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No need for DarkTemple palette
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1 changed files with 0 additions and 10 deletions
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public CBGR24 gr_palette_darktemple[COLORS_NUM] = {
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0xFFFFFF, 0xAA, 0xAA00, 0xAAAA, 0xAA0000, 0xAA00AA, 0xAA5500, 0xAAAAAA, 0x555555, 0x5555FF, 0x55FF55, 0x55FFFF, 0xFF5555, 0xFF55FF, 0xFFFF55, 0x0
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};
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public U0 PaletteSetDarkTemple(Bool persistent=TRUE)
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{
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GrPaletteSet(gr_palette_darktemple);
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LFBFlush;
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if (persistent)
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fp_set_std_palette = &PaletteSetDarkTemple;
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}
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