
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while (y1 != y2)
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dy = y_end - y_start;
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if (dx >= dy)
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{
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MGPlot(x1.i32[1], y1.i32[1]);
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x1 += dx;
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y1 += dy;
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while (x <= x_end)
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{
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MGPlot(x, y);
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c += dy;
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if (c >= dx)
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{
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c -= dx;
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y++;
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}
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x++;
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}
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}
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else
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{
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while (y <= y_end)
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{
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MGPlot(x, y);
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c += dx;
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if (c >= dy)
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{
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c -= dy;
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x++;
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}
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y++;
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}
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}
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}
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MGPlot(x1.i32[1], y1.i32[1]);
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}
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U0 MGCircle(I64 x, I64 y, F64 r)
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{
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F64 s, c, x1, y1, x2, y2;
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@ -118,31 +160,34 @@ U0 MGCircle(I64 x, I64 y, F64 r)
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MGPlot(x+x1,y+y1);
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}
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}
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U0 MiniGrLibDemo()
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{
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I64 i;
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MGInit;
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for (i = 0; i < 100; i++)
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MGHLine(200 + i, 400 + i, 300 + i);
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MGHLine(200 + i, 400 + i, 400 + i);
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for (i = 0; i < 500; i += 10)
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MGLine(i, 0, 0, 480 - i);
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for (i = 0; i < GR_HEIGHT + 20; i += 10)
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MGLine(i, 0, 0, GR_HEIGHT - i);
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for (i = 0; i < 300; i += 4)
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MGCircle(200, 100 + i, i);
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MGCircle(400, 200 + i, i);
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MGUpdate;
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Busy(1500000);
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/*
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We are returning graphics to normal operations under ZealOS.
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It is not normal to by-pass the ZealOS graphcis routines.
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The ZealOS graphics don't know VGA has changed.
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This bit tells ZealOS to update whole screen.
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The ZealOS graphics don't know the framebuffer has changed.
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This function tells ZealOS to update whole screen.
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*/
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//<CTRL-ALT-v> will flush screen VGA cache.
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//<CTRL-ALT-v> will flush screen VGA cache and un-set framebuffer-busy bit.
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LFBFlush;
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}
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MiniGrLibDemo;
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MiniGrLibDemo;
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@ -1,4 +1,7 @@
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$WW,1$$FG,5$$TX+CX,"ChangeLog"$$FG$
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$IV,1$----03/17/23 17:44:24----$IV,0$
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* Rewrote $LK+PU,"MiniGrLib",A="FI:::/Demo/Lectures/MiniGrLib.ZC"$, replaced old VGA-specific code to work with 32-bit framebuffer.
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$IV,1$----03/14/23 03:23:46----$IV,0$
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* Created %o Bool $LK+PU,"StrPrint",A="FF:::/Kernel/StrPrint.ZC,'o':"$ format code, updated $LK+PU,"Print.DD",A="FI:::/Doc/Print.DD"$ with new %o code and previously undocumented format codes.
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